clockwise rotation cou n ter c n l o o i c t k at wor ise

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The Eight Basic Rotations About the Origin in the Plane
The eight basic rotations about the Origin in the coordinate plane are shown below.
The preimage is the original figure, polygon ABCD. The image, polygon A’B’C’D’, is the
result of the rotation. A standard convention when dealing with rotations or any type of
transformation of figures in the plane is for the verticies on the image to have prime
markers while the verticies on the preimage do not.
0
Rotation 90 clockwise is the
0
same as 270 counter clockwise
clock
A’
Rotation 900 counter clockwise is
the same as 2700 clockwise
(x and y switch, y changes sign.)
(x’, y’) = (-y, x)
D’
B
C’
B’
D
C
A’
A
D
A
A’
B’
i
ck
t
a
wise rot
o
D’
B
on
C’
0
C
counter cl
A
B’
Rotation 180 clockwise or 180
counter clockwise
(x and y change signs.)
(x’, y’) = (-x, -y)
D
C
B
0
on
(x and y switch, x changes
sign.)
(x’, y’) = (y, -x)
se rotati
i
w
A very simple way to find the
coordinates of the image (the
result of rotating the
preimage) is to draw the
preimage on a coordinate grid
and just rotate the coordinate
grid about the Origin the
number of degrees and
direction for the rotation. You
can now read the coordinates
of the image from the grid.
You can use this trick to
discover the patterns for the
different rotations about the
Origin.
http://www.showmethemath.com
D’
C’
0
Rotation 360 clockwise or 360
counter clockwise
0
(x and y stay the same,
nothing changes.)
(x’, y’) = (x, y)
D’
D
C’
C
B
B’
A
A’
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