Vectors Chapter Outline ENGINEERING PHYSICS I Coordinate Systems PHY 303K Vector and Scalar Quantities Chapter 3: Vectors Some Properties of Vectors Components of a Vector and Unit Vectors Maxim Tsoi Physics Department, The University of Texas at Austin http://www.ph.utexas.edu/~tsoi/303K.htm 303K: Ch.3 303K: Ch.3 Coordinate Systems Vector and Scalar Quantities Description of a location in space Magnitude and Direction • Cartesian coordinate system (rectangular coordinates) (x, y) • Polar coordinate system (r, ) x r cos y r sin • A scalar quantity is completely specified by a single value with an appropriate unit y tan x and has no direction (e.g., temperature, volume, mass, speed, time intervals) r x2 y2 • A vector quantity is completely specified by a number and appropriate units plus a direction (e.g., velocity, A, A , A, |A| displacement) Example 3.1 303K: Ch.3 303K: Ch.3 Some Properties of Vectors Some Properties of Vectors Equality of two vectors • Two vectors A and B are equal if they have the same magnitude and point in the same direction (A=B, A||B) Laws of vector addition • The rules for adding vectors are conveniently described by graphical methods • To add vector B to vector A: • Draw B with its tail starting from the tip of A • The vector R=A+B is the vector drawn from the tail of A to the tip of B Total displacement is the vector sum of the individual displacements 303K: Ch.3 303K: Ch.3 1 Some Properties of Vectors Some Properties of Vectors Adding more than two vectors • The rules for adding vectors are conveniently described by graphical methods • To add four (N) vectors A, B, C, and D: Commutative law of addition • The rules for adding vectors are conveniently described by graphical methods • When two vectors are added, the sum is independent of the order of the addition: • Draw 2nd (3rd, etc.) vector with its tail starting from the tip of the 1st (2nd, etc) • A+B=B+A • R=A+B+C+D is the vector drawn from the tail of the first vector to the tip of the last vector Total displacement is the vector sum of the individual displacements 303K: Ch.3 Total displacement is the vector sum of the individual displacements 303K: Ch.3 Some Properties of Vectors Some Properties of Vectors Associative law of addition • The rules for adding vectors are conveniently described by graphical methods • When three or more vectors are added, their Negative of a vector • The rules for adding vectors are conveniently described by graphical methods • The negative of the vector A is defined as the sum is independent of the way in which the vector that when added to A gives zero for the individual vectors are grouped together: vector sum: • A+(B+C)=(A+B)+C • A+(-A)=0 • The vectors A and -A have the same magnitude but point in opposite directions A -A • All vectors must have the same units and type of quantity Total displacement is the vector sum of the individual displacements 303K: Ch.3 303K: Ch.3 Some Properties of Vectors Some Properties of Vectors Subtracting vectors • The rules for adding vectors are conveniently described by graphical methods • Make use of the definition of the negative of a vector • We define subtraction A-B as vector –B added Multiplying a vector by a scalar • The rules for adding vectors are conveniently described by graphical methods • m – positive the product mA is a vector that has the same direction as A and magnitude mA • -m – negative the product -mA is directed opposite A to vector A: • A – B = A + (-B) A 5A 303K: Ch.3 B -½ B 303K: Ch.3 2 Components of a Vector and Unit Vectors Components of a Vector and Unit Vectors Adding vectors using their projections Rotation of a coordinate system • The projections of vector A along coordinate axes • In many applications/problems it is convenient to express the components are called the components Ax and Ay of the vector of a vector A in a coordinate system having axes that are not horizontal and vertical but are still perpendicular to each other • Any vector can be completely described by its components • In different coordinate systems the components of the same vector must be modified accordingly A Ax2 Ay2 Ax A cos Ay Ax Ay A sin y’ A=Ax+Ay tan 1 the signs of the components depend on the angle x’ Ax A cos Ax ' A Ay A sin Ay ' 0 a vector A can be specified either with Ax and Ay or with A and ` 303K: Ch.3 303K: Ch.3 Components of a Vector and Unit Vectors Components of a Vector and Unit Vectors Unit vectors Using components to add vectors A unit vector is a dimensionless vector having a magnitude of exactly 1 • Used to specify a given direction and have no other physical significance î , ĵ , k̂ x , y , z A A x A y Ax î Ay ĵ r x î y ĵ R A B Ax î Ay ĵ B x î B y ĵ Ax B x î Ay B y ĵ Rx î R y ĵ • Vector quantities are often expressed in terms of unit vectors R Rx2 R y2 Ax Bx 2 Ay B y 2 tan Ry Rx Ay B y Ax B x î ĵ k̂ 1 303K: Ch.3 303K: Ch.3 Components of a Vector and Unit Vectors SUMMARY Vector components in 3D Vectors • SCALAR quantities have only a numerical value; no direction A Ax î Ay ĵ Az k̂ • VECTOR quantities have both magnitude (>0) and direction; obey B B x î B y ĵ Bz k̂ the laws of vector addition • R=A+B is the vector drawn from the tail of A to the tip of B R Ax B x î Ay B y ĵ Az Bz k̂ R Rx2 R 2y Rz2 cos x Rx R cos y Ry R cos z • The x (y) component Ax (Ay) of the vector A is equal to the projection of A along the x (y) axis of a coordinate system Rz R • A vector A can be expressed via its components • Where î and ĵ are unit vectors ( A Ax î Ay ĵ î ĵ 1 ) in x and y directions 303K: Ch.3 303K: Ch.3 3