Spring 2015 Studio Electives Available to ALL Majors

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Spring 2015 Studio Electives
Available to ALL Majors
Arranged by Day and Time:
Fine Arts:
Photography:
Digital Arts:
Film/Video
Fashion Design
Art and Design Education
Interior Design
Industrial Design
Communication Design
Pratt Manhattan: AAS
Architecture
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1 Spring 2015
Fine Arts courses available to non-majors
*Highlighted courses are open to non-majors after November 22nd
Monday 9:30AM-12:20PM
DRWG-212-06 Life Study II
Instructor Richards William
East Hall 110, M 09:30AM-12:20PM
2 Credits
In this course students study the human figure as expression and reflecting concepts of nature.
Approaches to the figure include formal structural analysis as well as the figure used as a
medium itself, as an object of representation, and as the embodiment of human consciousness.
The half-day section is two credits; the full-day section is four credits.
DRWG-302-402-01 Drawing Installation, advanced drawing
Instructor Bateman Lisa
SH 001, M 09:30AM-12:20PM and 02:00PM-04:50PM
4 Credits (ALL DAY COURSE)
This all-day, junior-level studio is designed as an experimental laboratory exploring drawing as
installation. With an emphasis on drawing's potential as a research tool for conceptualizing
spatial and/or time-based works, studens will transform 2D techniques into 3D or 4D projects in
an assigned site-specific, architectural space. Returning students will be required to build upon
their previous semester's drawing/research to create new installation work in the assigned
project space.
DRWG-302-402-02 Drawing Installation, advanced drawing
Instructor Ruiz Alan
MACH 301, M 9:30AM-12:20PM and 02:00PM-04:50PM
4 Credits (ALL DAY COURSE)
This all-day, junior-level studio is designed as an experimental laboratory exploring drawing as
installation. With an emphasis on drawing's potential as a research tool for conceptualizing
spatial and/or time-based works, studens will transform 2D techniques into 3D or 4D projects in
an assigned site-specific, architectural space. Returning students will be required to build upon
their previous semester's drawing/research to create new installation work in the assigned
project space.
DRWG-550-551-1-2 Drawing Anatomy I & II
Instructor Lind Frank
EAST 212 M,09:30AM-12:20PM and 2:00-4:50PM
4 Credits (ALL DAY COURSE)
Through observation and knowledge of the musculo-skeletal system and its functional kinetics,
the student are encouraged to express the human form in graphic language. The study of
human structure becomes a comprehensive, informative, visual experience, subduing copying
dependency and developing the selective force of expressive drawing. Studies from anatomical
dissections for the artist are an integral part of this course.
2 PTG-212-312-3 Life Study II & IV
EAST 212,M 09:30AM-12:20PM
Instructor Lind Frank
Credits 2.00
In this course, students explore nature, the human figure and still life as subjects and mediums
for the projection and expression of human consciousness.
PRNT-203-303-1 Intaglio I & II
CHEM 002, M 09:30AM-12:20PM
Instructor Melby Jennifer
Credits 2.00
Intaglio comes from the Italian word intagliare "to incise." This course will instruct students in the
techniques of intaglio printmaking on copper. Students will acquire basic in intaglio techniques
through demonstration and practical application. Assignments and critiques will integrate formal
qualities, concepts and technical exploration.
TECH-531-532-1-2 Metal Fabr'n, Welding, & Forge
Instructor Lee Jenny
CHEM 306, M 09:30AM-12:20PM
Credits 2.00
This hands-on course introduces the fundamentals of direct metal fabrication. Instruction and
demonstrations are offered in basic processes such as welding, brazing, cutting, and shaping
using the oxy-acetylene torch, shielded electric arc (MIG, TIG, Stick), plasma, various machine
tools, and the forge.
TECH-540-1-2 Machine Shop Practice:Lathe
CHEM 306, M 09:30AM-12:20PM
Instructor Zakarian Robert
Credits 2.00
This course offers students the opportunity to improve their skills in metal fabricating techniques
through lecture, demonstrations and hands-on experience with the metal-turning lathe. Topics
covered include basic operation and safety, face plate turning, taper turning, boring, drilling.
Assigned projects will be evaluated on the basis of procedures achieved in meeting existing
industry standards. This course is recommended for sculpture and industrial design majors.
TECH-527-528-1-2 Casting and Moldmaking I & II
Instructor Matsumoto Naohisa
MACH 301,M 09:30AM-12:20PM
Credits 2.00
The objective of this class is to give students the knowledge and the tools to be able to
professionally reproduce an object from one material into another such as plaster, plastic,
cement, clay and other non-metallic materials. Instruction and exercises are given on basic
mold-making principles beginning with piece mold construction to the applications and uses of
various contemporary flexible molding components. The waste mold technique will close the
semester exercises.
Monday 2:00-4:50PM
DRWG-206-03 Drawing II
Instructor: Bill Richards
East 110, M 2:00-4:50
2 credits
This course covers multi-dimensional visualization and delineation as well as drawing as a
3 process of perception and projection. Students also explore visual structures and concepts in
historical and contemporary contexts.
TECH-531-532-3-4 Metal Fabr'n, Welding, & Forge
Instructor Lee Jenny
CHEM 306, M 02:00PM-04:50PM
Credits 2.00
This hands-on course introduces the fundamentals of direct metal fabrication. Instruction and
demonstrations are offered in basic processes such as welding, brazing, cutting, and shaping
using the oxy-acetylene torch, shielded electric arc (MIG, TIG, Stick), plasma, various machine
tools, and the forge.
PRNT-203-303-5 Intaglio I & II
CHEM 002, M 02:00PM-04:50PM
Instructor Melby Jennifer
Credits 2.00
Intaglio comes from the Italian word intagliare "to incise." This course will instruct students in the
techniques of intaglio printmaking on copper. Students will acquire basic in intaglio techniques
through demonstration and practical application. Assignments and critiques will integrate formal
qualities, concepts and technical exploration.
PRNT-211-3 Silkscreen I
MACH 001, M 02:00PM-04:50PM
Instructor Moran Donna
Credits 2.00
This course explores imagemaking through the stencil (silk screen and related stencil
techniques). Techniques include paper stencil, glue block out, lacquer block out, tusche and
glue, cut film, and photosensitive stencil-making. Students will investigate problems of imagery
related to the medium as well as color mixing, registration, over printing, transparencies and
edition printing. The course will feature critiques, demonstrations, and class discussions.
PRNT-312-1 Relief II
STEU BSMT, M 02:00PM-04:50PM
Prerequisites: PRNT-212
Instructor Lantow David
Credits 2.00
Relief II advances the student's technical skills and fosters a critically engaged exploration of the
medium. Students will be expected to move from initial assignments to self-directed projects and
create a concept driven body of work that is integrated with their informed use of the technique.
Instruction and guidance will take place in both individual and group critiques.
PTG-212-312-2 Life Study II & IV
EAST 212,M 02:00PM-04:50PM
Instructor Redmond Catherine
Credits 2.00
In this course, students explore nature, the human figure and still life as subjects and mediums
for the projection and expression of human consciousness.
PTG-212-312-4 Life Study II & IV
EAST 212,M 02:00PM-04:50PM
Instructor Lind Frank
Credits 2.00
In this course, students explore nature, the human figure and still life as subjects and mediums
for the projection and expression of human consciousness.
4 TECH-373-1 Jewelry: Beyond Metal
CHEM 202, M 02:00PM-04:50PM
Prerequisites: SCJ-215. Co-requisite courses: FA-001
Instructor Bachmann Karen
Credits 2.00
This course focuses on various alternative materials for the design and fabrication of small
scale, wearable objects suitable for jewelry. Students will learn to manipulate a variety of
materials such as wood, plastics, rubber and clay in combination with advanced cold metal
connections and adhesives to create finished pieces.
FA-455P-01, Sound Art
M, 02:00PM-3:50PM
Instructor Blake Carrington
1 credit elective: 1/26-3/23
This seven weeks one credit course introduces students to the history of sound art from its roots
in the early 20th century to its practice and development in the present day. During the course
students will review sound works, develop their skills to create sound works and respond to
related readings. Students will gain an introduction to sound design programs that are utilized
today as well as the variety of conceptual ways artists utilize sound as an art form and as a
component of other hybrid art forms.
FA-486-1 The Artist as Curator
EAST 107 M, 02:00PM-04:50PM
Instructor Jason Stopa
2 Credits
This course will be an introduction to the practical concerns of working as an independent art
curator. Whether as a career path or a means to advance one's own visual arts practice,
students will learn to identify and explore the skills and facilities required to develop and stage
exhibitions from inception to actualization.
Monday 5:00-7:50PM
PRNT-201-1 Fundamentals of Printmaking
MACH 001, M 05:00PM-07:50PM
Instructor Shebaro Sarah
Credits 2.00
This course is an introduction to the world of print and print media. It is a hands-on studio/lecture
course that emphasizes the historical and contemporary use of prints, imagery conceived as
multiples, and the role of printmaking as a primary art form. Students will explore traditional print
technologies along with new and emerging processes in a print workshop setting.
PTG-212-312-1 Life Study II & IV
EAST 212,M 05:00PM-07:50PM
Instructor Meade Nathaniel
Credits 2.00
In this course, students explore nature, the human figure and still life as subjects and mediums
for the projection and expression of human consciousness.
DRWG-206-306-04 Drawing II & IV
Instructor: Ben La Rocco
South Hall 001, M 5:00-7:50
2 credits
This course covers multi-dimensional visualization and delineation as well as drawing as a
process of perception and projection. Students also explore visual structures and concepts in
5 historical and contemporary contexts. The half-day section is two credits; the full-day section is
four credits.
FA-310-1 Professional Practices
SH 004 M, 05:00PM-07:50PM
Recommended for juniors and seniors only
Instructor Donna Moran
2 Credits
This course will offer BFA students professional practices, life skills, and studio management
training to fine arts students. Students will do research to find appropriate resources and interact
directly with professionals in the art world, including professional artists, curators, critics, gallery
directors, and alumni. Through these interactions students will acquire strategies and
preparedness necessary for navigating a balanced life and career as a professional artist.
TECH-531-532-5-6 Metal Fabr'n, Welding, & Forge
Instructor Lee Jenny
CHEM 306, M 05:00PM-07:50PM
Credits 2.00
This hands-on course introduces the fundamentals of direct metal fabrication. Instruction and
demonstrations are offered in basic processes such as welding, brazing, cutting, and shaping
using the oxy-acetylene torch, shielded electric arc (MIG, TIG, Stick), plasma, various machine
tools, and the forge.
Tuesday 9:30AM-12:20PM
DRWG-321-1 Illus & Symbolic Imagery
East 110 T, 09:30AM-12:20PM
Instructor Smith Joseph
2 Credits
This is a course explores of visual thinking, problem solving and non-verbal communication.
Students are encouraged to explore a new vocabulary of personal symbols that is not
dependent on old thinking habits, and in an environment that encourages them to break free of
stylistic conventions.
FA-407P-507P-1 Kinetic Sculpture
CHEM 306 T, 09:30AM-12:20PM
Instructor Zakarian Robert
2 Credits
Kinetic sculpture is art in any media that depends on motion* for its effect. This course presents
the cross section of art, technology and science as it pertains to movement. Weekly lectures
and demonstrations will introduce a series of motion principles involving; natural forces, wind,
water, gravity, electricity or direct interaction with the viewer. Through assignments students will
explore various principles of motion and research artists who implore these principles to achieve
their formal and/or conceptual ends. Students will ultimately develop a final three-dimensional
project based on one or a combination of these principles. *actual or physical motion as
opposed to virtual motion as in animation, film or video.
PRNT-311-6 Silkscreen II
Prerequisites: PRNT-211
Instructor Stauber Joseph
Credits 2.00
MACH 001, T 09:30AM-12:20PM
6 Silkscreen II will advance the student's technical skills and foster a critically engaged exploration
of the medium. Students will be expected to move from initial assignments to self-directed
projects and create a concept-driven body of work that is integrated with their informed use of
the technique. Instruction and guidance will take place in both individual and group critiques.
PTG-206-306-7 Painting II & IV
MAIN 501, T 09:30AM-12:20PM
Instructor Wright Chris
Credits 2.00
This course introduces students to the basic concepts of visual, procedural, and gestural
schemata of painting, incorporating controlled experimentation with a broad focus on color,
abstraction, and visual harmonics.
PTG-206-306-8 Painting II & IV
SH 001, T 09:30AM-12:20PM
Instructor Bateman Lisa
Credits 2.00
This course introduces students to the basic concepts of visual, procedural, and gestural
schemata of painting, incorporating controlled experimentation with a broad focus on color,
abstraction, and visual harmonics.
SCJ-207-208-1 Ceramics I &II
CHEM 206, T 09:30AM-12:20PM
Instructor Nolen Thirwell
Credits 2.00
This course is an introduction to ceramics that explores the use of wheel, coil, and slab in the
creation of clay objects, both sculptural and functional.
PTG-208-1 Painting II: Sophomore Intens
MAIN 505, T 09:30AM-12:20PM
Instructor Buchwald Howard
Credits 2.00
This course places emphasis on a variety of formal approaches to building a painted surface.
Investigations include handling of materials, including their physical properties and attendant
techniques. Color mixing, composition, edge, shape and form will be areas of concern inherent
in every painting project. Beginning students may take this course and fulfill requirements as
directed by the instructor.
TECH-519-520-1-2 Woodworking I & II
MACH 301, T 09:30AM-12:20PM
Instructor Spelios Tim
Credits 2.00
This course introduces students to an array of woodworking and related fabrication techniques
and processes. The use of hand, power and machine tools is taught through lectures,
demonstrations and hands-on experience. Topics include basic woodworking techniques, safety
procedures, wood identification, joinery, construction methods, shaping, turning, and finishing.
Assigned and independent projects allow exploration while applying specific processes and
techniques. Whether functional or sculptural, the goal of this course is to give students the
knowledge to conceive and realize ideas in wood.
TECH-545-5-6 Art of the Book I
Instructor Silverberg Robbin
Credits 2.00
MACH 003, T 09:30AM-12:20PM
7 This hands-on intensive class explores an array of traditional & experimental book structures
essential to the production of conventional editions as well as complex, unique sculptural books.
Students will create their own books based on the study of historic book structures and handson examination of numerous contemporary artist books. Central to this studio class is an
emphasis on both technique and innovation so that students may explore the conceptual and
material basis of the artist book.
Tuesday 2:00-4:50PM
DRWG-321-2 Illus & Symbolic Imagery
East 110 T, 2:00PM-4:50PM
Instructor Gothard David
2 Credits
This is a course explores of visual thinking, problem solving and non-verbal communication.
Students are encouraged to explore a new vocabulary of personal symbols that is not
dependent on old thinking habits, and in an environment that encourages them to break free of
stylistic conventions.
PRNT-204-2 Lithography I
CHEM 006, T 02:00PM-04:50PM
Instructor Chaney Deborah
Credits 2.00
Developed in 1798 by Alois Senefelder, lithography is a form of printmaking that allows artists to
draw directly on the print matrix. This course will cover both stone and plate lithography as well
as photo processes. Students will acquire the technique through demonstration and practical
application. Weekly assignments and critiques will integrate formal qualities, concepts, and
technical exploration.
PRNT-211-8 Silkscreen I
MACH 001, T 02:00PM-04:50PM
Instructor Stauber Joseph
Credits 2.00
This course explores imagemaking through the stencil (silk screen and related stencil
techniques). Techniques include paper stencil, glue block out, lacquer block out, tusche and
glue, cut film, and photosensitive stencil-making. Students will investigate problems of imagery
related to the medium as well as color mixing, registration, over printing, transparencies and
edition printing. The course will feature critiques, demonstrations, and class discussions.
SCJ-563-1-2 Clay As Canvas
MACH 201, T 02:00PM-04:50PM
Instructor Nolen Thirwell
Credits 2.00
In this course Students learn how to develop shapes in whiteware clay to create an
individualized canvas for painting. The course covers application of color and/or photographic
images to clay, silk screening on clay, and the use of ceramic stains, engobes, china paints,
overglaze, airbrushing, acrylics and enamel paints. The focus is on developing individual
projects.
TECH-519-520-5-6 Woodworking I & II
Instructor Spelios Tim
Credits 2.00
MACH 301, T 02:00PM-04:50PM
8 This course introduces students to an array of woodworking and related fabrication techniques
and processes. The use of hand, power and machine tools is taught through lectures,
demonstrations and hands-on experience. Topics include basic woodworking techniques, safety
procedures, wood identification, joinery, construction methods, shaping, turning, and finishing.
Assigned and independent projects allow exploration while applying specific processes and
techniques. Whether functional or sculptural, the goal of this course is to give students the
knowledge to conceive and realize ideas in wood.
TECH-525-526-3-4 Plastics I & II
MACH 303, T 02:00PM-04:50PM
Instructor Zakarian Robert
Credits 2.00
This course covers thermoplastics: orientation; cutting and joining; forming; vacuum, drape, and
blow injection; foams; thermosetting plastics; casting. Students are required to produce a
document of work for departmental evaluation.
TECH-545-1-2 Art of the Book I
MACH 003, T 02:00PM-04:50PM
Instructor Silverberg Robbin
Credits 2.00
This hands-on intensive class explores an array of traditional & experimental book structures
essential to the production of conventional editions as well as complex, unique sculptural books.
Students will create their own books based on the study of historic book structures and handson examination of numerous contemporary artist books. Central to this studio class is an
emphasis on both technique and innovation so that students may explore the conceptual and
material basis of the artist book.
Tuesday 5:00-7:50PM
PRNT-211-6 Silkscreen I
MACH 001, T 05:00PM-07:50PM
Instructor Cox Grayson
Credits 2.00
This course explores imagemaking through the stencil (silk screen and related stencil
techniques). Techniques include paper stencil, glue block out, lacquer block out, tusche and
glue, cut film, and photosensitive stencil-making. Students will investigate problems of imagery
related to the medium as well as color mixing, registration, over printing, transparencies and
edition printing. The course will feature critiques, demonstrations, and class discussions.
PTG-206-306-2 Painting II & IV
EAST 212, T 05:00PM-07:50PM
Instructor Naves Mario
Credits 2.00
This course introduces students to the basic concepts of visual, procedural, and gestural
schemata of painting, incorporating controlled experimentation with a broad focus on color,
abstraction, and visual harmonics.
TECH-433-533-1 Sheet Metal Shaping
Instructor Apostolos Adam
Credits 2.00
CHEM 306, T 05:00PM-07:50PM
9 This course will teach students how to make three-dimensional forms from sheet metal.
Students will be able to produce a variety of volumetric forms for various purposes, from the
simple to the complex, from abstract sculptural forms to functional applications.
TECH-501-502-1-2 Anatomy I & II
EAST 110, T 05:00PM-07:50PM
Instructor Evensen Samuel
Credits 2.00
In this course students study the structure of the human form in movement, equilibrium, and
motion. Students are encouraged to make drawings from anatomical dissections for artists at a
well-known medical school.
TECH-545-1-2 Art of the Book II
MACH 003, T 05:00PM-07:50PM
Instructor Silverberg Robbin
Credits 2.00
This hands-on intensive class explores an array of traditional & experimental book structures
essential to the production of conventional editions as well as complex, unique sculptural books.
Students will create their own books based on the study of historic book structures and handson examination of numerous contemporary artist books. Central to this studio class is an
emphasis on both technique and innovation so that students may explore the conceptual and
material basis of the artist book.
Wednesday 9:30AM-12:20PM
DRWG-206-306-04 Drawing II & IV
Instructor: Joe Smith
South Hall 001, W 9:30-12:20PM
2 credits
This course covers multi-dimensional visualization and delineation as well as drawing as a
process of perception and projection. Students also explore visual structures and concepts in
historical and contemporary contexts.
DRWG-212-312-04 Life Study II & IV
Instructor Brody Mona
East Hall212, W 09:30AM-12:20PM
2 Credits
In this course students study the human figure as expression and reflecting concepts of nature.
Approaches to the figure include formal structural analysis as well as the figure used as a
medium itself, as an object of representation, and as the embodiment of human consciousness.
DRWG-212-312-07 Life Study II & IV
Instructor Gothard David
East Hall 110, W 09:30AM-12:20PM
2 Credits
In this course students study the human figure as expression and reflecting concepts of nature.
Approaches to the figure include formal structural analysis as well as the figure used as a
medium itself, as an object of representation, and as the embodiment of human consciousness.
PTG-206-306-6 Painting II & IV
Instructor Cyphers Peggy
Credits 2.00
MAIN 505, W 09:30AM-12:20PM
10 This course introduces students to the basic concepts of visual, procedural, and gestural
schemata of painting, incorporating controlled experimentation with a broad focus on color,
abstraction, and visual harmonics.
SCJ-208-3 Ceramics II
CHEM 206, W 09:30AM-12:20PM
Prerequisites: SCJ-207
Instructor Alban David
Credits 2.00
This course is an introduction to ceramics that explores the use of wheel, coil, and slab in the
creation of clay objects, both sculptural and functional.
TECH-529-530-3-4 Foundry I & II
CHEM 302,W 09:30AM-12:20PM
Prerequisites: TECH-531
Instructor Siciliano Gerald
Credits 2.00
The aim of Foundry I and II is to teach students the technology and process required to cast an
artwork in bronze using the lost wax process. Students are taken step-by-step through the
various components of the process with lectures, demonstrations and exercises to a final point
of casting their own class projects.
Wednesday 2:00-4:50PM
PRNT-563-3-4 Letterpress:Text & Image
MACH 003, W 02:00PM-04:50PM
Instructor Fenton Patrick
Credits 2.00
This course explores two of the oldest forms of printmaking: letterpress and relief. Students will
use hand-set type, relief printing, and photopolymer platemaking to investigate the unique
possibilities of combining text and image as visual language.
SCJ-206-2 Sculpture II
EAST 112, W 02:00PM-04:50PM
Instructor Rosenthal Howard
Credits 2.00
This course emphasizes the development of formal perception and projection, and provides an
introduction to the basic concepts, materials, and processes of sculpture.
TECH-421-1 Beginning Slipcasting
CHEM 206, W 02:00PM-04:50PM
Instructor Alban David
Credits 2.00
Slip Casting I is an introduction to slip casting ceramics. Slip casting is a fun and rewarding
method of producing multiple objects in ceramics. Students will learn how to translate their
ideas, functional or sculptural, and concepts into clay, while learning fundamental mold making
skills and processes. Throughout the semester, students will learn how to poroduce plaster
molds, cast their objects in liquid slip, finish, and fire their work. Projects are focused on
skillbuilding, but also delve into concerns of object making and strength of concept.
TECH-507-5-6 Painting Processes
Instructor Weiner Emily
EAST 212, W 02:00PM-04:50PM
11 Credits 2.00
This course is required for painting majors and covers the technical aspects of painting,
including the chemistry of paints, pigments, and finishes and their applications. The course
includes discussions, lectures, demonstrations, and research assignments.
TECH-529-530-1-2 Foundry I & II
CHEM 302,W 02:00PM-04:50PM
Prerequisites: TECH-531
Instructor Siciliano Gerald
Credits 2.00
The aim of Foundry I and II is to teach students the technology and process required to cast an
artwork in bronze using the lost wax process. Students are taken step-by-step through the
various components of the process with lectures, demonstrations and exercises to a final point
of casting their own class projects.
Wednesday 5:00-7:50PM
PRNT-311-8 Silkscreen II
MACH 001, W 05:00PM-07:50PM
Prerequisites: PRNT-211
Instructor Austin Arlen
Credits 2.00
Silkscreen II will advance the student's technical skills and foster a critically engaged exploration
of the medium. Students will be expected to move from initial assignments to self-directed
projects and create a concept-driven body of work that is integrated with their informed use of
the technique. Instruction and guidance will take place in both individual and group critiques.
TECH-515-1 Clay & Glazes
CHEM 206, W 05:00PM-07:50PM
Prerequisites: Any of the following courses: SCJ-207 or SCJ-208
Instructor TBA
Credits 2.00
Course description pending
TECH-519-520-3-4 Woodworking I & II
MACH 301, W 05:00PM-07:50PM
Instructor Verstegen Christopher
Credits 2.00
This course introduces students to an array of woodworking and related fabrication techniques
and processes. The use of hand, power and machine tools is taught through lectures,
demonstrations and hands-on experience. Topics include basic woodworking techniques, safety
procedures, wood identification, joinery, construction methods, shaping, turning, and finishing.
Assigned and independent projects allow exploration while applying specific processes and
techniques. Whether functional or sculptural, the goal of this course is to give students the
knowledge to conceive and realize ideas in wood.
Thursday 9:30AM-12:20PM
DRWG-206-02 Drawing II
Instructor: TBA
2 credits
Steuben Hall, Room 308, TH 9:30-12:20
12 This course covers multi-dimensional visualization and delineation as well as drawing as a
process of perception and projection. Students also explore visual structures and concepts in
historical and contemporary contexts.
Thursday 2:00-4:50PM
DRWG-206-03 Drawing II
Instructor: Ben La Rocco
Steuben Hall, Room 308, TH 2:00-4:50
2 credits
This course covers multi-dimensional visualization and delineation as well as drawing as a
process of perception and projection. Students also explore visual structures and concepts in
historical and contemporary contexts.
DRWG-306-3 Drawing IV
Stub 308, Th 2:00PM-4:50PM
2 Credits
Instructor Carter, Nanette
This course provides more in-depth study of specific concepts and processes of drawing so that
students can articulate their ideas more effectively. The half-day section is two credits; the fullday sectionis four cresits.
PRNT-212-3 Relief I
STEU BSMT, TH 02:00PM-04:50PM
Instructor Kirk, Michael
Credits 2.00
Beginning with stamps and seals as signs of personal identity, relief is undoubtedly the oldest
printmaking technique. This course will cover wood and linoleum block printing in black and
white and reduction and multiple block printing in color. Students will learn these techniques
through demonstration and practical application. Weekly assignments and critiques will integrate
formal qualities, concepts and technical explorations.
SCJ-206-1 Sculpture II
EAST 112, Th 02:00PM-04:50PM
Instructor Segal, Analia
Credits 2.00
This course emphasizes the development of formal perception and projection, and provides an
introduction to the basic concepts, materials, and processes of sculpture.
SCJ-212-312-3 Life Study II & IV
MACH 205, TH 02:00PM-04:50PM
Instructor Siciliano, Gerald
Credits 2.00
In this course students study the human figure as an expression and reflection of nature. Topics
include introduction to the figure as form in space; analysis of the figure as a complex of
masses, axis, and movement; anatomy - the figure as a functional machine with studies from life
and the skeleton; kinesiology - the study of the movement potential of the body; and analysis of
three-dimensional movement capabilities of skeletal joints and functional muscle groups.
TECH-408-1 Wheel Throwing
Prerequisites: SCJ-207
Instructor Tepper, Irvin
Credits 2.00
CHEM 206, TH 02:00PM-04:50PM
13 This course focuses solely on the pottery wheel. Students will learn basic through advanced
wheel throwing techniques, investigating functional and sculptural forms.
TECH-531-11-12 Metal Fabr'n, Welding, & Forge
Instructor Sachs, Stuart
CHEM 306, Th 02:00PM-04:50PM
Credits 2.00
This hands-on course introduces the fundamentals of direct metal fabrication. Instruction and
demonstrations are offered in basic processes such as welding, brazing, cutting, and shaping
using the oxy-acetylene torch, shielded electric arc (MIG, TIG, Stick), plasma, various machine
tools, and the forge.
Thursday 5:00-7:50PM
DRWG-308-1 Drawing IV:Expanded Field
Stub 308, Th 5:00PM-7:50PM
Instructor Jean Shin
2 Credits
This course provides more in-depth study of specific concepts and processes of drawing so that
students can articulate their ideas more effectively.
FA-9401-9402-9403-1/FA-9601-19602-9603-1 Ug Fine Arts Internship
Instructor Moran Donna
EAST 107, Th 05:00PM-07:50PM
Credits 1.00-3.00
This course is for all undergraduate students enrolled in internships at a field related
professional site. It takes place on the Pratt campus in consultation with a Fine Art professor.
The internship is a learning experience that provides opportunities for students to apply
knowledge gained at their selected site for credit.
PRNT-211-7 Silkscreen I
MACH 001, Th 05:00PM-07:50PM
Instructor Kirk Michael
Credits 2.00
This course explores imagemaking through the stencil (silk screen and related stencil
techniques). Techniques include paper stencil, glue block out, lacquer block out, tusche and
glue, cut film, and photosensitive stencil-making. Students will investigate problems of imagery
related to the medium as well as color mixing, registration, over printing, transparencies and
edition printing. The course will feature critiques, demonstrations, and class discussions.
PRNT-211-7 Silkscreen I
MACH 001, Th 05:00PM-07:50PM
Instructor Kirk Michael
Credits 2.00
This course explores imagemaking through the stencil (silk screen and related stencil
techniques). Techniques include paper stencil, glue block out, lacquer block out, tusche and
glue, cut film, and photosensitive stencil-making. Students will investigate problems of imagery
related to the medium as well as color mixing, registration, over printing, transparencies and
edition printing. The course will feature critiques, demonstrations, and class discussions.
PTG-206-306-4 Painting II & IV
MAIN 505, TH 05:00PM-07:50PM
Instructor Cyphers Peggy
Credits 2.00
14 This course introduces students to the basic concepts of visual, procedural, and gestural
schemata of painting, incorporating controlled experimentation with a broad focus on color,
abstraction, and visual harmonics.
TECH-507-1-2 Painting Processes
EAST 212, TH 05:00PM-07:50PM
Instructor Lecleire Catherine
Credits 2.00
This course is required for painting majors and covers the technical aspects of painting,
including the chemistry of paints, pigments, and finishes and their applications. The course
includes discussions, lectures, demonstrations, and research assignments.
TECH-525-526-1-2 Plastics I & II
MACH 303, TH 05:00PM-07:50PM
Instructor Skluzacek Melissa
Credits 2.00
This course covers thermoplastics: orientation; cutting and joining; forming; vacuum, drape, and
blow injection; foams; thermosetting plastics; casting. Students are required to produce a
document of work for departmental evaluation.
Friday 9:00AM-12:20PM
DRWG-302-402-02 Drawing Installation, advanced drawing
Instructor Ruiz Alan MACH 301, F 9:30AM-12:20PM and 02:00PM-04:50PM
4 Credits (ALL DAY COURSE)
This all-day, junior-level studio is designed as an experimental laboratory exploring drawing as
installation. With an emphasis on drawing's potential as a research tool for conceptualizing
spatial and/or time-based works, studens will transform 2D techniques into 3D or 4D projects in
an assigned site-specific, architectural space. Returning students will be required to build upon
their previous semester's drawing/research to create new installation work in the assigned
project space.
DRWG-212-312-01 Life Study II & IV
Instructor Hannah Barrett
Steuben 308, F 9:30-12:20
2 Credits
In this course students study the human figure as expression and reflecting concepts of nature.
Approaches to the figure include formal structural analysis as well as the figure used as a
medium itself, as an object of representation, and as the embodiment of human consciousness.
PRNT-211-4 Silkscreen I
MACH 001, F 09:30AM-12:20PM
Instructor Stauber Joseph
Credits 2.00
This course explores imagemaking through the stencil (silk screen and related stencil
techniques). Techniques include paper stencil, glue block out, lacquer block out, tusche and
glue, cut film, and photosensitive stencil-making. Students will investigate problems of imagery
related to the medium as well as color mixing, registration, over printing, transparencies and
edition printing. The course will feature critiques, demonstrations, and class discussions.
15 PTG-208-4 Painting II: Sophomore Intens
MAIN 505, F 09:30AM-12:20PM
Instructor Wright Chris
Credits 2.00
This course places emphasis on a variety of formal approaches to building a painted surface.
Investigations include handling of materials, including their physical properties and attendant
techniques. Color mixing, composition, edge, shape and form will be areas of concern inherent
in every painting project. Beginning students may take this course and fulfill requirements as
directed by the instructor.
SCJ-207-5 Ceramics I
CHEM 206, F 09:30AM-12:20PM
Instructor Reinhardt Max
Credits 2.00
This course is an introduction to ceramics that explores the use of wheel, coil, and slab in the
creation of clay objects, both sculptural and functional.
TECH-291-1 Metalsmithing: Holloware
CHEM 202, F 09:30AM-12:20PM
Prerequisites: SCJ-215
Instructor Butler David
Credits 2.00
In this course students will learn the properties of non-ferrous metals in greater depth and the
fundamentals of forming using traditional and contemporary silversmithing techniques. Students
will create metal objects suitable for jewelry, sculpture or product design using direct metal
fabrication methods.
Friday 2:00-4:50PM
FA-502P-1 Site Idea
EAST 107 F, 02:00PM-03:50PM
Instructor Barrett Hannah
1 Credits
This is a 7 week one credit course studying the context, form, artistic process, and experience of
locational and/or site specific art. Students will be introduced to the history, methodologies, and
logistics of site specificity. They will write and present a proposal for an intervention by
responding to their chosen site.
FA-503P-1 Art in the Cloud
STEU 308,F 02:00PM-03:50PM
Instructor Kanarek Yael
1 Credits
This seven weeks one credit course introduces students to the history of net art from the mid
1990s to the present day. During the course students will review Internet artworks, curate an
online exhibition and respond to readings. Students will learn image processing for the web, and
HTML+CSS and make a net artwork. Smart phone and tablets may be used in projects.
PTG-208-3 Painting II: Sophomore Intens
MAIN 505, F 02:00PM-04:50PM
Instructor Wright Chris
Credits 2.00
This course places emphasis on a variety of formal approaches to building a painted surface.
Investigations include handling of materials, including their physical properties and attendant
16 techniques. Color mixing, composition, edge, shape and form will be areas of concern inherent
in every painting project. Beginning students may take this course and fulfill requirements as
directed by the instructor.
SCJ-206-5 Sculpture II
EAST 112, F 02:00PM-04:50PM
Instructor South Jane
Credits 2.00
This course emphasizes the development of formal perception and projection, and provides an
introduction to the basic concepts, materials, and processes of sculpture.
TECH-371-1 Tools & Tech for Metalsmiths
CHEM 202, F 02:00PM-04:50PM
Prerequisites: SCJ-215
Instructor Butler David
Credits 2.00
This course will advance the bench skills of the jeweler/metalsmith by teaching a variety of
specialized techniques applicable to small-scale work using non-ferrous metals. Students will
practice chasing, anticlastic raising, using a tap and die to create small screw mechanisms and
tool-making for specific fabrication and joining needs.
17 Spring 2015
Photography courses available to non-majors
Monday 2:00-4:50PM
315-01 Non-Silver
01 Instructor: Robert Kozma
ARC C3, M 2:00-4:50
2 credits
Prerequisites: PHOT 101 or PHOT 105
Students are introduced to photographic processes that bridge the gap between traditional
photography and the aesthetics of painting and printmaking. Light-sensitive emulsions are
applied to paper, cloth, or other materials by hand. Additional processes such as gum
bichromate, Xerox, cyanotype, cliche verre, and experimental toning also are reviewed.
Monday 2:00-6:20PM
PHOT 105: Black and White Photography
01 Instructor: Ellen Wallenstein
ARC C4, M 2:00-6:20
3 credits
Prerequisites: none
This is an introductory course in black-and-white photography. The course will introduce basic
techniques, including small-camera operation, film exposure and development, and the contact
printing, enlarging, and finishing of black-and-white photographs, as well as concept
development and image content. Emphasis will be placed on the ability of students to master
the technical skills necessary to begin developing their own artistic style and using the medium
as a communicative tool. Visual presentations will acquaint students with photographers who
have influenced the development of the medium.
PHOT 210: Digital Photography
01 Instructor: George Hirose
ARC A6, M 2:00-6:20
3 credits
Prerequisites: none
This is an introductory course in digital photography. In this course, students are
introduced to color techniques and theories. The course will cover the basics of color
photography, including image capture, file management, image processing, and digital
printing. Students will gain a broader understanding of photography as an artistic medium
through readings, critiques, class discussions, and field trips.
Tuesday 9:30AM-12:20PM
PHOT 101-01 Photography I (non-majors only)
01 Instructor: Sarah Van Ouwerkerk
2 credits
Prerequisites: none
ARC F1, T 9:30-12:20
18 This is an introductory course in the fundamentals of black-and-white photography. The
basic technical skills cover the operation of the small camera, exposing and developing film,
making contact prints, enlarging, and finishing of black-and-white photographs. In addition to
class critiques, slide presentations acquaint the student with the photographers who have
shaped the medium. Field trips are taken to gallery and museum shows.
PHOT 443-01 Theory and Practice
01 Instructor: Tyler Coburn
ARC G31, T 9:30-12:20
3 credits
Prerequisites: none
This course leads students to explore the interrelation of critical theory and artistic practice.
Students will explore a selection of theoretical texts, artworks, images, and other media as a
way of discussing critical issues in photography. We will examine photographic theory in an
effort to understand the cultural and social conditions of artistic production and of broader
visual culture. Discussion of readings, visual presentations by both faculty and students, and
field trips to exhibitions at area galleries and museums will provide an understanding of theory
utilized in photographic practice.
Tuesday 9:30AM-1:50PM
PHOT 210: Digital Photography
02 Instructor: Julie Pochron
ARC D3, T 9:30-1:50
3 credits
Prerequisites: none
This is an introductory course in digital photography. In this course, students are
introduced to color techniques and theories. The course will cover the basics of color
photography, including image capture, file management, image processing, and digital
printing. Students will gain a broader understanding of photography as an artistic medium
through readings, critiques, class discussions, and field trips.
Tuesday 2:00-6:20PM
PHOT 460-01 Curatorial Practices
01 Instructor: Peter Kayafas
ARC F3, T 2:00-6:20
3 credits
Prerequisites: PHOT 105 or PHOT 210
The course stresses research and presentation, as well understanding of the history of the
creation of photography-based exhibitions, with the goal of providing useful curatorial
experience. The class will explore aspects of the history of the presentation of photographs to
the broad public, beginning with the 1938 Walker Evans: American Photographs exhibition at
MoMA and tracing a path through the intervening years leading up to very recent exhibitions.
Students will study important exhibitions as well as texts related to their creation,
implementation, and reception. Students will acquire archival research skills and develop a
familiarity with conceiving an exhibition, designing it, and presenting it.
19 Wednesday 9:30AM-12:20PM
PHOT 303-01: B/W Printing
01 Instructor: Robert Kozma
ARC F3, W 9:30-12:20
2 credit
Prerequisites: PHOT 102 or permission of the Photography Department
This class covers advanced black-and-white printing and characteristics and performance of
photographic lenses. Students review photo papers, chemistry, printing methods and archival
printmaking techniques. Photo lens studies include color correction, aperture, focal length,
zoom and varifocal lenses.
Wednesday 6:00-8:00PM
PHOT 490 Photography Lectures
01 Instructor: Stephen Hilger
ARC E2, W 6:00-8:00
02 Instructor: Ariel Goldberg
ARC G2, W 6:00-8:00
1 credit (meets 9 times during semester)
Prerequisites: none
The Photography Lectures course combines research techniques, expository writing, and
critical discussions in conjunction with visiting lecturers. The featured lecturers are comprised
of photographers, critics, and curators speaking about their work. This course takes as its
subject photography’s diverse history and its contemporary practice to highlight debates
around the medium’s formal aesthetics, social engagement, photographic meaning, and the
distribution of images.
Thursday 9:30M-1:50PM
PHOT 105: Black and White Photography
02 Instructor: Paul McDonough
ARC F3, TH 9:30-1:50
3 credits
Prerequisites: none
This is an introductory course in black-and-white photography. The course will introduce basic
techniques, including small-camera operation, film exposure and development, and the contact
printing, enlarging, and finishing of black-and-white photographs, as well as concept
development and image content. Emphasis will be placed on the ability of students to master
the technical skills necessary to begin developing their own artistic style and using the medium
as a communicative tool. Visual presentations will acquaint students with photographers who
have influenced the development of the medium.
PHOT 414 Publishing: The Photo Book*
01 Instructors: Dominca Giglio & Christina Labey
ARC C6, TH 9:30-1:50
3 credits
Prerequisites: none
This course will examine how photobooks—zines, artist books, catalogues, serial publications,
and other forms of printed matter—are currently redefining the contemporary practice of
20 photography. The photobook will be framed in a critical, conceptual, professional, and practical
context. Students will investigate bookmaking and publishing as a form of artistic practice.
Thursday 2:00-6:20PM
PHOT 210: Digital Photography
03 Instructor: George Hirose
ARC D3, TH 2:00-6:20
3 credits
Prerequisites: none
This is an introductory course in digital photography. In this course, students are
introduced to color techniques and theories. The course will cover the basics of color
photography, including image capture, file management, image processing, and digital
printing. Students will gain a broader understanding of photography as an artistic medium
through readings, critiques, class discussions, and field trips.
*Pending approval. May not be available for registration until January.
N.B.- All Photography courses are open to all students in the Institute as long as
prerequisite requirements are met. Prerequisite requirements can be waived with
permission of the Photography Department Chair.
21 Spring 2015
Digital Arts courses available to non-majors
Monday/Wednesday 9:30-11:50AM
DDA-270 01 Video Editing
3 credits
Instructor: Hines
Monday+Wednesday 9:30 - 11:50 Location: MH 4W-8
Introduces video editing as a creative tool for digital arts students interested in its application to
motion graphics, animation, and interactive genres. It offers a thorough technical understanding
of nonlinear editing on the Final Cut Pro system. Through editing exercises, students learn to
manipulate time, space, sound, and emotions to create subjective narrative and experimental
works.
Monday/Wednesday 2:00-4:20PM
DDA-270 02 Video Editing
3 credits
Instructor: Hines
Monday+Wednesday 2:00 - 4:20
Location: MH 4W-8
Introduces video editing as a creative tool for digital arts students interested in its application to
motion graphics, animation, and interactive genres. It offers a thorough technical understanding
of nonlinear editing on the Final Cut Pro system. Through editing exercises, students learn to
manipulate time, space, sound, and emotions to create subjective narrative and experimental
works.
DDA-280 01 Audio for Electronic Media
3 credits
Instructor: Bukvich
Monday+Wednesday 2:00 - 4:20
Location: MH 4E-4
This course covers the aesthetic, conceptual, and technical aspects of using audio and music
for use with various electronic media, such as 2D/3D animation, video, and the World Wide
Web. The course includes lectures on the physical properties of sound, musical instruments,
music notation, and musical styles
Monday/Wednesday 5:00-7:20PM
DDA-143 01 2D Animation I
3 credits
Instructor: TBA
Monday+Wednesday 5:00 - 7:20 Location: MH 4E-8
An introduction to 2-D animation techniques, this course combines theoretical elements of
animation aesthetics with practical experience in animation movie making. Students are
exposed to a variety of types of animated film productions through lectures film presentations
22 classroom work and outside assignments. Class projects include frame-by-frame animation
prepared for video.
Detailed Description:
Students will learn the fundamentals of locomotion and storytelling through the applied study of
classical character animation and experimental techniques. Pose to pose animation as well as
straight ahead techniques will be explored throughout the semester. The exercises are designed
to allow students the knowledge to complete a 30 sec animated film due at the end of the
course.
Monday 5:00-7:50PM
DDA-572 01/02 Electronic Music and Sound
3 credits
Instructor: Bukvich
Monday 5:00 - 7:50 Location: MH 4W-8
In this course the students will examine works of seminal figures in electronic music, from
Karlheinz Stockhausen to John Zorn, and incorporate the aesthetics and structural concepts
learned to original music compositions. Special attention will be given to crafting transparent
music mixes using reverberation, automation, compression and equalization. The course will be
divided into two segments. The first segment will be largely devoted to hard disk recording. The
second segment will entail MIDI-based recording. The final result will be the creation of music
compositions which encompass the worlds of digital audio and
MIDI.
The course work focuses on the use of digital signal processors and MIDI-based applications. It
will be conducted partly as a research environment, with the instructor guiding students through
technical complexities, and with students expected to experiment and research a variety of
techniques on their own. The results of this research will be shared with the other members of
the class.
DDA-577 01/02 Advanced Video Editing
3 credits
Instructor; Ellenberg
Monday 5:00 - 7:50 Location: MH 4E-4
This course will provide a critical and practical foundation in contemporary moving image forms,
including various approaches to video, such as narrative, documentary installation, the
documentary essay and hybrid forms. This course will introduce students to the multiplicity of
contemporary video practice within the field of fine art production and the festival circuit. All
aspects of Video production will be addressed, including exhibition, distribution, audience and
authorship. Sessions will include workshops in advanced editing, utilizing Premiere, Encore,
Adobe Encoder, and After Effects.
The focus of this course will be on an integrated approach; including technical instruction, formal
experimentation and critical dialogue. Students will engage in moving image
applications/production techniques alongside exposure to key contemporary and historical
video art movements, in order to develop their own personal body of video work. Through
screenings, projects, technical lectures, critiques & discussions the course will offer students
23 myriad strategies that a contemporary artist might utilize to engage in the practice of
contemporary video art and multi-channel installation.
Tuesday 9:30AM-12:30PM
DDA-500 05/06 Performance and Electronic Media
3 credits
Instructor: Borissov
Tuesday 9:30 - 12:30 Location: MH 4W-8
This course addresses the theory and practice of integrating electronic and interactive media in
live performance. The electronic medium is treated as a performance medium in its own right,
rather than as support or decor for the traditional performing arts. Over the course of the
semester, students will conceptualize, develop and ultimately perform live an interactive
electronic piece.
In this course students will research and develop projects leading to a performance in front of an
audience. The emphasis of the class will be on creating an engaging experience, rather than on
the specific means of achieving it. While there are no limitations or requirements on genre,
software, hardware or wetware, the end result must incorporate a significant human element,
i.e., at least one performer, and a significant electronic/digital element. Collaborations among
students in class or with outside guests are encouraged. In order to successfully realize
concepts, students are expected to have prior experience in programming and/or physical
computing. The course is designed to be taken concurrently with DDA 387 Coding for
Performance, which focuses on relevant software and hardware tools.
Tuesday 2:00-4:20PM
DDA-261 01 Experimental Animation
2 credits
Instructor: Lyons
Tuesday 2:00 - 4:20 Location: MH 4E-9
An in-depth exploration of alternative approaches to animation. The course encourages
independent and individualistic styles, structures, and techniques. Pioneering artists whose
breakthrough explorations redefined the evolution of animation aesthetics are studied. Students
are assigned production exercises designed to expand their awareness of the versatile potential
of animation as art.
Tuesday 2:00-4:50PM
DDA-230 01 Drawing for Animation I
2 credits
Instructor: Webb
Tuesday 2:00 - 4:50 Location: MH 4E-8
This course is the first in a series of courses in which students develop an understanding of
drawing for movement, acting, character development, drapery, (clothing and costume) and
drawing from the imagination
24 Detailed Description:
Through the study of human and animal anatomy, students in this course will learn to simplify
the drawn character to be used in traditional character animation. Drawings created from life in
class workshops will be translated on a light-box to fit the needs of 2D animation production.
Layout for the animated scene will also be explored through observational drawing and staging
design. Weekly classes will consist of a demonstrative lecture on the weekly topic followed by a
life drawing session to accompany the lesson. Students are responsible for a translated
character design from these sessions on a weekly basis.
DDA-500 06/07 Reconstructing Reality
3 credits
Instructor: Zanisnik
Tuesday 2:00 - 4:50 Location: MH 4W-9
This course offers students the opportunity to explore emerging developments in digital art
technologies and subject matter. These may include either specialized topics or special project
opportunities. Content may be either developmental practical or both depending on current
objectives.
Detailed Description:
This graduate-level course surveys the broad, emerging genre of digital surrealism, and
immerses student artists in the creation of other-worldly works emerging from their own visions.
This is an MFA studio course conducted in accord with the instructor’s teaching philosophy.
Instruction is tailored to student needs as determined by student-selected project level.
DDA-595 01/02 Motion Graphics
3 credits
Instructor: Darino
Tuesday 2:00 - 4:50 Location: MH 4W-8
Motion Graphics introduces DDA graduate students to the fundamentals of 2D computer
animation, special effects and compositing using Photoshop and After Effects. Employing
images, graphics, video, and sound, students explore the relationships of motion, pacing,
textures, transparency, transitions, design, and composition in space and time. Students will
research contemporary innovative examples from the fields of art, animation and design as well
as their histories providing a strong conceptual background for their projects. Emphasis will we
be on developing a strong technical foundation to benefit students’ personal creative work.
Students will emerge with the ability to animate 2D and 2.5D graphics, images and text, work
with green screen footage, and gain compositing skills. Students will learn to execute seamless,
well-conceived projects, which hide the technology in the service of a compelling idea. They will
gain production experience and an intermediate mastery of After Effects.
Tuesday 5:00-7:50PM
DDA-230 02 Drawing for Animation I
2 credits
Instructor: Webb
Tuesday 5:00 - 7:50 Location: MH 4E-8
25 This course is the first in a series of courses in which students develop an understanding of
drawing for movement, acting, character development, drapery, (clothing and costume) and
drawing from the imagination
Detailed Description:
Through the study of human and animal anatomy, students in this course will learn to simplify
the drawn character to be used in traditional character animation. Drawings created from life in
class workshops will be translated on a light-box to fit the needs of 2D animation production.
Layout for the animated scene will also be explored through observational drawing and staging
design. Weekly classes will consist of a demonstrative lecture on the weekly topic followed by a
life drawing session to accompany the lesson. Students are responsible for a translated
character design from these sessions on a weekly basis.
Wednesday 2:00-4:50PM
DDA-500 11/12 Special Topics
3 credits
Instructor: Mackey
Wednesday 2:00 - 4:50 Location: MH 4W-9
Nonlinear storytelling is a natural fit with the computer, far beyond the old Choose-Your-OwnAdventure books.In this course, students will compose and produce a text adventure game, a
point-and-click environment, or a short visual novel. Two requirements: Some familiarity with
writing code, and enthusiasm for crafting a good story. Coder+Author+Artist teams welcome.
DDA-510 01/02 Artist's Books in the Electronic Age
3 credits
Instructor: Lauro-Lazin
Wednesday 2:00 - 4:50 Location: MH 4E-7
Course content will include the development of ideas for linear and non-linear book forms,
approaching the book as object, the use of a variety of materials and forms, narrative
progression, and combining text and images. Traditional book formats and binding techniques
will be presented, but emphasis will be on innovative uses of the book as a vehicle for ideas
within the digital age. This course is based on the premise that computer technology has revived
the Renaissance model of a single individual in charge of all aspects of book creation, printing,
and publishing
Detailed Description: This hands-on course provides students with the skills necessary to
produce artists' books. Both technical and aesthetic issues will be addressed. A high degree of
proficiency with computer programs will be expected. This course will include in class exercises,
work sessions, discussions and critiques. You will be expected to actively participate in
discussions and critiques. You will be encouraged to
Wednesday 5:00-7:50PM
DDA-555 01/02 Subverting Digital Media
3 credits
Instructor: Lauro-Lazin
Wednesday 5:00 - 7:50 Location: MH 4W-5
26 Students learn to explore their creative and potentially non-conformist ideas within the context of
digital media practices. Students engage in a self-directed practical as well as theoretical inquiry
into digital media.
Detailed Description: This studio and seminar course asks the question “What does subversion
look like in 2015?” Throughout the semester we will broach this question through undermining,
appropriating, and challenging contemporary video games. By problematizing the messages
that video games deliver within our current culture, this course asks students to reconsider their
own expectations and assumptions about popular media and contemporary digital technology.
In doing so, students will be asked to make artwork that attempts to embody a reflective stance
towards digital media and video game culture.
Methods of subversion covered in this class will include griefing, trolling, pacifism, tagging, data
scraping, spamming, contemplative and/or critical play, tricking, ROM hacking, physics
breaking, and other subversive modes of appropriation and cooption.
Another broader concern of this course is to investigate the ways in which artists today can
create subversive media. Though video games are the emphasis of this course, students will be
asked to consider the ways in which the dialog within the class can extend outwards to be
applied to the rest of their practice.
Thursday 9:30AM-12:30PM
DDA-520 01/02 Internet as Art Medium
3 credits
Instructor: O'Brien
Thursday 9:30 - 12:30 Location: MH 4W-8
We are going to learn some of the basic technologies of the web while learning about what the
web actually is (not what you probably imagine). We are going to focus on looking at artworks
inspired by and on the web, seeing how the internet is not only a medium, but also a context.
We will produce artworks of our own that reflect the nature of the internet and the web and the
various mediums through which we engage it.
Thursday 2:00-4:50PM
DDA-595 02/03 Motion Graphics
3 credits
Instructor Darino
Thursday 2:00 - 4:50 Location: MH 4W-5
Motion Graphics introduces DDA graduate students to the fundamentals of 2D computer
animation, special effects and compositing using Photoshop and After Effects. Employing
images, graphics, video, and sound, students explore the relationships of motion, pacing,
textures, transparency, transitions, design, and composition in space and time. Students will
research contemporary innovative examples from the fields of art, animation and design as well
as their histories providing a strong conceptual background for their projects. Emphasis will we
be on developing a strong technical foundation to benefit students’ personal creative work.
27 Detailed Description: Students will emerge with the ability to animate 2D and 2.5D graphics,
images and text, work with green screen footage, and gain compositing skills. Students will
learn to execute seamless, well-conceived projects, which hide the technology in the service of
a compelling idea. They will gain production experience and an intermediate mastery of After
Effects.
Thursday 5:00-7:50PM
DDA-595 03/04 Motion Graphics
Instructor: Torn
Thursday 5:00 - 7:50 Location: MH 4W-8
Motion Graphics introduces DDA graduate students to the fundamentals of 2D computer
animation, special effects and compositing using Photoshop and After Effects. Employing
images, graphics, video, and sound, students explore the relationships of motion, pacing,
textures, transparency, transitions, design, and composition in space and time. Students will
research contemporary innovative examples from the fields of art, animation and design as well
as their histories providing a strong conceptual background for their projects. Emphasis will we
be on developing a strong technical foundation to benefit students’ personal creative work.
Detailed Description: Students will emerge with the ability to animate 2D and 2.5D graphics,
images and text, work with green screen footage, and gain compositing skills. Students will
learn to execute seamless, well-conceived projects, which hide the technology in the service of
a compelling idea. They will gain production experience and an intermediate mastery of After
Effects.
Friday 9:30AM-12:30PM
DDA-500 01/02 Nuke
3 credits
Instructor: Mattingly
Friday 9:30 - 12:30 Location: MH 4W-6
NUKE is a powerful node based compositing system that is considered the state of the art in
feature film, commercial, music video, and television visual effects production. NUKE began as
the in-house compositing and effects software at Digital Domain, and features a native 32-bit
multi-channel workflow and powerful integrated 3D compositing environment. This course will
introduce the students to node based compositing, and compare it to timeline based
compositing programs such as After Effects. Students will composite learn to composite
complex multilayered VFX shots using Nukes many powerful nodes,
including color correction, keying, tracking, roto-scoping, and manipulating footage.
Detailed Description: You will learn the fundamental techniques and concepts of node based
compositing. You will develop the ability to think creatively, and understand the different image
and film formats. You will also learn to how to integrate different images to create a fully
believable composite. You will also learn more about the industry, and what the requirements
are to become a working compositor.
28 DDA-580 01/02 Vector Animation
3 credits
Instructor: Boné
Friday 9:30 - 12:30 Location: MH 4W-9
This course will familarize students with creating vector styled animation. Using leading software
titles, Flash and Toon Boom Animate Pro 2, students will learn the industry standards of
producing vector animation for film, broadcast, web and their own personal productions.
Detailed Description: Upon completion of this course, students should have all of the necessary
tools and skills required of them to work comfortably within both professional Flash and Toon
Boom production environments.
Friday 2:00-4:50PM
DDA-500 03/04 Nuke
3 credits
Instructor: Mattingly
Friday 2:00 - 4:50
Location: MH 4W-6
NUKE is a powerful node based compositing system that is considered the state of the art in
feature film, commercial, music video, and television visual effects production. NUKE began as
the in-house
compositing and effects software at Digital Domain, and features a native 32-bit multi-channel
workflow and powerful integrated 3D compositing environment. This course will introduce the
students to node based compositing, and compare it to timeline based compositing programs
such as After Effects. Students will composite learn to composite complex multilayered VFX
shots using Nukes many powerful nodes,
including color correction, keying, tracking, roto-scoping, and manipulating footage.
Detailed Description: You will learn the fundamental techniques and concepts of node based
compositing. You will develop the ability to think creatively, and understand the different image
and film formats. You will also learn to how to integrate different images to create a fully
believable composite. You will also learn more about the industry, and what the requirements
are to become a working compositor.
DDA-500 09/10 Augmented Reality
Instructor: Borissov
Friday 2:00 - 4:50 Location: MH 4E-7
This AR production course will include an historical overview of the theoretical and artistic
foundations of augmented reality, examining related forms such as virtual reality, mixed reality,
audio and video walking tours, and site-specific projects. We will read and discuss critical writing
about sites, situations and participation. The production elements of the course will culminate in
a class project, an AR app that links the Pratt campus and the Poly-Tech campus, employing
course iPhones and iPads. The project design– interactions, stories and virtual components—
will come about in collaboration with the students, but will invoke cultural narratives and
documents about the two campuses and the surrounding areas.
29 Spring 2015
Film/Video courses available to non-majors
Monday 9:30AM-1:20PM
FVID-102 Expanded Digital Cinema
3 credits
Monday 9:30-1:20
This, the second course in the Film/Video major core, expands the aesthetic, conceptual, and
technical skills introduced in FVID-101: Digital Cinema I. Focus is on the collaborative process,
alternative modes of production and presentation, and the related skills and procedures of video
making. Students engage in exercises that look to traditional disciplines as well as alternative
venues such as web distribution and site-specific video installation. Class meets in a group
lecture and additional smaller lab sections for hands-on training and critiques.
Monday 2:00-5:50PM
FVID-102 Expanded Digital Cinema
3 credits
Monday 2:00-5:50
This, the second course in the Film/Video major core, expands the aesthetic, conceptual, and
technical skills introduced in FVID-101: Digital Cinema I. Focus is on the collaborative process,
alternative modes of production and presentation, and the related skills and procedures of video
making. Students engage in exercises that look to traditional disciplines as well as alternative
venues such as web distribution and site-specific video installation. Class meets in a group
lecture and additional smaller lab sections for hands-on training and critiques.
FVID-253 Cinema 16, The Materials of Film
3 credits
Monday 2:00-5:50
Based on the specific properties of motion picture film emulsion, this course investigates the
structures and strategies of material based filmmaking. Using film rather than video cameras,
students will create movies that dismantle, embrace, and antagonize traditional film practices,
taking advantage of the special tactile, tangible nature of analog film. The surface of the film,
use of sound, analog and digital editing, natural and studio lighting, and various modes of
projection and presentation will all be explored.
Tuesday 9:30AM-12:20PM
FVID-290 Guerilla Tactics
1 credit (for 8 weeks only)
Tuesday 9:30-12:20
This course explores the realities of filmmaking outside of the classroom environment. Students
learn the proper way to acquire and use releases, permits and contracts and find appropriate
legal, ethical and impromptu solutions when such permissions are not readily available.
30 Tuesday 2:00-5:50PM
FVID-302 Fiction Video 2
3 credits
Tuesday 2:00-5:50
Students create short (7-10 min) experimental or traditional fiction video projects based on their
own scripts. Emphasis will be on articulation an authorial vision; relationship of content/form;
seeing a project through all phases of production; casting and working with actors and nonactors; crew collaboration; and navigating structure. Prerequisites: take FVID-202 or FILM-209.
Wednesday 9:30AM-1:20PM
FVID-251 FX, Tricks + Pix
3 credits
Wednesday 9:30-1:20
This course focuses on motion design, audio, effects, masks, and typography, primarily using
Adobe After Effects and similar post-production processing software as tools bridging the
creative gap between live-action and animation. Weekly short video assignments practicing
creative techniques and learning the program will culminate in a final short video (1 min.) due at
semester's end.
Wednesday 2:00-4:50PM
FVID-370 Multimedia Installation
2 credits
Wednesday 2:00-4:50
Integrates digital and photographic prints, digital video, objects, performance, and traditional
media (drawing, etc.) into an environmental installation. The objective is to be proficient in all
aspects of digital imaging (print & video) and be willing to experiment with the nature of media
on both a visual and conceptual level.
Wednesday 2:00-5:50PM
FVID-254P Dreams, Memories, & Hallucinations
3 credits
Wednesday 2:00-5:50
This studio course explores the realm of moving image art that depicts our interior lives.
Through readings, screenings, and short video exercises, students will expand their awareness
of concepts, styles and techniques used to express dreams, memories, and hallucinations. The
class will use video, audio, photography and 2D animation, both digital and stop motion, with
real materials. Prerequisites: take FVID-251 DDA-595 TECH-227 or TECH-228.
Thursday 9:30AM-12:20PM
FVID-371 Collaborations: Videomaking + Fashion
2 credits
Thursday 9:30-12:20
This course explores fashion design, costume, and texture as a means of articulating cinema,
by exposing students to fashion films, fashion theory readings, and costume design along with
basic elements of video production. Specific emphasis will be placed on creating believable
31 characters through fashion and expressing character and mood in the mise-en-scene.
FVID-211 Ways of Seeing Cinema
2 credits
Thursday 9:30-12:20
An analysis course for film/video makers focusing on the study of the production methods of
classic, influential films. The class will look at work from the international, Hollywood, and
independent film worlds - particularly those works that are innovative and unconventional in their
approach to exploring the medium. The films will be considered within current theoretical,
aesthetic, and social contexts using five different perspectives: the technical and economic
aspects of film-making, the ideological and psychological effects of cinema, and historical
aesthetic developments of the art form. This cinema course is designed for students who want
to strengthen their critical writing skills and for filmmakers who want to expand their aesthetic,
theoretical, and technical insights into the medium.
Thursday 2:00-5:50PM
FVID-202 Fiction Video
3 credits
Thursday 2:00-5:50
This course guides students through the fundamentals of making short fictional projects for
video. In a series of targeted production assignments based on scripts guided by the instructor,
students will work in a range of fictional styles, from classic narrative to non-narrative. The work
in this class focuses on the articulation of "characters/figures existing of operation within a
constructed world”. Prerequisites: take FVID-101, FVID-102, FDC-181 FILM-109 FILM-141 or
FILM-110.
FVID-222P Cinematography + Lighting Design
3 credits
Thursday 2:00-5:50
This studio course focuses on the practice of cinematography and lighting as part of the overall
process of moving from idea or script to screen in film and video. We will analyze
camera/lighting in film for its narrative, mood, theme, and design elements, and combine this
knowledge with intensive hands-on techniques and in-class shoots to create a series of
meaningfully shot and lit scenes. Prerequisites: take FVID-101, FVID-102 or FDC-181.
Friday 9:30AM-1:20PM
FVID-202 Fiction Video
3 credits
Friday 9:30-1:20
This course guides students through the fundamentals of making short fictional projects for
video. In a series of targeted production assignments based on scripts guided by the instructor,
students will work in a range of fictional styles, from classic narrative to non-narrative. The work
in this class focuses on the articulation of "characters/figures existing of operation within a
constructed world”. Prerequisites: take FVID-101, FVID-102, FDC-181 FILM-109 FILM-141 or
FILM-110.
32 FVID-320 Sound Design & Editing
2 credits
Friday 9:30-12:20
Presents basic techniques of sound recording and audio design for film, video and multimedia.
Students have the opportunity to work with a state-of-the-art audio workstation and digital
recording devices. The class makes trips to recording studios. Guest artists are also invited to
class.
Prerequisites: take FVID-101(3869) FVID-102 or FDC-181.
Friday 2:00-5:50PM
FVID-202 Fiction Video
3 credits
Friday 2:00-5:50
This course guides students through the fundamentals of making short fictional projects for
video. In a series of targeted production assignments based on scripts guided by the instructor,
students will work in a range of fictional styles, from classic narrative to non-narrative. The work
in this class focuses on the articulation of "characters/figures existing of operation within a
constructed world”. Prerequisites: take FVID-101, FVID-102, FDC-181 FILM-109 FILM-141 or
FILM-110.
33 Spring 2015
Fashion Design courses available to non-majors
*Highlighted courses are open to non-majors for advisor approval after November 22nd
Monday 9:30AM-1:20PM
Drawing: Figure and Form FASD 113
Instructor: Susan Cianciolo
Location: Steuben 308
3 credits
Students work from nude and clothed models and develop finished sketches in various media.
They learn the development and importance of a well-proportioned sketch. Students work from
the nude using various techniques and media to feel the shape, volume and flow, They learn the
development, structure and anatomy of the figure.
Monday 2:00-6:20PM
Drawing: Figure and Form FASD 113
Instructor: Beverly Semmes
Location: Steuben 308
3 credits
Students work from nude and clothed models and develop finished sketches in various media.
They learn the development and importance of a well-proportioned sketch. Students work from
the nude using various techniques and media to feel the shape, volume and flow, They learn the
development, structure and anatomy of the figure.
Monday 2:00-4:50PM
Digital Illustration I FASD 213
Instructor: Elmaz Huseyin
Location: MACH 120
2 credits
Prerequisites: FASD 114
Using the computer as a tool, students learn to translate and communicate their designs in
vector drawing format, learning to digitally draw mechanical and float style sketches and
rendering realistic textile fills, textures and patterns, with an emphasis on technical details, using
the latest versions of Adobe Illustrator and Adobe Photoshop.
Monday 5:00-7:50PM
Digital Illustration I FASD 213
Instructor: Elmaz Huseyin
Location: MACH 120
2 credits
Prerequisites: FASD 114
34 Using the computer as a tool, students learn to translate and communicate their designs in
vector drawing format, learning to digitally draw mechanical and float style sketches and
rendering realistic textile fills, textures and patterns, with an emphasis on technical details, using
the latest versions of Adobe Illustrator and Adobe Photoshop.
Tuesday 9:30AM-12:20PM
Digital Illustration I FASD 213
Instructor: Erica Simon
Location: MACH 120
2 credits
Prerequisites: FASD 114
Using the computer as a tool, students learn to translate and communicate their designs in
vector drawing format, learning to digitally draw mechanical and float style sketches and
rendering realistic textile fills, textures and patterns, with an emphasis on technical details, using
the latest versions of Adobe Illustrator and Adobe Photoshop.
HAND KNITWEAR FASD 201
Instructors: Liz Collins
Location: Steuben Room 216
4 credits
Prerequisites: Textiles
This course is one of eight required courses for the sophomore Fashion Design majors. Each
focuses on a different component of the fashion industry. The purpose of this 15 week intensive
hand knitwear course is to give students a comprehensive experiential understanding of the vast
potential of knitting as a medium where the design and creation of fabric and form is one
concurrent process. Students primary focus will be hand knitting and crochet stitches and
construction techniques, They will also be introduced to the capabilities of the hand knitting
machines. Lectures and field trips to Stoll, the Knit Resource Center and various yarn outlets will
provide an overview of the knitting industry and cover various aspects of the history of knitwear
design, its traditions and countless innovations. Periodically students will be asked to go see
exhibits/ lectures/ collections etc. Extra credit will be considered for students that attend lectures
etc.
Tuesday 2:00-4:50PM
Digital Illustration I FASD 213
Instructor: Erica Simon
Location: MACH 120
2 credits
Prerequisites: FASD 114
Using the computer as a tool, students learn to translate and communicate their designs in
vector drawing format, learning to digitally draw mechanical and float style sketches and
rendering realistic textile fills, textures and patterns, with an emphasis on technical details, using
the latest versions of Adobe Illustrator and Adobe Photoshop.
35 Tuesday 2:00-6:20PM
HAND KNITWEAR FASD 201
Instructors: Liz Collins
Location: Steuben Room 216
4 credits
Prerequisites: Textiles
This course is one of eight required courses for the sophomore Fashion Design majors. Each
focuses on a different component of the fashion industry. The purpose of this 15 week intensive
hand knitwear course is to give students a comprehensive experiential understanding of the vast
potential of knitting as a medium where the design and creation of fabric and form is one
concurrent process. Students primary focus will be hand knitting and crochet stitches and
construction techniques, They will also be introduced to the capabilities of the hand knitting
machines. Lectures and field trips to Stoll, the Knit Resource Center and various yarn outlets will
provide an overview of the knitting industry and cover various aspects of the history of knitwear
design, its traditions and countless innovations. Periodically students will be asked to go see
exhibits/ lectures/ collections etc. extra credit will be considered for students that attend lectures
etc.
Wednesday 9:00AM-1:20PM
HAND KNITWEAR FASD 201
Instructors: Olivia Eaton
Location: Steuben Room 216
4 credits
Prerequisites: Textiles
This course is one of eight required courses for the sophomore Fashion Design majors. Each
focuses on a different component of the fashion industry. The purpose of this 15 week intensive
hand knitwear course is to give students a comprehensive experiential understanding of the vast
potential of knitting as a medium where the design and creation of fabric and form is one
concurrent process. Students primary focus will be hand knitting and crochet stitches and
construction techniques, They will also be introduced to the capabilities of the hand knitting
machines. Lectures and field trips to Stoll, the Knit Resource Center and various yarn outlets will
provide an overview of the knitting industry and cover various aspects of the history of knitwear
design, its traditions and countless innovations. Periodically students will be asked to go see
exhibits/ lectures/ collections etc. extra credit will be considered for students that attend lectures
etc.
Wednesday 9:30AM-12:20PM
TEXTILES FASD 112
Instructor: Roxanne Eklund
Meeting Location: Steuben Room 219 W. 2-4:50pm, W. 5-7:50pm
2 credits
Students study textile fibers and their properties, the production of yarns and fabrics, as well as
textile dyeing, printing, and finishes. Students will explore fabrication and materiality, and gain
experience and knowledge through readings, lecture, hands-on experimentation, display
examples/visuals/media, homework and projects.
36 Drawing: Figure and Form FASD 113
Instructor: Liz Goldberg
Location: Steuben 308
3 credits
Students work from nude and clothed models and develop finished sketches in various media.
They learn the development and importance of a well-proportioned sketch. Students work from
the nude using various techniques and media to feel the shape, volume and flow, They learn the
development, structure and anatomy of the figure.
Wednesday 2:00-4:50PM
TEXTILES FASD 112
Instructor: Roxanne Eklund
Meeting Location: Steuben Room 219 W. 5-7:50pm
2 credits
Students study textile fibers and their properties, the production of yarns and fabrics, as well as
textile dyeing, printing, and finishes. Students will explore fabrication and materiality, and gain
experience and knowledge through readings, lecture, hands-on experimentation, display
examples/visuals/media, homework and projects.
Wednesday 2:00-6:20PM
Drawing: Figure and Form FASD 113
Instructor: Liz Goldberg
Location: Steuben 308
3 credits
Students work from nude and clothed models and develop finished sketches in various media.
They learn the development and importance of a well-proportioned sketch. Students work from
the nude using various techniques and media to feel the shape, volume and flow, They learn the
development, structure and anatomy of the figure.
HAND KNITWEAR FASD 201
Instructors: Olivia Eaton
Location: Steuben Room 216
4 credits
Prerequisites: Textiles
This course is one of eight required courses for the sophomore Fashion Design majors. Each
focuses on a different component of the fashion industry. The purpose of this 15 week intensive
hand knitwear course is to give students a comprehensive experiential understanding of the vast
potential of knitting as a medium where the design and creation of fabric and form is one
concurrent process. Students primary focus will be hand knitting and crochet stitches and
construction techniques, They will also be introduced to the capabilities of the hand knitting
machines. Lectures and field trips to Stoll, the Knit Resource Center and various yarn outlets will
provide an overview of the knitting industry and cover various aspects of the history of knitwear
design, its traditions and countless innovations. Periodically students will be asked to go see
37 exhibits/ lectures/ collections etc. extra credit will be considered for students that attend lectures
etc.
Wednesday 5:00-7:50PM
TEXTILES FASD 112
Instructor: Roxanne Eklund
Location: Steuben Room 219
2 credits
Students study textile fibers and their properties, the production of yarns and fabrics, as well as
textile dyeing, printing, and finishes. Students will explore fabrication and materiality, and gain
experience and knowledge through readings, lecture, hands-on experimentation, display
examples/visuals/media, homework and projects.
Millinery
FASD 363
Instructor: Jacqueline Lamont
Location: ST 200
2 credits
This course offers students a chance to experiment with hat making construction and
techniques using fabric, wire, veiling, felt blocking and straw. Students design and create
several hats over the course of the semester.
Wednesday 6:00-8:50PM
FASD 334 Handbag Design & Construction
Instructor: Luigi Montesano
Location: Steuben 203
2 credits
The purpose of this 15 week intensive handbag design course is for students to creatively
explore the handbag and leather goods sector of the fashion industry. Students will develop
technical skills required for making different types of handbags and will do research on today’s
trends and explore the history of the handbag. Students will design and execute the
construction of two different styles of handbags- the drawstring bag and an envelope clutch or
frame bag.
Thursday 9:00AM-12:20PM
Contextualizing Fashion FASD 345
Instructor: Kim Jenkins
Location: Steuben 219
2 credits
This course is an introduction to ways of examining clothing and fashion in context. How do we
read images and representations of clothing and how do they manipulate the meaning of the
garment? In what ways is this visual language used to produce fashion? How and why is
context important in this process? Is there a distinction between clothing and fashion? We will
use these questions to embark on a participatory research project and as a point of departure
for class discussions, related readings and field trips.
38 Thursday 2:00-4:50PM
Digital Illustration I FASD 213
Instructor: Shireen Soliman
Location: MACH 120
2 credits
Prerequisites: FASD 114
Using the computer as a tool, students learn to translate and communicate their designs in
vector drawing format, learning to digitally draw mechanical and float style sketches and
rendering realistic textile fills, textures and patterns, with an emphasis on technical details, using
the latest versions of Adobe Illustrator and Adobe Photoshop.
Contextualizing Fashion FASD 345
Instructor: Kim Jenkins
Location: Steuben 219
2 credits
This course is an introduction to ways of examining clothing and fashion in context. How do we
read images and representations of clothing and how do they manipulate the meaning of the
garment? In what ways is this visual language used to produce fashion? How and why is
context important in this process? Is there a distinction between clothing and fashion? We will
use these questions to embark on a participatory research project and as a point of departure
for class discussions, related readings and field trips.
FASD 364 Shoe Design
Instructor: Emily Putterman
Location: STEU 203
2 credits
DEPARTMENT APPROVAL REQUIRED
The basic concepts of footwear design are introduced and the history and types of footwear are
discussed. Students develop skills for working with a last and learn patternmaking, sewing,
construction, and dishing techniques for closed shoes. Students will design and construct a
pump (closed) shoe. Students will learn all of the steps necessary for completing a finished
shoe. This course caters to degree students as well as returning students.
Friday 9:00AM-1:20PM
Drawing: Figure and Form FASD 113
Instructor: Karen Pritchett-Neuman
Location: Steuben 409
3 credits
Students work from nude and clothed models and develop finished sketches in various media.
They learn the development and importance of a well-proportioned sketch. Students work from
the nude using various techniques and media to feel the shape, volume and flow, They learn the
development, structure and anatomy of the figure.
HAND KNITWEAR FASD 201
Instructors: Olivia Eaton
Location: Steuben Room 216
39 4 credits
Prerequisites: Textiles
This course is one of eight required courses for the sophomore Fashion Design majors. Each
focuses on a different component of the fashion industry. The purpose of this 15 week intensive
hand knitwear course is to give students a comprehensive experiential understanding of the vast
potential of knitting as a medium where the design and creation of fabric and form is one
concurrent process. Students primary focus will be hand knitting and crochet stitches and
construction techniques, They will also be introduced to the capabilities of the hand knitting
machines. Lectures and field trips to Stoll, the Knit Resource Center and various yarn outlets will
provide an overview of the knitting industry and cover various aspects of the history of knitwear
design, its traditions and countless innovations. Periodically students will be asked to go see
exhibits/ lectures/ collections etc. extra credit will be considered for students that attend lectures
etc.
Friday 2:00-6:20PM
Drawing: Figure and Form FASD 113
Instructor: Karen Pritchett-Neuman
Location: Steuben 409
3 credits
Students work from nude and clothed models and develop finished sketches in various media.
They learn the development and importance of a well-proportioned sketch. Students work from
the nude using various techniques and media to feel the shape, volume and flow, They learn the
development, structure and anatomy of the figure.
40 Spring 2015
Art and Design Education courses available to non-majors
Monday 12:30AM-3:20PM
ADE-535: Puppetry and Performing Objects (3 credits)
Open to all grads and juniors and seniors with approval
Mondays, 12:30-3:20pm
Professor Theodora Skipitares
SH 205
This studio course explores the various styles of puppetry: performing objects, shadow figures,
Bunraku and other rod puppets, body puppets, large-scale outdoor parade puppets, and toy
theater. The goal is to create a unique and contemporary language of object, gesture, and story.
The class culminates with final performances in any form or combination of puppetry forms.
Monday 5:00-7:50PM
ADE-624: Art, Community, and Social Change (3 credits)
Open to all grads and seniors with approval.
Mondays, 5:00-7:50pm
Professor Christopher Kennedy
SH 303
Art, Community, and Social Change is a hands-on exploration of urban art and design and their
relationship to local communities. Through research and realization of a community-based
project in Pratt’s “backyard”- Downtown Brooklyn, Fort Greene, Clinton Hill, or Bedford
Stuyvesant—students will study and work with local community based organizations. Students
will explore the following questions as they do their research and work on the community-based
project:
How do artists, designers, planners, architects, and art educators shape and develop a
sense of social responsibility at the community level?
How do they become informed about and learn from the communities in which they work?
How can art and design contribute to community-based efforts to address urban issues
such as gentrification, foreclosure, community health, and access to healthy and affordable
food?
Wednesday 5:00-7:50PM
ADE-623: College Teaching Practicum (3 credits)
Open to all grads and seniors with approval.
Wednesdays, 5:00-7:50pm
Professor Camille Martin
SH 205
41 This course examines the theories and practice of teaching and learning in art and design in the
context of higher education through research and participant observation in Pratt studios and
workshops. This course focuses on studio pedagogy, assessment criteria and methodologies,
and studio critique through observation and direct teaching experience. The course will bee
divided into tow parts: a practicum that will allow the students to observe and participate in
classes within their home department, and a seminar that will examine contemporary
pedagogical approaches and the synthesis of theory and practice in the studios and workshops.
Faculty in the schools of Art and Design have agreed to host participant observers and to
provide opportunities for observation and direct teaching experience. Students taking this class
can expect to accumulate 15 hours of direct teaching experience under the supervision of
mentor teachers. As teaching is assigned, Professors Aileen Wilson and T. Camille Martin will
observe and offer feedback. The course builds a strong foundation for students interested in
teaching at the college level and welcomes students from all majors. It will include fieldwork
research, discussion, and project-based assignments.
42 Spring 2015
Interior Design courses available to non-majors
Monday 9:00AM-10:50PM
INT-625-01 PRESENTATION TECHNIQUES
2 credits
Instructor: A. Simons
Monday 09:00AM - 10:50AM
Machinery Building, Room 102
As designers, our work is deeply embedded in the techniques we employ to make them
manifest. The way that we draw, model or present engages our entire project and self- the eye,
the hand & the mind. This class provides an opportunity to hones one’s skills in representing
interior spaces across various media as part of the design process and as a means to covey the
critical values of one’s work to others. No one normative method is emphasized; it is an
opportunity for each student to develop an individual set of representational strategies.
This course is intended to build up a comprehensive understanding of the technical and
theoretical rules of 2D representation and will begin with a review of 1 & 2 point perspectivedrawing techniques, and of axonometric projections. This class also provides a primer in good
working techniques for the Adobe Suite: Photoshop, Illustrator and InDesign. Students are
encouraged to invent new hybridized techniques incorporating analog and digital media. The
result: an effective, critical, exploratory representational method. Studio work will be
incorporated into class assignments whenever possible/practical.
Prerequisites: AutoCad and principles of orthographic projection and 3D drawing a plus,
not required.
This course is open to graduate & undergraduate students, with advisor & departmental
permission.
Monday 9:30AM-12:20PM
INT-560-09 & -10
Instructor: L. Homer
Monday 09:30AM - 12:20PM Engineering Building, Room 203
This first course in Computer-Aided Design and Drafting (CADD) covers the basic concepts and
techniques encountered in CAD systems. Major commands, defining a drawing and editing
techniques are mastered. Basic prototype drawings are created and recorded on hard copy.
Prerequisites: none
This course is open to graduate & undergraduate students, with advisor & departmental
permission.
Monday 2:00AM-4:50PM
INT-517-01 FURNITURE DESIGN
43 2 credits
Instructor: L. De Respinis
Monday 02:00PM - 04:50PM
Pratt Studios, 112A This is an introduction to the concepts, functions, materials, and construction techniques of
furniture design.
Lectures, readings and field trips prepare the students to solve furniture design problems in
drawing and model techniques. The studio seeks to challenge the students to develop a
language rooted in economy, structure, and craft, rethinking conventional notions of furniture
design and construction; the material and structural investigations undertaken will inform the
resultant project.
The studio will investigate furniture design and fabrication within different means of making. We
will celebrate our manufacturing ability and develop new methods of making through
experimentation. An extensive material and structural investigation exercise will inform a final
seating device project. The focus will be on the exploration of structure, material, connection,
and production methodology.
Prerequisites: Shop certification IS REQUIRED and will be an integral part of the course.
This course is required for undergraduate Interior Design Students.
This course is open to graduate & undergraduate students, with advisor & departmental
permission.
INT-561-01 CADD II: 3DS MAX DESIGN
2 credits
Instructor: E. Kachelhofer
Monday 02:00PM - 04:50PM Machinery Building, Room 102
This course explores 3ds Max Design as both a design and a visualization tool with the
understanding that all knowledge and skills are intertwined and connected. The software is
presented in a versatile way that allows for quick conceptual sketches, tests on material and
light applications, parametric modeling, instant exchange between 2D drawings and 3D models,
and development of detailed renderings.
Build a new set of skills that take part in the creative work-flow and use them at any stage of the
design process to speed it up, enhance it and empower it.
Students are encouraged to use their own work from design studio in order to compare and
further explore all the possibilities that are offered in using 3ds Max Design and form
comfortable interchange connections between the different software platforms.
Prerequisites: Basic AutoCAD and PhotoShop skills are required for the course.
This course is open to graduate & undergraduate students, with advisor & departmental
permission.
INT-562-01 CADD III: REVIT
2 credits
Instructor: J. Nocella
Monday 02:00PM - 04:50PM Engineering Building,
Room 201
This course will cover the use of Revit Architecture.
44 We will use a combination of in-class lectures and exercises, and open forum time during our
sessions.
The goal of this course is to familiarize students with Revit in particular, and Building Information
Modeling (BIM) on a more general scale. We will focus on how these tools can enhance student
work, as well as how these tools are used in a professional environment.
Students will achieve a level of expertise and comfort in using the software to develop an
understanding of how Building Information Modeling tools can enhance the academic and
professional workflow, to gain an understanding of how BIM tools differ fundamentally from
traditional 2D drafting tools, and to understand how BIM tools fit into a professional design
process.
Prerequisites: A working knowledge of AutoCAD is necessary.
This course is open to graduate students & seniors, with advisor & departmental
permission.
INT-658-01 SP: VISUAL REPRESENTATIONS
1 credit, First Five Weeks
Instructor: C. Rietzke
Monday, 02:00PM - 04:50PM
Machinery Building,
Room 118
Using the development of your portfolio as a main theme, this class will serve as a lab to
understand general principles of how graphic design helps you successfully present and
develop your work both as a representational and a creative tool.
Covering graphic design basics, portfolio development in practice, and software skills this
course focuses on the teaching of the process and techniques required to articulate design
solutions across formats and platforms. Each student will develop a set of consistent design
rules for a visual system. We will cover skills in Adobe Creative Suite with a focus on Illustrator
and InDesign and their interface with other software. The end of this 5-week class will see each
student with a strong concept for a portfolio, a business card, sample pages and a theoretical
background in how to assemble a successful presentation.
Prerequisites: none
This course is open to graduate students & seniors, with advisor & departmental
permission.
INT-658-02 INT-658 SP: VISUAL REPRESENTATIONS
Instructor: C. Rietzke
Monday, 02:00PM - 04:50PM Second Five Weeks
Machinery Building, Room 118
Using the development of your portfolio as a main theme, this class will serve as a lab to
understand general principles of how graphic design helps you successfully present and
develop your work both as a representational and a creative tool.
Covering graphic design basics, portfolio development in practice, and software skills this
course focuses on the teaching of the process and techniques required to articulate design
solutions across formats and platforms. Each student will develop a set of consistent design
rules for a visual system. We will cover skills in Adobe Creative Suite with a focus on Illustrator
and InDesign and their interface with other software. The end of this 5-week class will see each
student with a strong concept for a portfolio, a business card, sample pages and a theoretical
background in how to assemble a successful presentation.
Prerequisites: none
45 This course is open to graduate students & seniors, with advisor & departmental
permission.
INT-424-01 PORTFOLIO DEVELOPMENT
2 credits
Instructor: C. Rietzke
Monday, 02:00PM - 04:50PM
Engineering Building, Room 205
The portfolio is a collection of work samples in a coherent framework. It displays our work in a
compact, understandable, interesting manner to an audience not familiar with the contents. It is
meant to share ones capabilities, interests, strengths. During the course of this semester, this
class will investigate approaches and techniques to achieve this goal.
This involves the development of the process and techniques required to convincingly articulate
design solutions. Students are assisted in exploring new presentation styles through refinement
of both past and present class design projects. Photography and digital drawing techniques,
useful in portfolio development, are studied in class.
Prerequisites: none
This course is open to students in other departments with departmental permission. This
course is required for Undergraduate Interior Design Students.
Monday 6:00PM-8:50PM
INT-517-03 FURNITURE DESIGN
2 credits
Instructor: TBA
Monday 06:00PM - 08:50PM
Steuben Hall, Room 309
This is an introduction to the concepts, functions, materials, and construction techniques of
furniture design.
Lectures, readings and field trips prepare the students to solve furniture design problems in
drawing and model techniques. The studio seeks to challenge the students to develop a
language rooted in economy, structure, and craft, rethinking conventional notions of furniture
design and construction; the material and structural investigations undertaken will inform the
resultant project.
The studio will investigate furniture design and fabrication within different means of making. We
will celebrate our manufacturing ability and develop new methods of making through
experimentation. An extensive material and structural investigation exercise will inform a final
seating device project. The focus will be on the exploration of structure, material, connection,
and production methodology.
Prerequisites: Shop certification IS REQUIRED and will be an integral part of the course.
This course is required for undergraduate Interior Design Students.
This course is open to graduate & undergraduate students, with advisor & departmental
permission.
46 Tuesday 9:30AM-12:20PM
INT-221-01 LIGHTING DESIGN I
2 credits
Instructor: J. Livingston
Tuesday 09:30AM - 12:20PM
Pratt Studios, Room 221
A fundamental course in lighting and its interaction with visual perception and aesthetics.
The basic functions of lighting are studied, analyzed and critiqued as design elements, and
students are asked to transfer this information to lighting plans and specifications. Wherever
possible, field inspection of lighting installations adds to the theoretical information presented in
the classroom.
This course is open to undergraduate students, with advisor & departmental permission.
No prerequisites are required.
This course is required for undergraduate Interior Design Students.
INT-561-07 CADD II: 3DS MAX DESIGN
Instructor: E. Kachellhofer
Tuesday 09:30PM - 12:20PM
Machinery Building, Room 103
This course explores 3ds Max Design as both a design and a visualization tool with the
understanding that all knowledge and skills are intertwined and connected. The software is
presented in a versatile way that allows for quick conceptual sketches, tests on material and
light applications, parametric modeling, instant exchange between 2D drawings and 3D models,
and development of detailed renderings.
Build a new set of skills that take part in the creative work-flow and use them at any stage of the
design process to speed it up, enhance it and empower it.
Students are encouraged to use their own work from design studio in order to compare and
further explore all the possibilities that are offered in using 3ds Max Design and form
comfortable interchange connections between the different software platforms.
Prerequisites: Basic AutoCAD and PhotoShop skills are required for the course.
This course is open to graduate & undergraduate students, with advisor & departmental
permission.
Tuesday 2:00PM-4:50PM
INT-221-02 LIGHTING DESIGN I
Instructor: J. Livingston
Tuesday 02:00PM - 04:50PM
Pratt Studios, Room 221
A fundamental course in lighting and its interaction with visual perception and aesthetics.
The basic functions of lighting are studied, analyzed and critiqued as design elements, and
students are asked to transfer this information to lighting plans and specifications. Wherever
possible, field inspection of lighting installations adds to the theoretical information presented in
the classroom.
47 No prerequisites are required.
This course is open to undergraduate students, with advisor & departmental permission.
This course is required for undergraduate Interior Design Students.
INT-560-05 & -06
Instructor: TBA
Tuesday 02:00PM - 04:50PM
Engineering Building, Room 201
This first course in Computer-Aided Design and Drafting (CADD) covers the basic concepts and
techniques encountered in CAD systems. Major commands, defining a drawing and editing
techniques are mastered. Basic prototype drawings are created and recorded on hard copy.
Prerequisites: none
This course is open to graduate & undergraduate students, with advisor & departmental
permission.
Tuesday 5:00PM-7:50PM
INT-560-11
Instructor: TBA
Tuesday 05:00AM - 07:50PM Engineering Building, Room 203
This first course in Computer-Aided Design and Drafting (CADD) covers the basic concepts and
techniques encountered in CAD systems. Major commands, defining a drawing and editing
techniques are mastered. Basic prototype drawings are created and recorded on hard copy.
Prerequisites: none
This course is open to graduate & undergraduate students, with advisor & departmental
permission.
INT-659-01 SP:PARAMETRICS
2 credits
Instructor: B. Howes
Tuesday, 05:00PM - 07:20PM
Machinery Building, Room 102
Rhino and Grasshopper: Rule Based Modeling is an advanced level interiors course that will
teach students the fundamentals of rule-based modeling for design applications in Product,
Architecture and Interiors.
The curriculum will encourage a conceptual shift away from the authorship of individual design
artifacts towards the creation and navigation of rule based design spaces. In order to do so, the
course will investigate rule-based and parametric design concepts in the context of a generative
modeling environment (Grasshopper for Rhino).
An introduction to basic modeling techniques in Rhino, and numerous examples of how to utilize
Rhino/GH in the context of other design software will be included.
Prerequisites: none
48 This course is open to graduate students & seniors, with advisor & departmental
permission.
INT-332-01 ENVIRONMENTAL THEORY
2 credits
Instructor: W. Mangold
Tuesday,05:00PM -07:50PM
Pratt Studios, Room 224A
This course is about people and their surroundings. We look at aspects of human behavior,
meaning, personal and cultural values, perception, and cognition. We consider the reciprocal
cause-and-effect relationships between people and their environment; how human behavior and
values shape the environment and, conversely, how the environment affects us.
Develop an awareness of the psychological, social, and cultural aspects of spaces and places,
both designed and not designed. Design influences our notions of luxury, trends, and status, as
well as the role designers can play in challenging social conventions or serving the public
interest.
Explore a wide range of human connection to the material world, including contemporary issues
such as security, accessibility, and sustainability. We will address this question through
readings, looking at the work of significant designers, and by analyzing familiar sites in the city.
Prerequisites: none
This course is open to students in other departments with departmental permission.
This course is required for Undergraduate Interior Design Students.
Tuesday 6:00PM-8:50PM
INT-562-03 CADD III: REVIT
Instructor: P. Gantcheva
Tuesday 06:00PM - 08:50PM Engineering Building,
Room 201
This course will cover the use of Revit Architecture.
We will use a combination of in-class lectures and exercises, and open forum time during our
sessions.
The goal of this course is to familiarize students with Revit in particular, and Building Information
Modeling (BIM) on a more general scale. We will focus on how these tools can enhance student
work, as well as how these tools are used in a professional environment.
Students will achieve a level of expertise and comfort in using the software to develop an
understanding of how Building Information Modeling tools can enhance the academic and
professional workflow, to gain an understanding of how BIM tools differ fundamentally from
traditional 2D drafting tools, and to understand how BIM tools fit into a professional design
process.
Prerequisites: A working knowledge of AutoCAD is necessary.
49 This course is open to graduate students & seniors, with advisor & departmental
permission.
Wednesday 9:30AM-12:20PM
INT-560-01 CADD I: AUTOCAD
2 credits
Instructor: TBA
Wednesday 09:30AM 12:20PM
Engineering Building, Room 205
This first course in Computer-Aided Design and Drafting (CADD) covers the basic concepts and
techniques encountered in CAD systems. Major commands, defining a drawing and editing
techniques are mastered. Basic prototype drawings are created and recorded on hard copy.
Prerequisites: none
This course is open to graduate & undergraduate students, with advisor & departmental
permission.
INT-561-03 CADD II: 3DS MAX DESIGN
Instructor: P. Gantcheva
Wednesday 09:30PM - 12:20PM
Machinery Building, Room 103
This course explores 3ds Max Design as both a design and a visualization tool with the
understanding that all knowledge and skills are intertwined and connected. The software is
presented in a versatile way that allows for quick conceptual sketches, tests on material and
light applications, parametric modeling, instant exchange between 2D drawings and 3D models,
and development of detailed renderings.
Build a new set of skills that take part in the creative work-flow and use them at any stage of the
design process to speed it up, enhance it and empower it.
Students are encouraged to use their own work from design studio in order to compare and
further explore all the possibilities that are offered in using 3ds Max Design and form
comfortable interchange connections between the different software platforms.
Prerequisites: Basic AutoCAD and PhotoShop skills are required for the course.
This course is open to graduate & undergraduate students, with advisor & departmental
permission.
Wednesday 2:00-4:50PM
INT-561-05 CADD II: 3DS MAX DESIGN
Instructor: P. Gantcheva
Wednesday 02:00PM - 04:50PM
Machinery Building, Room 102
This course explores 3ds Max Design as both a design and a visualization tool with the
understanding that all knowledge and skills are intertwined and connected. The software is
50 presented in a versatile way that allows for quick conceptual sketches, tests on material and
light applications, parametric modeling, instant exchange between 2D drawings and 3D models,
and development of detailed renderings.
Build a new set of skills that take part in the creative work-flow and use them at any stage of the
design process to speed it up, enhance it and empower it.
Students are encouraged to use their own work from design studio in order to compare and
further explore all the possibilities that are offered in using 3ds Max Design and form
comfortable interchange connections between the different software platforms.
Prerequisites: Basic AutoCAD and PhotoShop skills are required for the course.
This course is open to graduate & undergraduate students, with advisor & departmental
permission.
INT-532-01 TEXTILES FOR INTERIORS
2 credits
Instructor: H. Siegel
Wednesday 02:00PM - 04:50PM
Manhattan, Room 708
This course makes thorough study of textiles, wall covering, and carpet as it relates to
aesthetics, application, and function. Both historical and current color & design movements in
architecture and interiors are examined in detail. The structure and other physical properties visa-vis design and application are studied, and that understanding applied to a mid-term textile
design project.
The second half of the semester consists of a series of trips to textile manufacturers,
showrooms and notable projects to function as case-studies for the use of textiles in architecture
and the interior.
Prerequisites: none
This course is open to students in other departments, with advisor & departmental
permission.
Wednesday 6:00-8:50PM
INT-562-05 CADD III: REVIT
Instructor: E. Kwak
Wednesday
06:00PM - 08:50PM
Engineering Building,
Room 201
This course will cover the use of Revit Architecture.
We will use a combination of in-class lectures and exercises, and open forum time during our
sessions.
The goal of this course is to familiarize students with Revit in particular, and Building Information
51 Modeling (BIM) on a more general scale. We will focus on how these tools can enhance student
work, as well as how these tools are used in a professional environment.
Students will achieve a level of expertise and comfort in using the software to develop an
understanding of how Building Information Modeling tools can enhance the academic and
professional workflow, to gain an understanding of how BIM tools differ fundamentally from
traditional 2D drafting tools, and to understand how BIM tools fit into a professional design
process.
Prerequisites: A working knowledge of AutoCAD is necessary.
This course is open to graduate students & seniors, with advisor & departmental
permission.
INT-560-07 & -08
Instructor: A. Mekel
Wednesday 06:00PM - 08:50PM
Machinery Building, Room 103
This first course in Computer-Aided Design and Drafting (CADD) covers the basic concepts and
techniques encountered in CAD systems. Major commands, defining a drawing and editing
techniques are mastered. Basic prototype drawings are created and recorded on hard copy.
Prerequisites: none
This course is open to graduate & undergraduate students, with advisor & departmental
permission.
Wednesday 6:00-7:50PM
INT-609-01 TASTE
2 credits
Instructor: K. Tehve
Wednesday 06:00PM - 07:50PM
Pratt Studios, Room 221
Taste shifts in modernity from a static set of values reiterating socioeconomic strata, to a
dynamic system of value relations between an artifact or space, its representations and its
consumption.
The course investigates the histories and theories of the modern domestic interior by looking at
it from within and without, at its substance and its image.
The course investigates a series of influential moments using reading, writing and drawing to
analyze of a set of precedents.
It engages the architectural and the social, allowing course participants to examine the effect of
rapidly changing cultural forces on the form of the interior and on its representations (past and
present).
Some of the forces examined: mass production + consumption, privacy vs. publicity, women’s
changing roles, and enhanced social mobility.
Prerequisites: none
52 This course is open to graduate students & seniors, with advisor & departmental
permission.
Thursday 9:30AM-12:20PM
INT-221-01 LIGHTING DESIGN I
Instructor: F. Bastianini
Thursday 09:30AM - 12:20PM
Pratt Studios, Room 221
A fundamental course in lighting and its interaction with visual perception and aesthetics.
The basic functions of lighting are studied, analyzed and critiqued as design elements, and
students are asked to transfer this information to lighting plans and specifications. Wherever
possible, field inspection of lighting installations adds to the theoretical information presented in
the classroom.
No prerequisites are required.
This course is open to undergraduate students, with advisor & departmental permission.
This course is required for undergraduate Interior Design Students.
INT-560-03 & -04
Instructor: M. Kirk
Thursday 09:30AM - 12:20PM
Engineering Building, Room 201
This first course in Computer-Aided Design and Drafting (CADD) covers the basic concepts and
techniques encountered in CAD systems. Major commands, defining a drawing and editing
techniques are mastered. Basic prototype drawings are created and recorded on hard copy.
Prerequisites: none
This course is open to graduate & undergraduate students, with advisor & departmental
permission.
Thursday 2:00-3:50PM
INT-525-01 SUSTAINABLE DESIGN
2 credits
Instructor: Alex Schweder
Thursday 02:00PM - 03:50PM
Main Hall, Rm 002
We use a vast amount of resources to build and occupy buildings. One answer: inventing new
energy efficient materials and technologies; another: the psychology of how we use buildings.
Residential and commercial buildings in the US consume the equivalent of 7.2 billion barrels of
oil per year (U.S. Department of Energy). If shifts in the ways we behave in relation to our
designed environment can save only 1% of the energy consumed by buildings, this would
translate to the equivalent of 72 million barrels of oil each year.
The term “performance” in relation to the evaluation of sustainable design has a double
meaning. The more broadly used: how much energy a building saves through the way it was
built. Less associated with buildings: the way people act. The metrics for how our research in
this seminar will improve the lives of others are not only measurable by quantities of energy, but
also with the softer scales of quality of life.
53 Prerequisites: none
This course is open to Juniors, Seniors and Graduate Students, with advisor &
departmental permission.
Thursday 2:00-4:20PM
INT-657-01 SP: PATTERN AND ORNAMENT
2 credits
Instructor: S. Strauss
Thursday 02:00PM – 04:20PM
Machinery Building, Room 118
We will produce new forms of pattern and ornament, and to assemble a vocabulary of terms to
facilitate discussion. Four design assignments will be given over the course of the semester,
each a different technique for fabrication/production. The class will be introduced to the tools
and programs required for each production exercise including photoshop, illustrator, maya, rhino
and solidworks. We will use the laser-cutter, 3D printer and the CNC mill as forms of digital
output.
Assignments include 3D wallpaper (using the optical effects of binocular vision and channel
splitting to produce 3D effects) & a pattern making device (generate an infinitely repeating visual
field).
Topics will be framed by critical readings & slide lectures focused on the science of perception
and the cultural history of ornament and pattern.
Prerequisites: none
This course is open to graduate students & seniors, with advisor & departmental
permission.
Thursday 4:00-5:50PM
INT-659 SP: PERFORMANCE SPACE
2 credits
INT-659-02
Instructor: A. Schweder
Thursday, 04:00PM - 05:50PM
Pratt Studios, Room 221
This interdepartmental elective will focus on a concept called “Performance Architecture”, a term
to describe how architectural discourse could be reimagined through a study of performance art
practices. At stake in the combination of performance and architecture is an acknowledgement
of blurred boundaries between subjects and the spaces they occupy. In this zone between two
disciplines, we explore a built environment that is contingent upon those occupants that
perform/occupy it. These occupying subjects, however, are not static in their reception of the
space they perform; who that subject becomes will change as they perform through the space.
In this way subject and object are not clearly separate, but co-constructive of one another.
54 Prerequisites: none
This course is open to graduate students & seniors, with advisor & departmental
permission.
Friday 9:30AM-12:20PM
INT-221-03 LIGHTING DESIGN I
Instructor: J. Conti
Friday 09:30AM - 12:20PM
Pratt Studios, Room 221
A fundamental course in lighting and its interaction with visual perception and aesthetics.
The basic functions of lighting are studied, analyzed and critiqued as design elements, and
students are asked to transfer this information to lighting plans and specifications. Wherever
possible, field inspection of lighting installations adds to the theoretical information presented in
the classroom.
No prerequisites are required.
This course is open to undergraduate students, with advisor & departmental permission.
This course is required for undergraduate Interior Design Students.
Friday 2:00-3:50PM
INT-656-01 SPECIAL PROJECTS: COMMUNITY, RESOURCES, DESIGN AND CULTURE
2 credits
Instructor: J. Travis
Friday 02:00PM – 03:50PM
Pratt Studios, Room 222
This course will explore relationships between community and resources and the impact that
environmental design can have on the perceptions and representations of those communities.
Research and analysis of two distinct New York City neighborhoods will identify how site
specifics, services, stewardship and heritage have shaped these neighborhoods. We will also
consider the reciprocal cause-and-effect relationships between people and their environment;
how human behavior, our own values and established perceptions shape our beliefs about
those communities and can impact our design proposals. Students will identify community
needs and resources and then propose and design specific components for the two
communities. A universal and sustainable approach to problem solving is emphasized as well
as investigation of spatial manipulation, formal expression, materiality, aesthetics, light and
color.
Prerequisites: none
This course is open to graduate students & seniors, with advisor & departmental
permission.
55 Spring 2015
Industrial Design courses available to non-majors
*Highlighted courses are open to non-majors for advisor approval after November 22nd
Tuesday 5:00-7:50PM
Biomimicry (Prototypes II: IND-516-09)
Tues. 5:00PM-7:50PM, PS 43
Rebecca Welz
Biomimicry is a field that encourages designers to work in a way that does the least harm to our
environment and to others. In this class we will focus on sea and plant life. Using the resources
available at a field station, students will research particular animals or plant life from a scientific
point of view keeping a diary of color drawings of their observations. From the information
gleaned from research and these field drawings, students will begin form development. Form
development can be based on how something functions as well as how it is structured. From
these explorations, students will sketch models with accompanying research. The processes
observed and researched from nature will inspire and influence ideas about how a form and
resulting product could be designed. Prototypes of the products will be the final step in this
process.
Wednesday 9:30-2:20PM
Responsive Technologies: Objects & Environments, Digital Prototyping (Prototypes II: IND 51507)
Wed. 9:30AM-2:20PM, PS 44B
Joseph Morris
This course is an introduction to creating interactive work and immersive spaces. Through
hands-on experience, students will learn the skills and concepts needed to engage the
potentials for creating new prototyping technologies. Projects will focus on utilizing open source
software and hardware (Arduino), as well as sensors, electronic design and rapid prototyping
techniques, which are essential to technologically based practices, such as 3D printing, CNC
routing, and Laser Cutting. Students will be exposed to a variety of designers, architects, and
artists that have technologically based practices and concepts of electronic media, perception,
and interactive design.
Slip-Casting (Prototypes II: IND-516-13; IND-516-15)
Wed. 9:30AM – 12:20PM, MACH 201 (Section 13)
Professor Irv Tepper
This course is offered to seniors who wish to pursue their own special talents or inventive
faculties. The resulting forms must be designed and built as complete, full-size, and useful
prototypes - that is, the first of a series. The only restrictions on form are simple and logical: to
be able to execute the project with available materials, tools and personal finance. Furniture,
mass production ceramics, lighting, portable structures, and textiles are potential projects.
56 Wednesday 2:00-4:50PM
Sustainability & Production: Research Tools & Strategies (IND 487-01)
Wed. 2:00PM-4:50PM, PS 42
Carolyn Schaeberle
This survey course examines the environmental impact of industrial production. Ecology and
production are explored through material categories, elucidating the material’s history,
properties and applications, fabrication methods, environmental impacts, and alternative
strategies.
While focused on materials, the course encompasses a range of approaches that will enhance
the value and intelligence of your designs. Through this course you will hone your research,
critical thinking and presentation skills through lectures and discussion, in-class activities,
research projects and field trips.
Thursday 9:30-12:20PM
Slip-Casting (Prototypes II: IND-516-13; IND-516-15)
Thurs. 9:30AM – 12:20PM, MACH 201 (Section 15)
Professor Irv Tepper
This course is offered to seniors who wish to pursue their own special talents or inventive
faculties. The resulting forms must be designed and built as complete, full-size, and useful
prototypes - that is, the first of a series. The only restrictions on form are simple and logical: to
be able to execute the project with available materials, tools and personal finance. Furniture,
mass production ceramics, lighting, portable structures, and textiles are potential projects.
Thursday 2:00-4:50PM
Advanced Prototypes (Prototypes II: IND-516-11)
Thurs. 2:00PM-4:50PM, ENGR 009 + 203
Jong S. (Mark) Lim
Students in this class will experience first-hand the process by which industry prototypes go
from concept stage to tangible reality. This fast-paced course will begin with helping students
understand, and develop their own skills in, current design practice by focusing on the internal
and external structural design of working prototypes, critical dimension, and shape design. The
class will then move on to an exploration of materials and prototyping processes, including
precise machining and other fabrication methods, assembly processes and product finishing.
Coursework will involve use of SolidWorks software tools and rapid prototyping technologies;
prior experience with these technologies will be helpful to students but not required. Students
will have the option of creating prototypes for designs they have developed in prior coursework.
Thursday 5:00-7:50PM
Food Design (Prototypes II: IND-516-05)
Thurs. 5:00PM- 7:50PM, PS 43
Emilie Baltz
57 For the first time, we will offer food design as an experimental prototypes class, as part of a
general initiative to include this topic in the ID department. Emilie Baltz, noted food designer,
photographer, performance artist and Pratt ID grad, will lead the class through the relationship
of food and the senses. She will connect the five senses to principles of abstraction and visual
literacy, working towards an integrated "5D" design approach.
Thursday 6:00-7:50PM
Make it Real: The process and processes of design and prototyping (IND-516-17)
Thurs. 6:00PM-7:50PM
Emilian Dan Curtis
Course description: What does it take to make my idea real? What are the roles prototyping
plays in the design process? The various stages of the design process from ideation into
commercialization differs from one organization to another, in different market segments and
between individual work styles. What is the best process for your product, and for you as a
designer to achieve your design goals? These are just some of the questions that will be
explored in this class, with the purpose on enabling the students to understand, experience and
master the design process from a concept/ idea to a real solution that can be manufactured and
sold successfully. Such an experience will enable students to take their own concepts to a new
level of understanding and exploration. This course addresses Senior or Master students who
have an idea (or area) they’d like to take to the next level. Students should have good selfmotivation and driven to learn, grow and succeed. Pre-requisites are: sketching and visual
communication skills, good CAD capabilities (parasolid or surfacing).
Complete design proposal defined by several prototypes and drawings will be required for class
completion. At the end of this course students will have the understanding of the entire design
process, and experience several levels of prototype development which will map their next steps
of either growing this idea (or a future one) into the Pratt Incubator, or launching your-own Kickstarter campaign. And they will better understand roles and responsibilities they may want to
embark on within design organizations.
Saturday 9:20-12:20PM
Medical Design (Prototypes II: IND-516-03)
Sat. 9:30AM-12:20PM, PS 43
Jeff Kapec
In the Medical and Technical Prototypes class, students will choose specific products from a list
prepared by the professor whose 30+ years of design work has focused on surgical and medical
equipment, technical instruments, and consumer products. Students will develop products/ideas
grounded in their technical functions (ex: inhalation devices and cameras for underwater divers,
etc.) and develop the product idea into a final – exquisite design – in the medical or technical
device markets. The final prototype deliverable will emphasize prototype development through
the shop’s available methods, tools and materials. The class will be structured as if working as a
professional designer with all of the expectations of working in a professional environment.
58 Spring 2015
Communication Design courses for non-majors
*Highlighted courses are open to non-majors for advisor approval after November 22nd
Monday 3:30-6:20PM
Advanced Studio Procedures
Parker Weintz
COMD-412-01 Monday 3:30PM-6:20PM
This class is course for computer geeks taught by a computer geek. The focus is on
better, smarter, and faster ways to use Photoshop,InDesign, and Illustrator, as well as how to
optimize what you create for real world production environments.
Monday 6:30-9:20PM
After Effects
Kc Tagliarini
COMD-411-02 Monday 6:30PM-9:20PM
Motion graphic artists concept and design animated works for music videos, show packaging,
television commercials, film title design and more. They also work with 3D animators, film
directors, sound designers and video editors — sometimes taking on these tasks on their own
— to create a diversified experience. This class is designed to teach students animation
techniques using Adobe After Effects software by developing time-based narrative and nonnarrative work. Students should have a working knowledge of other Adobe products such as
Illustrator and Photoshop.
Illustrated Typography
Jennifer Heuer & Professor TBA
COMD-319P-01 Monday 6:30PM-9:20PM
Illustrated Typography is a course designed to enhance sensitivity to and bridge the gap
between textual design and image making. Because of the inherent relationship of message and
image in illustration, the treatment of words in and around the picture can make or break the
communication. In this course students will address concerns of layout and typeface selection
as well as their own generated type designs to enhance the editorial, conceptual, and narrative
concerns of the illustration.
Information Design
Victor Vina
COMD-311-01 Monday 6:30PM-9:20PM
The design behind your design. Underneath the branding, marketing and visual metaphors of
your design lie crunchy nuggets of structure and content. When designs are intended to be
functional, these are the design elements that allow a design to be usable and useful. Projects
in this class focus on how people interact with your designs and how to communicate
quantitative data visually. Skills useful in creating web sites, maps, diagrams, way-finding
systems and anything else that requires thinking.
59 Motion Design: Branding S
KC Tagliarini
COMD-474-01 Monday 6:30PM-9:20PM
Prerequisite: After Effects COMD-411
This course will give you the framework necessaryto allow movement (film, video and
animation) to flourish within this new world of communications design and marketing.
Assignments will include creating a spec television commercial, a network identity packageand
a brand imaging project. Student’s work will be critiqued in class where real world examples and
guest speakers will help you build your portfolio. Guest speakers will possibly include Design
Directors, Copywriters, Strategists, and Film Directors.
Tuesday 9:30-12:20PM
SPT: Publications (Section 1)
Larry Gendron
COMD-434-01 Tuesday 9:30AM-12:20
This course will provide students the opportunity to experience the highly competitive world of
editorial illustration. Each semester, the ComD department will partner with a newspaper,
magazine or other publication. Students will be given weekly or bi-weekly illustration
assignments and discuss concepts during class. Submissions are the reviewed by the instructor
and the winning submission may be published in the following edition of the participatory
magazine publication.
Tuesday 2:00-4:50PM
After Effects
Richard Borge
COMD-411-05 Tuesday 2:00PM-4:50
Motion graphic artists concept and design animated works for music videos, show packaging,
television commercials, film title design and more. They also work with 3D animators, film
directors, sound designers and video editors — sometimes taking on these tasks on their own
— to create a diversified experience. This class is designed to teach students animation
techniques using Adobe After Effects software by developing time-based narrative and nonnarrative work. Students should have a working knowledge of other Adobe products such as
Illustrator and Photoshop.
ComD-9401 Internship (1 credit)
Pat Cummings
Section 01 Tuesday 2:00PM-4:50PM
This course is a work-learning experience at a field related professional site. Students
earn 1-3 course credits and refine their career objectives while establishing a strong
employment history and references for future work experiences. Students will gain skills
and knowledge on-site, as well as a more objective understanding of the experience
through participation in a class seminar.
Drawing on Location
Veronica Lawlor
COMD-467-01 Tuesday 2:00PM-4:50PM
60 Draw everything from dinosaur bones to tall ships and broaden your range as an illustrator or
designer! This course will introduce students to drawing on site and using that experience to add
to their graphic communication skills and vocabulary. We’ll work with drawing on location as the
art form of reportage as well as a point of departure for project work. You will visit various
locations around the city during the semester, including Brooklyn Botanical Garden, Chinatown,
the Museum of Natural History, Times Square, the Metropolitan Museum and others. You’ll not
only draw these places but also learn to take advantage of what New York City has to offer
artists. Students will have short weekly assignments for the first half of the semester and create
a self-directed personal assignment for the second half. You do not have to be a great
draftsman to take Location Drawing, but you will definitely be a better one when you finish the
class!
Wednesday 12:30-3:20PM
Intro to Advertising
Instructor: Lee Epstein
COMD-217P-02 Wednesday 12:30PM-3:20PM
The Introduction to Advertising course provides a comprehensive look at understanding
advertising by examining its development and evolution, purpose and fundamental creative
principles. Advertising sophomores are strongly encouraged to take this course.
Tuesday 3:30PM-6:20PM
After Effects
Jon Santos
COMD-411-03 Tuesday 3:30PM-6:20PM
Motion graphic artists concept and design animated works for music videos, show packaging,
television commercials, film title design and more. They also work with 3D animators, film
directors, sound designers and video editors — sometimes taking on these tasks on their own
— to create a diversified experience. This class is designed to teach students animation
techniques using Adobe After Effects software by developing time-based narrative and nonnarrative work. Students should have a working knowledge of other Adobe products such as
Illustrator and Photoshop.
Tuesday 6:30PM-9:20PM
After Effects
Milton Ladd
COMD-411-04 Tuesday 6:30PM-9:20PM
Motion graphic artists concept and design animated works for music videos, show packaging,
television commercials, film title design and more. They also work with 3D animators, film
directors, sound designers and video editors — sometimes taking on these tasks on their own
— to create a diversified experience. This class is designed to teach students animation
techniques using Adobe After Effects software by developing time-based narrative and nonnarrative work. Students should have a working knowledge of other Adobe products such as
Illustrator and Photoshop.
Intro to Advertising
Instructor: Marjorie Oetting
COMD-217P-01 Tuesday 6:30PM-9:20PM
61 The Introduction to Advertising course provides a comprehensive look at understanding
advertising by examining its development and evolution, purpose and fundamental creative
principles. Advertising sophomores are strongly encouraged to take this course.
Tuesday 5:00PM-7:50PM
Designing and Illustrating eBooks
Duncan Hamilton
COMD 413P-01 Tuesday 5:00PM-7:50PM
This course introduces students to the fundamentals of designing enhanced and interactive
e-books. The course develops the technical skills necessary to produce and develop a booklet
from printed form to enhanced e-book and interactive app for tablet readers. The emphasis is on
conceptual thinking, image making, page layout, type design, and the design/production of
touch application prototypes rather than coding/development. Working individually and in teams,
students create rapid exercises, with designs and prototypes developed or critiqued each week.
The Sound Of A Brand
Audrey Arbeeny
COMD-469-01 Tuesday 5:00PM-7:50PM
The MGM Lion’s Roar, the sound when you open your laptop or log on to your computer,
games, including Microsoft’s Xbox 360, etc. What do these have in common? They are audio
brands. Different from jingles, or the music that accompanies an ad, but with some of the same
effects on our psyches. Learn from one of the foremost practitioners in the field, Audrey
Arbeeny, Executive Producer and Partner, of AudioBrain as she presents case-studies for some
of the most widely used brands in the industry. Experiment and play with sound as you consider
branding from another perspective. Excellent for Advertising majors and anyone interested in
the in-depth analysis of what makes a brand.
Wednesday 9:30AM-12:20PM
Children’s Book Illustration Advanced
Tom Graham
COMD-487-01 Wednesday 9:30AM-12:20PM
This course can be taken as a 2 credit elective or a 4 credit Senior Project. You must
have completed Children’s Book Illustration I, II COMD 345, 346 to register. This course
will familiarize illustration students with the actual process of making a 32 page picture
book. You will prepare a dummy with an original or adapted story, master sequential
story telling, using techniques learned in the previous courses; sequential storytelling,
creating characters with human personalities, with a surprising yet satisfying ending,
a professional quality cover and inside spread finishes. Much work is self directed, the one
deadline being a printed reproduction of the completed book. Critiques are group in the
beginning and individual towards the end. The goal is to prepare a package— a dummy and
sample finish—that will show an editor or art director you understand professional art
requirements and production methods.
62 Web Design
Instructor: Pooja Badlani
Machinery Rm 109
COMD-520-13 Wednesday 9:30AM-12:20PM
Instructor: Victor Vina
Engineering Rm 202
COMD-520-03 Wednesday 9:30AM-12:20PM
Web Design will teach students the fundamentals that are essential to understanding the
Graphic Designer’s role in creating and managing a Web Site project. Students will
learn the history of Web Design, overviews of the technology and software involved
in creation of web sites, usability and accessibility, and a thorough understanding of the
process; from a project’s conception to the final delivery of visual boards. We will
only touch lightly on certain elements of programming. While the focus of the class
is to cover what is important to the Graphic Designer, it is important that the code and
development behind the curtain not remain a mystery. The more you understand about the
capabilities and limitations of the available technologies, the better equipped and more precise
the designer will be in approaching a web design project.
Sequential Art & Graphic Novel
Floyd Hughes
COMD-511-01 Wednesday 9:30AM-12:20PM
This course emphasizes visual storytelling in all its complexities—from the psychological
reasoning behind the arrangement of panels to mould time to the pacing, camera angles,
balloon placement, composition dynamics and lettering that make a story come alive.
While stressing the fundamentals of the various styles of storytelling, neither the “Marvel
Way” nor any other publisher’s house style is pushed exclusively. The student learns what
storytelling really is before glazing past important avenues of thought, only to cater to a specific
style. In addition to the traditional forms of print-based sequential illustration,
this course also provides an excellent foundation for the creative process in video animation and
computer interactive multimedia productions.
Wednesday 12:30PM-3:20PM
Freelancing & Business
COMD-451-03 Wednesday 12:30-3:20PM
Jon Weiman
Whether working independently for many clients, or employed by a single corporation, a
thorough foundation in business knowledge and practices in the visual and communication arts
fields has become essential for all illustrators, graphic designers, advertising art directors, digital
artists and photographers, as well as fine artists. In the current economic climate, it is important
to enter the field with business skills that will facilitate strong client relationships, as well as
allowing a novice to enter the professional arena with the ability to write business
communications and present projects to clients and co-workers in an articulate and confident
manner; as well as understanding the proper way to conduct themselves as professionals. In
addition to those skills, identifying a market, self-promotion, preparation of a résumé, proposals,
contracts, and copyright and negotiation are also part of the curriculum. Social media and the
Internet continue to evolve as important components of any successful business. The course
curriculum includes exploration and discussion of those topics as well.
63 Wednesday 3:30PM-6:20PM
Freelancing & Business
COMD-451-02 Wednesday 3:30PM-6:20PM
Jon Weiman
Whether working independently for many clients, or employed by a single corporation, a
thorough foundation in business knowledge and practices in the visual and communication arts
fields has become essential for all illustrators, graphic designers, advertising art directors, digital
artists and photographers, as well as fine artists. In the current economic climate, it is important
to enter the field with business skills that will facilitate strong client relationships, as well as
allowing a novice to enter the professional arena with the ability to write business
communications and present projects to clients and co-workers in an articulate and confident
manner; as well as understanding the proper way to conduct themselves as professionals. In
addition to those skills, identifying a market, self-promotion, preparation of a résumé, proposals,
contracts, and copyright and negotiation are also part of the curriculum. Social media and the
Internet continue to evolve as important components of any successful business. The course
curriculum includes exploration and discussion of those topics as well.
Wednesday 6:30PM-9:20PM SPT: Publications (Section 2)
Phil Lubliner & Gary Fogelson
COMD-434-02 Wednesday 6:30PM-9:20PM
In this course students will master the conceptual and technical skills necessary to execute
smart, successful, editorial illustrations, and have the opportunity for their work to be published.
Students will work in a fast-paced environment, creating images that respond to a wide range of
domestic and international current events through weekly illustration assignments and conceptbuilding workshops. They will also be exposed to exemplary editorial illustration work through
lectures and visiting critiques by leading illustrators, designers and art directors.
Web Design
Bobby Genalo
Machinery Rm104
COMD-520-01 Wednesday 6:30PM-9:20PM
Web Design will teach students the fundamentals that are essential to understanding the
Graphic Designer’s role in creating and managing a Web Site project. Students will
learn the history of Web Design, overviews of the technology and software involved
in creation of web sites, usability and accessibility, and a thorough understanding of the
process; from a project’s conception to the final delivery of visual boards. We will
only touch lightly on certain elements of programming. While the focus of the class
is to cover what is important to the Graphic Designer, it is important that the code and
development behind the curtain not remain a mystery. The more you understand about the
capabilities and limitations of the available technologies, the better equipped and more
precise the designer will be in approaching a web design project.
Motion Design: Graphic Design S
Mark DePace
64 COMD-478-01 Wednesday 6:30PM-9:20PM
Prerequisite: After Effects COMD 411
Ever wonder “how would my work look like if it moved?” Or “how did they animate that?” Well,
ask no more, welcome to Motion Design: Graphic Design. This class will explore the medium of
motion aesthetic applied to your sense of design. We’ll explore ways of applying type to motion,
use animation to give characters and personality to basic design elements, as well as explore
mix media in time base projects. In other words, come explore design’s new element: motion
and open up the possibilities.
Freelancing & Business
Jon Weiman
COMD-451-01 Wednesday 9:30AM-12:20PM
Whether working independently for many clients, or employed by a single corporation, a
thorough foundation in business knowledge and practices in the visual and communication arts
fields has become essential for all illustrators, graphic designers, advertising art directors, digital
artists and photographers, as well as fine artists. In the current economic climate, it is important
to enter the field with business skills that will facilitate strong client relationships, as well as
allowing a novice to enter the professional arena with the ability to write business
communications and present projects to clients and co-workers in an articulate and confident
manner; as well as understanding the proper way to conduct themselves as professionals. In
addition to those skills, identifying a market, self-promotion, preparation of a résumé, proposals,
contracts, and copyright and negotiation are also part of the curriculum. Social media and the
Internet continue to evolve as important components of any successful business. The course
curriculum includes exploration and discussion of those topics as well.
Digital Painting
Tom La Padula
COMD-481-01 Wednesday 12:30PM-3:20PM
This course is an extensive workshop in which students are introduced to the process
of creating a representational image through the combination of reflective and digital painting
techniques. The fundamental principles of color, line, form, and composition will be applied to
each assignment as well as how to build a digital palette based on traditional artist colors.
Classes are to be held in the computer labs equipped with Macintosh computers and Wacom
tablets, running the latest versions of Adobe Photoshop CS and Corel Painter.
Thursday 9:30AM-12:20PM
Sketchbook Warehouse
Juliette Borda
COMD-415P-01 Thursday 9:30AM-12:20PM
This class will explore and examine the commercial viability of the work of sketchbooks.
The sketchbook will be understood as a repository for ideas and explorations, which
will ultimately make up a personal vision. In turn it can be used as a presentable,
comprehensive, finished, work of art, which is also essentially a warehouse of commercial
potential. Students will be given a theme every week, which will be open to interpretation in their
sketchbooks. The themes will be broad enough to allow for personal exploration but will demand
conceptual problem solving. In class assignments will further the students’
65 understanding of composition, drawing, painting, mix media, typography, and problem solving.
Drawing from the model will serve as a basis for studying and experimenting
with abstraction, composition, form, gesture, new and experimental media, and personal
expression.
ComD Internship
Tom Graham
Section 03 Thursday 9:30AM-12:20PM
This course is a work-learning experience at a field related professional site. Students
earn 1-3 course credits and refine their career objectives while establishing a strong
employment history and references for future work experiences. Students will gain skills
and knowledge on-site, as well as a more objective understanding of the experience
through participation in a class seminar.
COMD-9401- 1 credit
COMD-9403- 3 credits
Design Corps S
Michael Kelly & David Frisco
COMD-362-01/02 Thursday 9:30AM-12:20PM
Design Corps encourages and promotes the relationship between design practice and
design education. The Design Corps mission is to provide non-profit organizations with
quality design services, while exposing Communications Design students to professional
experience and the rewards of using their skills in the service of a good cause. The
students operate as a design firm under the direction of experienced design faculty. They
present design options, provide finished files and monitor production of final designed
pieces. A Design Corps student should demonstrate personal and professional behaviors that
contribute to employability and postsecondary educational success; work individually and
corroboratively to manage and complete projects; research, plan, design, and complete projects
to meet client needs in a timely manner; communicate effectively with diverse audiences
through oral presentations, written texts, and graphic media; demonstrate technical proficiency
in select current and emerging technologies. Note: Since this class is intended to simulate a
design studio environment, students enrolled in this class should expect a considerable degree
of interaction with clients, instructors and classmates— through meetings, e-mails and phone
calls outside of scheduled class hours.
Thursday 12:30PM-3:20PM
An Independent Publishing Primer S
Duncan Hamilton
COMD-458-01 Thursday 12:30PM-3:20PM
This class introduces students to the world of contemporary independent publishing, focusing
particularly on the various ways an artist, designer or illustrator might use the short run, self
published book format to explore ideas and work corroboratively with other artists. Students are
shown how self publishing can be utilized as an effective tool to disseminate ideas. The course
aims to develop a balance between formal book making and authorship. Students are
introduced to the work of a range of contemporary independent publishers and through a series
of short, concise assignments develop a range of book making skills including binding, page
66 layout, paper selection and folding, pre-production and print production. At the same time
students are required to develop their own ideas through research and conceptualization which
they then employ as content for their books. At the beginning of each session students also
review the work of a range of contemporary independent publishers and present and discuss
printed material that they find interesting. During the semester they undertake field trips to
Printed Matter and Zenith Press in Manhattan. The class culminates with the production a
twenty eight page book in an edition of fifteen which the students share with their peers. Each
class member ends the semester with a box set collecting together all the final books produced
in the class. Having completed the first semester students have the option of repeating the
course in the following semester and undertaking one extended project culminating in the
production and distribution of a book in an edition of 50.
Thursday 3:30PM-6:20PM
Kid’s Stuff: Creating Projects for Children
Megan Cash
COMD-431-01 Thursday 3:30PM-6:20PM
This course will explore the world of art and design produced for young people as students
create books, toys and educational materials. Also, we will examine the realms where child and
adult audiences intersect, as students create packaging and brand identities for juvenile
products as well as promotional materials for child-oriented organizations. Within this market,
participants will pursue techniques that reflect their respective skills and majors. A deeper
familiarity with the topic will be acquired through assignments, class work and exposure to
modern and historical materials.
Thursday 6:30PM-9:20PM
After Effects
Yulia Parshina
COMD-411-01 Thursday 6:30PM-9:20PM
Motion graphic artists concept and design animated works for music videos, show packaging,
television commercials, film title design and more. They also work with 3D animators, film
directors, sound designers and video editors — sometimes taking on these tasks on their own
— to create a diversified experience. This class is designed to teach students animation
techniques using Adobe After Effects software by developing time-based narrative and nonnarrative work. Students should have a working knowledge of other Adobe products such as
Illustrator and Photoshop.
Friday 9:30AM-12:20PM
Web Design
Brendan Griffiths
COMD-520-07 Friday 9:30AM-12:20PM
Web Design will teach students the fundamentals that are essential to understanding the
Graphic Designer’s role in creating and managing a Web Site project. Students will
learn the history of Web Design, overviews of the technology and software involved
in creation of web sites, usability and accessibility, and a thorough understanding of the
process; from a project’s conception to the final delivery of visual boards. We will
67 only touch lightly on certain elements of programming. While the focus of the class
is to cover what is important to the Graphic Designer, it is important that the code and
development behind the curtain not remain a mystery. The more you understand about the
capabilities and limitations of the available technologies, the better equipped and more precise
the designer will be in approaching a web design project.
Friday 12:30-3:20PM
Web Design II - Development
Brendan Griffiths
COMD-521-01 Friday 12:30PM-3:20PM
This course extends the application of website design principles learned in Web Design
through the process of coding websites into fully functioning entities.
The class will entail an exhaustive study of HTML and CSS, along with a bit of PHP
scripting. Projects include designing and handcoding a website using nothing more
than a text editor. The course will also touch on alternative development tools such as
Ajax, HTML5, CSS3, Flash, and Perl. This class is highly recommended for those with a
serious interest in web programming and for those who want to be aware of the caveats
when beginning the design of a website.
68 Pratt Manhattan class, available for non-AAS majors
Tuesday 12:30-3:20PM
Digital Photography ASDG 202-01
Professor Michael Marston
2 credits
Students learn to operate a digital camera and use imaging software as a “digital darkroom”.
Prints are made with inkjet and color laser printers. Color management and calibration are
explained. This course provides a basic overview of many aspects of digital photography. The
role of photography in both fine art and commercial illustration are addressed. Assignments are
geared toward understanding the technical and aesthetic issues that contribute to a successful
digital photograph and include ongoing projects.
69 Spring 2015
School of Architecture courses available for non-majors
Monday 9:30AM-12:20PM
ARCH 559C Critical Thinking: The Evolution of Form
Instructor: Lou Goodman
HHN 104, M 09:30AM-12:20PM
3 Credits
Examining the evolution of form in nature and in man-made artifacts in varied cultures provides
insight into the creative process. Form is a response to the many circumstances or questions it
must answer in order to be successful and survive. The evolution of form is a constant
corrective, a “truthward process, the advance from greater error to less”, an evolving
approximation. Form is a momentary resolution, poised for change. Behind this movement is the
natural impulse to become- expressed through ordering principles, patterns and geometries
intrinsic in nature. Revealing the constancy of this information can affect self-awareness and
consequently the design process- the critical thinking necessary for work to alter and change as
each advance presents new questions to be answered. This fluidity and comfort with change is
important in order to discover truly creative solutions, solutions which are beyond initial
preconceptions. Realizing the “innate naturalness” of evolving and creating form is relevant to
the process of “making”, for “…the human mind and its’ ideas are adapted to discover the order
of nature because the mind is a part of that order and shares its’ ordering tendency.”
ARCH 563B Philosophy of Technology: Lighting Lab
Instructor: Brent Porter
HHN 105, M 09:30AM-12:20PM
3 Credits
To begin, students may study a prior design project or a current design studio project, which can
be simulated in natural and artificial light.
The Christina Porter Memorial Lighting Lab is established in Higgins Hall North, the simulating
and testing of a number of natural and artificial lighting conditions can be facilitated. This work is
to inform the computerized design, not to substitute for available “daylight” and other programs.
The simulation with a physical model and actual lighting sources is recorded with a digital
camera to be incorporated within a digital workflow.
ARCH 511C Freehand Representation Now
Instructor: Frederick Biehle
HHN 204, M 09:30AM-12:20PM
3 Credits
This course introduces perception as the catalyst for an inquiry into the invented freehand
representation of architectural space.
The nature of New York’s particular urban experience, its density and spatial compromise,
provide a unique challenge to the effort of provoking and preserving its memory through
drawing.
The course is divided dialectically between being in and standing apart, drawing from the actual
place and utilizing the evidence of that process in considered response so as to create the
actual drawings.
ARCH 551A Alvar Aalto
Instructor: Michael Trencher
3 Credits
HHC 015, M 09:30AM-12:20PM
70 This seminar/lecture traces in detail the life, professional works and philosophical evolution of
the internationally renowned Finnish architect Alvar Aalto. Placed in the context of late 19th
century Northern European architectural developments and the beginnings of Modernism in
Russia, Germany and France, Aalto’s designs can be seen as an organic evolution generating
from the interplay of traditional, historic and contemporary forces. Through careful and detailed
analysis of his designs that include most of his built and projected works, including furniture,
lamps, glassware, hardware, etc. that augment his interiors and architecture, the student will
gain insight into the underlying narrative that Aalto weaves into his work.
ARCH 551B The Architecture and Thought of Frank Lloyd Wright
Instructor: John Lobell
HHN 204, M 09:30AM-12:20PM
3 Credits
This course surveys the buildings and design philosophy of Frank Lloyd Wright. It examines
various influences of his work and considers the relevancy of his “organic” approach to the
contemporary designer.
For the architectural student, the study of architectural history and the work of specific architects
should be an aid in the mastering of design. FLW is one of the most masterful designers of
modern times and as such is an invaluable source for us as designers.
ARCH 551D Scarpa & Plecnik
Instructor: Livio Dimitriu
HHS 214, M 09:30AM-12:20PM
3 Credits
This seminar/lecture course considers history and theory a direct tool of design, with immediate
applications in the design studio. The course attempts to dispel the common cliché view that
somehow modernity consists in “language” instead of ideas. It details comparatively the lives,
professional works, and intellectual positions of the Italian/ Venetian Carlo Scarpa (1906-1978)
and Joze Plecnik (1872-1957) from neighboring Slovenia. The elder Plecnik continued the
Viennese tradition of the turn of the century into XXth Century and was able to incorporated in it
cutting edge modern ideas. Scarpa, one of the few truly seminal architects of the XXth Century,
continued the Plecnik legacy, and through him, that of Vienna. Both architects are unique
figures through their enormous attention paid to the sensuality of space achieved through
materials, finishes, and staggering detailing. Scarpa took Plecnik’s legacy of interpreting
tradition in modern ways to its limit, and developed a unique and unmatched language. The
course analyses urban design, architecture, interiors, industrial design, by the two architects,
Scarpa’s special brand of Modern Architeture and originality stressed the tradition of Italian
Rationalism in the spirit of cultural continuity and vernacular traditions seen from a modern point
of view, filtered through his enormous erudition and culture.
ARCH 557A Architectural Creativity
Instructor: Dan Bucsescu
HHS 212, M 09:30AM-12:20PM
3 Credits
Required text: Looking Beyond the Structure: Critical Thinking for Designers and Architects
Topics and readings:
Week 1 - What is Critical Thinking? Critical Reading Passage: Chapter 1, “What Is Thought?”
from How We Think by John Dewey
Week 2 - What Are Appearance and Reality? Critical Reading Passage: Chapter 1,
“Appearance and Reality,” from The Problems of Philosophy by Bertrand Russell
Week 3 - What Is Form? What Is Function? Critical Reading Passage: “American Architecture”
from Form and Function by Horatio Greenough
71 Week 4 - What Is Place? Critical Reading Passage: Excerpts from Chapter 3, “The City
Image and Its Elements,” from The Image of the City by Kevin Lynch
Week 5 - What Is Natural? What Is Artificial? Critical Reading Passage: Chapter 1, “Of Strange
Objects,” from Chance and Necessity: An Essay on the Natural Philosophy of
Modern Biology, by Jacques Monod
Week 6 - What Is Meaning? Critical Reading Passage: “The Eiffel Tower,” from Mythologies by
Roland Barthes
Week 7 - What Is Time? Critical Reading Passage: Chapter 5, “The Perception of Change,”
from An Introduction to Metaphysics by Henri Bergson
Week 8 - What Is the Body? Critical Reading Passage: Chapter 1, “Docile Bodies” from
Discipline and Punish: The Birth of the Prison by Michel Foucault
Week 9 - What Is Creativity? Critical Reading Passage: “Design” from Lateral Thinking:
Creativity Step by Step by Edward de Bono
Week 10 - What Is Style? Critical Reading Passage: The Foundations of Aesthetics, by C. K.
Ogden, I. A. Richards, and James Woods
Week 11 - What Is Society? Or What Is a Better Tomorrow? Critical Reading Passage: “The
Concept of Social Ecology,” from The Ecology of Freedom: The Emergence and Dissolution of
Hierarchy by Murray Bookchin
ARCH 575A Nanotectonica
Instructor: Jonas Coersmeier
HHS 111, M 09:30AM-12:20PM
3 Credits
The seminar focuses on incorporating micro- and nanostructures into the architectural design
process. It studies the pairing of super-human senses with algorithmic tools for a deeper
understanding of natural systems. Electron microscopy, parametric modeling and digital
fabrication are integrated into an experimental, architectural design process.
Nanotechnology and algorithmic tools enable expanded and deeper investigations into natural
structures. At the same time, a new understanding of living systems emerges. The search is not
limited to the phenotypical expressions of nature, but seeks to decipher its organizing principles.
The analytical routines of an evolved scientific method allow us to speculate on the underlying
systems of biological processes. Beyond the bionic, which idealizes living structures as resolved
and completed systems, and beyond biomimicry, which strives to copy those systems in their
full complexity, we are in search of procedurally optimized building methods and structural
concepts employed in living systems.
Tuesday 9:30AM-12:20PM
ARCH 521A.01 Introduction to BIM
Instructor: Nicolas Mundell
HHN 205, T 09:30AM-12:20PM
3 Credits
Introduction to BIM is an advanced level course that will introduce students to the fundamentals
of Building Information Modeling (BIM) using Autodesk Revit as a platform. In addition to
exploring the implications of BIM in contemporary design practice, students will develop the
facility to realize abstract design relationships using parametric, rule-based and associative
techniques in Revit. Over the course of the term, students will develop, analyze and thoroughly
document a semester long project.
72 ARCH 557C Twelve Dialogical and Poetic Strategies
Instructor: Yehuda Safran
HHS 214, T 09:30AM-12:20PM
3 Credits
Inspired by the insight that simply thinking of a certain musical phrase effects one’s body no less
than if one actually hears it, this seminar sets out to introduce the possibility of an Archimedean
point that allows each individual to extricate herself from any set of conventions, preconceived
ideas, paradigms, etc.
ARCH 521A.02 Introduction to BIM
Instructor: Nicolas Mundell
HHN 205, T 02:00PM-04:50PM
3 Credits
Introduction to BIM is an advanced level course that will introduce students to the fundamentals
of Building Information Modeling (BIM) using Autodesk Revit as a platform. In addition to
exploring the implications of BIM in contemporary design practice, students will develop the
facility to realize abstract design relationships using parametric, rule-based and associative
techniques in Revit. Over the course of the term, students will develop, analyze and thoroughly
document a semester long project.
Tuesday 2:00-04:50PM
ARCH 571B(R) Form and Space - Digital
Instructor: John Gulliford
HHS B006, T 02:00PM-04:50PM
3 Credits
Exploration of space structure through geometry and topology leads to new ways of shaping
form and space. The studio explores their generation, visualization and construction for potential
architecture applications. Spring semester focuses on digital methods and technologies for
these explorations.
This course is a companion to Form and Time & Form and Force, as part of the Morphology
Minor at the Center for Experimental Structures.
Tuesday 6:00-8:50PM
ARCH 581A.16 Special Topic: Design & Computation: Paperfolding
Instructor: Duks Koschitz
HHS 314, T 06:00PM-08:50PM
3 Credits
Folding or as I prefer to call it ‘paperfolding’ has a long tradition in mathematics, art, design and
education and we can learn useful things, which have implications for architecture. The process
allows for flat shipping and folding on site for example, which is very beneficial in terms of
energy use during transportation and minimal part assemblies, which can lead to reductions in
the carbon footprint of embedded energy.
If you fold paper or any other material that can fold, you have to follow the logic and constraints
of paper that means developable surfaces. The material is forcing you to work with it and one
can think of this as ‘the paper is the computer’ in the sense that we must learn how to deal with
the constraint propagation the material is giving us.
This seminar will show how paperfolding works, how it has been used in pedagogy, how one
can design with it and how we can use contemporary digital systems to design with it.
73 Thursday 9:30AM-12:20PM
ARCH 511A Representation from Perception
Instructor: Lex Braes
HHS 214, TH 09:30AM-12:20PM
3 Credits
A free hand drawing class specifically developed for architecture students. We will work from
perception, setting up outside when weather permits and when not we draw from studio set ups
with variety of objects to study and understand volume and the formal issues of light and shade,
you learn to build volume from internal axis. Developing your hand eye co-ordination together
with rigorous thinking, helping you to a solid understanding of perspective, raising your
consciousness regarding your physical position as observer, in any given environment: studio,
urban landscape, industrial, virtual wherever, your eye level, the picture plane with its vanishing
points are always considered.
ARCH 581A.05 Special Topic: Pre-Columbian Architecture
Instructor: Brent Porter
HHN 304, TH 09:30AM-12:20PM
3 Credits
The architecture of the principal cultural groups arose from the climate, the geography and the
native populace to emerge as unique architectural forms.
What is today Mexico gave rise to both the Aztecs and the Maya. On the other hand, the Andes
river valleys, plateaus and mountain tops allowed a much different and distinct architecture to
emanate from the Incas who, in turn, had conquered other cultures or built upon unique
precedent from such cultures as the Nasca and the Moche. The Incas brought the Nasca, the
Wari and other cultures forward in time. Similar informed development from earlier precedent
occurred in Central
America. Similarly, the present architecture of the South and Central American countries reflects
the ancient and preColonial roots. As European civilization, religion and trade were introduced,
the indigenous architecture changed. Students will explore these impacts as well as how the
environmental and artistic legacies of various countries have been successfully brought down to
contemporary architecture. Books, films and slide collections of the instructor will be the main
resource base for examining the respective environments, cultures and architectural precedent.
ARCH 581A.15 Special Topic: Neo-Picturesque: A New Theory of Wildness
Instructor: Cathryn Dwyre
HHN 105, TH 09:30AM-12:20PM
3 Credits
The course will address the theory of the picturesque as it was introduced in the 18th century as
a new kind of “modern thinking”. The aesthetic qualities of beauty and the sublime, as described
by the eighteenth century philosopher Edmund Burke, offered pure and idealized aesthetic
visions of natural phenomena, whereas the picturesque celebrated impurity, ambiguity,
discontinuity, lack of symmetry, decay, and a new sense of wildness.
As a starting point, we will read the original texts from this hotly debated aesthetic theory,
threading the discourse through to our contemporary moment including its implications for
ecological design, the growth of cities, and implications for modern networks and
communication.
Friday 9:30AM-12:20PM
ARCH 571F(R) Form and Time - Digital
74 Instructor: Haresh Lalvani
HHS B006, F 09:30AM-12:20PM
3 Credits
Morphological methods of changing form combined with appropriate construction and fabrication
technologies lead to new ways of realizing dynamic architecture.
Principles and precedents in architecture, nature and geometry provide a starting point. Spring
semester focuses on digital modes of thinking as well as construction.
This course is a companion to Form and Space & Form and Force, as part of the Morphology
Minor at the Center for Experimental Structures.
Friday 2:00-04:50PM
ARCH 571D(R) Form and Force - Digital
Instructor: Patrick Donbeck
HHS B006, F 02:00PM-04:50PM
3 Credits
Experimental technologies for architecture are combined with concepts from mathematics and
science to explore new ways of shaping form and space. As a part of the Center for
Experimental Structures, this course explores visualization of structural morphologies as a basis
for experimental architecture. Spring semester focuses on digital modes of thinking as well as
construction to explore the fundamental relation between Form and Force.
This course is a companion to Form and Space & Form and Time, as part of the Morphology
Minor at the Center for Experimental Structures.
75 
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