Daylighting Calculations Daysim 2.1 ABS 731 Spring 2006 Daysim 2.1 • Developed by National Research Council of Canada, Institute for Research Construction • Available for free download from: http://irc.nrccnrc.gc.ca/ie/lighting/daylight/daysi m_e.html Key Points • DAYSIM is an expert daylighting analysis software that offers a comparative analysis of the annual amount of daylight available in arbitrary buildings as well as the lighting energy performance of automated lighting controls (occupancy sensors, photocells) compared to standard on/off switches. C:\DAYSIM\html\overview.html (html manual) Key Points • Combines the backward ray tracing software Radiance, developed by Greg Ward at the Lawrence Berkeley National Laboratory, with a daylight coefficients approach. • The underlying sky model to calculate annual illuminance profiles is the Perez all weather sky model. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html Key Points • Indoor illuminances based on hourly mean direct and diffuse irradiance values. • Annual Illuminance Profiles are coupled with user occupancy data to predict the annual use of electric lighting in a building zone depending on the lighting and blind control strategy. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html Key Points • Underlying manual lighting control model LIGHTSWITCH is based on monitored occupancy behavior in several field studies. • The method is especially suitable for people who already have experience in simulating with RADIANCE as DAYSIM requires the same input files and simulation parameters as RADIANCE. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html Key Points • Download the tutorial and case study files from the download site. • This overview is from those materials! • The manual and help files can be accessed from the Daysim menus. • DAYSIM includes Radiance software (http://radsite.lbl.gov/radiance) developed by the Lawrence Berkeley National Laboratory (http://www.lbl.gov). • The JAVA 2 Runtime Environment has been developed by Sun Microsystems, Inc. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html; C:\DAYSIM\html\acknowledgment.html (html manual) Daylight Automony • The daylight autonomy at a point in a building is defined as the percentage of occupied hours per year, when the minimum illuminance level can be maintained by daylight alone. In contrast to the more commonly used daylight factor, the daylight autonomy considers all sky conditions throughout the year. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Daylight Automony Example • A daylight autonomy of 70% for a work place with working hours on weekdays between 8 a.m. and 6 p.m. and a minimum illuminance levels of 500 lux implies that the occupant can–in principle – work 70% of the year by daylight alone. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Daylight Automony Limitations • The daylight autonomy is a relatively new daylight performance indicator and no recommended performance ranges have been established as of yet. • The main advantage of the daylight autonomy over the daylight factor is that it takes facade orientation and user occupancy profiles into account and considers all possible sky conditions throughout the year. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Daylight Automony Limitations • The daylight autonomy characterizes the daylighting potential of a space. • As it is independent of the installed electric lighting power density and lighting control, a high daylight autonomy is a necessary requirement but not a guarantee for lighting energy savings due to daylight. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Using Daylight Simulation Tools • Generally advisable if a design: – makes extensive use of daylight, – involves non-ordinary material surfaces such as glazed blinds, translucent materials, etc. – features a complicated shading situation due to surrounding buildings or landscape, – includes automated lighting/shading controls – includes innovative daylight elements and/or – requires a careful management of solar gains due to a reduced HVAC system. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Using Daylight Simulation Tools • The description of a building for a daylight simulation requires a three dimensional model of the building which contains information on the geometry of the building and its surroundings as well as optical properties of the all material surfaces. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Using Daylight Simulation Tools • Generally, you should only provide the geometric detail that your analysis requires. • 3-dimensional model preparation tends to be the most time-consuming part of a daylight simulation. • Only simulate what you have to and recycle whatever you can from existing models (if they exist). http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Climate Data • To describe the annual amount of daylight available inside a building, you first need to know the amount of solar radiation at the building site over the course of the year. • This kind of information is usually provided in the form of test reference years (TRY). • TRYs provide typical annual profiles of exterior climate data such as ambient temperature, wind direction and velocity, precipitation and direct and diffuse irradiances. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Climate Data • A free source of TRYs is the US Department of Energy’s site at http://www.eere.energy.gov/buildings /energyplus/weatherdata.html. • The site provides hourly climate data for over 660 locations worldwide in the so-called EPW format. • Daysim directly imports EPW files and extracts the information required for an annual daylight simulation. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Simulation Model http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Daysim Subprograms C:\DAYSIM\html\subprogram_index.html (HTML manual) Radiosity • Radiosity was originally developed to solve problems involving radiative heat transfer in various forms between surfaces based on form factors. • Since the 80’s it is also applied to computer graphics to calculate illuminance levels due to artificial lighting or daylight. • A form-factor defines the fraction of energy leaving a given surface to that which arrives at a second surface directly. • In radiosity each surface is treated like a perfectly diffuse reflector with a constant luminance so that the radiation exchange between two surfaces can be described by a single number which depends on the reflective properties of the surfaces and the scene geometry. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Raytracing • The idea behind (backward) raytracing is to simulate individual light rays in space to calculate the luminous distribution in a room from a given viewpoint. • Therefore, rays are emitted from the point of interest and traced backwardly until they either hit a light source or another object. • In the former case the luminance distribution function of the light source determines the luminance contribution at the view point. • If a ray hits an object other than a light source, the luminance of the object needs to be calculated by secondary rays which are emitting from the object. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Raytracing vs Radiosity • An advantage of radiosity compared to raytracing is that it requires less calculation times for straightforward geometries which do not contain too many surface elements. This advantage of radiosity diminishes with rising model complexity. • A radiosity calculation yields the total luminance distribution in a room independent of the point of view of the spectator. • A walk-through a scene can be faster realized with radiosity than with raytracing as each new viewpoint requires a new raytracing run. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Raytracing vs Radiosity • A decisive advantage of raytracing over radiosity is that only the former approach is able to simulate specular and partly specular materials. This aspect is less crucial if only visual impressions of a given scene are desired, but if physically correct results are needed only raytracing based methods can succeed as most real surfaces exhibit specular components. • Some daylighting elements including blinds, light-shelves or prisms exhibit extremely nondiffuse surface properties and their correct modeling is crucial as all incoming daylight passes through them. http://irc.nrc-cnrc.gc.ca/ie/lighting/daylight/daysim_e.html (tutorial) Radiance • RADIANCE is a physically based, backward raytracing rendering tool that has been developed by Greg Ward at Lawrence Berkeley National Laboratory. • RADIANCE is able to predict internal illuminance and luminance distributions in complex buildings under arbitrary sky conditions. • RADIANCE uses raytracing in a recursive evaluation of the luminance integral in a room. Radiance Resources • The Rendering with Radiance book written by Ward and Shakespeare is an excellent source of further information which may serve as both, an introduction into daylight simulations with RADIANCE as well as a reference guide for detailed descriptions of the underlying simulation algorithms. • Another valuable source of advice is the Radiance online mailing list at http://www.radiance-online.org/. What is a simulation parameter? • RADIANCE is a backward raytracer, i.e. light paths are traced backward from the spectator’s eye to the light sources. In principle, forward raytracing could be employed just the same, but for a great number of scenes the former approach is more economical considering the required calculation times. • The Radiance simulation parameters are a set of parameters that can be individually set for each simulation. What is a simulation parameter? • The parameters guide Radiance how to carry out a simulation. The most intuitive parameter is the number of “ambient bounce” (ab). • The parameter instructs Radiance how many surfaces a ray can bounce of or transmit through before it is discarded by Radiance. • A detailed description of all simulation parameters for the Radiance program “rtrace” can be found under http://radsite.lbl.gov/radiance/man_html/rtrace.1. html. Scene Complexity Annual Illumination Profiles • RADIANCE has been primarily developed to simulate luminances and illuminances under selected sky conditions. • DAYSIM uses the RADIANCE simulation algorithms to efficiently calculate illuminance distributions under all appearing sky conditions in a year. Daysim & Radiance • In order to calculate annual illuminance profiles, one could in principle also use the standard Radiance programs and start thousands of individual raytracing runs for all sky conditions of the year. • This approach is not practical as a Radiance simulation for a single sky condition can take hours so that an hourly annual simulation would literally require years of calculation time. To keep simulation times short, • Daysim uses the Radiance algorithm coupled with a daylight coefficient approach. Daylight Coefficients • A daylight coefficient is not to be confused with a daylight factor. The concept of daylight coefficients was originally proposed by Tregenza as a method to calculate indoor illuminance levels due to daylight under arbitrary sky conditions. • The underlying idea is to theoretically divide the celestial hemisphere into disjoint sky patches. • Afterwards the contribution to the total illuminance at a point in a building is calculated for each sky patch individually. Daylight Coefficients • The key advantage of using a daylight coefficient approach is that once the daylight coefficients for all segments of the sky have been calculated for a reference point, the illuminance or luminance at the reference point can be calculated within seconds for any possible sky condition by combing the daylight coefficients with the luminous distribution of the sky. Tregenza P R, Waters I M, Daylight Coefficients, Lighting Research & Technology 15(2), 65-71, 1983. Creating & Converting 3D Models • Depending on what CAD modeler you are using, you will either have to export your model into a 3rd party file format – such as 3ds and then convert the 3ds file into Radiance/Daysim or you might be able to export the model directly into Radiance format. Creating & Converting 3D Models Example Run • Office building from Sketch-up example overview of program. • Student teams do the run! List of References (from manual) • • • • • • • Reinhart C F, Voss K, “Monitoring Manual Control of Electric Lighting and Blinds.” Lighting Research & Technology 35:3, pp. 243-260, 2003 Abromeit A, Entwicklung eines architekturbezogenen Planungswerkzeuges zur Bestimung der Tageslichtautonomie in Gebäuden, Master Thesis, Faculty of Architecture, Technical University of Karlsruhe, Germany (2002), For a copy of the thesis, please contact the author at arne@fbta.uni-karlsruhe.de. Walkenhorst O, Luther J, Reinhart C F, Timmer J, “Dynamic Annual Daylight Simulations based on One-hour and One-minute Means of Irradiance Data.” Solar Energy 72:5 pp. 385-395, 2002. Reinhart C F, Walkenhorst O, ”Dynamic RADIANCE-based Daylight Simulations for a full-scale Test Office with outer Venetian Blinds”, Energy & Buildings, Vol. 33 pp. 683-697, 2001 Reinhart C F , Daylight Availability and Manual Lighting Control in Office Buildings – Simulation Studies and Analysis of Measurements, Ph.D. thesis at the Faculty of Architecture of the Technical University of Karlsruhe, Germany, 2001 Reinhart C F, Herkel H, “The Simulation of Annual Daylight Illuminance Distributions- A state of the art comparison of six RADIANCE based methods”, Energy & Buildings, Vol. 32 pp. 167-187, 2000 Reinhart C F , “LIGHTSWITCH 2002: A Model for Manual Control of Electric Lighting and Blinds”, submitted to Solar Energy, December 2003