Spring 2015 Studio Electives Available to ALL Majors Arranged by Day and Time: Fine Arts: Photography: Digital Arts: Film/Video Fashion Design Art and Design Education Interior Design Industrial Design Communication Design Pratt Manhattan: AAS Architecture pp. pp. pp. pp. pp. pp. pp. pp. pp. p. pp. 2-17 18-21 22-29 30-33 34-40 41-42 43-55 56-58 59-68 69 70-75 1 Spring 2015 Fine Arts courses available to non-majors *Highlighted courses are open to non-majors after November 22nd Monday 9:30AM-12:20PM DRWG-212-06 Life Study II Instructor Richards William East Hall 110, M 09:30AM-12:20PM 2 Credits In this course students study the human figure as expression and reflecting concepts of nature. Approaches to the figure include formal structural analysis as well as the figure used as a medium itself, as an object of representation, and as the embodiment of human consciousness. The half-day section is two credits; the full-day section is four credits. DRWG-302-402-01 Drawing Installation, advanced drawing Instructor Bateman Lisa SH 001, M 09:30AM-12:20PM and 02:00PM-04:50PM 4 Credits (ALL DAY COURSE) This all-day, junior-level studio is designed as an experimental laboratory exploring drawing as installation. With an emphasis on drawing's potential as a research tool for conceptualizing spatial and/or time-based works, studens will transform 2D techniques into 3D or 4D projects in an assigned site-specific, architectural space. Returning students will be required to build upon their previous semester's drawing/research to create new installation work in the assigned project space. DRWG-302-402-02 Drawing Installation, advanced drawing Instructor Ruiz Alan MACH 301, M 9:30AM-12:20PM and 02:00PM-04:50PM 4 Credits (ALL DAY COURSE) This all-day, junior-level studio is designed as an experimental laboratory exploring drawing as installation. With an emphasis on drawing's potential as a research tool for conceptualizing spatial and/or time-based works, studens will transform 2D techniques into 3D or 4D projects in an assigned site-specific, architectural space. Returning students will be required to build upon their previous semester's drawing/research to create new installation work in the assigned project space. DRWG-550-551-1-2 Drawing Anatomy I & II Instructor Lind Frank EAST 212 M,09:30AM-12:20PM and 2:00-4:50PM 4 Credits (ALL DAY COURSE) Through observation and knowledge of the musculo-skeletal system and its functional kinetics, the student are encouraged to express the human form in graphic language. The study of human structure becomes a comprehensive, informative, visual experience, subduing copying dependency and developing the selective force of expressive drawing. Studies from anatomical dissections for the artist are an integral part of this course. 2 PTG-212-312-3 Life Study II & IV EAST 212,M 09:30AM-12:20PM Instructor Lind Frank Credits 2.00 In this course, students explore nature, the human figure and still life as subjects and mediums for the projection and expression of human consciousness. PRNT-203-303-1 Intaglio I & II CHEM 002, M 09:30AM-12:20PM Instructor Melby Jennifer Credits 2.00 Intaglio comes from the Italian word intagliare "to incise." This course will instruct students in the techniques of intaglio printmaking on copper. Students will acquire basic in intaglio techniques through demonstration and practical application. Assignments and critiques will integrate formal qualities, concepts and technical exploration. TECH-531-532-1-2 Metal Fabr'n, Welding, & Forge Instructor Lee Jenny CHEM 306, M 09:30AM-12:20PM Credits 2.00 This hands-on course introduces the fundamentals of direct metal fabrication. Instruction and demonstrations are offered in basic processes such as welding, brazing, cutting, and shaping using the oxy-acetylene torch, shielded electric arc (MIG, TIG, Stick), plasma, various machine tools, and the forge. TECH-540-1-2 Machine Shop Practice:Lathe CHEM 306, M 09:30AM-12:20PM Instructor Zakarian Robert Credits 2.00 This course offers students the opportunity to improve their skills in metal fabricating techniques through lecture, demonstrations and hands-on experience with the metal-turning lathe. Topics covered include basic operation and safety, face plate turning, taper turning, boring, drilling. Assigned projects will be evaluated on the basis of procedures achieved in meeting existing industry standards. This course is recommended for sculpture and industrial design majors. TECH-527-528-1-2 Casting and Moldmaking I & II Instructor Matsumoto Naohisa MACH 301,M 09:30AM-12:20PM Credits 2.00 The objective of this class is to give students the knowledge and the tools to be able to professionally reproduce an object from one material into another such as plaster, plastic, cement, clay and other non-metallic materials. Instruction and exercises are given on basic mold-making principles beginning with piece mold construction to the applications and uses of various contemporary flexible molding components. The waste mold technique will close the semester exercises. Monday 2:00-4:50PM DRWG-206-03 Drawing II Instructor: Bill Richards East 110, M 2:00-4:50 2 credits This course covers multi-dimensional visualization and delineation as well as drawing as a 3 process of perception and projection. Students also explore visual structures and concepts in historical and contemporary contexts. TECH-531-532-3-4 Metal Fabr'n, Welding, & Forge Instructor Lee Jenny CHEM 306, M 02:00PM-04:50PM Credits 2.00 This hands-on course introduces the fundamentals of direct metal fabrication. Instruction and demonstrations are offered in basic processes such as welding, brazing, cutting, and shaping using the oxy-acetylene torch, shielded electric arc (MIG, TIG, Stick), plasma, various machine tools, and the forge. PRNT-203-303-5 Intaglio I & II CHEM 002, M 02:00PM-04:50PM Instructor Melby Jennifer Credits 2.00 Intaglio comes from the Italian word intagliare "to incise." This course will instruct students in the techniques of intaglio printmaking on copper. Students will acquire basic in intaglio techniques through demonstration and practical application. Assignments and critiques will integrate formal qualities, concepts and technical exploration. PRNT-211-3 Silkscreen I MACH 001, M 02:00PM-04:50PM Instructor Moran Donna Credits 2.00 This course explores imagemaking through the stencil (silk screen and related stencil techniques). Techniques include paper stencil, glue block out, lacquer block out, tusche and glue, cut film, and photosensitive stencil-making. Students will investigate problems of imagery related to the medium as well as color mixing, registration, over printing, transparencies and edition printing. The course will feature critiques, demonstrations, and class discussions. PRNT-312-1 Relief II STEU BSMT, M 02:00PM-04:50PM Prerequisites: PRNT-212 Instructor Lantow David Credits 2.00 Relief II advances the student's technical skills and fosters a critically engaged exploration of the medium. Students will be expected to move from initial assignments to self-directed projects and create a concept driven body of work that is integrated with their informed use of the technique. Instruction and guidance will take place in both individual and group critiques. PTG-212-312-2 Life Study II & IV EAST 212,M 02:00PM-04:50PM Instructor Redmond Catherine Credits 2.00 In this course, students explore nature, the human figure and still life as subjects and mediums for the projection and expression of human consciousness. PTG-212-312-4 Life Study II & IV EAST 212,M 02:00PM-04:50PM Instructor Lind Frank Credits 2.00 In this course, students explore nature, the human figure and still life as subjects and mediums for the projection and expression of human consciousness. 4 TECH-373-1 Jewelry: Beyond Metal CHEM 202, M 02:00PM-04:50PM Prerequisites: SCJ-215. Co-requisite courses: FA-001 Instructor Bachmann Karen Credits 2.00 This course focuses on various alternative materials for the design and fabrication of small scale, wearable objects suitable for jewelry. Students will learn to manipulate a variety of materials such as wood, plastics, rubber and clay in combination with advanced cold metal connections and adhesives to create finished pieces. FA-455P-01, Sound Art M, 02:00PM-3:50PM Instructor Blake Carrington 1 credit elective: 1/26-3/23 This seven weeks one credit course introduces students to the history of sound art from its roots in the early 20th century to its practice and development in the present day. During the course students will review sound works, develop their skills to create sound works and respond to related readings. Students will gain an introduction to sound design programs that are utilized today as well as the variety of conceptual ways artists utilize sound as an art form and as a component of other hybrid art forms. FA-486-1 The Artist as Curator EAST 107 M, 02:00PM-04:50PM Instructor Jason Stopa 2 Credits This course will be an introduction to the practical concerns of working as an independent art curator. Whether as a career path or a means to advance one's own visual arts practice, students will learn to identify and explore the skills and facilities required to develop and stage exhibitions from inception to actualization. Monday 5:00-7:50PM PRNT-201-1 Fundamentals of Printmaking MACH 001, M 05:00PM-07:50PM Instructor Shebaro Sarah Credits 2.00 This course is an introduction to the world of print and print media. It is a hands-on studio/lecture course that emphasizes the historical and contemporary use of prints, imagery conceived as multiples, and the role of printmaking as a primary art form. Students will explore traditional print technologies along with new and emerging processes in a print workshop setting. PTG-212-312-1 Life Study II & IV EAST 212,M 05:00PM-07:50PM Instructor Meade Nathaniel Credits 2.00 In this course, students explore nature, the human figure and still life as subjects and mediums for the projection and expression of human consciousness. DRWG-206-306-04 Drawing II & IV Instructor: Ben La Rocco South Hall 001, M 5:00-7:50 2 credits This course covers multi-dimensional visualization and delineation as well as drawing as a process of perception and projection. Students also explore visual structures and concepts in 5 historical and contemporary contexts. The half-day section is two credits; the full-day section is four credits. FA-310-1 Professional Practices SH 004 M, 05:00PM-07:50PM Recommended for juniors and seniors only Instructor Donna Moran 2 Credits This course will offer BFA students professional practices, life skills, and studio management training to fine arts students. Students will do research to find appropriate resources and interact directly with professionals in the art world, including professional artists, curators, critics, gallery directors, and alumni. Through these interactions students will acquire strategies and preparedness necessary for navigating a balanced life and career as a professional artist. TECH-531-532-5-6 Metal Fabr'n, Welding, & Forge Instructor Lee Jenny CHEM 306, M 05:00PM-07:50PM Credits 2.00 This hands-on course introduces the fundamentals of direct metal fabrication. Instruction and demonstrations are offered in basic processes such as welding, brazing, cutting, and shaping using the oxy-acetylene torch, shielded electric arc (MIG, TIG, Stick), plasma, various machine tools, and the forge. Tuesday 9:30AM-12:20PM DRWG-321-1 Illus & Symbolic Imagery East 110 T, 09:30AM-12:20PM Instructor Smith Joseph 2 Credits This is a course explores of visual thinking, problem solving and non-verbal communication. Students are encouraged to explore a new vocabulary of personal symbols that is not dependent on old thinking habits, and in an environment that encourages them to break free of stylistic conventions. FA-407P-507P-1 Kinetic Sculpture CHEM 306 T, 09:30AM-12:20PM Instructor Zakarian Robert 2 Credits Kinetic sculpture is art in any media that depends on motion* for its effect. This course presents the cross section of art, technology and science as it pertains to movement. Weekly lectures and demonstrations will introduce a series of motion principles involving; natural forces, wind, water, gravity, electricity or direct interaction with the viewer. Through assignments students will explore various principles of motion and research artists who implore these principles to achieve their formal and/or conceptual ends. Students will ultimately develop a final three-dimensional project based on one or a combination of these principles. *actual or physical motion as opposed to virtual motion as in animation, film or video. PRNT-311-6 Silkscreen II Prerequisites: PRNT-211 Instructor Stauber Joseph Credits 2.00 MACH 001, T 09:30AM-12:20PM 6 Silkscreen II will advance the student's technical skills and foster a critically engaged exploration of the medium. Students will be expected to move from initial assignments to self-directed projects and create a concept-driven body of work that is integrated with their informed use of the technique. Instruction and guidance will take place in both individual and group critiques. PTG-206-306-7 Painting II & IV MAIN 501, T 09:30AM-12:20PM Instructor Wright Chris Credits 2.00 This course introduces students to the basic concepts of visual, procedural, and gestural schemata of painting, incorporating controlled experimentation with a broad focus on color, abstraction, and visual harmonics. PTG-206-306-8 Painting II & IV SH 001, T 09:30AM-12:20PM Instructor Bateman Lisa Credits 2.00 This course introduces students to the basic concepts of visual, procedural, and gestural schemata of painting, incorporating controlled experimentation with a broad focus on color, abstraction, and visual harmonics. SCJ-207-208-1 Ceramics I &II CHEM 206, T 09:30AM-12:20PM Instructor Nolen Thirwell Credits 2.00 This course is an introduction to ceramics that explores the use of wheel, coil, and slab in the creation of clay objects, both sculptural and functional. PTG-208-1 Painting II: Sophomore Intens MAIN 505, T 09:30AM-12:20PM Instructor Buchwald Howard Credits 2.00 This course places emphasis on a variety of formal approaches to building a painted surface. Investigations include handling of materials, including their physical properties and attendant techniques. Color mixing, composition, edge, shape and form will be areas of concern inherent in every painting project. Beginning students may take this course and fulfill requirements as directed by the instructor. TECH-519-520-1-2 Woodworking I & II MACH 301, T 09:30AM-12:20PM Instructor Spelios Tim Credits 2.00 This course introduces students to an array of woodworking and related fabrication techniques and processes. The use of hand, power and machine tools is taught through lectures, demonstrations and hands-on experience. Topics include basic woodworking techniques, safety procedures, wood identification, joinery, construction methods, shaping, turning, and finishing. Assigned and independent projects allow exploration while applying specific processes and techniques. Whether functional or sculptural, the goal of this course is to give students the knowledge to conceive and realize ideas in wood. TECH-545-5-6 Art of the Book I Instructor Silverberg Robbin Credits 2.00 MACH 003, T 09:30AM-12:20PM 7 This hands-on intensive class explores an array of traditional & experimental book structures essential to the production of conventional editions as well as complex, unique sculptural books. Students will create their own books based on the study of historic book structures and handson examination of numerous contemporary artist books. Central to this studio class is an emphasis on both technique and innovation so that students may explore the conceptual and material basis of the artist book. Tuesday 2:00-4:50PM DRWG-321-2 Illus & Symbolic Imagery East 110 T, 2:00PM-4:50PM Instructor Gothard David 2 Credits This is a course explores of visual thinking, problem solving and non-verbal communication. Students are encouraged to explore a new vocabulary of personal symbols that is not dependent on old thinking habits, and in an environment that encourages them to break free of stylistic conventions. PRNT-204-2 Lithography I CHEM 006, T 02:00PM-04:50PM Instructor Chaney Deborah Credits 2.00 Developed in 1798 by Alois Senefelder, lithography is a form of printmaking that allows artists to draw directly on the print matrix. This course will cover both stone and plate lithography as well as photo processes. Students will acquire the technique through demonstration and practical application. Weekly assignments and critiques will integrate formal qualities, concepts, and technical exploration. PRNT-211-8 Silkscreen I MACH 001, T 02:00PM-04:50PM Instructor Stauber Joseph Credits 2.00 This course explores imagemaking through the stencil (silk screen and related stencil techniques). Techniques include paper stencil, glue block out, lacquer block out, tusche and glue, cut film, and photosensitive stencil-making. Students will investigate problems of imagery related to the medium as well as color mixing, registration, over printing, transparencies and edition printing. The course will feature critiques, demonstrations, and class discussions. SCJ-563-1-2 Clay As Canvas MACH 201, T 02:00PM-04:50PM Instructor Nolen Thirwell Credits 2.00 In this course Students learn how to develop shapes in whiteware clay to create an individualized canvas for painting. The course covers application of color and/or photographic images to clay, silk screening on clay, and the use of ceramic stains, engobes, china paints, overglaze, airbrushing, acrylics and enamel paints. The focus is on developing individual projects. TECH-519-520-5-6 Woodworking I & II Instructor Spelios Tim Credits 2.00 MACH 301, T 02:00PM-04:50PM 8 This course introduces students to an array of woodworking and related fabrication techniques and processes. The use of hand, power and machine tools is taught through lectures, demonstrations and hands-on experience. Topics include basic woodworking techniques, safety procedures, wood identification, joinery, construction methods, shaping, turning, and finishing. Assigned and independent projects allow exploration while applying specific processes and techniques. Whether functional or sculptural, the goal of this course is to give students the knowledge to conceive and realize ideas in wood. TECH-525-526-3-4 Plastics I & II MACH 303, T 02:00PM-04:50PM Instructor Zakarian Robert Credits 2.00 This course covers thermoplastics: orientation; cutting and joining; forming; vacuum, drape, and blow injection; foams; thermosetting plastics; casting. Students are required to produce a document of work for departmental evaluation. TECH-545-1-2 Art of the Book I MACH 003, T 02:00PM-04:50PM Instructor Silverberg Robbin Credits 2.00 This hands-on intensive class explores an array of traditional & experimental book structures essential to the production of conventional editions as well as complex, unique sculptural books. Students will create their own books based on the study of historic book structures and handson examination of numerous contemporary artist books. Central to this studio class is an emphasis on both technique and innovation so that students may explore the conceptual and material basis of the artist book. Tuesday 5:00-7:50PM PRNT-211-6 Silkscreen I MACH 001, T 05:00PM-07:50PM Instructor Cox Grayson Credits 2.00 This course explores imagemaking through the stencil (silk screen and related stencil techniques). Techniques include paper stencil, glue block out, lacquer block out, tusche and glue, cut film, and photosensitive stencil-making. Students will investigate problems of imagery related to the medium as well as color mixing, registration, over printing, transparencies and edition printing. The course will feature critiques, demonstrations, and class discussions. PTG-206-306-2 Painting II & IV EAST 212, T 05:00PM-07:50PM Instructor Naves Mario Credits 2.00 This course introduces students to the basic concepts of visual, procedural, and gestural schemata of painting, incorporating controlled experimentation with a broad focus on color, abstraction, and visual harmonics. TECH-433-533-1 Sheet Metal Shaping Instructor Apostolos Adam Credits 2.00 CHEM 306, T 05:00PM-07:50PM 9 This course will teach students how to make three-dimensional forms from sheet metal. Students will be able to produce a variety of volumetric forms for various purposes, from the simple to the complex, from abstract sculptural forms to functional applications. TECH-501-502-1-2 Anatomy I & II EAST 110, T 05:00PM-07:50PM Instructor Evensen Samuel Credits 2.00 In this course students study the structure of the human form in movement, equilibrium, and motion. Students are encouraged to make drawings from anatomical dissections for artists at a well-known medical school. TECH-545-1-2 Art of the Book II MACH 003, T 05:00PM-07:50PM Instructor Silverberg Robbin Credits 2.00 This hands-on intensive class explores an array of traditional & experimental book structures essential to the production of conventional editions as well as complex, unique sculptural books. Students will create their own books based on the study of historic book structures and handson examination of numerous contemporary artist books. Central to this studio class is an emphasis on both technique and innovation so that students may explore the conceptual and material basis of the artist book. Wednesday 9:30AM-12:20PM DRWG-206-306-04 Drawing II & IV Instructor: Joe Smith South Hall 001, W 9:30-12:20PM 2 credits This course covers multi-dimensional visualization and delineation as well as drawing as a process of perception and projection. Students also explore visual structures and concepts in historical and contemporary contexts. DRWG-212-312-04 Life Study II & IV Instructor Brody Mona East Hall212, W 09:30AM-12:20PM 2 Credits In this course students study the human figure as expression and reflecting concepts of nature. Approaches to the figure include formal structural analysis as well as the figure used as a medium itself, as an object of representation, and as the embodiment of human consciousness. DRWG-212-312-07 Life Study II & IV Instructor Gothard David East Hall 110, W 09:30AM-12:20PM 2 Credits In this course students study the human figure as expression and reflecting concepts of nature. Approaches to the figure include formal structural analysis as well as the figure used as a medium itself, as an object of representation, and as the embodiment of human consciousness. PTG-206-306-6 Painting II & IV Instructor Cyphers Peggy Credits 2.00 MAIN 505, W 09:30AM-12:20PM 10 This course introduces students to the basic concepts of visual, procedural, and gestural schemata of painting, incorporating controlled experimentation with a broad focus on color, abstraction, and visual harmonics. SCJ-208-3 Ceramics II CHEM 206, W 09:30AM-12:20PM Prerequisites: SCJ-207 Instructor Alban David Credits 2.00 This course is an introduction to ceramics that explores the use of wheel, coil, and slab in the creation of clay objects, both sculptural and functional. TECH-529-530-3-4 Foundry I & II CHEM 302,W 09:30AM-12:20PM Prerequisites: TECH-531 Instructor Siciliano Gerald Credits 2.00 The aim of Foundry I and II is to teach students the technology and process required to cast an artwork in bronze using the lost wax process. Students are taken step-by-step through the various components of the process with lectures, demonstrations and exercises to a final point of casting their own class projects. Wednesday 2:00-4:50PM PRNT-563-3-4 Letterpress:Text & Image MACH 003, W 02:00PM-04:50PM Instructor Fenton Patrick Credits 2.00 This course explores two of the oldest forms of printmaking: letterpress and relief. Students will use hand-set type, relief printing, and photopolymer platemaking to investigate the unique possibilities of combining text and image as visual language. SCJ-206-2 Sculpture II EAST 112, W 02:00PM-04:50PM Instructor Rosenthal Howard Credits 2.00 This course emphasizes the development of formal perception and projection, and provides an introduction to the basic concepts, materials, and processes of sculpture. TECH-421-1 Beginning Slipcasting CHEM 206, W 02:00PM-04:50PM Instructor Alban David Credits 2.00 Slip Casting I is an introduction to slip casting ceramics. Slip casting is a fun and rewarding method of producing multiple objects in ceramics. Students will learn how to translate their ideas, functional or sculptural, and concepts into clay, while learning fundamental mold making skills and processes. Throughout the semester, students will learn how to poroduce plaster molds, cast their objects in liquid slip, finish, and fire their work. Projects are focused on skillbuilding, but also delve into concerns of object making and strength of concept. TECH-507-5-6 Painting Processes Instructor Weiner Emily EAST 212, W 02:00PM-04:50PM 11 Credits 2.00 This course is required for painting majors and covers the technical aspects of painting, including the chemistry of paints, pigments, and finishes and their applications. The course includes discussions, lectures, demonstrations, and research assignments. TECH-529-530-1-2 Foundry I & II CHEM 302,W 02:00PM-04:50PM Prerequisites: TECH-531 Instructor Siciliano Gerald Credits 2.00 The aim of Foundry I and II is to teach students the technology and process required to cast an artwork in bronze using the lost wax process. Students are taken step-by-step through the various components of the process with lectures, demonstrations and exercises to a final point of casting their own class projects. Wednesday 5:00-7:50PM PRNT-311-8 Silkscreen II MACH 001, W 05:00PM-07:50PM Prerequisites: PRNT-211 Instructor Austin Arlen Credits 2.00 Silkscreen II will advance the student's technical skills and foster a critically engaged exploration of the medium. Students will be expected to move from initial assignments to self-directed projects and create a concept-driven body of work that is integrated with their informed use of the technique. Instruction and guidance will take place in both individual and group critiques. TECH-515-1 Clay & Glazes CHEM 206, W 05:00PM-07:50PM Prerequisites: Any of the following courses: SCJ-207 or SCJ-208 Instructor TBA Credits 2.00 Course description pending TECH-519-520-3-4 Woodworking I & II MACH 301, W 05:00PM-07:50PM Instructor Verstegen Christopher Credits 2.00 This course introduces students to an array of woodworking and related fabrication techniques and processes. The use of hand, power and machine tools is taught through lectures, demonstrations and hands-on experience. Topics include basic woodworking techniques, safety procedures, wood identification, joinery, construction methods, shaping, turning, and finishing. Assigned and independent projects allow exploration while applying specific processes and techniques. Whether functional or sculptural, the goal of this course is to give students the knowledge to conceive and realize ideas in wood. Thursday 9:30AM-12:20PM DRWG-206-02 Drawing II Instructor: TBA 2 credits Steuben Hall, Room 308, TH 9:30-12:20 12 This course covers multi-dimensional visualization and delineation as well as drawing as a process of perception and projection. Students also explore visual structures and concepts in historical and contemporary contexts. Thursday 2:00-4:50PM DRWG-206-03 Drawing II Instructor: Ben La Rocco Steuben Hall, Room 308, TH 2:00-4:50 2 credits This course covers multi-dimensional visualization and delineation as well as drawing as a process of perception and projection. Students also explore visual structures and concepts in historical and contemporary contexts. DRWG-306-3 Drawing IV Stub 308, Th 2:00PM-4:50PM 2 Credits Instructor Carter, Nanette This course provides more in-depth study of specific concepts and processes of drawing so that students can articulate their ideas more effectively. The half-day section is two credits; the fullday sectionis four cresits. PRNT-212-3 Relief I STEU BSMT, TH 02:00PM-04:50PM Instructor Kirk, Michael Credits 2.00 Beginning with stamps and seals as signs of personal identity, relief is undoubtedly the oldest printmaking technique. This course will cover wood and linoleum block printing in black and white and reduction and multiple block printing in color. Students will learn these techniques through demonstration and practical application. Weekly assignments and critiques will integrate formal qualities, concepts and technical explorations. SCJ-206-1 Sculpture II EAST 112, Th 02:00PM-04:50PM Instructor Segal, Analia Credits 2.00 This course emphasizes the development of formal perception and projection, and provides an introduction to the basic concepts, materials, and processes of sculpture. SCJ-212-312-3 Life Study II & IV MACH 205, TH 02:00PM-04:50PM Instructor Siciliano, Gerald Credits 2.00 In this course students study the human figure as an expression and reflection of nature. Topics include introduction to the figure as form in space; analysis of the figure as a complex of masses, axis, and movement; anatomy - the figure as a functional machine with studies from life and the skeleton; kinesiology - the study of the movement potential of the body; and analysis of three-dimensional movement capabilities of skeletal joints and functional muscle groups. TECH-408-1 Wheel Throwing Prerequisites: SCJ-207 Instructor Tepper, Irvin Credits 2.00 CHEM 206, TH 02:00PM-04:50PM 13 This course focuses solely on the pottery wheel. Students will learn basic through advanced wheel throwing techniques, investigating functional and sculptural forms. TECH-531-11-12 Metal Fabr'n, Welding, & Forge Instructor Sachs, Stuart CHEM 306, Th 02:00PM-04:50PM Credits 2.00 This hands-on course introduces the fundamentals of direct metal fabrication. Instruction and demonstrations are offered in basic processes such as welding, brazing, cutting, and shaping using the oxy-acetylene torch, shielded electric arc (MIG, TIG, Stick), plasma, various machine tools, and the forge. Thursday 5:00-7:50PM DRWG-308-1 Drawing IV:Expanded Field Stub 308, Th 5:00PM-7:50PM Instructor Jean Shin 2 Credits This course provides more in-depth study of specific concepts and processes of drawing so that students can articulate their ideas more effectively. FA-9401-9402-9403-1/FA-9601-19602-9603-1 Ug Fine Arts Internship Instructor Moran Donna EAST 107, Th 05:00PM-07:50PM Credits 1.00-3.00 This course is for all undergraduate students enrolled in internships at a field related professional site. It takes place on the Pratt campus in consultation with a Fine Art professor. The internship is a learning experience that provides opportunities for students to apply knowledge gained at their selected site for credit. PRNT-211-7 Silkscreen I MACH 001, Th 05:00PM-07:50PM Instructor Kirk Michael Credits 2.00 This course explores imagemaking through the stencil (silk screen and related stencil techniques). Techniques include paper stencil, glue block out, lacquer block out, tusche and glue, cut film, and photosensitive stencil-making. Students will investigate problems of imagery related to the medium as well as color mixing, registration, over printing, transparencies and edition printing. The course will feature critiques, demonstrations, and class discussions. PRNT-211-7 Silkscreen I MACH 001, Th 05:00PM-07:50PM Instructor Kirk Michael Credits 2.00 This course explores imagemaking through the stencil (silk screen and related stencil techniques). Techniques include paper stencil, glue block out, lacquer block out, tusche and glue, cut film, and photosensitive stencil-making. Students will investigate problems of imagery related to the medium as well as color mixing, registration, over printing, transparencies and edition printing. The course will feature critiques, demonstrations, and class discussions. PTG-206-306-4 Painting II & IV MAIN 505, TH 05:00PM-07:50PM Instructor Cyphers Peggy Credits 2.00 14 This course introduces students to the basic concepts of visual, procedural, and gestural schemata of painting, incorporating controlled experimentation with a broad focus on color, abstraction, and visual harmonics. TECH-507-1-2 Painting Processes EAST 212, TH 05:00PM-07:50PM Instructor Lecleire Catherine Credits 2.00 This course is required for painting majors and covers the technical aspects of painting, including the chemistry of paints, pigments, and finishes and their applications. The course includes discussions, lectures, demonstrations, and research assignments. TECH-525-526-1-2 Plastics I & II MACH 303, TH 05:00PM-07:50PM Instructor Skluzacek Melissa Credits 2.00 This course covers thermoplastics: orientation; cutting and joining; forming; vacuum, drape, and blow injection; foams; thermosetting plastics; casting. Students are required to produce a document of work for departmental evaluation. Friday 9:00AM-12:20PM DRWG-302-402-02 Drawing Installation, advanced drawing Instructor Ruiz Alan MACH 301, F 9:30AM-12:20PM and 02:00PM-04:50PM 4 Credits (ALL DAY COURSE) This all-day, junior-level studio is designed as an experimental laboratory exploring drawing as installation. With an emphasis on drawing's potential as a research tool for conceptualizing spatial and/or time-based works, studens will transform 2D techniques into 3D or 4D projects in an assigned site-specific, architectural space. Returning students will be required to build upon their previous semester's drawing/research to create new installation work in the assigned project space. DRWG-212-312-01 Life Study II & IV Instructor Hannah Barrett Steuben 308, F 9:30-12:20 2 Credits In this course students study the human figure as expression and reflecting concepts of nature. Approaches to the figure include formal structural analysis as well as the figure used as a medium itself, as an object of representation, and as the embodiment of human consciousness. PRNT-211-4 Silkscreen I MACH 001, F 09:30AM-12:20PM Instructor Stauber Joseph Credits 2.00 This course explores imagemaking through the stencil (silk screen and related stencil techniques). Techniques include paper stencil, glue block out, lacquer block out, tusche and glue, cut film, and photosensitive stencil-making. Students will investigate problems of imagery related to the medium as well as color mixing, registration, over printing, transparencies and edition printing. The course will feature critiques, demonstrations, and class discussions. 15 PTG-208-4 Painting II: Sophomore Intens MAIN 505, F 09:30AM-12:20PM Instructor Wright Chris Credits 2.00 This course places emphasis on a variety of formal approaches to building a painted surface. Investigations include handling of materials, including their physical properties and attendant techniques. Color mixing, composition, edge, shape and form will be areas of concern inherent in every painting project. Beginning students may take this course and fulfill requirements as directed by the instructor. SCJ-207-5 Ceramics I CHEM 206, F 09:30AM-12:20PM Instructor Reinhardt Max Credits 2.00 This course is an introduction to ceramics that explores the use of wheel, coil, and slab in the creation of clay objects, both sculptural and functional. TECH-291-1 Metalsmithing: Holloware CHEM 202, F 09:30AM-12:20PM Prerequisites: SCJ-215 Instructor Butler David Credits 2.00 In this course students will learn the properties of non-ferrous metals in greater depth and the fundamentals of forming using traditional and contemporary silversmithing techniques. Students will create metal objects suitable for jewelry, sculpture or product design using direct metal fabrication methods. Friday 2:00-4:50PM FA-502P-1 Site Idea EAST 107 F, 02:00PM-03:50PM Instructor Barrett Hannah 1 Credits This is a 7 week one credit course studying the context, form, artistic process, and experience of locational and/or site specific art. Students will be introduced to the history, methodologies, and logistics of site specificity. They will write and present a proposal for an intervention by responding to their chosen site. FA-503P-1 Art in the Cloud STEU 308,F 02:00PM-03:50PM Instructor Kanarek Yael 1 Credits This seven weeks one credit course introduces students to the history of net art from the mid 1990s to the present day. During the course students will review Internet artworks, curate an online exhibition and respond to readings. Students will learn image processing for the web, and HTML+CSS and make a net artwork. Smart phone and tablets may be used in projects. PTG-208-3 Painting II: Sophomore Intens MAIN 505, F 02:00PM-04:50PM Instructor Wright Chris Credits 2.00 This course places emphasis on a variety of formal approaches to building a painted surface. Investigations include handling of materials, including their physical properties and attendant 16 techniques. Color mixing, composition, edge, shape and form will be areas of concern inherent in every painting project. Beginning students may take this course and fulfill requirements as directed by the instructor. SCJ-206-5 Sculpture II EAST 112, F 02:00PM-04:50PM Instructor South Jane Credits 2.00 This course emphasizes the development of formal perception and projection, and provides an introduction to the basic concepts, materials, and processes of sculpture. TECH-371-1 Tools & Tech for Metalsmiths CHEM 202, F 02:00PM-04:50PM Prerequisites: SCJ-215 Instructor Butler David Credits 2.00 This course will advance the bench skills of the jeweler/metalsmith by teaching a variety of specialized techniques applicable to small-scale work using non-ferrous metals. Students will practice chasing, anticlastic raising, using a tap and die to create small screw mechanisms and tool-making for specific fabrication and joining needs. 17 Spring 2015 Photography courses available to non-majors Monday 2:00-4:50PM 315-01 Non-Silver 01 Instructor: Robert Kozma ARC C3, M 2:00-4:50 2 credits Prerequisites: PHOT 101 or PHOT 105 Students are introduced to photographic processes that bridge the gap between traditional photography and the aesthetics of painting and printmaking. Light-sensitive emulsions are applied to paper, cloth, or other materials by hand. Additional processes such as gum bichromate, Xerox, cyanotype, cliche verre, and experimental toning also are reviewed. Monday 2:00-6:20PM PHOT 105: Black and White Photography 01 Instructor: Ellen Wallenstein ARC C4, M 2:00-6:20 3 credits Prerequisites: none This is an introductory course in black-and-white photography. The course will introduce basic techniques, including small-camera operation, film exposure and development, and the contact printing, enlarging, and finishing of black-and-white photographs, as well as concept development and image content. Emphasis will be placed on the ability of students to master the technical skills necessary to begin developing their own artistic style and using the medium as a communicative tool. Visual presentations will acquaint students with photographers who have influenced the development of the medium. PHOT 210: Digital Photography 01 Instructor: George Hirose ARC A6, M 2:00-6:20 3 credits Prerequisites: none This is an introductory course in digital photography. In this course, students are introduced to color techniques and theories. The course will cover the basics of color photography, including image capture, file management, image processing, and digital printing. Students will gain a broader understanding of photography as an artistic medium through readings, critiques, class discussions, and field trips. Tuesday 9:30AM-12:20PM PHOT 101-01 Photography I (non-majors only) 01 Instructor: Sarah Van Ouwerkerk 2 credits Prerequisites: none ARC F1, T 9:30-12:20 18 This is an introductory course in the fundamentals of black-and-white photography. The basic technical skills cover the operation of the small camera, exposing and developing film, making contact prints, enlarging, and finishing of black-and-white photographs. In addition to class critiques, slide presentations acquaint the student with the photographers who have shaped the medium. Field trips are taken to gallery and museum shows. PHOT 443-01 Theory and Practice 01 Instructor: Tyler Coburn ARC G31, T 9:30-12:20 3 credits Prerequisites: none This course leads students to explore the interrelation of critical theory and artistic practice. Students will explore a selection of theoretical texts, artworks, images, and other media as a way of discussing critical issues in photography. We will examine photographic theory in an effort to understand the cultural and social conditions of artistic production and of broader visual culture. Discussion of readings, visual presentations by both faculty and students, and field trips to exhibitions at area galleries and museums will provide an understanding of theory utilized in photographic practice. Tuesday 9:30AM-1:50PM PHOT 210: Digital Photography 02 Instructor: Julie Pochron ARC D3, T 9:30-1:50 3 credits Prerequisites: none This is an introductory course in digital photography. In this course, students are introduced to color techniques and theories. The course will cover the basics of color photography, including image capture, file management, image processing, and digital printing. Students will gain a broader understanding of photography as an artistic medium through readings, critiques, class discussions, and field trips. Tuesday 2:00-6:20PM PHOT 460-01 Curatorial Practices 01 Instructor: Peter Kayafas ARC F3, T 2:00-6:20 3 credits Prerequisites: PHOT 105 or PHOT 210 The course stresses research and presentation, as well understanding of the history of the creation of photography-based exhibitions, with the goal of providing useful curatorial experience. The class will explore aspects of the history of the presentation of photographs to the broad public, beginning with the 1938 Walker Evans: American Photographs exhibition at MoMA and tracing a path through the intervening years leading up to very recent exhibitions. Students will study important exhibitions as well as texts related to their creation, implementation, and reception. Students will acquire archival research skills and develop a familiarity with conceiving an exhibition, designing it, and presenting it. 19 Wednesday 9:30AM-12:20PM PHOT 303-01: B/W Printing 01 Instructor: Robert Kozma ARC F3, W 9:30-12:20 2 credit Prerequisites: PHOT 102 or permission of the Photography Department This class covers advanced black-and-white printing and characteristics and performance of photographic lenses. Students review photo papers, chemistry, printing methods and archival printmaking techniques. Photo lens studies include color correction, aperture, focal length, zoom and varifocal lenses. Wednesday 6:00-8:00PM PHOT 490 Photography Lectures 01 Instructor: Stephen Hilger ARC E2, W 6:00-8:00 02 Instructor: Ariel Goldberg ARC G2, W 6:00-8:00 1 credit (meets 9 times during semester) Prerequisites: none The Photography Lectures course combines research techniques, expository writing, and critical discussions in conjunction with visiting lecturers. The featured lecturers are comprised of photographers, critics, and curators speaking about their work. This course takes as its subject photography’s diverse history and its contemporary practice to highlight debates around the medium’s formal aesthetics, social engagement, photographic meaning, and the distribution of images. Thursday 9:30M-1:50PM PHOT 105: Black and White Photography 02 Instructor: Paul McDonough ARC F3, TH 9:30-1:50 3 credits Prerequisites: none This is an introductory course in black-and-white photography. The course will introduce basic techniques, including small-camera operation, film exposure and development, and the contact printing, enlarging, and finishing of black-and-white photographs, as well as concept development and image content. Emphasis will be placed on the ability of students to master the technical skills necessary to begin developing their own artistic style and using the medium as a communicative tool. Visual presentations will acquaint students with photographers who have influenced the development of the medium. PHOT 414 Publishing: The Photo Book* 01 Instructors: Dominca Giglio & Christina Labey ARC C6, TH 9:30-1:50 3 credits Prerequisites: none This course will examine how photobooks—zines, artist books, catalogues, serial publications, and other forms of printed matter—are currently redefining the contemporary practice of 20 photography. The photobook will be framed in a critical, conceptual, professional, and practical context. Students will investigate bookmaking and publishing as a form of artistic practice. Thursday 2:00-6:20PM PHOT 210: Digital Photography 03 Instructor: George Hirose ARC D3, TH 2:00-6:20 3 credits Prerequisites: none This is an introductory course in digital photography. In this course, students are introduced to color techniques and theories. The course will cover the basics of color photography, including image capture, file management, image processing, and digital printing. Students will gain a broader understanding of photography as an artistic medium through readings, critiques, class discussions, and field trips. *Pending approval. May not be available for registration until January. N.B.- All Photography courses are open to all students in the Institute as long as prerequisite requirements are met. Prerequisite requirements can be waived with permission of the Photography Department Chair. 21 Spring 2015 Digital Arts courses available to non-majors Monday/Wednesday 9:30-11:50AM DDA-270 01 Video Editing 3 credits Instructor: Hines Monday+Wednesday 9:30 - 11:50 Location: MH 4W-8 Introduces video editing as a creative tool for digital arts students interested in its application to motion graphics, animation, and interactive genres. It offers a thorough technical understanding of nonlinear editing on the Final Cut Pro system. Through editing exercises, students learn to manipulate time, space, sound, and emotions to create subjective narrative and experimental works. Monday/Wednesday 2:00-4:20PM DDA-270 02 Video Editing 3 credits Instructor: Hines Monday+Wednesday 2:00 - 4:20 Location: MH 4W-8 Introduces video editing as a creative tool for digital arts students interested in its application to motion graphics, animation, and interactive genres. It offers a thorough technical understanding of nonlinear editing on the Final Cut Pro system. Through editing exercises, students learn to manipulate time, space, sound, and emotions to create subjective narrative and experimental works. DDA-280 01 Audio for Electronic Media 3 credits Instructor: Bukvich Monday+Wednesday 2:00 - 4:20 Location: MH 4E-4 This course covers the aesthetic, conceptual, and technical aspects of using audio and music for use with various electronic media, such as 2D/3D animation, video, and the World Wide Web. The course includes lectures on the physical properties of sound, musical instruments, music notation, and musical styles Monday/Wednesday 5:00-7:20PM DDA-143 01 2D Animation I 3 credits Instructor: TBA Monday+Wednesday 5:00 - 7:20 Location: MH 4E-8 An introduction to 2-D animation techniques, this course combines theoretical elements of animation aesthetics with practical experience in animation movie making. Students are exposed to a variety of types of animated film productions through lectures film presentations 22 classroom work and outside assignments. Class projects include frame-by-frame animation prepared for video. Detailed Description: Students will learn the fundamentals of locomotion and storytelling through the applied study of classical character animation and experimental techniques. Pose to pose animation as well as straight ahead techniques will be explored throughout the semester. The exercises are designed to allow students the knowledge to complete a 30 sec animated film due at the end of the course. Monday 5:00-7:50PM DDA-572 01/02 Electronic Music and Sound 3 credits Instructor: Bukvich Monday 5:00 - 7:50 Location: MH 4W-8 In this course the students will examine works of seminal figures in electronic music, from Karlheinz Stockhausen to John Zorn, and incorporate the aesthetics and structural concepts learned to original music compositions. Special attention will be given to crafting transparent music mixes using reverberation, automation, compression and equalization. The course will be divided into two segments. The first segment will be largely devoted to hard disk recording. The second segment will entail MIDI-based recording. The final result will be the creation of music compositions which encompass the worlds of digital audio and MIDI. The course work focuses on the use of digital signal processors and MIDI-based applications. It will be conducted partly as a research environment, with the instructor guiding students through technical complexities, and with students expected to experiment and research a variety of techniques on their own. The results of this research will be shared with the other members of the class. DDA-577 01/02 Advanced Video Editing 3 credits Instructor; Ellenberg Monday 5:00 - 7:50 Location: MH 4E-4 This course will provide a critical and practical foundation in contemporary moving image forms, including various approaches to video, such as narrative, documentary installation, the documentary essay and hybrid forms. This course will introduce students to the multiplicity of contemporary video practice within the field of fine art production and the festival circuit. All aspects of Video production will be addressed, including exhibition, distribution, audience and authorship. Sessions will include workshops in advanced editing, utilizing Premiere, Encore, Adobe Encoder, and After Effects. The focus of this course will be on an integrated approach; including technical instruction, formal experimentation and critical dialogue. Students will engage in moving image applications/production techniques alongside exposure to key contemporary and historical video art movements, in order to develop their own personal body of video work. Through screenings, projects, technical lectures, critiques & discussions the course will offer students 23 myriad strategies that a contemporary artist might utilize to engage in the practice of contemporary video art and multi-channel installation. Tuesday 9:30AM-12:30PM DDA-500 05/06 Performance and Electronic Media 3 credits Instructor: Borissov Tuesday 9:30 - 12:30 Location: MH 4W-8 This course addresses the theory and practice of integrating electronic and interactive media in live performance. The electronic medium is treated as a performance medium in its own right, rather than as support or decor for the traditional performing arts. Over the course of the semester, students will conceptualize, develop and ultimately perform live an interactive electronic piece. In this course students will research and develop projects leading to a performance in front of an audience. The emphasis of the class will be on creating an engaging experience, rather than on the specific means of achieving it. While there are no limitations or requirements on genre, software, hardware or wetware, the end result must incorporate a significant human element, i.e., at least one performer, and a significant electronic/digital element. Collaborations among students in class or with outside guests are encouraged. In order to successfully realize concepts, students are expected to have prior experience in programming and/or physical computing. The course is designed to be taken concurrently with DDA 387 Coding for Performance, which focuses on relevant software and hardware tools. Tuesday 2:00-4:20PM DDA-261 01 Experimental Animation 2 credits Instructor: Lyons Tuesday 2:00 - 4:20 Location: MH 4E-9 An in-depth exploration of alternative approaches to animation. The course encourages independent and individualistic styles, structures, and techniques. Pioneering artists whose breakthrough explorations redefined the evolution of animation aesthetics are studied. Students are assigned production exercises designed to expand their awareness of the versatile potential of animation as art. Tuesday 2:00-4:50PM DDA-230 01 Drawing for Animation I 2 credits Instructor: Webb Tuesday 2:00 - 4:50 Location: MH 4E-8 This course is the first in a series of courses in which students develop an understanding of drawing for movement, acting, character development, drapery, (clothing and costume) and drawing from the imagination 24 Detailed Description: Through the study of human and animal anatomy, students in this course will learn to simplify the drawn character to be used in traditional character animation. Drawings created from life in class workshops will be translated on a light-box to fit the needs of 2D animation production. Layout for the animated scene will also be explored through observational drawing and staging design. Weekly classes will consist of a demonstrative lecture on the weekly topic followed by a life drawing session to accompany the lesson. Students are responsible for a translated character design from these sessions on a weekly basis. DDA-500 06/07 Reconstructing Reality 3 credits Instructor: Zanisnik Tuesday 2:00 - 4:50 Location: MH 4W-9 This course offers students the opportunity to explore emerging developments in digital art technologies and subject matter. These may include either specialized topics or special project opportunities. Content may be either developmental practical or both depending on current objectives. Detailed Description: This graduate-level course surveys the broad, emerging genre of digital surrealism, and immerses student artists in the creation of other-worldly works emerging from their own visions. This is an MFA studio course conducted in accord with the instructor’s teaching philosophy. Instruction is tailored to student needs as determined by student-selected project level. DDA-595 01/02 Motion Graphics 3 credits Instructor: Darino Tuesday 2:00 - 4:50 Location: MH 4W-8 Motion Graphics introduces DDA graduate students to the fundamentals of 2D computer animation, special effects and compositing using Photoshop and After Effects. Employing images, graphics, video, and sound, students explore the relationships of motion, pacing, textures, transparency, transitions, design, and composition in space and time. Students will research contemporary innovative examples from the fields of art, animation and design as well as their histories providing a strong conceptual background for their projects. Emphasis will we be on developing a strong technical foundation to benefit students’ personal creative work. Students will emerge with the ability to animate 2D and 2.5D graphics, images and text, work with green screen footage, and gain compositing skills. Students will learn to execute seamless, well-conceived projects, which hide the technology in the service of a compelling idea. They will gain production experience and an intermediate mastery of After Effects. Tuesday 5:00-7:50PM DDA-230 02 Drawing for Animation I 2 credits Instructor: Webb Tuesday 5:00 - 7:50 Location: MH 4E-8 25 This course is the first in a series of courses in which students develop an understanding of drawing for movement, acting, character development, drapery, (clothing and costume) and drawing from the imagination Detailed Description: Through the study of human and animal anatomy, students in this course will learn to simplify the drawn character to be used in traditional character animation. Drawings created from life in class workshops will be translated on a light-box to fit the needs of 2D animation production. Layout for the animated scene will also be explored through observational drawing and staging design. Weekly classes will consist of a demonstrative lecture on the weekly topic followed by a life drawing session to accompany the lesson. Students are responsible for a translated character design from these sessions on a weekly basis. Wednesday 2:00-4:50PM DDA-500 11/12 Special Topics 3 credits Instructor: Mackey Wednesday 2:00 - 4:50 Location: MH 4W-9 Nonlinear storytelling is a natural fit with the computer, far beyond the old Choose-Your-OwnAdventure books.In this course, students will compose and produce a text adventure game, a point-and-click environment, or a short visual novel. Two requirements: Some familiarity with writing code, and enthusiasm for crafting a good story. Coder+Author+Artist teams welcome. DDA-510 01/02 Artist's Books in the Electronic Age 3 credits Instructor: Lauro-Lazin Wednesday 2:00 - 4:50 Location: MH 4E-7 Course content will include the development of ideas for linear and non-linear book forms, approaching the book as object, the use of a variety of materials and forms, narrative progression, and combining text and images. Traditional book formats and binding techniques will be presented, but emphasis will be on innovative uses of the book as a vehicle for ideas within the digital age. This course is based on the premise that computer technology has revived the Renaissance model of a single individual in charge of all aspects of book creation, printing, and publishing Detailed Description: This hands-on course provides students with the skills necessary to produce artists' books. Both technical and aesthetic issues will be addressed. A high degree of proficiency with computer programs will be expected. This course will include in class exercises, work sessions, discussions and critiques. You will be expected to actively participate in discussions and critiques. You will be encouraged to Wednesday 5:00-7:50PM DDA-555 01/02 Subverting Digital Media 3 credits Instructor: Lauro-Lazin Wednesday 5:00 - 7:50 Location: MH 4W-5 26 Students learn to explore their creative and potentially non-conformist ideas within the context of digital media practices. Students engage in a self-directed practical as well as theoretical inquiry into digital media. Detailed Description: This studio and seminar course asks the question “What does subversion look like in 2015?” Throughout the semester we will broach this question through undermining, appropriating, and challenging contemporary video games. By problematizing the messages that video games deliver within our current culture, this course asks students to reconsider their own expectations and assumptions about popular media and contemporary digital technology. In doing so, students will be asked to make artwork that attempts to embody a reflective stance towards digital media and video game culture. Methods of subversion covered in this class will include griefing, trolling, pacifism, tagging, data scraping, spamming, contemplative and/or critical play, tricking, ROM hacking, physics breaking, and other subversive modes of appropriation and cooption. Another broader concern of this course is to investigate the ways in which artists today can create subversive media. Though video games are the emphasis of this course, students will be asked to consider the ways in which the dialog within the class can extend outwards to be applied to the rest of their practice. Thursday 9:30AM-12:30PM DDA-520 01/02 Internet as Art Medium 3 credits Instructor: O'Brien Thursday 9:30 - 12:30 Location: MH 4W-8 We are going to learn some of the basic technologies of the web while learning about what the web actually is (not what you probably imagine). We are going to focus on looking at artworks inspired by and on the web, seeing how the internet is not only a medium, but also a context. We will produce artworks of our own that reflect the nature of the internet and the web and the various mediums through which we engage it. Thursday 2:00-4:50PM DDA-595 02/03 Motion Graphics 3 credits Instructor Darino Thursday 2:00 - 4:50 Location: MH 4W-5 Motion Graphics introduces DDA graduate students to the fundamentals of 2D computer animation, special effects and compositing using Photoshop and After Effects. Employing images, graphics, video, and sound, students explore the relationships of motion, pacing, textures, transparency, transitions, design, and composition in space and time. Students will research contemporary innovative examples from the fields of art, animation and design as well as their histories providing a strong conceptual background for their projects. Emphasis will we be on developing a strong technical foundation to benefit students’ personal creative work. 27 Detailed Description: Students will emerge with the ability to animate 2D and 2.5D graphics, images and text, work with green screen footage, and gain compositing skills. Students will learn to execute seamless, well-conceived projects, which hide the technology in the service of a compelling idea. They will gain production experience and an intermediate mastery of After Effects. Thursday 5:00-7:50PM DDA-595 03/04 Motion Graphics Instructor: Torn Thursday 5:00 - 7:50 Location: MH 4W-8 Motion Graphics introduces DDA graduate students to the fundamentals of 2D computer animation, special effects and compositing using Photoshop and After Effects. Employing images, graphics, video, and sound, students explore the relationships of motion, pacing, textures, transparency, transitions, design, and composition in space and time. Students will research contemporary innovative examples from the fields of art, animation and design as well as their histories providing a strong conceptual background for their projects. Emphasis will we be on developing a strong technical foundation to benefit students’ personal creative work. Detailed Description: Students will emerge with the ability to animate 2D and 2.5D graphics, images and text, work with green screen footage, and gain compositing skills. Students will learn to execute seamless, well-conceived projects, which hide the technology in the service of a compelling idea. They will gain production experience and an intermediate mastery of After Effects. Friday 9:30AM-12:30PM DDA-500 01/02 Nuke 3 credits Instructor: Mattingly Friday 9:30 - 12:30 Location: MH 4W-6 NUKE is a powerful node based compositing system that is considered the state of the art in feature film, commercial, music video, and television visual effects production. NUKE began as the in-house compositing and effects software at Digital Domain, and features a native 32-bit multi-channel workflow and powerful integrated 3D compositing environment. This course will introduce the students to node based compositing, and compare it to timeline based compositing programs such as After Effects. Students will composite learn to composite complex multilayered VFX shots using Nukes many powerful nodes, including color correction, keying, tracking, roto-scoping, and manipulating footage. Detailed Description: You will learn the fundamental techniques and concepts of node based compositing. You will develop the ability to think creatively, and understand the different image and film formats. You will also learn to how to integrate different images to create a fully believable composite. You will also learn more about the industry, and what the requirements are to become a working compositor. 28 DDA-580 01/02 Vector Animation 3 credits Instructor: Boné Friday 9:30 - 12:30 Location: MH 4W-9 This course will familarize students with creating vector styled animation. Using leading software titles, Flash and Toon Boom Animate Pro 2, students will learn the industry standards of producing vector animation for film, broadcast, web and their own personal productions. Detailed Description: Upon completion of this course, students should have all of the necessary tools and skills required of them to work comfortably within both professional Flash and Toon Boom production environments. Friday 2:00-4:50PM DDA-500 03/04 Nuke 3 credits Instructor: Mattingly Friday 2:00 - 4:50 Location: MH 4W-6 NUKE is a powerful node based compositing system that is considered the state of the art in feature film, commercial, music video, and television visual effects production. NUKE began as the in-house compositing and effects software at Digital Domain, and features a native 32-bit multi-channel workflow and powerful integrated 3D compositing environment. This course will introduce the students to node based compositing, and compare it to timeline based compositing programs such as After Effects. Students will composite learn to composite complex multilayered VFX shots using Nukes many powerful nodes, including color correction, keying, tracking, roto-scoping, and manipulating footage. Detailed Description: You will learn the fundamental techniques and concepts of node based compositing. You will develop the ability to think creatively, and understand the different image and film formats. You will also learn to how to integrate different images to create a fully believable composite. You will also learn more about the industry, and what the requirements are to become a working compositor. DDA-500 09/10 Augmented Reality Instructor: Borissov Friday 2:00 - 4:50 Location: MH 4E-7 This AR production course will include an historical overview of the theoretical and artistic foundations of augmented reality, examining related forms such as virtual reality, mixed reality, audio and video walking tours, and site-specific projects. We will read and discuss critical writing about sites, situations and participation. The production elements of the course will culminate in a class project, an AR app that links the Pratt campus and the Poly-Tech campus, employing course iPhones and iPads. The project design– interactions, stories and virtual components— will come about in collaboration with the students, but will invoke cultural narratives and documents about the two campuses and the surrounding areas. 29 Spring 2015 Film/Video courses available to non-majors Monday 9:30AM-1:20PM FVID-102 Expanded Digital Cinema 3 credits Monday 9:30-1:20 This, the second course in the Film/Video major core, expands the aesthetic, conceptual, and technical skills introduced in FVID-101: Digital Cinema I. Focus is on the collaborative process, alternative modes of production and presentation, and the related skills and procedures of video making. Students engage in exercises that look to traditional disciplines as well as alternative venues such as web distribution and site-specific video installation. Class meets in a group lecture and additional smaller lab sections for hands-on training and critiques. Monday 2:00-5:50PM FVID-102 Expanded Digital Cinema 3 credits Monday 2:00-5:50 This, the second course in the Film/Video major core, expands the aesthetic, conceptual, and technical skills introduced in FVID-101: Digital Cinema I. Focus is on the collaborative process, alternative modes of production and presentation, and the related skills and procedures of video making. Students engage in exercises that look to traditional disciplines as well as alternative venues such as web distribution and site-specific video installation. Class meets in a group lecture and additional smaller lab sections for hands-on training and critiques. FVID-253 Cinema 16, The Materials of Film 3 credits Monday 2:00-5:50 Based on the specific properties of motion picture film emulsion, this course investigates the structures and strategies of material based filmmaking. Using film rather than video cameras, students will create movies that dismantle, embrace, and antagonize traditional film practices, taking advantage of the special tactile, tangible nature of analog film. The surface of the film, use of sound, analog and digital editing, natural and studio lighting, and various modes of projection and presentation will all be explored. Tuesday 9:30AM-12:20PM FVID-290 Guerilla Tactics 1 credit (for 8 weeks only) Tuesday 9:30-12:20 This course explores the realities of filmmaking outside of the classroom environment. Students learn the proper way to acquire and use releases, permits and contracts and find appropriate legal, ethical and impromptu solutions when such permissions are not readily available. 30 Tuesday 2:00-5:50PM FVID-302 Fiction Video 2 3 credits Tuesday 2:00-5:50 Students create short (7-10 min) experimental or traditional fiction video projects based on their own scripts. Emphasis will be on articulation an authorial vision; relationship of content/form; seeing a project through all phases of production; casting and working with actors and nonactors; crew collaboration; and navigating structure. Prerequisites: take FVID-202 or FILM-209. Wednesday 9:30AM-1:20PM FVID-251 FX, Tricks + Pix 3 credits Wednesday 9:30-1:20 This course focuses on motion design, audio, effects, masks, and typography, primarily using Adobe After Effects and similar post-production processing software as tools bridging the creative gap between live-action and animation. Weekly short video assignments practicing creative techniques and learning the program will culminate in a final short video (1 min.) due at semester's end. Wednesday 2:00-4:50PM FVID-370 Multimedia Installation 2 credits Wednesday 2:00-4:50 Integrates digital and photographic prints, digital video, objects, performance, and traditional media (drawing, etc.) into an environmental installation. The objective is to be proficient in all aspects of digital imaging (print & video) and be willing to experiment with the nature of media on both a visual and conceptual level. Wednesday 2:00-5:50PM FVID-254P Dreams, Memories, & Hallucinations 3 credits Wednesday 2:00-5:50 This studio course explores the realm of moving image art that depicts our interior lives. Through readings, screenings, and short video exercises, students will expand their awareness of concepts, styles and techniques used to express dreams, memories, and hallucinations. The class will use video, audio, photography and 2D animation, both digital and stop motion, with real materials. Prerequisites: take FVID-251 DDA-595 TECH-227 or TECH-228. Thursday 9:30AM-12:20PM FVID-371 Collaborations: Videomaking + Fashion 2 credits Thursday 9:30-12:20 This course explores fashion design, costume, and texture as a means of articulating cinema, by exposing students to fashion films, fashion theory readings, and costume design along with basic elements of video production. Specific emphasis will be placed on creating believable 31 characters through fashion and expressing character and mood in the mise-en-scene. FVID-211 Ways of Seeing Cinema 2 credits Thursday 9:30-12:20 An analysis course for film/video makers focusing on the study of the production methods of classic, influential films. The class will look at work from the international, Hollywood, and independent film worlds - particularly those works that are innovative and unconventional in their approach to exploring the medium. The films will be considered within current theoretical, aesthetic, and social contexts using five different perspectives: the technical and economic aspects of film-making, the ideological and psychological effects of cinema, and historical aesthetic developments of the art form. This cinema course is designed for students who want to strengthen their critical writing skills and for filmmakers who want to expand their aesthetic, theoretical, and technical insights into the medium. Thursday 2:00-5:50PM FVID-202 Fiction Video 3 credits Thursday 2:00-5:50 This course guides students through the fundamentals of making short fictional projects for video. In a series of targeted production assignments based on scripts guided by the instructor, students will work in a range of fictional styles, from classic narrative to non-narrative. The work in this class focuses on the articulation of "characters/figures existing of operation within a constructed world”. Prerequisites: take FVID-101, FVID-102, FDC-181 FILM-109 FILM-141 or FILM-110. FVID-222P Cinematography + Lighting Design 3 credits Thursday 2:00-5:50 This studio course focuses on the practice of cinematography and lighting as part of the overall process of moving from idea or script to screen in film and video. We will analyze camera/lighting in film for its narrative, mood, theme, and design elements, and combine this knowledge with intensive hands-on techniques and in-class shoots to create a series of meaningfully shot and lit scenes. Prerequisites: take FVID-101, FVID-102 or FDC-181. Friday 9:30AM-1:20PM FVID-202 Fiction Video 3 credits Friday 9:30-1:20 This course guides students through the fundamentals of making short fictional projects for video. In a series of targeted production assignments based on scripts guided by the instructor, students will work in a range of fictional styles, from classic narrative to non-narrative. The work in this class focuses on the articulation of "characters/figures existing of operation within a constructed world”. Prerequisites: take FVID-101, FVID-102, FDC-181 FILM-109 FILM-141 or FILM-110. 32 FVID-320 Sound Design & Editing 2 credits Friday 9:30-12:20 Presents basic techniques of sound recording and audio design for film, video and multimedia. Students have the opportunity to work with a state-of-the-art audio workstation and digital recording devices. The class makes trips to recording studios. Guest artists are also invited to class. Prerequisites: take FVID-101(3869) FVID-102 or FDC-181. Friday 2:00-5:50PM FVID-202 Fiction Video 3 credits Friday 2:00-5:50 This course guides students through the fundamentals of making short fictional projects for video. In a series of targeted production assignments based on scripts guided by the instructor, students will work in a range of fictional styles, from classic narrative to non-narrative. The work in this class focuses on the articulation of "characters/figures existing of operation within a constructed world”. Prerequisites: take FVID-101, FVID-102, FDC-181 FILM-109 FILM-141 or FILM-110. 33 Spring 2015 Fashion Design courses available to non-majors *Highlighted courses are open to non-majors for advisor approval after November 22nd Monday 9:30AM-1:20PM Drawing: Figure and Form FASD 113 Instructor: Susan Cianciolo Location: Steuben 308 3 credits Students work from nude and clothed models and develop finished sketches in various media. They learn the development and importance of a well-proportioned sketch. Students work from the nude using various techniques and media to feel the shape, volume and flow, They learn the development, structure and anatomy of the figure. Monday 2:00-6:20PM Drawing: Figure and Form FASD 113 Instructor: Beverly Semmes Location: Steuben 308 3 credits Students work from nude and clothed models and develop finished sketches in various media. They learn the development and importance of a well-proportioned sketch. Students work from the nude using various techniques and media to feel the shape, volume and flow, They learn the development, structure and anatomy of the figure. Monday 2:00-4:50PM Digital Illustration I FASD 213 Instructor: Elmaz Huseyin Location: MACH 120 2 credits Prerequisites: FASD 114 Using the computer as a tool, students learn to translate and communicate their designs in vector drawing format, learning to digitally draw mechanical and float style sketches and rendering realistic textile fills, textures and patterns, with an emphasis on technical details, using the latest versions of Adobe Illustrator and Adobe Photoshop. Monday 5:00-7:50PM Digital Illustration I FASD 213 Instructor: Elmaz Huseyin Location: MACH 120 2 credits Prerequisites: FASD 114 34 Using the computer as a tool, students learn to translate and communicate their designs in vector drawing format, learning to digitally draw mechanical and float style sketches and rendering realistic textile fills, textures and patterns, with an emphasis on technical details, using the latest versions of Adobe Illustrator and Adobe Photoshop. Tuesday 9:30AM-12:20PM Digital Illustration I FASD 213 Instructor: Erica Simon Location: MACH 120 2 credits Prerequisites: FASD 114 Using the computer as a tool, students learn to translate and communicate their designs in vector drawing format, learning to digitally draw mechanical and float style sketches and rendering realistic textile fills, textures and patterns, with an emphasis on technical details, using the latest versions of Adobe Illustrator and Adobe Photoshop. HAND KNITWEAR FASD 201 Instructors: Liz Collins Location: Steuben Room 216 4 credits Prerequisites: Textiles This course is one of eight required courses for the sophomore Fashion Design majors. Each focuses on a different component of the fashion industry. The purpose of this 15 week intensive hand knitwear course is to give students a comprehensive experiential understanding of the vast potential of knitting as a medium where the design and creation of fabric and form is one concurrent process. Students primary focus will be hand knitting and crochet stitches and construction techniques, They will also be introduced to the capabilities of the hand knitting machines. Lectures and field trips to Stoll, the Knit Resource Center and various yarn outlets will provide an overview of the knitting industry and cover various aspects of the history of knitwear design, its traditions and countless innovations. Periodically students will be asked to go see exhibits/ lectures/ collections etc. Extra credit will be considered for students that attend lectures etc. Tuesday 2:00-4:50PM Digital Illustration I FASD 213 Instructor: Erica Simon Location: MACH 120 2 credits Prerequisites: FASD 114 Using the computer as a tool, students learn to translate and communicate their designs in vector drawing format, learning to digitally draw mechanical and float style sketches and rendering realistic textile fills, textures and patterns, with an emphasis on technical details, using the latest versions of Adobe Illustrator and Adobe Photoshop. 35 Tuesday 2:00-6:20PM HAND KNITWEAR FASD 201 Instructors: Liz Collins Location: Steuben Room 216 4 credits Prerequisites: Textiles This course is one of eight required courses for the sophomore Fashion Design majors. Each focuses on a different component of the fashion industry. The purpose of this 15 week intensive hand knitwear course is to give students a comprehensive experiential understanding of the vast potential of knitting as a medium where the design and creation of fabric and form is one concurrent process. Students primary focus will be hand knitting and crochet stitches and construction techniques, They will also be introduced to the capabilities of the hand knitting machines. Lectures and field trips to Stoll, the Knit Resource Center and various yarn outlets will provide an overview of the knitting industry and cover various aspects of the history of knitwear design, its traditions and countless innovations. Periodically students will be asked to go see exhibits/ lectures/ collections etc. extra credit will be considered for students that attend lectures etc. Wednesday 9:00AM-1:20PM HAND KNITWEAR FASD 201 Instructors: Olivia Eaton Location: Steuben Room 216 4 credits Prerequisites: Textiles This course is one of eight required courses for the sophomore Fashion Design majors. Each focuses on a different component of the fashion industry. The purpose of this 15 week intensive hand knitwear course is to give students a comprehensive experiential understanding of the vast potential of knitting as a medium where the design and creation of fabric and form is one concurrent process. Students primary focus will be hand knitting and crochet stitches and construction techniques, They will also be introduced to the capabilities of the hand knitting machines. Lectures and field trips to Stoll, the Knit Resource Center and various yarn outlets will provide an overview of the knitting industry and cover various aspects of the history of knitwear design, its traditions and countless innovations. Periodically students will be asked to go see exhibits/ lectures/ collections etc. extra credit will be considered for students that attend lectures etc. Wednesday 9:30AM-12:20PM TEXTILES FASD 112 Instructor: Roxanne Eklund Meeting Location: Steuben Room 219 W. 2-4:50pm, W. 5-7:50pm 2 credits Students study textile fibers and their properties, the production of yarns and fabrics, as well as textile dyeing, printing, and finishes. Students will explore fabrication and materiality, and gain experience and knowledge through readings, lecture, hands-on experimentation, display examples/visuals/media, homework and projects. 36 Drawing: Figure and Form FASD 113 Instructor: Liz Goldberg Location: Steuben 308 3 credits Students work from nude and clothed models and develop finished sketches in various media. They learn the development and importance of a well-proportioned sketch. Students work from the nude using various techniques and media to feel the shape, volume and flow, They learn the development, structure and anatomy of the figure. Wednesday 2:00-4:50PM TEXTILES FASD 112 Instructor: Roxanne Eklund Meeting Location: Steuben Room 219 W. 5-7:50pm 2 credits Students study textile fibers and their properties, the production of yarns and fabrics, as well as textile dyeing, printing, and finishes. Students will explore fabrication and materiality, and gain experience and knowledge through readings, lecture, hands-on experimentation, display examples/visuals/media, homework and projects. Wednesday 2:00-6:20PM Drawing: Figure and Form FASD 113 Instructor: Liz Goldberg Location: Steuben 308 3 credits Students work from nude and clothed models and develop finished sketches in various media. They learn the development and importance of a well-proportioned sketch. Students work from the nude using various techniques and media to feel the shape, volume and flow, They learn the development, structure and anatomy of the figure. HAND KNITWEAR FASD 201 Instructors: Olivia Eaton Location: Steuben Room 216 4 credits Prerequisites: Textiles This course is one of eight required courses for the sophomore Fashion Design majors. Each focuses on a different component of the fashion industry. The purpose of this 15 week intensive hand knitwear course is to give students a comprehensive experiential understanding of the vast potential of knitting as a medium where the design and creation of fabric and form is one concurrent process. Students primary focus will be hand knitting and crochet stitches and construction techniques, They will also be introduced to the capabilities of the hand knitting machines. Lectures and field trips to Stoll, the Knit Resource Center and various yarn outlets will provide an overview of the knitting industry and cover various aspects of the history of knitwear design, its traditions and countless innovations. Periodically students will be asked to go see 37 exhibits/ lectures/ collections etc. extra credit will be considered for students that attend lectures etc. Wednesday 5:00-7:50PM TEXTILES FASD 112 Instructor: Roxanne Eklund Location: Steuben Room 219 2 credits Students study textile fibers and their properties, the production of yarns and fabrics, as well as textile dyeing, printing, and finishes. Students will explore fabrication and materiality, and gain experience and knowledge through readings, lecture, hands-on experimentation, display examples/visuals/media, homework and projects. Millinery
FASD 363 Instructor: Jacqueline Lamont Location: ST 200 2 credits This course offers students a chance to experiment with hat making construction and techniques using fabric, wire, veiling, felt blocking and straw. Students design and create several hats over the course of the semester. Wednesday 6:00-8:50PM FASD 334 Handbag Design & Construction Instructor: Luigi Montesano Location: Steuben 203 2 credits The purpose of this 15 week intensive handbag design course is for students to creatively explore the handbag and leather goods sector of the fashion industry. Students will develop technical skills required for making different types of handbags and will do research on today’s trends and explore the history of the handbag. Students will design and execute the construction of two different styles of handbags- the drawstring bag and an envelope clutch or frame bag. Thursday 9:00AM-12:20PM Contextualizing Fashion FASD 345 Instructor: Kim Jenkins Location: Steuben 219 2 credits This course is an introduction to ways of examining clothing and fashion in context. How do we read images and representations of clothing and how do they manipulate the meaning of the garment? In what ways is this visual language used to produce fashion? How and why is context important in this process? Is there a distinction between clothing and fashion? We will use these questions to embark on a participatory research project and as a point of departure for class discussions, related readings and field trips. 38 Thursday 2:00-4:50PM Digital Illustration I FASD 213 Instructor: Shireen Soliman Location: MACH 120 2 credits Prerequisites: FASD 114 Using the computer as a tool, students learn to translate and communicate their designs in vector drawing format, learning to digitally draw mechanical and float style sketches and rendering realistic textile fills, textures and patterns, with an emphasis on technical details, using the latest versions of Adobe Illustrator and Adobe Photoshop. Contextualizing Fashion FASD 345 Instructor: Kim Jenkins Location: Steuben 219 2 credits This course is an introduction to ways of examining clothing and fashion in context. How do we read images and representations of clothing and how do they manipulate the meaning of the garment? In what ways is this visual language used to produce fashion? How and why is context important in this process? Is there a distinction between clothing and fashion? We will use these questions to embark on a participatory research project and as a point of departure for class discussions, related readings and field trips. FASD 364 Shoe Design Instructor: Emily Putterman Location: STEU 203 2 credits DEPARTMENT APPROVAL REQUIRED The basic concepts of footwear design are introduced and the history and types of footwear are discussed. Students develop skills for working with a last and learn patternmaking, sewing, construction, and dishing techniques for closed shoes. Students will design and construct a pump (closed) shoe. Students will learn all of the steps necessary for completing a finished shoe. This course caters to degree students as well as returning students. Friday 9:00AM-1:20PM Drawing: Figure and Form FASD 113 Instructor: Karen Pritchett-Neuman Location: Steuben 409 3 credits Students work from nude and clothed models and develop finished sketches in various media. They learn the development and importance of a well-proportioned sketch. Students work from the nude using various techniques and media to feel the shape, volume and flow, They learn the development, structure and anatomy of the figure. HAND KNITWEAR FASD 201 Instructors: Olivia Eaton Location: Steuben Room 216 39 4 credits Prerequisites: Textiles This course is one of eight required courses for the sophomore Fashion Design majors. Each focuses on a different component of the fashion industry. The purpose of this 15 week intensive hand knitwear course is to give students a comprehensive experiential understanding of the vast potential of knitting as a medium where the design and creation of fabric and form is one concurrent process. Students primary focus will be hand knitting and crochet stitches and construction techniques, They will also be introduced to the capabilities of the hand knitting machines. Lectures and field trips to Stoll, the Knit Resource Center and various yarn outlets will provide an overview of the knitting industry and cover various aspects of the history of knitwear design, its traditions and countless innovations. Periodically students will be asked to go see exhibits/ lectures/ collections etc. extra credit will be considered for students that attend lectures etc. Friday 2:00-6:20PM Drawing: Figure and Form FASD 113 Instructor: Karen Pritchett-Neuman Location: Steuben 409 3 credits Students work from nude and clothed models and develop finished sketches in various media. They learn the development and importance of a well-proportioned sketch. Students work from the nude using various techniques and media to feel the shape, volume and flow, They learn the development, structure and anatomy of the figure. 40 Spring 2015 Art and Design Education courses available to non-majors Monday 12:30AM-3:20PM ADE-535: Puppetry and Performing Objects (3 credits) Open to all grads and juniors and seniors with approval Mondays, 12:30-3:20pm Professor Theodora Skipitares SH 205 This studio course explores the various styles of puppetry: performing objects, shadow figures, Bunraku and other rod puppets, body puppets, large-scale outdoor parade puppets, and toy theater. The goal is to create a unique and contemporary language of object, gesture, and story. The class culminates with final performances in any form or combination of puppetry forms. Monday 5:00-7:50PM ADE-624: Art, Community, and Social Change (3 credits) Open to all grads and seniors with approval. Mondays, 5:00-7:50pm Professor Christopher Kennedy SH 303 Art, Community, and Social Change is a hands-on exploration of urban art and design and their relationship to local communities. Through research and realization of a community-based project in Pratt’s “backyard”- Downtown Brooklyn, Fort Greene, Clinton Hill, or Bedford Stuyvesant—students will study and work with local community based organizations. Students will explore the following questions as they do their research and work on the community-based project: How do artists, designers, planners, architects, and art educators shape and develop a sense of social responsibility at the community level? How do they become informed about and learn from the communities in which they work? How can art and design contribute to community-based efforts to address urban issues such as gentrification, foreclosure, community health, and access to healthy and affordable food? Wednesday 5:00-7:50PM ADE-623: College Teaching Practicum (3 credits) Open to all grads and seniors with approval. Wednesdays, 5:00-7:50pm Professor Camille Martin SH 205 41 This course examines the theories and practice of teaching and learning in art and design in the context of higher education through research and participant observation in Pratt studios and workshops. This course focuses on studio pedagogy, assessment criteria and methodologies, and studio critique through observation and direct teaching experience. The course will bee divided into tow parts: a practicum that will allow the students to observe and participate in classes within their home department, and a seminar that will examine contemporary pedagogical approaches and the synthesis of theory and practice in the studios and workshops. Faculty in the schools of Art and Design have agreed to host participant observers and to provide opportunities for observation and direct teaching experience. Students taking this class can expect to accumulate 15 hours of direct teaching experience under the supervision of mentor teachers. As teaching is assigned, Professors Aileen Wilson and T. Camille Martin will observe and offer feedback. The course builds a strong foundation for students interested in teaching at the college level and welcomes students from all majors. It will include fieldwork research, discussion, and project-based assignments. 42 Spring 2015 Interior Design courses available to non-majors Monday 9:00AM-10:50PM INT-625-01 PRESENTATION TECHNIQUES 2 credits Instructor: A. Simons Monday 09:00AM - 10:50AM Machinery Building, Room 102 As designers, our work is deeply embedded in the techniques we employ to make them manifest. The way that we draw, model or present engages our entire project and self- the eye, the hand & the mind. This class provides an opportunity to hones one’s skills in representing interior spaces across various media as part of the design process and as a means to covey the critical values of one’s work to others. No one normative method is emphasized; it is an opportunity for each student to develop an individual set of representational strategies. This course is intended to build up a comprehensive understanding of the technical and theoretical rules of 2D representation and will begin with a review of 1 & 2 point perspectivedrawing techniques, and of axonometric projections. This class also provides a primer in good working techniques for the Adobe Suite: Photoshop, Illustrator and InDesign. Students are encouraged to invent new hybridized techniques incorporating analog and digital media. The result: an effective, critical, exploratory representational method. Studio work will be incorporated into class assignments whenever possible/practical. Prerequisites: AutoCad and principles of orthographic projection and 3D drawing a plus, not required. This course is open to graduate & undergraduate students, with advisor & departmental permission. Monday 9:30AM-12:20PM INT-560-09 & -10 Instructor: L. Homer Monday 09:30AM - 12:20PM Engineering Building, Room 203 This first course in Computer-Aided Design and Drafting (CADD) covers the basic concepts and techniques encountered in CAD systems. Major commands, defining a drawing and editing techniques are mastered. Basic prototype drawings are created and recorded on hard copy. Prerequisites: none This course is open to graduate & undergraduate students, with advisor & departmental permission. Monday 2:00AM-4:50PM INT-517-01 FURNITURE DESIGN 43 2 credits Instructor: L. De Respinis Monday 02:00PM - 04:50PM Pratt Studios, 112A This is an introduction to the concepts, functions, materials, and construction techniques of furniture design. Lectures, readings and field trips prepare the students to solve furniture design problems in drawing and model techniques. The studio seeks to challenge the students to develop a language rooted in economy, structure, and craft, rethinking conventional notions of furniture design and construction; the material and structural investigations undertaken will inform the resultant project. The studio will investigate furniture design and fabrication within different means of making. We will celebrate our manufacturing ability and develop new methods of making through experimentation. An extensive material and structural investigation exercise will inform a final seating device project. The focus will be on the exploration of structure, material, connection, and production methodology. Prerequisites: Shop certification IS REQUIRED and will be an integral part of the course. This course is required for undergraduate Interior Design Students. This course is open to graduate & undergraduate students, with advisor & departmental permission. INT-561-01 CADD II: 3DS MAX DESIGN 2 credits Instructor: E. Kachelhofer Monday 02:00PM - 04:50PM Machinery Building, Room 102 This course explores 3ds Max Design as both a design and a visualization tool with the understanding that all knowledge and skills are intertwined and connected. The software is presented in a versatile way that allows for quick conceptual sketches, tests on material and light applications, parametric modeling, instant exchange between 2D drawings and 3D models, and development of detailed renderings. Build a new set of skills that take part in the creative work-flow and use them at any stage of the design process to speed it up, enhance it and empower it. Students are encouraged to use their own work from design studio in order to compare and further explore all the possibilities that are offered in using 3ds Max Design and form comfortable interchange connections between the different software platforms. Prerequisites: Basic AutoCAD and PhotoShop skills are required for the course. This course is open to graduate & undergraduate students, with advisor & departmental permission. INT-562-01 CADD III: REVIT 2 credits Instructor: J. Nocella Monday 02:00PM - 04:50PM Engineering Building, Room 201 This course will cover the use of Revit Architecture. 44 We will use a combination of in-class lectures and exercises, and open forum time during our sessions. The goal of this course is to familiarize students with Revit in particular, and Building Information Modeling (BIM) on a more general scale. We will focus on how these tools can enhance student work, as well as how these tools are used in a professional environment. Students will achieve a level of expertise and comfort in using the software to develop an understanding of how Building Information Modeling tools can enhance the academic and professional workflow, to gain an understanding of how BIM tools differ fundamentally from traditional 2D drafting tools, and to understand how BIM tools fit into a professional design process. Prerequisites: A working knowledge of AutoCAD is necessary. This course is open to graduate students & seniors, with advisor & departmental permission. INT-658-01 SP: VISUAL REPRESENTATIONS 1 credit, First Five Weeks Instructor: C. Rietzke Monday, 02:00PM - 04:50PM Machinery Building, Room 118 Using the development of your portfolio as a main theme, this class will serve as a lab to understand general principles of how graphic design helps you successfully present and develop your work both as a representational and a creative tool. Covering graphic design basics, portfolio development in practice, and software skills this course focuses on the teaching of the process and techniques required to articulate design solutions across formats and platforms. Each student will develop a set of consistent design rules for a visual system. We will cover skills in Adobe Creative Suite with a focus on Illustrator and InDesign and their interface with other software. The end of this 5-week class will see each student with a strong concept for a portfolio, a business card, sample pages and a theoretical background in how to assemble a successful presentation. Prerequisites: none This course is open to graduate students & seniors, with advisor & departmental permission. INT-658-02 INT-658 SP: VISUAL REPRESENTATIONS Instructor: C. Rietzke Monday, 02:00PM - 04:50PM Second Five Weeks Machinery Building, Room 118 Using the development of your portfolio as a main theme, this class will serve as a lab to understand general principles of how graphic design helps you successfully present and develop your work both as a representational and a creative tool. Covering graphic design basics, portfolio development in practice, and software skills this course focuses on the teaching of the process and techniques required to articulate design solutions across formats and platforms. Each student will develop a set of consistent design rules for a visual system. We will cover skills in Adobe Creative Suite with a focus on Illustrator and InDesign and their interface with other software. The end of this 5-week class will see each student with a strong concept for a portfolio, a business card, sample pages and a theoretical background in how to assemble a successful presentation. Prerequisites: none 45 This course is open to graduate students & seniors, with advisor & departmental permission. INT-424-01 PORTFOLIO DEVELOPMENT 2 credits Instructor: C. Rietzke Monday, 02:00PM - 04:50PM Engineering Building, Room 205 The portfolio is a collection of work samples in a coherent framework. It displays our work in a compact, understandable, interesting manner to an audience not familiar with the contents. It is meant to share ones capabilities, interests, strengths. During the course of this semester, this class will investigate approaches and techniques to achieve this goal. This involves the development of the process and techniques required to convincingly articulate design solutions. Students are assisted in exploring new presentation styles through refinement of both past and present class design projects. Photography and digital drawing techniques, useful in portfolio development, are studied in class. Prerequisites: none This course is open to students in other departments with departmental permission. This course is required for Undergraduate Interior Design Students. Monday 6:00PM-8:50PM INT-517-03 FURNITURE DESIGN 2 credits Instructor: TBA Monday 06:00PM - 08:50PM Steuben Hall, Room 309 This is an introduction to the concepts, functions, materials, and construction techniques of furniture design. Lectures, readings and field trips prepare the students to solve furniture design problems in drawing and model techniques. The studio seeks to challenge the students to develop a language rooted in economy, structure, and craft, rethinking conventional notions of furniture design and construction; the material and structural investigations undertaken will inform the resultant project. The studio will investigate furniture design and fabrication within different means of making. We will celebrate our manufacturing ability and develop new methods of making through experimentation. An extensive material and structural investigation exercise will inform a final seating device project. The focus will be on the exploration of structure, material, connection, and production methodology. Prerequisites: Shop certification IS REQUIRED and will be an integral part of the course. This course is required for undergraduate Interior Design Students. This course is open to graduate & undergraduate students, with advisor & departmental permission. 46 Tuesday 9:30AM-12:20PM INT-221-01 LIGHTING DESIGN I 2 credits Instructor: J. Livingston Tuesday 09:30AM - 12:20PM Pratt Studios, Room 221 A fundamental course in lighting and its interaction with visual perception and aesthetics. The basic functions of lighting are studied, analyzed and critiqued as design elements, and students are asked to transfer this information to lighting plans and specifications. Wherever possible, field inspection of lighting installations adds to the theoretical information presented in the classroom. This course is open to undergraduate students, with advisor & departmental permission. No prerequisites are required. This course is required for undergraduate Interior Design Students. INT-561-07 CADD II: 3DS MAX DESIGN Instructor: E. Kachellhofer Tuesday 09:30PM - 12:20PM Machinery Building, Room 103 This course explores 3ds Max Design as both a design and a visualization tool with the understanding that all knowledge and skills are intertwined and connected. The software is presented in a versatile way that allows for quick conceptual sketches, tests on material and light applications, parametric modeling, instant exchange between 2D drawings and 3D models, and development of detailed renderings. Build a new set of skills that take part in the creative work-flow and use them at any stage of the design process to speed it up, enhance it and empower it. Students are encouraged to use their own work from design studio in order to compare and further explore all the possibilities that are offered in using 3ds Max Design and form comfortable interchange connections between the different software platforms. Prerequisites: Basic AutoCAD and PhotoShop skills are required for the course. This course is open to graduate & undergraduate students, with advisor & departmental permission. Tuesday 2:00PM-4:50PM INT-221-02 LIGHTING DESIGN I Instructor: J. Livingston Tuesday 02:00PM - 04:50PM Pratt Studios, Room 221 A fundamental course in lighting and its interaction with visual perception and aesthetics. The basic functions of lighting are studied, analyzed and critiqued as design elements, and students are asked to transfer this information to lighting plans and specifications. Wherever possible, field inspection of lighting installations adds to the theoretical information presented in the classroom. 47 No prerequisites are required. This course is open to undergraduate students, with advisor & departmental permission. This course is required for undergraduate Interior Design Students. INT-560-05 & -06 Instructor: TBA Tuesday 02:00PM - 04:50PM Engineering Building, Room 201 This first course in Computer-Aided Design and Drafting (CADD) covers the basic concepts and techniques encountered in CAD systems. Major commands, defining a drawing and editing techniques are mastered. Basic prototype drawings are created and recorded on hard copy. Prerequisites: none This course is open to graduate & undergraduate students, with advisor & departmental permission. Tuesday 5:00PM-7:50PM INT-560-11 Instructor: TBA Tuesday 05:00AM - 07:50PM Engineering Building, Room 203 This first course in Computer-Aided Design and Drafting (CADD) covers the basic concepts and techniques encountered in CAD systems. Major commands, defining a drawing and editing techniques are mastered. Basic prototype drawings are created and recorded on hard copy. Prerequisites: none This course is open to graduate & undergraduate students, with advisor & departmental permission. INT-659-01 SP:PARAMETRICS 2 credits Instructor: B. Howes Tuesday, 05:00PM - 07:20PM Machinery Building, Room 102 Rhino and Grasshopper: Rule Based Modeling is an advanced level interiors course that will teach students the fundamentals of rule-based modeling for design applications in Product, Architecture and Interiors. The curriculum will encourage a conceptual shift away from the authorship of individual design artifacts towards the creation and navigation of rule based design spaces. In order to do so, the course will investigate rule-based and parametric design concepts in the context of a generative modeling environment (Grasshopper for Rhino). An introduction to basic modeling techniques in Rhino, and numerous examples of how to utilize Rhino/GH in the context of other design software will be included. Prerequisites: none 48 This course is open to graduate students & seniors, with advisor & departmental permission. INT-332-01 ENVIRONMENTAL THEORY 2 credits Instructor: W. Mangold Tuesday,05:00PM -07:50PM Pratt Studios, Room 224A This course is about people and their surroundings. We look at aspects of human behavior, meaning, personal and cultural values, perception, and cognition. We consider the reciprocal cause-and-effect relationships between people and their environment; how human behavior and values shape the environment and, conversely, how the environment affects us. Develop an awareness of the psychological, social, and cultural aspects of spaces and places, both designed and not designed. Design influences our notions of luxury, trends, and status, as well as the role designers can play in challenging social conventions or serving the public interest. Explore a wide range of human connection to the material world, including contemporary issues such as security, accessibility, and sustainability. We will address this question through readings, looking at the work of significant designers, and by analyzing familiar sites in the city. Prerequisites: none This course is open to students in other departments with departmental permission. This course is required for Undergraduate Interior Design Students. Tuesday 6:00PM-8:50PM INT-562-03 CADD III: REVIT Instructor: P. Gantcheva Tuesday 06:00PM - 08:50PM Engineering Building, Room 201 This course will cover the use of Revit Architecture. We will use a combination of in-class lectures and exercises, and open forum time during our sessions. The goal of this course is to familiarize students with Revit in particular, and Building Information Modeling (BIM) on a more general scale. We will focus on how these tools can enhance student work, as well as how these tools are used in a professional environment. Students will achieve a level of expertise and comfort in using the software to develop an understanding of how Building Information Modeling tools can enhance the academic and professional workflow, to gain an understanding of how BIM tools differ fundamentally from traditional 2D drafting tools, and to understand how BIM tools fit into a professional design process. Prerequisites: A working knowledge of AutoCAD is necessary. 49 This course is open to graduate students & seniors, with advisor & departmental permission. Wednesday 9:30AM-12:20PM INT-560-01 CADD I: AUTOCAD 2 credits Instructor: TBA Wednesday 09:30AM 12:20PM Engineering Building, Room 205 This first course in Computer-Aided Design and Drafting (CADD) covers the basic concepts and techniques encountered in CAD systems. Major commands, defining a drawing and editing techniques are mastered. Basic prototype drawings are created and recorded on hard copy. Prerequisites: none This course is open to graduate & undergraduate students, with advisor & departmental permission. INT-561-03 CADD II: 3DS MAX DESIGN Instructor: P. Gantcheva Wednesday 09:30PM - 12:20PM Machinery Building, Room 103 This course explores 3ds Max Design as both a design and a visualization tool with the understanding that all knowledge and skills are intertwined and connected. The software is presented in a versatile way that allows for quick conceptual sketches, tests on material and light applications, parametric modeling, instant exchange between 2D drawings and 3D models, and development of detailed renderings. Build a new set of skills that take part in the creative work-flow and use them at any stage of the design process to speed it up, enhance it and empower it. Students are encouraged to use their own work from design studio in order to compare and further explore all the possibilities that are offered in using 3ds Max Design and form comfortable interchange connections between the different software platforms. Prerequisites: Basic AutoCAD and PhotoShop skills are required for the course. This course is open to graduate & undergraduate students, with advisor & departmental permission. Wednesday 2:00-4:50PM INT-561-05 CADD II: 3DS MAX DESIGN Instructor: P. Gantcheva Wednesday 02:00PM - 04:50PM Machinery Building, Room 102 This course explores 3ds Max Design as both a design and a visualization tool with the understanding that all knowledge and skills are intertwined and connected. The software is 50 presented in a versatile way that allows for quick conceptual sketches, tests on material and light applications, parametric modeling, instant exchange between 2D drawings and 3D models, and development of detailed renderings. Build a new set of skills that take part in the creative work-flow and use them at any stage of the design process to speed it up, enhance it and empower it. Students are encouraged to use their own work from design studio in order to compare and further explore all the possibilities that are offered in using 3ds Max Design and form comfortable interchange connections between the different software platforms. Prerequisites: Basic AutoCAD and PhotoShop skills are required for the course. This course is open to graduate & undergraduate students, with advisor & departmental permission. INT-532-01 TEXTILES FOR INTERIORS 2 credits Instructor: H. Siegel Wednesday 02:00PM - 04:50PM Manhattan, Room 708 This course makes thorough study of textiles, wall covering, and carpet as it relates to aesthetics, application, and function. Both historical and current color & design movements in architecture and interiors are examined in detail. The structure and other physical properties visa-vis design and application are studied, and that understanding applied to a mid-term textile design project. The second half of the semester consists of a series of trips to textile manufacturers, showrooms and notable projects to function as case-studies for the use of textiles in architecture and the interior. Prerequisites: none This course is open to students in other departments, with advisor & departmental permission. Wednesday 6:00-8:50PM INT-562-05 CADD III: REVIT Instructor: E. Kwak Wednesday 06:00PM - 08:50PM Engineering Building, Room 201 This course will cover the use of Revit Architecture. We will use a combination of in-class lectures and exercises, and open forum time during our sessions. The goal of this course is to familiarize students with Revit in particular, and Building Information 51 Modeling (BIM) on a more general scale. We will focus on how these tools can enhance student work, as well as how these tools are used in a professional environment. Students will achieve a level of expertise and comfort in using the software to develop an understanding of how Building Information Modeling tools can enhance the academic and professional workflow, to gain an understanding of how BIM tools differ fundamentally from traditional 2D drafting tools, and to understand how BIM tools fit into a professional design process. Prerequisites: A working knowledge of AutoCAD is necessary. This course is open to graduate students & seniors, with advisor & departmental permission. INT-560-07 & -08 Instructor: A. Mekel Wednesday 06:00PM - 08:50PM Machinery Building, Room 103 This first course in Computer-Aided Design and Drafting (CADD) covers the basic concepts and techniques encountered in CAD systems. Major commands, defining a drawing and editing techniques are mastered. Basic prototype drawings are created and recorded on hard copy. Prerequisites: none This course is open to graduate & undergraduate students, with advisor & departmental permission. Wednesday 6:00-7:50PM INT-609-01 TASTE 2 credits Instructor: K. Tehve Wednesday 06:00PM - 07:50PM Pratt Studios, Room 221 Taste shifts in modernity from a static set of values reiterating socioeconomic strata, to a dynamic system of value relations between an artifact or space, its representations and its consumption. The course investigates the histories and theories of the modern domestic interior by looking at it from within and without, at its substance and its image. The course investigates a series of influential moments using reading, writing and drawing to analyze of a set of precedents. It engages the architectural and the social, allowing course participants to examine the effect of rapidly changing cultural forces on the form of the interior and on its representations (past and present). Some of the forces examined: mass production + consumption, privacy vs. publicity, women’s changing roles, and enhanced social mobility. Prerequisites: none 52 This course is open to graduate students & seniors, with advisor & departmental permission. Thursday 9:30AM-12:20PM INT-221-01 LIGHTING DESIGN I Instructor: F. Bastianini Thursday 09:30AM - 12:20PM Pratt Studios, Room 221 A fundamental course in lighting and its interaction with visual perception and aesthetics. The basic functions of lighting are studied, analyzed and critiqued as design elements, and students are asked to transfer this information to lighting plans and specifications. Wherever possible, field inspection of lighting installations adds to the theoretical information presented in the classroom. No prerequisites are required. This course is open to undergraduate students, with advisor & departmental permission. This course is required for undergraduate Interior Design Students. INT-560-03 & -04 Instructor: M. Kirk Thursday 09:30AM - 12:20PM Engineering Building, Room 201 This first course in Computer-Aided Design and Drafting (CADD) covers the basic concepts and techniques encountered in CAD systems. Major commands, defining a drawing and editing techniques are mastered. Basic prototype drawings are created and recorded on hard copy. Prerequisites: none This course is open to graduate & undergraduate students, with advisor & departmental permission. Thursday 2:00-3:50PM INT-525-01 SUSTAINABLE DESIGN 2 credits Instructor: Alex Schweder Thursday 02:00PM - 03:50PM Main Hall, Rm 002 We use a vast amount of resources to build and occupy buildings. One answer: inventing new energy efficient materials and technologies; another: the psychology of how we use buildings. Residential and commercial buildings in the US consume the equivalent of 7.2 billion barrels of oil per year (U.S. Department of Energy). If shifts in the ways we behave in relation to our designed environment can save only 1% of the energy consumed by buildings, this would translate to the equivalent of 72 million barrels of oil each year. The term “performance” in relation to the evaluation of sustainable design has a double meaning. The more broadly used: how much energy a building saves through the way it was built. Less associated with buildings: the way people act. The metrics for how our research in this seminar will improve the lives of others are not only measurable by quantities of energy, but also with the softer scales of quality of life. 53 Prerequisites: none This course is open to Juniors, Seniors and Graduate Students, with advisor & departmental permission. Thursday 2:00-4:20PM INT-657-01 SP: PATTERN AND ORNAMENT 2 credits Instructor: S. Strauss Thursday 02:00PM – 04:20PM Machinery Building, Room 118 We will produce new forms of pattern and ornament, and to assemble a vocabulary of terms to facilitate discussion. Four design assignments will be given over the course of the semester, each a different technique for fabrication/production. The class will be introduced to the tools and programs required for each production exercise including photoshop, illustrator, maya, rhino and solidworks. We will use the laser-cutter, 3D printer and the CNC mill as forms of digital output. Assignments include 3D wallpaper (using the optical effects of binocular vision and channel splitting to produce 3D effects) & a pattern making device (generate an infinitely repeating visual field). Topics will be framed by critical readings & slide lectures focused on the science of perception and the cultural history of ornament and pattern. Prerequisites: none This course is open to graduate students & seniors, with advisor & departmental permission. Thursday 4:00-5:50PM INT-659 SP: PERFORMANCE SPACE 2 credits INT-659-02 Instructor: A. Schweder Thursday, 04:00PM - 05:50PM Pratt Studios, Room 221 This interdepartmental elective will focus on a concept called “Performance Architecture”, a term to describe how architectural discourse could be reimagined through a study of performance art practices. At stake in the combination of performance and architecture is an acknowledgement of blurred boundaries between subjects and the spaces they occupy. In this zone between two disciplines, we explore a built environment that is contingent upon those occupants that perform/occupy it. These occupying subjects, however, are not static in their reception of the space they perform; who that subject becomes will change as they perform through the space. In this way subject and object are not clearly separate, but co-constructive of one another. 54 Prerequisites: none This course is open to graduate students & seniors, with advisor & departmental permission. Friday 9:30AM-12:20PM INT-221-03 LIGHTING DESIGN I Instructor: J. Conti Friday 09:30AM - 12:20PM Pratt Studios, Room 221 A fundamental course in lighting and its interaction with visual perception and aesthetics. The basic functions of lighting are studied, analyzed and critiqued as design elements, and students are asked to transfer this information to lighting plans and specifications. Wherever possible, field inspection of lighting installations adds to the theoretical information presented in the classroom. No prerequisites are required. This course is open to undergraduate students, with advisor & departmental permission. This course is required for undergraduate Interior Design Students. Friday 2:00-3:50PM INT-656-01 SPECIAL PROJECTS: COMMUNITY, RESOURCES, DESIGN AND CULTURE 2 credits Instructor: J. Travis Friday 02:00PM – 03:50PM Pratt Studios, Room 222 This course will explore relationships between community and resources and the impact that environmental design can have on the perceptions and representations of those communities. Research and analysis of two distinct New York City neighborhoods will identify how site specifics, services, stewardship and heritage have shaped these neighborhoods. We will also consider the reciprocal cause-and-effect relationships between people and their environment; how human behavior, our own values and established perceptions shape our beliefs about those communities and can impact our design proposals. Students will identify community needs and resources and then propose and design specific components for the two communities. A universal and sustainable approach to problem solving is emphasized as well as investigation of spatial manipulation, formal expression, materiality, aesthetics, light and color. Prerequisites: none This course is open to graduate students & seniors, with advisor & departmental permission. 55 Spring 2015 Industrial Design courses available to non-majors *Highlighted courses are open to non-majors for advisor approval after November 22nd Tuesday 5:00-7:50PM Biomimicry (Prototypes II: IND-516-09) Tues. 5:00PM-7:50PM, PS 43 Rebecca Welz Biomimicry is a field that encourages designers to work in a way that does the least harm to our environment and to others. In this class we will focus on sea and plant life. Using the resources available at a field station, students will research particular animals or plant life from a scientific point of view keeping a diary of color drawings of their observations. From the information gleaned from research and these field drawings, students will begin form development. Form development can be based on how something functions as well as how it is structured. From these explorations, students will sketch models with accompanying research. The processes observed and researched from nature will inspire and influence ideas about how a form and resulting product could be designed. Prototypes of the products will be the final step in this process. Wednesday 9:30-2:20PM Responsive Technologies: Objects & Environments, Digital Prototyping (Prototypes II: IND 51507) Wed. 9:30AM-2:20PM, PS 44B Joseph Morris This course is an introduction to creating interactive work and immersive spaces. Through hands-on experience, students will learn the skills and concepts needed to engage the potentials for creating new prototyping technologies. Projects will focus on utilizing open source software and hardware (Arduino), as well as sensors, electronic design and rapid prototyping techniques, which are essential to technologically based practices, such as 3D printing, CNC routing, and Laser Cutting. Students will be exposed to a variety of designers, architects, and artists that have technologically based practices and concepts of electronic media, perception, and interactive design. Slip-Casting (Prototypes II: IND-516-13; IND-516-15) Wed. 9:30AM – 12:20PM, MACH 201 (Section 13) Professor Irv Tepper This course is offered to seniors who wish to pursue their own special talents or inventive faculties. The resulting forms must be designed and built as complete, full-size, and useful prototypes - that is, the first of a series. The only restrictions on form are simple and logical: to be able to execute the project with available materials, tools and personal finance. Furniture, mass production ceramics, lighting, portable structures, and textiles are potential projects. 56 Wednesday 2:00-4:50PM Sustainability & Production: Research Tools & Strategies (IND 487-01) Wed. 2:00PM-4:50PM, PS 42 Carolyn Schaeberle This survey course examines the environmental impact of industrial production. Ecology and production are explored through material categories, elucidating the material’s history, properties and applications, fabrication methods, environmental impacts, and alternative strategies. While focused on materials, the course encompasses a range of approaches that will enhance the value and intelligence of your designs. Through this course you will hone your research, critical thinking and presentation skills through lectures and discussion, in-class activities, research projects and field trips. Thursday 9:30-12:20PM Slip-Casting (Prototypes II: IND-516-13; IND-516-15) Thurs. 9:30AM – 12:20PM, MACH 201 (Section 15) Professor Irv Tepper This course is offered to seniors who wish to pursue their own special talents or inventive faculties. The resulting forms must be designed and built as complete, full-size, and useful prototypes - that is, the first of a series. The only restrictions on form are simple and logical: to be able to execute the project with available materials, tools and personal finance. Furniture, mass production ceramics, lighting, portable structures, and textiles are potential projects. Thursday 2:00-4:50PM Advanced Prototypes (Prototypes II: IND-516-11) Thurs. 2:00PM-4:50PM, ENGR 009 + 203 Jong S. (Mark) Lim Students in this class will experience first-hand the process by which industry prototypes go from concept stage to tangible reality. This fast-paced course will begin with helping students understand, and develop their own skills in, current design practice by focusing on the internal and external structural design of working prototypes, critical dimension, and shape design. The class will then move on to an exploration of materials and prototyping processes, including precise machining and other fabrication methods, assembly processes and product finishing. Coursework will involve use of SolidWorks software tools and rapid prototyping technologies; prior experience with these technologies will be helpful to students but not required. Students will have the option of creating prototypes for designs they have developed in prior coursework. Thursday 5:00-7:50PM Food Design (Prototypes II: IND-516-05) Thurs. 5:00PM- 7:50PM, PS 43 Emilie Baltz 57 For the first time, we will offer food design as an experimental prototypes class, as part of a general initiative to include this topic in the ID department. Emilie Baltz, noted food designer, photographer, performance artist and Pratt ID grad, will lead the class through the relationship of food and the senses. She will connect the five senses to principles of abstraction and visual literacy, working towards an integrated "5D" design approach. Thursday 6:00-7:50PM Make it Real: The process and processes of design and prototyping (IND-516-17) Thurs. 6:00PM-7:50PM Emilian Dan Curtis Course description: What does it take to make my idea real? What are the roles prototyping plays in the design process? The various stages of the design process from ideation into commercialization differs from one organization to another, in different market segments and between individual work styles. What is the best process for your product, and for you as a designer to achieve your design goals? These are just some of the questions that will be explored in this class, with the purpose on enabling the students to understand, experience and master the design process from a concept/ idea to a real solution that can be manufactured and sold successfully. Such an experience will enable students to take their own concepts to a new level of understanding and exploration. This course addresses Senior or Master students who have an idea (or area) they’d like to take to the next level. Students should have good selfmotivation and driven to learn, grow and succeed. Pre-requisites are: sketching and visual communication skills, good CAD capabilities (parasolid or surfacing). Complete design proposal defined by several prototypes and drawings will be required for class completion. At the end of this course students will have the understanding of the entire design process, and experience several levels of prototype development which will map their next steps of either growing this idea (or a future one) into the Pratt Incubator, or launching your-own Kickstarter campaign. And they will better understand roles and responsibilities they may want to embark on within design organizations. Saturday 9:20-12:20PM Medical Design (Prototypes II: IND-516-03) Sat. 9:30AM-12:20PM, PS 43 Jeff Kapec In the Medical and Technical Prototypes class, students will choose specific products from a list prepared by the professor whose 30+ years of design work has focused on surgical and medical equipment, technical instruments, and consumer products. Students will develop products/ideas grounded in their technical functions (ex: inhalation devices and cameras for underwater divers, etc.) and develop the product idea into a final – exquisite design – in the medical or technical device markets. The final prototype deliverable will emphasize prototype development through the shop’s available methods, tools and materials. The class will be structured as if working as a professional designer with all of the expectations of working in a professional environment. 58 Spring 2015 Communication Design courses for non-majors *Highlighted courses are open to non-majors for advisor approval after November 22nd Monday 3:30-6:20PM Advanced Studio Procedures Parker Weintz COMD-412-01 Monday 3:30PM-6:20PM This class is course for computer geeks taught by a computer geek. The focus is on better, smarter, and faster ways to use Photoshop,InDesign, and Illustrator, as well as how to optimize what you create for real world production environments. Monday 6:30-9:20PM After Effects Kc Tagliarini COMD-411-02 Monday 6:30PM-9:20PM Motion graphic artists concept and design animated works for music videos, show packaging, television commercials, film title design and more. They also work with 3D animators, film directors, sound designers and video editors — sometimes taking on these tasks on their own — to create a diversified experience. This class is designed to teach students animation techniques using Adobe After Effects software by developing time-based narrative and nonnarrative work. Students should have a working knowledge of other Adobe products such as Illustrator and Photoshop. Illustrated Typography Jennifer Heuer & Professor TBA COMD-319P-01 Monday 6:30PM-9:20PM Illustrated Typography is a course designed to enhance sensitivity to and bridge the gap between textual design and image making. Because of the inherent relationship of message and image in illustration, the treatment of words in and around the picture can make or break the communication. In this course students will address concerns of layout and typeface selection as well as their own generated type designs to enhance the editorial, conceptual, and narrative concerns of the illustration. Information Design Victor Vina COMD-311-01 Monday 6:30PM-9:20PM The design behind your design. Underneath the branding, marketing and visual metaphors of your design lie crunchy nuggets of structure and content. When designs are intended to be functional, these are the design elements that allow a design to be usable and useful. Projects in this class focus on how people interact with your designs and how to communicate quantitative data visually. Skills useful in creating web sites, maps, diagrams, way-finding systems and anything else that requires thinking. 59 Motion Design: Branding S KC Tagliarini COMD-474-01 Monday 6:30PM-9:20PM Prerequisite: After Effects COMD-411 This course will give you the framework necessaryto allow movement (film, video and animation) to flourish within this new world of communications design and marketing. Assignments will include creating a spec television commercial, a network identity packageand a brand imaging project. Student’s work will be critiqued in class where real world examples and guest speakers will help you build your portfolio. Guest speakers will possibly include Design Directors, Copywriters, Strategists, and Film Directors. Tuesday 9:30-12:20PM SPT: Publications (Section 1) Larry Gendron COMD-434-01 Tuesday 9:30AM-12:20 This course will provide students the opportunity to experience the highly competitive world of editorial illustration. Each semester, the ComD department will partner with a newspaper, magazine or other publication. Students will be given weekly or bi-weekly illustration assignments and discuss concepts during class. Submissions are the reviewed by the instructor and the winning submission may be published in the following edition of the participatory magazine publication. Tuesday 2:00-4:50PM After Effects Richard Borge COMD-411-05 Tuesday 2:00PM-4:50 Motion graphic artists concept and design animated works for music videos, show packaging, television commercials, film title design and more. They also work with 3D animators, film directors, sound designers and video editors — sometimes taking on these tasks on their own — to create a diversified experience. This class is designed to teach students animation techniques using Adobe After Effects software by developing time-based narrative and nonnarrative work. Students should have a working knowledge of other Adobe products such as Illustrator and Photoshop. ComD-9401 Internship (1 credit) Pat Cummings Section 01 Tuesday 2:00PM-4:50PM This course is a work-learning experience at a field related professional site. Students earn 1-3 course credits and refine their career objectives while establishing a strong employment history and references for future work experiences. Students will gain skills and knowledge on-site, as well as a more objective understanding of the experience through participation in a class seminar. Drawing on Location Veronica Lawlor COMD-467-01 Tuesday 2:00PM-4:50PM 60 Draw everything from dinosaur bones to tall ships and broaden your range as an illustrator or designer! This course will introduce students to drawing on site and using that experience to add to their graphic communication skills and vocabulary. We’ll work with drawing on location as the art form of reportage as well as a point of departure for project work. You will visit various locations around the city during the semester, including Brooklyn Botanical Garden, Chinatown, the Museum of Natural History, Times Square, the Metropolitan Museum and others. You’ll not only draw these places but also learn to take advantage of what New York City has to offer artists. Students will have short weekly assignments for the first half of the semester and create a self-directed personal assignment for the second half. You do not have to be a great draftsman to take Location Drawing, but you will definitely be a better one when you finish the class! Wednesday 12:30-3:20PM Intro to Advertising Instructor: Lee Epstein COMD-217P-02 Wednesday 12:30PM-3:20PM The Introduction to Advertising course provides a comprehensive look at understanding advertising by examining its development and evolution, purpose and fundamental creative principles. Advertising sophomores are strongly encouraged to take this course. Tuesday 3:30PM-6:20PM After Effects Jon Santos COMD-411-03 Tuesday 3:30PM-6:20PM Motion graphic artists concept and design animated works for music videos, show packaging, television commercials, film title design and more. They also work with 3D animators, film directors, sound designers and video editors — sometimes taking on these tasks on their own — to create a diversified experience. This class is designed to teach students animation techniques using Adobe After Effects software by developing time-based narrative and nonnarrative work. Students should have a working knowledge of other Adobe products such as Illustrator and Photoshop. Tuesday 6:30PM-9:20PM After Effects Milton Ladd COMD-411-04 Tuesday 6:30PM-9:20PM Motion graphic artists concept and design animated works for music videos, show packaging, television commercials, film title design and more. They also work with 3D animators, film directors, sound designers and video editors — sometimes taking on these tasks on their own — to create a diversified experience. This class is designed to teach students animation techniques using Adobe After Effects software by developing time-based narrative and nonnarrative work. Students should have a working knowledge of other Adobe products such as Illustrator and Photoshop. Intro to Advertising Instructor: Marjorie Oetting COMD-217P-01 Tuesday 6:30PM-9:20PM 61 The Introduction to Advertising course provides a comprehensive look at understanding advertising by examining its development and evolution, purpose and fundamental creative principles. Advertising sophomores are strongly encouraged to take this course. Tuesday 5:00PM-7:50PM Designing and Illustrating eBooks Duncan Hamilton COMD 413P-01 Tuesday 5:00PM-7:50PM This course introduces students to the fundamentals of designing enhanced and interactive e-books. The course develops the technical skills necessary to produce and develop a booklet from printed form to enhanced e-book and interactive app for tablet readers. The emphasis is on conceptual thinking, image making, page layout, type design, and the design/production of touch application prototypes rather than coding/development. Working individually and in teams, students create rapid exercises, with designs and prototypes developed or critiqued each week. The Sound Of A Brand Audrey Arbeeny COMD-469-01 Tuesday 5:00PM-7:50PM The MGM Lion’s Roar, the sound when you open your laptop or log on to your computer, games, including Microsoft’s Xbox 360, etc. What do these have in common? They are audio brands. Different from jingles, or the music that accompanies an ad, but with some of the same effects on our psyches. Learn from one of the foremost practitioners in the field, Audrey Arbeeny, Executive Producer and Partner, of AudioBrain as she presents case-studies for some of the most widely used brands in the industry. Experiment and play with sound as you consider branding from another perspective. Excellent for Advertising majors and anyone interested in the in-depth analysis of what makes a brand. Wednesday 9:30AM-12:20PM Children’s Book Illustration Advanced Tom Graham COMD-487-01 Wednesday 9:30AM-12:20PM This course can be taken as a 2 credit elective or a 4 credit Senior Project. You must have completed Children’s Book Illustration I, II COMD 345, 346 to register. This course will familiarize illustration students with the actual process of making a 32 page picture book. You will prepare a dummy with an original or adapted story, master sequential story telling, using techniques learned in the previous courses; sequential storytelling, creating characters with human personalities, with a surprising yet satisfying ending, a professional quality cover and inside spread finishes. Much work is self directed, the one deadline being a printed reproduction of the completed book. Critiques are group in the beginning and individual towards the end. The goal is to prepare a package— a dummy and sample finish—that will show an editor or art director you understand professional art requirements and production methods. 62 Web Design Instructor: Pooja Badlani Machinery Rm 109 COMD-520-13 Wednesday 9:30AM-12:20PM Instructor: Victor Vina Engineering Rm 202 COMD-520-03 Wednesday 9:30AM-12:20PM Web Design will teach students the fundamentals that are essential to understanding the Graphic Designer’s role in creating and managing a Web Site project. Students will learn the history of Web Design, overviews of the technology and software involved in creation of web sites, usability and accessibility, and a thorough understanding of the process; from a project’s conception to the final delivery of visual boards. We will only touch lightly on certain elements of programming. While the focus of the class is to cover what is important to the Graphic Designer, it is important that the code and development behind the curtain not remain a mystery. The more you understand about the capabilities and limitations of the available technologies, the better equipped and more precise the designer will be in approaching a web design project. Sequential Art & Graphic Novel Floyd Hughes COMD-511-01 Wednesday 9:30AM-12:20PM This course emphasizes visual storytelling in all its complexities—from the psychological reasoning behind the arrangement of panels to mould time to the pacing, camera angles, balloon placement, composition dynamics and lettering that make a story come alive. While stressing the fundamentals of the various styles of storytelling, neither the “Marvel Way” nor any other publisher’s house style is pushed exclusively. The student learns what storytelling really is before glazing past important avenues of thought, only to cater to a specific style. In addition to the traditional forms of print-based sequential illustration, this course also provides an excellent foundation for the creative process in video animation and computer interactive multimedia productions. Wednesday 12:30PM-3:20PM Freelancing & Business COMD-451-03 Wednesday 12:30-3:20PM Jon Weiman Whether working independently for many clients, or employed by a single corporation, a thorough foundation in business knowledge and practices in the visual and communication arts fields has become essential for all illustrators, graphic designers, advertising art directors, digital artists and photographers, as well as fine artists. In the current economic climate, it is important to enter the field with business skills that will facilitate strong client relationships, as well as allowing a novice to enter the professional arena with the ability to write business communications and present projects to clients and co-workers in an articulate and confident manner; as well as understanding the proper way to conduct themselves as professionals. In addition to those skills, identifying a market, self-promotion, preparation of a résumé, proposals, contracts, and copyright and negotiation are also part of the curriculum. Social media and the Internet continue to evolve as important components of any successful business. The course curriculum includes exploration and discussion of those topics as well. 63 Wednesday 3:30PM-6:20PM Freelancing & Business COMD-451-02 Wednesday 3:30PM-6:20PM Jon Weiman Whether working independently for many clients, or employed by a single corporation, a thorough foundation in business knowledge and practices in the visual and communication arts fields has become essential for all illustrators, graphic designers, advertising art directors, digital artists and photographers, as well as fine artists. In the current economic climate, it is important to enter the field with business skills that will facilitate strong client relationships, as well as allowing a novice to enter the professional arena with the ability to write business communications and present projects to clients and co-workers in an articulate and confident manner; as well as understanding the proper way to conduct themselves as professionals. In addition to those skills, identifying a market, self-promotion, preparation of a résumé, proposals, contracts, and copyright and negotiation are also part of the curriculum. Social media and the Internet continue to evolve as important components of any successful business. The course curriculum includes exploration and discussion of those topics as well. Wednesday 6:30PM-9:20PM SPT: Publications (Section 2) Phil Lubliner & Gary Fogelson COMD-434-02 Wednesday 6:30PM-9:20PM In this course students will master the conceptual and technical skills necessary to execute smart, successful, editorial illustrations, and have the opportunity for their work to be published. Students will work in a fast-paced environment, creating images that respond to a wide range of domestic and international current events through weekly illustration assignments and conceptbuilding workshops. They will also be exposed to exemplary editorial illustration work through lectures and visiting critiques by leading illustrators, designers and art directors. Web Design Bobby Genalo Machinery Rm104 COMD-520-01 Wednesday 6:30PM-9:20PM Web Design will teach students the fundamentals that are essential to understanding the Graphic Designer’s role in creating and managing a Web Site project. Students will learn the history of Web Design, overviews of the technology and software involved in creation of web sites, usability and accessibility, and a thorough understanding of the process; from a project’s conception to the final delivery of visual boards. We will only touch lightly on certain elements of programming. While the focus of the class is to cover what is important to the Graphic Designer, it is important that the code and development behind the curtain not remain a mystery. The more you understand about the capabilities and limitations of the available technologies, the better equipped and more precise the designer will be in approaching a web design project. Motion Design: Graphic Design S Mark DePace 64 COMD-478-01 Wednesday 6:30PM-9:20PM Prerequisite: After Effects COMD 411 Ever wonder “how would my work look like if it moved?” Or “how did they animate that?” Well, ask no more, welcome to Motion Design: Graphic Design. This class will explore the medium of motion aesthetic applied to your sense of design. We’ll explore ways of applying type to motion, use animation to give characters and personality to basic design elements, as well as explore mix media in time base projects. In other words, come explore design’s new element: motion and open up the possibilities. Freelancing & Business Jon Weiman COMD-451-01 Wednesday 9:30AM-12:20PM Whether working independently for many clients, or employed by a single corporation, a thorough foundation in business knowledge and practices in the visual and communication arts fields has become essential for all illustrators, graphic designers, advertising art directors, digital artists and photographers, as well as fine artists. In the current economic climate, it is important to enter the field with business skills that will facilitate strong client relationships, as well as allowing a novice to enter the professional arena with the ability to write business communications and present projects to clients and co-workers in an articulate and confident manner; as well as understanding the proper way to conduct themselves as professionals. In addition to those skills, identifying a market, self-promotion, preparation of a résumé, proposals, contracts, and copyright and negotiation are also part of the curriculum. Social media and the Internet continue to evolve as important components of any successful business. The course curriculum includes exploration and discussion of those topics as well. Digital Painting Tom La Padula COMD-481-01 Wednesday 12:30PM-3:20PM This course is an extensive workshop in which students are introduced to the process of creating a representational image through the combination of reflective and digital painting techniques. The fundamental principles of color, line, form, and composition will be applied to each assignment as well as how to build a digital palette based on traditional artist colors. Classes are to be held in the computer labs equipped with Macintosh computers and Wacom tablets, running the latest versions of Adobe Photoshop CS and Corel Painter. Thursday 9:30AM-12:20PM Sketchbook Warehouse Juliette Borda COMD-415P-01 Thursday 9:30AM-12:20PM This class will explore and examine the commercial viability of the work of sketchbooks. The sketchbook will be understood as a repository for ideas and explorations, which will ultimately make up a personal vision. In turn it can be used as a presentable, comprehensive, finished, work of art, which is also essentially a warehouse of commercial potential. Students will be given a theme every week, which will be open to interpretation in their sketchbooks. The themes will be broad enough to allow for personal exploration but will demand conceptual problem solving. In class assignments will further the students’ 65 understanding of composition, drawing, painting, mix media, typography, and problem solving. Drawing from the model will serve as a basis for studying and experimenting with abstraction, composition, form, gesture, new and experimental media, and personal expression. ComD Internship Tom Graham Section 03 Thursday 9:30AM-12:20PM This course is a work-learning experience at a field related professional site. Students earn 1-3 course credits and refine their career objectives while establishing a strong employment history and references for future work experiences. Students will gain skills and knowledge on-site, as well as a more objective understanding of the experience through participation in a class seminar. COMD-9401- 1 credit COMD-9403- 3 credits Design Corps S Michael Kelly & David Frisco COMD-362-01/02 Thursday 9:30AM-12:20PM Design Corps encourages and promotes the relationship between design practice and design education. The Design Corps mission is to provide non-profit organizations with quality design services, while exposing Communications Design students to professional experience and the rewards of using their skills in the service of a good cause. The students operate as a design firm under the direction of experienced design faculty. They present design options, provide finished files and monitor production of final designed pieces. A Design Corps student should demonstrate personal and professional behaviors that contribute to employability and postsecondary educational success; work individually and corroboratively to manage and complete projects; research, plan, design, and complete projects to meet client needs in a timely manner; communicate effectively with diverse audiences through oral presentations, written texts, and graphic media; demonstrate technical proficiency in select current and emerging technologies. Note: Since this class is intended to simulate a design studio environment, students enrolled in this class should expect a considerable degree of interaction with clients, instructors and classmates— through meetings, e-mails and phone calls outside of scheduled class hours. Thursday 12:30PM-3:20PM An Independent Publishing Primer S Duncan Hamilton COMD-458-01 Thursday 12:30PM-3:20PM This class introduces students to the world of contemporary independent publishing, focusing particularly on the various ways an artist, designer or illustrator might use the short run, self published book format to explore ideas and work corroboratively with other artists. Students are shown how self publishing can be utilized as an effective tool to disseminate ideas. The course aims to develop a balance between formal book making and authorship. Students are introduced to the work of a range of contemporary independent publishers and through a series of short, concise assignments develop a range of book making skills including binding, page 66 layout, paper selection and folding, pre-production and print production. At the same time students are required to develop their own ideas through research and conceptualization which they then employ as content for their books. At the beginning of each session students also review the work of a range of contemporary independent publishers and present and discuss printed material that they find interesting. During the semester they undertake field trips to Printed Matter and Zenith Press in Manhattan. The class culminates with the production a twenty eight page book in an edition of fifteen which the students share with their peers. Each class member ends the semester with a box set collecting together all the final books produced in the class. Having completed the first semester students have the option of repeating the course in the following semester and undertaking one extended project culminating in the production and distribution of a book in an edition of 50. Thursday 3:30PM-6:20PM Kid’s Stuff: Creating Projects for Children Megan Cash COMD-431-01 Thursday 3:30PM-6:20PM This course will explore the world of art and design produced for young people as students create books, toys and educational materials. Also, we will examine the realms where child and adult audiences intersect, as students create packaging and brand identities for juvenile products as well as promotional materials for child-oriented organizations. Within this market, participants will pursue techniques that reflect their respective skills and majors. A deeper familiarity with the topic will be acquired through assignments, class work and exposure to modern and historical materials. Thursday 6:30PM-9:20PM After Effects Yulia Parshina COMD-411-01 Thursday 6:30PM-9:20PM Motion graphic artists concept and design animated works for music videos, show packaging, television commercials, film title design and more. They also work with 3D animators, film directors, sound designers and video editors — sometimes taking on these tasks on their own — to create a diversified experience. This class is designed to teach students animation techniques using Adobe After Effects software by developing time-based narrative and nonnarrative work. Students should have a working knowledge of other Adobe products such as Illustrator and Photoshop. Friday 9:30AM-12:20PM Web Design Brendan Griffiths COMD-520-07 Friday 9:30AM-12:20PM Web Design will teach students the fundamentals that are essential to understanding the Graphic Designer’s role in creating and managing a Web Site project. Students will learn the history of Web Design, overviews of the technology and software involved in creation of web sites, usability and accessibility, and a thorough understanding of the process; from a project’s conception to the final delivery of visual boards. We will 67 only touch lightly on certain elements of programming. While the focus of the class is to cover what is important to the Graphic Designer, it is important that the code and development behind the curtain not remain a mystery. The more you understand about the capabilities and limitations of the available technologies, the better equipped and more precise the designer will be in approaching a web design project. Friday 12:30-3:20PM Web Design II - Development Brendan Griffiths COMD-521-01 Friday 12:30PM-3:20PM This course extends the application of website design principles learned in Web Design through the process of coding websites into fully functioning entities. The class will entail an exhaustive study of HTML and CSS, along with a bit of PHP scripting. Projects include designing and handcoding a website using nothing more than a text editor. The course will also touch on alternative development tools such as Ajax, HTML5, CSS3, Flash, and Perl. This class is highly recommended for those with a serious interest in web programming and for those who want to be aware of the caveats when beginning the design of a website. 68 Pratt Manhattan class, available for non-AAS majors Tuesday 12:30-3:20PM Digital Photography ASDG 202-01 Professor Michael Marston 2 credits Students learn to operate a digital camera and use imaging software as a “digital darkroom”. Prints are made with inkjet and color laser printers. Color management and calibration are explained. This course provides a basic overview of many aspects of digital photography. The role of photography in both fine art and commercial illustration are addressed. Assignments are geared toward understanding the technical and aesthetic issues that contribute to a successful digital photograph and include ongoing projects. 69 Spring 2015 School of Architecture courses available for non-majors Monday 9:30AM-12:20PM ARCH 559C Critical Thinking: The Evolution of Form Instructor: Lou Goodman HHN 104, M 09:30AM-12:20PM 3 Credits Examining the evolution of form in nature and in man-made artifacts in varied cultures provides insight into the creative process. Form is a response to the many circumstances or questions it must answer in order to be successful and survive. The evolution of form is a constant corrective, a “truthward process, the advance from greater error to less”, an evolving approximation. Form is a momentary resolution, poised for change. Behind this movement is the natural impulse to become- expressed through ordering principles, patterns and geometries intrinsic in nature. Revealing the constancy of this information can affect self-awareness and consequently the design process- the critical thinking necessary for work to alter and change as each advance presents new questions to be answered. This fluidity and comfort with change is important in order to discover truly creative solutions, solutions which are beyond initial preconceptions. Realizing the “innate naturalness” of evolving and creating form is relevant to the process of “making”, for “…the human mind and its’ ideas are adapted to discover the order of nature because the mind is a part of that order and shares its’ ordering tendency.” ARCH 563B Philosophy of Technology: Lighting Lab Instructor: Brent Porter HHN 105, M 09:30AM-12:20PM 3 Credits To begin, students may study a prior design project or a current design studio project, which can be simulated in natural and artificial light. The Christina Porter Memorial Lighting Lab is established in Higgins Hall North, the simulating and testing of a number of natural and artificial lighting conditions can be facilitated. This work is to inform the computerized design, not to substitute for available “daylight” and other programs. The simulation with a physical model and actual lighting sources is recorded with a digital camera to be incorporated within a digital workflow. ARCH 511C Freehand Representation Now Instructor: Frederick Biehle HHN 204, M 09:30AM-12:20PM 3 Credits This course introduces perception as the catalyst for an inquiry into the invented freehand representation of architectural space. The nature of New York’s particular urban experience, its density and spatial compromise, provide a unique challenge to the effort of provoking and preserving its memory through drawing. The course is divided dialectically between being in and standing apart, drawing from the actual place and utilizing the evidence of that process in considered response so as to create the actual drawings. ARCH 551A Alvar Aalto Instructor: Michael Trencher 3 Credits HHC 015, M 09:30AM-12:20PM 70 This seminar/lecture traces in detail the life, professional works and philosophical evolution of the internationally renowned Finnish architect Alvar Aalto. Placed in the context of late 19th century Northern European architectural developments and the beginnings of Modernism in Russia, Germany and France, Aalto’s designs can be seen as an organic evolution generating from the interplay of traditional, historic and contemporary forces. Through careful and detailed analysis of his designs that include most of his built and projected works, including furniture, lamps, glassware, hardware, etc. that augment his interiors and architecture, the student will gain insight into the underlying narrative that Aalto weaves into his work. ARCH 551B The Architecture and Thought of Frank Lloyd Wright Instructor: John Lobell HHN 204, M 09:30AM-12:20PM 3 Credits This course surveys the buildings and design philosophy of Frank Lloyd Wright. It examines various influences of his work and considers the relevancy of his “organic” approach to the contemporary designer. For the architectural student, the study of architectural history and the work of specific architects should be an aid in the mastering of design. FLW is one of the most masterful designers of modern times and as such is an invaluable source for us as designers. ARCH 551D Scarpa & Plecnik Instructor: Livio Dimitriu HHS 214, M 09:30AM-12:20PM 3 Credits This seminar/lecture course considers history and theory a direct tool of design, with immediate applications in the design studio. The course attempts to dispel the common cliché view that somehow modernity consists in “language” instead of ideas. It details comparatively the lives, professional works, and intellectual positions of the Italian/ Venetian Carlo Scarpa (1906-1978) and Joze Plecnik (1872-1957) from neighboring Slovenia. The elder Plecnik continued the Viennese tradition of the turn of the century into XXth Century and was able to incorporated in it cutting edge modern ideas. Scarpa, one of the few truly seminal architects of the XXth Century, continued the Plecnik legacy, and through him, that of Vienna. Both architects are unique figures through their enormous attention paid to the sensuality of space achieved through materials, finishes, and staggering detailing. Scarpa took Plecnik’s legacy of interpreting tradition in modern ways to its limit, and developed a unique and unmatched language. The course analyses urban design, architecture, interiors, industrial design, by the two architects, Scarpa’s special brand of Modern Architeture and originality stressed the tradition of Italian Rationalism in the spirit of cultural continuity and vernacular traditions seen from a modern point of view, filtered through his enormous erudition and culture. ARCH 557A Architectural Creativity Instructor: Dan Bucsescu HHS 212, M 09:30AM-12:20PM 3 Credits Required text: Looking Beyond the Structure: Critical Thinking for Designers and Architects Topics and readings: Week 1 - What is Critical Thinking? Critical Reading Passage: Chapter 1, “What Is Thought?” from How We Think by John Dewey Week 2 - What Are Appearance and Reality? Critical Reading Passage: Chapter 1, “Appearance and Reality,” from The Problems of Philosophy by Bertrand Russell Week 3 - What Is Form? What Is Function? Critical Reading Passage: “American Architecture” from Form and Function by Horatio Greenough 71 Week 4 - What Is Place? Critical Reading Passage: Excerpts from Chapter 3, “The City Image and Its Elements,” from The Image of the City by Kevin Lynch Week 5 - What Is Natural? What Is Artificial? Critical Reading Passage: Chapter 1, “Of Strange Objects,” from Chance and Necessity: An Essay on the Natural Philosophy of Modern Biology, by Jacques Monod Week 6 - What Is Meaning? Critical Reading Passage: “The Eiffel Tower,” from Mythologies by Roland Barthes Week 7 - What Is Time? Critical Reading Passage: Chapter 5, “The Perception of Change,” from An Introduction to Metaphysics by Henri Bergson Week 8 - What Is the Body? Critical Reading Passage: Chapter 1, “Docile Bodies” from Discipline and Punish: The Birth of the Prison by Michel Foucault Week 9 - What Is Creativity? Critical Reading Passage: “Design” from Lateral Thinking: Creativity Step by Step by Edward de Bono Week 10 - What Is Style? Critical Reading Passage: The Foundations of Aesthetics, by C. K. Ogden, I. A. Richards, and James Woods Week 11 - What Is Society? Or What Is a Better Tomorrow? Critical Reading Passage: “The Concept of Social Ecology,” from The Ecology of Freedom: The Emergence and Dissolution of Hierarchy by Murray Bookchin ARCH 575A Nanotectonica Instructor: Jonas Coersmeier HHS 111, M 09:30AM-12:20PM 3 Credits The seminar focuses on incorporating micro- and nanostructures into the architectural design process. It studies the pairing of super-human senses with algorithmic tools for a deeper understanding of natural systems. Electron microscopy, parametric modeling and digital fabrication are integrated into an experimental, architectural design process. Nanotechnology and algorithmic tools enable expanded and deeper investigations into natural structures. At the same time, a new understanding of living systems emerges. The search is not limited to the phenotypical expressions of nature, but seeks to decipher its organizing principles. The analytical routines of an evolved scientific method allow us to speculate on the underlying systems of biological processes. Beyond the bionic, which idealizes living structures as resolved and completed systems, and beyond biomimicry, which strives to copy those systems in their full complexity, we are in search of procedurally optimized building methods and structural concepts employed in living systems. Tuesday 9:30AM-12:20PM ARCH 521A.01 Introduction to BIM Instructor: Nicolas Mundell HHN 205, T 09:30AM-12:20PM 3 Credits Introduction to BIM is an advanced level course that will introduce students to the fundamentals of Building Information Modeling (BIM) using Autodesk Revit as a platform. In addition to exploring the implications of BIM in contemporary design practice, students will develop the facility to realize abstract design relationships using parametric, rule-based and associative techniques in Revit. Over the course of the term, students will develop, analyze and thoroughly document a semester long project. 72 ARCH 557C Twelve Dialogical and Poetic Strategies Instructor: Yehuda Safran HHS 214, T 09:30AM-12:20PM 3 Credits Inspired by the insight that simply thinking of a certain musical phrase effects one’s body no less than if one actually hears it, this seminar sets out to introduce the possibility of an Archimedean point that allows each individual to extricate herself from any set of conventions, preconceived ideas, paradigms, etc. ARCH 521A.02 Introduction to BIM Instructor: Nicolas Mundell HHN 205, T 02:00PM-04:50PM 3 Credits Introduction to BIM is an advanced level course that will introduce students to the fundamentals of Building Information Modeling (BIM) using Autodesk Revit as a platform. In addition to exploring the implications of BIM in contemporary design practice, students will develop the facility to realize abstract design relationships using parametric, rule-based and associative techniques in Revit. Over the course of the term, students will develop, analyze and thoroughly document a semester long project. Tuesday 2:00-04:50PM ARCH 571B(R) Form and Space - Digital Instructor: John Gulliford HHS B006, T 02:00PM-04:50PM 3 Credits Exploration of space structure through geometry and topology leads to new ways of shaping form and space. The studio explores their generation, visualization and construction for potential architecture applications. Spring semester focuses on digital methods and technologies for these explorations. This course is a companion to Form and Time & Form and Force, as part of the Morphology Minor at the Center for Experimental Structures. Tuesday 6:00-8:50PM ARCH 581A.16 Special Topic: Design & Computation: Paperfolding Instructor: Duks Koschitz HHS 314, T 06:00PM-08:50PM 3 Credits Folding or as I prefer to call it ‘paperfolding’ has a long tradition in mathematics, art, design and education and we can learn useful things, which have implications for architecture. The process allows for flat shipping and folding on site for example, which is very beneficial in terms of energy use during transportation and minimal part assemblies, which can lead to reductions in the carbon footprint of embedded energy. If you fold paper or any other material that can fold, you have to follow the logic and constraints of paper that means developable surfaces. The material is forcing you to work with it and one can think of this as ‘the paper is the computer’ in the sense that we must learn how to deal with the constraint propagation the material is giving us. This seminar will show how paperfolding works, how it has been used in pedagogy, how one can design with it and how we can use contemporary digital systems to design with it. 73 Thursday 9:30AM-12:20PM ARCH 511A Representation from Perception Instructor: Lex Braes HHS 214, TH 09:30AM-12:20PM 3 Credits A free hand drawing class specifically developed for architecture students. We will work from perception, setting up outside when weather permits and when not we draw from studio set ups with variety of objects to study and understand volume and the formal issues of light and shade, you learn to build volume from internal axis. Developing your hand eye co-ordination together with rigorous thinking, helping you to a solid understanding of perspective, raising your consciousness regarding your physical position as observer, in any given environment: studio, urban landscape, industrial, virtual wherever, your eye level, the picture plane with its vanishing points are always considered. ARCH 581A.05 Special Topic: Pre-Columbian Architecture Instructor: Brent Porter HHN 304, TH 09:30AM-12:20PM 3 Credits The architecture of the principal cultural groups arose from the climate, the geography and the native populace to emerge as unique architectural forms. What is today Mexico gave rise to both the Aztecs and the Maya. On the other hand, the Andes river valleys, plateaus and mountain tops allowed a much different and distinct architecture to emanate from the Incas who, in turn, had conquered other cultures or built upon unique precedent from such cultures as the Nasca and the Moche. The Incas brought the Nasca, the Wari and other cultures forward in time. Similar informed development from earlier precedent occurred in Central America. Similarly, the present architecture of the South and Central American countries reflects the ancient and preColonial roots. As European civilization, religion and trade were introduced, the indigenous architecture changed. Students will explore these impacts as well as how the environmental and artistic legacies of various countries have been successfully brought down to contemporary architecture. Books, films and slide collections of the instructor will be the main resource base for examining the respective environments, cultures and architectural precedent. ARCH 581A.15 Special Topic: Neo-Picturesque: A New Theory of Wildness Instructor: Cathryn Dwyre HHN 105, TH 09:30AM-12:20PM 3 Credits The course will address the theory of the picturesque as it was introduced in the 18th century as a new kind of “modern thinking”. The aesthetic qualities of beauty and the sublime, as described by the eighteenth century philosopher Edmund Burke, offered pure and idealized aesthetic visions of natural phenomena, whereas the picturesque celebrated impurity, ambiguity, discontinuity, lack of symmetry, decay, and a new sense of wildness. As a starting point, we will read the original texts from this hotly debated aesthetic theory, threading the discourse through to our contemporary moment including its implications for ecological design, the growth of cities, and implications for modern networks and communication. Friday 9:30AM-12:20PM ARCH 571F(R) Form and Time - Digital 74 Instructor: Haresh Lalvani HHS B006, F 09:30AM-12:20PM 3 Credits Morphological methods of changing form combined with appropriate construction and fabrication technologies lead to new ways of realizing dynamic architecture. Principles and precedents in architecture, nature and geometry provide a starting point. Spring semester focuses on digital modes of thinking as well as construction. This course is a companion to Form and Space & Form and Force, as part of the Morphology Minor at the Center for Experimental Structures. Friday 2:00-04:50PM ARCH 571D(R) Form and Force - Digital Instructor: Patrick Donbeck HHS B006, F 02:00PM-04:50PM 3 Credits Experimental technologies for architecture are combined with concepts from mathematics and science to explore new ways of shaping form and space. As a part of the Center for Experimental Structures, this course explores visualization of structural morphologies as a basis for experimental architecture. Spring semester focuses on digital modes of thinking as well as construction to explore the fundamental relation between Form and Force. This course is a companion to Form and Space & Form and Time, as part of the Morphology Minor at the Center for Experimental Structures. 75