Plane Mirror Ray Diagrams Law of Reflection • The angle of incidence (ray hitting the mirror) …is equal to the angle of reflection (ray bouncing off the mirror) • Measure angles with respect to the surface normal (unless otherwise stated) • The surface normal makes a 90o angle with the surface causing the reflection θi θr mirror Law of Reflection θi = θr θi θr mirror Finding the “image” The object is the source of the light that is hitting the mirror The image is what you see in the mirror mirror But where is the image? What does this light ray do when it hits the mirror? object θi θr Law of Reflection!…θi = θr Image is formed where reflected rays appear to cross… behind the mirror! for plane mirrors… do = di object image do di for plane mirrors… image is virtual object image do di Virtual image is formed because light rays do not actually cross in space. (They only appear to cross.) Images Formed by Multiple Mirrors Regular old mirror images Formed by reflection from a single mirror Where does this image come from? Light originally traveling to the left of the object now traveling to the right…corner image appears reversed left-to right Blue – incident ray Green – 1st reflection Purple – 2nd reflection Reflections bouncing off both mirrors! Summary – plane mirrors • Law of Reflection – Angle of incidence is equal to angle of reflection, θi = θr – Law of reflection works for all mirrors when angles are defined w.r.t. surface normal • Image is formed where reflected light rays cross – If behind the mirror then the image is a virtual image • For plane mirrors – do = di – Image magnification: none…object and image are the same size – Image is virtual Ray Diagrams • We are going to develop steps that will take us through ray diagrams with plane mirrors Ray Diagrams • Let’s draw a plane mirror and place an object. mirror . object Ray Diagrams • Let’s use Do = Di and locate the image . image . object mirror Ray Diagrams • Let’s put a person at position A and let’s see if they can see the image from that position . A . Ray Diagrams • Statement 1: If you want to see something, you have to look at it. . A . Ray Diagrams • We know at position A the person can see it because the sight line crosses the mirror. . A . Ray Diagrams • Statement 2: For you to see something, light has to go from the object to your eye . A . Ray Diagrams • If you drop a normal and measure the angles, they will be equal, angle i = angle r . r A i . Ray Diagrams • What if we put person B at this location. Can they see the image? . . B Ray Diagrams • The answer is NO because the sight line does not cross the mirror . . B Height and Mirrors How much mirror do you need to see self? Height and Mirrors Draw your image (Do = Di) Height and Mirrors Draw your image (Do = Di) Height and Mirrors Look at your head Height and Mirrors Look at your feet Height and Mirrors This is how much of a mirror you need Height and Mirrors ½ your height! Height and Mirrors How do you see yourself? Height and Mirrors Light goes from object to eyes Height and Mirrors Light goes from object to eyes r i Types of Reflection • Specular Smooth Surfaces so all rays bounce off at same angle (this creates glare) Types of Reflection • Diffuse Rough surface which reflects light in all different directions (because of the law of reflection) Homework Wkst 1