COURT AND EQUIPMENT The court area will be selected based

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COURT AND EQUIPMENT
The court area will be selected based upon available space, safety, comfort and convenience. The court can be laid out
in any direction or arrangement as fits the above considerations. The two boards are 16”x 36”, constructed with 2”x 4”
frames, topped with plywood (1/2” through 3/4”) and surfaced with a short napped indoor/outdoor carpet. There will be
three 4” (plus or minus 1/8”) holes in each of the two boards. The boards will be placed 15’ apart. In the case that an
excessive amount of teams sign up, some games may be played on one board instead of two as to get more games
completed in a shorter time. One hole will be in the exact center of the board, with an additional hole twelve inches
(center to center) in each direction.
Two sets of four standard 2.5” washers are provided and each set will be of a different color.
SCORING
The first (closest) hole is 1 point, second (middle) hole is 3 points and the third (farthest) hole is 5 points. Each time both
sets of washers (all 8) are tossed, one team at a time. The points scored for each team are counted towards the game
score. (Example: Team A scores 4 points with their three washers and Team B scores 10 points with their three washers.
The score is Team A: 4, Team B: 10).
Any washer which is bumped into a hole by another washer counts just as if it had been tossed into the hole. Washers
which are bounced from the ground on to the boards will be counted.
A game will be to 21 points, and the team who gets to 21 first will be declared the winner. If both teams go over 21, the
team that goes over by the most points wins. If it is a tie, then another half round will be played by each team, continuing
until the tie is broken.
Each player tossing all 4 washers one time is a round. (Example: In doubles competition all four players would toss their
4 washers one time)
FOULS
Stepping past the front of the board with either foot before the washer has traveled the distance to the other board will
be judged a foul.
PLAY
Tournament will be double elimination where the pairings will be done randomly.
To begin the game first toss will be determined by a single game of paper, rock, scissors; the first toss will go to the
team being awarded the most points or in the event of no scoring, to the last team to score the most points for all tosses
remaining.
After the tournament starts, contestants may have one round of warm up tosses before beginning their games.
Players must stand beside the boards when making their tosses, but may not cross the foul line.
No player shall deliberately attempt to distract another player.
The player tossing first will toss all 4 washers, and then the other team will toss all 4 of their washers.
The game will continue until one team gets to 21 and will be judged the winner (see scoring).
The Official may declare a forfeit if a team is not present and ready to play when the Official declares that it is time for their
game to start.
The decisions of the Officials are final.
BYE
Byes are used in the preliminary rounds of competition, when uneven numbers of teams occur in a column of a tournament
bracket. The bye fills in the place of the missing team, and the team automatically paired with the bye wins and advances
to the next bracket.
Most importantly…..Remember this is a charity tournament benefitting the TEXO Foundation.
Please play honestly and all games in a competitive, but friendly spirit.
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