COMMENTARY Students Can Purposefully Create Information, Not Just Consume It Diane Lapp, Douglas Fisher, Nancy Frey, & Alex Gonzalez Why not harness the possibilities of social media and invite students to use them to create and contribute academic content to a larger community? S ocial media has become adolescents’ primary platform for communicating with one another. We wondered if we could harness the empowering potential of social media and invite students to use these tools to create and contribute academic content to a larger community. We know that educators can integrate the use of social media tools into the classroom (Rosen, Mark Carrier, & Cheever, 2013). Often, these tools are used to provide students with opportunities to consume information. We wanted to explore students’ Authors (left to right) Diane Lapp is a Distinguished Professor of Education at San Diego State University and an Instructional Coach at Health Sciences High and Middle College. Douglas Fisher is a Professor of Education at San Diego State University and the Dean of Faculty Affairs at Health Sciences High and Middle College. Nancy Frey is a Professor of Education at San Diego State University and the Dean of Academic Affairs at Health Sciences High and Middle College. 182 Alex Gonzalez is the Technology Coordinator at Health Sciences High and Middle College. ability to contribute new information while being sensitive not to co-opt adolescents’ literacies for school-based purposes. Doing so involved redesigning curriculum and instruction to provide experiences that integrated the production side of social media. Internet users of today, including our students and ourselves, have a much more prominent role in contributing content to the web. This is due to the shift we have experienced from Web 1.0 to Web 2.0. Where in Web 1.0 only few were content creators and the majority of users were consumers of content. In Web 2.0, any participant can be a content creator, and numerous technological aids have been created to maximize the potential for content creation (Cormode & Krishnamurthy, 2008). These aids include video sharing sites like YouTube (http://youtube.com), and Vimeo (http://vimeo. com), photo sharing services Flickr (http://flickr. com) and 500px (http://500px.com), as well as social networking sites that have taken sharing user created content to new heights due to their popularity, including Facebook (http://facebook.com) and Twitter (http://twitter.com). These technologies and services have successfully given users the ability to create, publish, and share content online. Journal of Adolescent & Adult Literacy 58(3) November 2014 doi:10.1002/jaal.353 © 2014 International Reading Association (pp. 182–188) Leveraging Engagement With Purpose There is no question about it, our students have adopted a digital ecosystem bursting with opportunities. What we make of these opportunities is key. Give students a pencil and paper, and they will write an essay. Provide students access to social media, and they will give you a viral online campaign. What does it take to create informative, purposeful instruction that invites students to produce work clearly demonstrating their understanding of both the topic and the medium(s)? We offer the following learning experiences to illustrate the various ways that students can become creators of information. In considering the examples that follow, note that each is rooted within an instructional purpose. Focusing on lesson purpose allows educators to explore the available tools, while filtering through apps and tools that feature functions that can facilitate students accomplishing the lesson purpose(s). In our lesson planning, we discuss the teaching and learning objectives and reflect on prior tech-based and non-tech experiences to better assess students’ needs before we select a specific tool. A quick meeting with the school’s technology specialist, or a tech savvy teacher, can help an idea bloom. In many cases what is needed is some help identifying the needs of the classroom and the types of technology available. Developing a plan of action and piloting the activity is a great way to prepare for the real experience, and thus eliminate taking on an activity that is great in theory, only to find that it does not work as planned in a whole-class setting. Discussing possibilities and procedures prior to going “live” can really be beneficial to the overall reception and impact of the lesson. The point is to be open to discussing possibilities, and taking a look at resources available that can help create incredible learning experiences for the teacher and students. Moving Beyond Information Consumers to Information Creators We also realized that our students were using social network sites such as Facebook, Twitter, Tumblr, Instagram, and Vine to share their thoughts and opinions openly. By doing so, they become creators of information rather than just consumers. Examining the communication shift these mediums were making in the world, it became clear that the world outside our classrooms was surpassing the experiences occurring within. Communication, collaboration, deeper inquiry and thinking, reflection and understanding were all activities students were experiencing through social media. Taking cues from these observations prompted our conversations and attempts to bring social media opportunities into our classrooms as a way to expand students’ roles from information consumers to information creators. Ninth Grade ELA ShowMe Peer Review Project Examples: http://digitalgonzalez.weebly.com/ consumers-to-creators-projects.html Lesson Purpose: Acknowledge and understand the uses of literary terms in poetry. Multimedia projects have an important role in providing students opportunities to collaborate, be creative, and produce a piece of work that captures their knowledge and understanding, as well as their personality and individuality. In ninth grade English class, teacher Kelly Johnson invited students to use well-established criteria to review a peer’s poetry scrapbook. The review was shared by recording a screencast on an iPad. In their screencast, students were asked to review the poems chosen or written by their peer, while identifying the uses of literary terms in the poems. Students used the app called ShowMe to capture an image, and record their annotations and voice while reviewing the scrapbooks. The app supported students producing a video that was then Students Can Purposefully Create Information, Not Just Consume It We made a commitment several years ago to support teachers’ and students’ understanding and use of technology to better facilitate teaching and learning. With a school population of more than 600 students, 75% of whom qualify for free or reduced lunch, we acknowledged the importance of providing the tools necessary at school. We wrote grants that helped fund our efforts within the areas of professional development and the purchase of technology. We opened up our WiFi to allow students to use our network connection, and encouraged those who have the devices to use them for learning purposes. In our roles as teacher leaders (Doug and Nancy), instructional coach and teacher (Diane), and technology coordinator (Alex), we recognized the importance of supporting our classrooms with technology and training to understand their uses. 183 J OURN AL OF A DOL E SCE NT & ADU LT L ITE RAC Y 5 8 (3 ) N OVEMBER 2014 COMMENTARY 184 posted in their online class Wiki and shared with the larger community. This activity provided students a chance to collaborate and contribute to their classroom community by creating a product that provided peers with feedback and perspective about their work. By providing students with an online space to post their videos, like others (Forte & Bruckman, 2009) we found that students were empowered by their ability to create and manage their own online community. This community served as a place where student authors could assess and reflect on their work based on the reviews of their peers. It also enabled reviewers to think more closely about their own scrapbooks as they reviewed the work of their peers. In order to do this, Kelly and Alex met and discussed ways to innovate her poetry unit. In the past, her students would produce a paper-based review of the scrapbooks and share their feedback with each other. Her classroom had recently received a cart with iPads, and she wanted to take advantage of this classroom technology. As our conversation about innovating the unit progressed, we discussed multiple options and tools that could be used to engage and update her lesson. Eventually, screencasting became the medium of choice. On iPads, screencasting takes form through interactive whiteboard apps such as ShowMe, Explain Everything, ScreenChomp, or Educreations. These apps give users the ability to take a picture, annotate, narrate, and publish online. In Kelly’s class, we used ShowMe. In order to use ShowMe, Kelly created an account on their website (http://www.showme.com/), and downloaded their app from the App Store (iTunes App Store link: http://goo.gl/MLWJO). Once she had the app on her iPad, she was able to log into her account, create a video, and publish it onto her account. Kelly then wanted students to post their video reviews in her LMS, so that the entire class could do a digital gallery walk. To do this, she needed to copy the embed code for her ShowMe video and paste it into her LMS. ShowMe, like most Web 2.0 tools, offers ways to publish and share content on multiple sites through links and embed codes. “Students were empowered by their ability to create and manage their own online community.” Prior to having students take this on, Kelly and Alex modeled for students how to access the app, capture a photo, begin to record, annotate, save, and publish. These 15 minutes of modeling and thinking aloud were essential in helping students understand the purpose behind using the iPads and the ShowMe app. Once orientated, students were ready to begin creating content and sharing it with others. 10th Grade ELA Facebook Project Examples: http://digitalgonzalez.weebly.com/ consumers-to-creators-projects.html Lesson Purpose: Promote the awareness of a worthy cause through the use of findings publicized in social media outlets. As part of Heather Anderson’s 10th grade English class “worthy cause” project, she asked students to create informational brochures that would promote awareness of their chosen cause. She wanted her students to understand the power of their voices by charging them to use their favorite social media site to reach a larger audience. Doing so, she opened the doors to Facebook and welcomed its features to help students build social cause pages that promoted social and civic awareness. Heather modeled the components of a credible project, including how to create an appropriate page, prior to students assuming responsibilty for the project. As part of her modeling, Heather pointed out and acknowledged their familiarity with common uses of Facebook, but also noted the extensive reach and impact a message can have when shared with a much larger audience. This provided students the chance to witness how they consume the popular content on Facebook as well as how they could also be the creators of valuable, credible, purposeful content. This project was structured in a way that maintained focus on the purpose and not simply the use of the tool. Students had guidelines for creating content and using Facebook as a platform so they could reach an audience and spread awareness. As students began to do their research, their tasks were structured so they would not access Facebook until their content was ready for the masses. Setting a timeline helped both Heather and the students evaluate and revise the quality of their content prior to posting on Facebook. This quality assurance approach required that students carefully considerd information before 11th Grade ELA Meme Project Examples: http://digitalgonzalez.weebly.com/ consumers-to-creators-projects.html Lesson Purpose: Understand character development over time. Ask your students to describe a member of the Capulet family, and do not be surprised if they respond with a puzzled look. Now, ask your students to describe Forever Alone, and do not be surprised with the many examples they can access on their phones and tablets in less than a minute. Forever Alone is an Internet meme that students come across multiple times a day (http://knowyourmeme.com/ memes/forever-alone). There are websites specifically designed to showcase the latest memes that are a form of media representing an idea, style, or action that spreads throughout a cultural community. Memes are often referred to as cultural analogues shared through writing, rituals, graphics, gestures, and speech. Internet memes range from satire to inappropriate humor. Nevertheless, memes are generated by Internet users and shared within Internet communities, and students typically share them widely. Since students spend a lot of time looking through and re-sharing memes, 11th grade English teacher Marisol Thayre wanted to take the opportunity to have students produce academic, purposeful, conscious-oriented memes. She implemented the use of memes in a unit on Romeo and Juliet, which focused on helping students understand Shakespeare’s text by providing them with multiple levels of engagement and support. While the text was read in class, and audio clips were also analyzed in class, discussions and activities were integrated throughout the unit to help students engage more deeply with the text. Using the LMS to provide students with a group Wiki project, Ms. Thayre asked her students to collaborate, participate, and contribute to their group project. This Wiki project served as a platform for students to develop their individual analysis of a character from Romeo and Juliet, and over time create a visual and text based timeline demonstrating how their character changed over the course of the play. For the final component of their Wiki, students developed a meme that best represented their character. It was a very engaging and motivating component because students were excited to generate their memes. There were, however, guidelines and requirements. Prior to students independently developing a meme, the class reviewed the elements and characteristics of popular memes. With this analysis, both the students and teacher were able to define what it was that made each meme unique and special. The purpose of introducing a meme into this unit was to help students understand complex Shakespearean texts, but also to help them gain a much clearer understanding of how to use web technologies to produce and share quality media content that was accessed throughout their communities. When Marisol began to think about how students would create memes, she looked at online meme generators that could make it easier for students to put together an image of a character along with text that would produce a literary meme. The process is simple: you provide an image and text, and the generator will produce an image that is formatted in similar fashion as popular memes. The issue with using a generator was that it could distract the students from the real purpose of this lesson. Marisol wanted to take advantage of this opportunity and provide students the tools necessary to produce a meme without using a generator. Marisol turned to Google Draw, an easy to use online editing tool that was readily accessible to her class. Google Draw offered Marisol’s class a canvas on which tools and features Students Can Purposefully Create Information, Not Just Consume It making a post that could potentially be read by everyone. Students are much more interconnected now, but there is also the question of who is connected to them, and what kind of an impact their interactions will make? In creating projects such as this, students can learn about the impact that their comments and interactions can have online, and lifelong. Heather’s Facebook project serves as an example of how social media can be used within a classroom. It is also an example of the ways in which students can develop their understanding of the impact and reach of social networking. Heather structured this project carefully by designing how and when students would use Facebook and what information they would share. This was key in her setting the expectation about the work they would produce, as well as the time that would be allotted to publish on Facebook. The use of Facebook in her classroom was facilitated by her scaffolding and purpose setting at the outset of the project. 185 COMMENTARY J OURN AL OF A DOL E SCE NT & ADU LT L ITE RAC Y 5 8 (3 ) N OVEMBER 2014 could be used by students to put together their very own memes. Students accessed Google Draw through their school Google accounts and chose to create a new Google Draw document. They searched and then imported an image that represented their character, and added text to the top and bottom of their image. Students were also required to provide a reflection and statement text. Once completed, they saved their meme, published it, and embedded it into their class Wiki. Memes take many shapes and forms. They could be an image, a video, an action, or a combination of both. More commonly, users generate memes that combine an image and a caption. In most cases the caption is not in context with the image; however, the amusement can be the re-contextualization of the combination of both. Marisol required student memes to develop both a visual and textual representation of their assigned character. 186 12th Grade ELA Short Story Analysis Weebly Project Examples: http://digitalgonzalez.weebly.com/ consumers-to-creators-projects.html Lesson Purpose: Analyze and reflect on the elements of a short story. Similar to the meme project in 11th grade, 12th grade English teacher John Goodwin wanted students to create something unique, inspired by their creativity, and still address the purpose and their understanding of a unit on short story analysis. In the past years he had presented this unit by reading and discussing a few model short stories while discussing the characteristics of a short story. Then he invited students to select one they found personally appealing, review it in relationship to the short story elements, and then participate in a small group share out. While fairly straightforward, John felt it was not a very engaging or creative experience for students. He decided he needed to change this unit to better capture his students’ interest and further their understanding of short story elements. Knowing that he could use web technologies to offer students this experience, he decided that he could have students develop websites that represented their short stories, present their analysis, and share some reflections and insights that they genuinely experienced while exploring their selection. To facilitate this he reviewed Weebly (http://weebly.com), an online website creating services that offer users a chance to create a Weebly for free. He found that Weebly makes available many features that allow students to produce a website that represents them creatively and also gives them a space to present their understanding of the literature. Sharing each other’s work was a great way for every student to see and experience short stories from the perspectives of their peers. Creating a website using Weebly is a very easy and straightforward process. It took Mr. Goodwin and his students little prep time to set up and begin to produce web content. Weebly is an online website editor and host that uses the What You See Is What You Get (WYSIWYG) web design approach. With WYSIWYG style web editors, users are required to know little to no web development knowledge. John’s students were able to craft their websites by creating a Weebly account using their school e-mail. He asked that they use their school e-mail so that they could retrieve their login info in case they forgot it. Having created a new account, the students then gave their new website a name and choose a theme. Weebly offers many themes that allow a user to customize the look and feel of their site. For this project, students were tasked with choosing a theme that best represented their short story. In other words, the visual elements and design of their website needed to create an experience that truly immersed a visitor into the story. With a name and a theme in place, users then began to produce their new website by dragging and dropping text box, multimedia, and other web elements from Weebly’s web editor menu list. Publishing a website is even simpler. Weebly’s “Publish” button makes it easy for students to update changes on their website and go live. Empowering students with activities that include tools like Weebly can help them understand the value and process in developing a product that represents their knowledge in a visually engaging format. Transformed Learning Our students are no longer simply consuming information online, they are now producers of information. Now that our students are finding themselves contributing to these online repositories, whether they know it or not, the content they (re)share, (re)post, reply to, STEPS FOR IMMEDIATE IMPLEMENTATION Take advantage of popular social media outlets, Facebook, Twitter by creating a private Facebook page, or a unique hashtag for your class to tag posts on Twitter. Use these mediums that are popular with stuents to open class dialogue beyond your classrooms walls. You can also also use K–12 tech tools that can be used to create school only social forums. Take, for example, Haiku Learning. Haiku offers a free teacher account that can be used to create an easy to use online class. This class can be used only by you and your students, and allows you to create private social projects through Wikis. Begin by creating a free account at http://haikulearning.com, explore and navigate some of the great features Haiku offers. When you’re ready, take a look at their help menu to learn how to enroll students. A simple and safe way to create a social experience for yours students in Haiku is by creating a Wiki Project. In a Wiki Project, students can essentially create their own web page within Haiku, where they can post text, pictures, video, and links to other resources. Students can collaborate on a single Wiki Project, or create individual ones. They can also interact and provide feedback by leaving comments on each other ’s Wiki Projects. Before you get started, keep the following in mind: 1. Identify a lesson, and be very specific about its purpose. 2. Think about the possibilities that will add a social media connection. 3. Walk through your social lesson from the teacher and student perspective at least once before going live. 4. Observe student interactions. 5. Collect feedback from students. 6. Share your social lesson with a colleague. and update is virtually out of their control once they hit the return key, or click the send button. It is for this reason that we caution them to carefully consider a message before sharing it. As educators, we lead by example. We introduce projects and activities that require students to utilize their online social skills to better understand the purpose and use of each medium. We use our teaching to help students transfer literacy skills onto the social audience. Regardless of what system is used, we structure instruction to ensure that there is an expected and understood quality to what is being shared online. We provide instruction about using the various technologies for different identifed means/ends. Through the use of purposeful instruction, the same content that is taught in class can produce conversations online. By doing so, we help students develop the vocabulary, language, deep thinking, research, problem solving, and collaboration skills necessary to go from passive consumers to well-informed, empowered information producers in today’s world. References Cormode, G., & Krishnamurthy, B. (2008 , June 02). Key differences between web 1.0 and web 2.0 . Retrieved from ht t p://f irstmonday.org/ojs /index.php /fm /article /view/ 2125/1972 Forte, A., & Bruckman, A. (2009). Writing, citing, and participatory media: Wikis as learning environments in the high school classroom. International Journal of Learning and Media, 1(4), 23 – 44. Rosen, L. D., Mark Carrier, L. I., & Cheever, N. A. (2013). Facebook and texting made me do it: Media-induced taskswitching while studying. Computers in Human Behavior, 29 (3), 948 –958. Cited Apps YouTube: Video host and sharing site. (http://youtube.com), Vimeo: Alternative to YouTube. (http://vimeo.com), Flickr: Photo host and sharing site. (http://flickr.com) 500px: Alternative to Flickr. (http://500px.com), Facebook: Social networking site. (http://facebook.com) Twitter: Microblogging social networking site. (http://twitter. com). Show Me: Interactive whiteboard/screencasting iPad app. (http:// www.showme.com/ ) Show Me iTunes App Store link: (http://goo.gl/MLWJO) KnowYourMemes: Informational database on memes. (http:// knowyourmeme.com/memes/forever-alone) Google Draw: Online image editing tool used to create memes. (http://drive.google.com, listed under “Create”) UrTurn: Meme creation tool (http://urturn.com) Weebly Website Creator (http://weebly.com) Examples of the student work shared in this article can be viewed at the following site : http://digitalgonzalez.weebly. com/consumers-to-creators-projects.html Students Can Purposefully Create Information, Not Just Consume It Take Action 187 COMMENTARY More to Explore CONNECTED CONTENT-BASED RESOURCES BOOKS ✓ Frey, N., Fisher, D., & Gonzalez, A. (June 2010 ). Literacy 2.0: Reading and writing in the 21st century. Bloomington, IN : Solution Tree. ✓ Frey, N., Fisher, D., & Gonzalez, A. ( 2013 ). Teaching with tablets, How do I integrate tablets with effective instruction? Alexandria, VA : ASCD. Curriculum resources: ✓ Common Sense Media offers great lesson resources for teaching students about their digital identity and responsibilities. http://www.commonsensemedia.org/ J OURN AL OF A DOL E SCE NT & ADU LT L ITE RAC Y 5 8 (3 ) N OVEMBER 2014 188 ARTICLES ✓ Lapp, D., Thayre, M., Wolsey, T. D., & Fisher, D. Arguments Are Only as Credible as Their Sources June 2014 • doi:10.1598/ e-ssentials.8056 • © 2014 International Reading Association ✓ Lapp, D., Wolsey, T. D., & Ganz, P. I hadn’t thought of that: Guidelines for providing online student feedback that motivates students to learn. Rigorous Real-World Teaching and Learning • Winter 2013 doi:10.1598/ e-ssentials. Close Reading & Writing From Sources isher and Frey have developed, implemented, and refined a process for teachers and students that results in evidence becoming a signature part of student work. Learn new ways to help middle and high school students develop the habits necessary to read closely, take good notes, then analyze what they have read from multiple sources and synthesize information into effective discussion and, ultimately, solid writing. Plus, QR codes within the book link to videos of classroom strategies in action, teacher ideas, and chapter introductions from the authors! Chapters in this book focus on • The Role of Evidence in Reading, Writing, and Discussion • Close Reading of Complex Texts • Preparing for Discussion and Writing: Annotation, Sourcing,and Avoiding Plagiarism • Using Evidence in Discussion • Writing From Sources Hurry and Get Your Copy Today! © 2014 | 168 pp. ISBN 978-0-87207-158-2 Nonmembers $25.95 IRA Members $20.75 IRA 1 Me m be rs Save 20% < F ✓ Graphite is a great website that provides educator curated reviews of apps and other web tools. This site also includes “App Flows,” which are lesson plans created by teachers that incorporate digital tools. http://www.graphite.org/ Free Chapter Online! www.reading.org/closereading Enter this code for priority processing! CRAW Toll Free 800-336-7323 Outside the U.S. and Canada 302-731-1600