For a particle moving in 3-dimensional space, the velocity is the time-derivative of the position vector r. Derivatives of vectors are defined as limits, in the same way as in ordinary calculus. The standard rules of calculus apply. Since r = xi + yj + zk, differentiating gives dr dx di dy dj dz dk = i+x + j+y + k+z dt dt dt dt dt dt dt We use fixed axes, so i, j, k are constant, and have zero derivatives. So half the terms in the equation above vanish, giving ṙ(t) = dr dx dy dz = i+ j+ k = ẋ i + ẏ j + ż k dt dt dt dt (1.25) Here we use Newton’s notation: a dot over a letter means differentiation with respect to time. Equation (1.25) means: to differentiate a vector, you just differentiate each component, provided that Example: Uniform circular motion. Take positive constants a and ω (Greek omega, ω, not the ordinary Roman letter w). Then r(t) = a cos ωt i + a sin ωt j (1.26) describes a point P going round a circle of radius a in the xy plane with centre at the origin O. The vector r = OP is at angle ωt to the x axis. As t increases, P rotates anticlockwise, and it takes a time 2π/ω to go round once (since that is the time it takes for ωt to increase by 2π). The time taken to go round once is called the period, and ω is called the angular speed of rotation: the number of radians per second. In general the velocity of a moving particle is always along the tangent to the path. This is clear from a diagram. Note: speed versus velocity Speed: a scalar, distance travelled per unit time. Velocity: a vector, in the direction of travel, with magnitude equal to the speed. 20 Parametric and Cartesian Descriptions Equation (1.26) defines a curve in the xy plane: a circle. In general, an equation of the form (1.24) describes a curve in space; it is called a parametric description of the curve, with parameter t. The parametric equations (1.26) can be converted to a conventional (Cartesian) equation for the curve by writing (1.26) in components, and eliminating the parameter t. We have x = a cos ωt, y = a sin ωt, z=0 It is easy to eliminate t by squaring and adding the x and y equations, giving x 2 + y2 = a2 , z=0 This is the Cartesian equation of a circle of radius a in the xy plane. There are other parametric forms for the circle: the parameter does not have to be time. For example, x = a sin φ, y = a cos φ, z=0 is another parametric form for the same circle. This equation gives the coordinates of a general point on the circle, with parameter φ. The point corresponding to φ = 0 is r = aj. As φ increases, the point moves round the curve clockwise. 1.4.3 Acceleration The acceleration vector is defined as the time-derivative of velocity. So it is the second derivative of r. Second derivatives are denoted by two dots. So we have r̈(t) = ẍ i + ÿ j + z̈ k (1.27) Simple Example: Motion along a Line. If the particle is moving along the x-axis, we have r(t) = x (t)i It follows that ṙ = ẋ i and r̈ = ẍ i. The acceleration and velocity are parallel to r. This is obvious intuitively as well as mathematically. But in general the acceleration and velocity are not parallel. Example: Uniform Circular Motion. In the last section we considered a particle going round a circle of radius a with angular speed ω: r(t) = a(cos ωt i + sin ωt j) 21 The acceleration is r̈(t) = − aω 2 (cos ωt i + sin ωt j) = −ω 2 r(t) (1.28) The acceleration is not in the same direction as the velocity. It is in the same direction as the position vector. But that is not a general rule; it happens here only because this example is so simple. Example: General Circular Motion A particle P goes round the same circle as in the example above, but not at a constant rate. We describe the motion by the angle θ between OP and the x-axis, where θ is a given function of t. In the example above θ (t) = ωt. Now θ can be any function of t. We have r(t) = a cos θ (t) i + a sin θ (t) j (1.29) The chain rule of calculus gives d(cos θ ) d(cos θ ) dθ = = − sin θ θ̇, dt dθ dt where as usual the dot stands for the time-derivative, so θ̇ = dθ/dt. Using this and a similar expression for the derivative of sin θ, we have ṙ(t) = − a sin θ (t) θ̇ i + a cos θ (t) θ̇ j = aθ̇ (− sin θ i + cos θ j) Note The acceleration is r̈ = aθ̈ (− sin θ i + cos θ j) + a θ̇ (− cos θ i − sin θ j) θ̇ This can be written where θ r̈ = − aθ̇ 2 br + aθ̈ b br = cos θ i + sin θ j and b θ = − sin θ i + cos θ j. (1.30) (1.31) It is easy to see that br and b θ are unit vectors. The vector br points in the radial direction, directly away from O. The vector b θ is 22 perpendicular to br. The direction of b θ is tangential to the circle, in the direction corresponding to increasing θ. The acceleration (1.30) has a component along the circle if the speed of the particle is not constant. This often called the tangential component. The first term in (1.30) is the radial component, pointing towards the centre O of the circle. 1.4.4 Integration: Deducing Position from Velocity So far we have been deducing the velocity and acceleration by differentiating the position vector. Now suppose we are given the velocity as a function of time. Then the position is found by integration. Position and Velocity in One Dimension dx In elementary calculus, if v = then x = dt constant of integration. Z v dt and there is a Example: Suppose a particle moves along the x-axis with velocity given by ẋ (t) = αt2 at time t, where α is a given constant. Then Z αt3 +C 3 where C is an unknown constant. Can we find C? x (t) = αt2 dt = It’s obvious that given something’s velocity, you can’t deduce its position unless you’re given some extra information (in plain language: if you know how fast something is going, it doesn’t tell you where it is). If you’re given the position at some initial instant, say t = 0, then you can find its position for all future times. Suppose you are given that the particle is at the point X of the x-axis at t = 0. Then Position and Velocity in Three Dimensions For vectors in general, if A = dB then B = dt 23 Z A dt. This integral is evaluated using components, as for differentiation. In fact, if A(t) = A1 (t) i + A2 (t) j + A3 (t) k and A = dB dt (1.32) then B= Z A dt = Z A1 (t) dt i + Z A2 (t) dt j + Z A3 (t) dt k (1.33) There is a constant of integration in each of the three integrals. Example. Suppose a particle has velocity v(t) = ai + b cos t j + b sin t k at time t, where a and b are constants. Then its position at time t is r(t) = ( at + C1 )i + (b sin t + C2 )j − (b cos t + C3 )k where C1 , C2 , C3 are unknown constants of integration. To find them, we must be given the position of the particle at some time. Suppose the particle is at the origin at time t = 1. Putting t = 1 into the equation above gives The orbit is a helix. The difference between a helix and a spiral is 1.4.5 Deducing Position from Acceleration The relation between (1.32) and (1.33) is a general one. If we take B to be velocity, then A is acceleration. If the acceleration is given, you can find the velocity by integration, and then the position by integrating again. When integrating the acceleration to deduce the velocity, an initial velocity must be given to determine the constants of integration. Then the velocity is completely determined, and 24 the position can be found by integrating again, provided an initial position is given.. Example: constant acceleration. This is a very simple case: r̈ = a, where a is constant. Since no axes have been specified, we can choose them in any direction we like. It makes life easier to take one of the axes in the direction of the acceleration vector. We take the z-axis parallel to a, then r̈ = ak where a = |a|. Integrating, we have To determine the constants, we must be given an initial velocity. Suppose ṙ(0) = V0 where V0 is given. Then ṙ = V0 + atk Now integrate again, remembering that V 0 and a are constant: r(t) = V0 t + 12 at2 k + C0 where C0 is another constant of integration. To find it, we must be given the initial position of the particle. Suppose r(0) = R0 where R0 is given. Then r(t) = R0 + V0 t + 12 at2 k (1.34) A nice formula for the position vector of a particle with acceleration a in the z direction, when the particle starts at the point R0 with velocity V0 at time 0. Specific Example. Suppose, for simplicity, that the particle starts at the origin (so R0 = 0), with initial velocity V0 = V cos θ i + V sin θ k This means that the initial velocity has magnitude V and is at angle θ to the acceleration vector. Substituting into (1.34) gives 25 y = 0, z = x tan θ + ax2 2V 2 cos2 θ (1.35) z is a quadratic in x, so the orbit is a parabola in the plane y = 0. We will see later that the orbit of a ball through the air is a parabola, because it moves with constant acceleration. Question: We assumed that the initial velocity V had no y component. To get a general form for a a constant-acceleration orbit, should we rework the calculation with a general V? 1.5 Relative Velocity 1.5.1 Basic Ideas Relative Position We defined the position vector of a particle P with respect to an origin O to be OP. We can choose O in any way we like. Now suppose we have two particles, P1 and P2 , with position vectors r1 , r2 with respect to an origin O. We define the position vector of P2 relative to P1 by r2 rel 1 = r2 − r1 . (1.36) This is just the position vector of P2 with respect to an origin at the position of P1 . It tells you how far P2 is from P1 , and in what direction. Obviously r1 rel 2 = −r2 rel 1 Relative Velocity This is defined in the obvious way: v2 rel 1 = dr2 rel 1 = ṙ2 − ṙ1 dt So v2 rel 1 = v2 − v1 26 (1.37) Here v1 and v2 are the velocities of P1 and P2 with respect to an origin O. It doesn’t matter what origin is used. The meaning of relative velocity is as follows. If you were attached to P1 and moving with it, then P2 would appear to be moving with velocity v2 rel 1 . Simple Example. A small plane is flying due west at a speed of 60 miles/hour (mph) relative to the ground. Suppose it is flying directly into a headwind of 30 mph. How fast is the plane going relative to the wind? “Headwind” means the wind is blowing in the direction opposite to the plane’s velocity; eastwards in this case. This is a trivially easy example, and the answer should be obvious. We solve it using vectors, to give practice in the technique in preparation for harder examples. Let i be a unit vector pointing East. The velocity of the wind relative to the ground is v w = 30i. The velocity of the plane relative to the ground is v p = −60i. We want to find the velocity of the plane relative to the wind. This is given, according to (1.37) by v p rel w = v p − vw = −60i − 30i = −90i (1.38) So the plane is flying through the air at a speed of 90 mph. What use is this answer? Well, the maximum speed of a plane is the maximum speed that it can fly relative to the air (think about it). So if this (very slow) plane has a maximum speed of 90mph, that means that in a headwind of 30 mph, its maximum speed over the ground is 60mph. 1.5.2 Examples Example 1. A small plane is flying relative to the ground at a speed of 90 mph in a northwesterly direction, i.e., 450 west of north. A steady wind of 30 mph is blowing from the west. How fast is the plane flying through the air? Take unit vectors i eastwards and j northwards. Then the wind velocity is vw = 30i. 27 The velocity of the plane has magnitude 90 and is at an angle 3π/4 to i, and π/4 to j. So 90 90 v p = 90 cos(3π/4)i + 90 cos(π/4)j = − √ i+ √ j 2 2 So the velocity of the plane relative to the wind is: v p rel w = v p − vw = 90 90 − √ − 30 i + √ j 2 2 (1.39) The speed of the plane through the air is the magnitude of this: |v p rel w | = s 90 − √ − 30 2 2 + 8100 ≈ 113.2mph 2 The direction of v p rel w is at angle θ West of North, defined by v p rel w · j = |v p rel w | cos θ (1.40) √ and v p rel w · j is the j component of v p rel w , which is 90/ 2 from (1.39). So cos θ = 90 90 √ ≈√ ≈ 0.56 |v p rel w | 2 2113.2 Hence θ = ±55.8◦ or ±0.98 radians. Which sign should we take? Equation (1.39) shows that the relative velocity has a negative i component. Since i points East, it follows that v p rel w is West of North. So θ = 55.8◦ W of N. What is the meaning of this angle? Approach by a diagram 28 Example 2. A plane has a maximum speed of 200mph through the air. It is to fly 100 miles South-West relative to the ground, in a wind of 50mph blowing Northwards. What is the minimum time for the journey? Here neither v p nor v p rel w are known; you know the direction of v p and the magnitude of v p rel w which is 200 since the plane must go flat out in order to achieve the minimum time. Solution: 29