Suborbital Mobility and Landing Dynamics • Ballistic hops on flat airless bodies • Propulsive glides on flat airless bodies • Hops and glides on spherical bodies • Nondimensional forms • Multiple hops • Altitude changes • Landing stability • Landing dynamics • Discussion of midterm project goals UNIVERSITY OF MARYLAND © 2008 David L. Akin - All rights reserved http://spacecraft.ssl.umd.edu 1 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Hopping (Airless Flat Planet) Vv , h Use F=ma for vertical motion V γ Vh , d 1 2 ˙ h = V t − gt Vv = −g v 2 tf lt = 2Vv /g Constant velocity in horizontal direction produces d = Vh tf lt Vh Vv =2 g Vh = V cos γ; Vv = V sin γ V 2 sin γ cos γ V2 d=2 = sin (2γ) g g UNIVERSITY OF MARYLAND 2 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Hopping (Airless Flat Planet) Vv , h Horizontal distance is maximized when sin (2γ) = 1 V γ γopt Vh , d V = ! hmax hmax π = = 45o 2 ∆Vtotal gd ! "2 Vv 1 Vv = Vv − g g 2 g √ 2 2 V gd d = = = 4g 4g 4 UNIVERSITY OF MARYLAND 3 V2 dmax = g ! = 2V = 2 gd V Vv = √ 2 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Propulsive Gliding (Airless Flat Planet) T = mg g Assume horizontal velocity is V V ∆Vh = 2V (includes acceleration and deceleration) tf lt = d/V ∆Vv = gtf lt gd = V Total ΔV becomes ∆Vtotal gd = ∆Vv + ∆Vh = 2V + V UNIVERSITY OF MARYLAND 4 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Propulsive Gliding (Airless Flat Planet) Want to choose V to minimize ∂ ∂V ! gd 2V + V " =0 Vopt = ! ∆Vtotal = 2 gd + gd 2 UNIVERSITY OF MARYLAND 5 gd 2− 2 =0 V ! ! gd 2 √ " 2 = 2 2 gd gd Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Delta-V for Hopping and Gliding 2000 1800 Delta-V (m/sec) 1600 1400 1200 1000 800 600 400 200 0 0 200000 400000 600000 800000 1000000 1200000 Distance (m) Ballistic Hop UNIVERSITY OF MARYLAND 6 Propulsive Glide Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Hopping (Spherical Planet) ∆v = 2vo ! " # 2 1 v= µ − r a p a(1 − e2 ) r= = 1 + e cos ν 1 − e cos θ ! " ! " # 2 1 − e cos θ 2 1−e a=r v= µ − 2 1−e r r(1 − e cos θ ∂v −r(1 − e cos θ)(−2e) + (1 − e2 )r(− cos θ) =0⇒ =0 2 2 ∂e r (1 − e cos θ) UNIVERSITY OF MARYLAND 7 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Hopping (Spherical Planet) 2er − 2e2 r cos θ − r cos θ + re2 cos θ = 0 eopt cos θe2 − 2e + cos θ = 0 √ 2 ± 22 − 4 cos2 θ 1 ± sin θ = = 2 cos θ cos θ + produces e > 1 (hyperbolic orbit); − gives elliptical orbit eopt 1 − sin θ = cos θ aopt = r UNIVERSITY OF MARYLAND 8 ! 1 − eopt cos θ 1 − e2opt " Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Propulsive Gliding (Airless Round Planet) 2 V ω2 r = r g Assume horizontal velocity is V V ∆Vh = 2V (includes acceleration and deceleration) tf lt = d/V ∆Vv = Total ΔV becomes ∆Vtotal ! 2 V g− r " tf lt gd dV = − V r gd dV = ∆Vv + ∆Vh = 2V + − V r UNIVERSITY OF MARYLAND 9 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Propulsive Gliding (Airless Round Planet) ∂ ∂V ! Want to choose V to minimize gd dV 2V + − V r " =0 Vopt ! ∆Vtotal = 2 ! gd = d 2 − r ! gd + gd d 2− r ! ∆Vtotal UNIVERSITY OF MARYLAND 10 gd d 2− 2 − =0 V r 2 − dr d − gd r d" =2 2− gd r ! gd 2 − dr Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Hopping on Flat and Round Bodies 9000 Delta-V (m/sec) 8000 7000 6000 5000 4000 3000 2000 1000 0 0 1000000 2000000 3000000 4000000 5000000 6000000 Distance (m) Ballistic Hop Propulsive Glide UNIVERSITY OF MARYLAND 11 Hop on Sphere Glide on Sphere Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Nondimensional Forms V Define ν ≡ √ dg νf lat glide d ρ≡ r hmax η≡ d √ =2 2 1 νf lat hop = 2 η= ! 4 νspherical glide = 2 2 − ρ UNIVERSITY OF MARYLAND 12 (0 ≤ ρ ≤ 1) Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Multiple Hops • Assume n hops between origin and destination • At each intermediate “touchdown”, vv has to be reversed ∆Vtotal = 2V + 2(n − 1)Vv Vv Vv tpeak = ttotal = 2ntpeak = 2n g g ! ! 2n Vv = 2ghmax 2η d = Vh ttotal = Vh Vv νv = g n ! hmax V dg 1 1 η≡ ν≡√ d/n Vh = 2nV νh = dg 2 2nη v UNIVERSITY OF MARYLAND 13 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Multiple Hop Analysis ! ∆ν = 2ν + 2(n − 1)νv ∆ν = 2 νv2 + νh2 + 2(n − 1)νv ! ! 2η 1 2η ∆ν = 2 + + 2(n − 1) n 8nη n ( $ % 1 ∂∆ν 2 1 2 + (n − 1) = # − =0 2 2η ∂η n 8nη nη 1 + n 8nη 1 Analytically messy, but note that for n = 1 ⇒ ηopt = 4 (In general, solve numerically) UNIVERSITY OF MARYLAND 14 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Optimal Solutions for Multiple Hops ηopt ∆ν 0.3 3 0.25 2.5 0.2 2 0.15 1.5 0.1 1 0.05 0.5 0 0 1 10 100 1000 10000 100 10000 Number of Hops (n) Number of Hops (n) UNIVERSITY OF MARYLAND 1 15 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Hopping Between Different Altitudes Relative to starting point, landing elevation ≡ h2 vv1 != vv2 v1 = (vh , vv1 ) v2 = (vh , vv2 ) 2 vv1 1 v 1 2 t v1 peak = hpeak = h = vv1 t − gt g 2 g 2 ! vv1 = 2ghpeak 1 2 From peak, vv = −gtf all ; h = hpeak − gtf all 2 ! 2 1 vv2 2 h2 = hpeak − tf all = (hpeak − h2 ) 2 g! g vv2 = 2g(hpeak − h2 ) UNIVERSITY OF MARYLAND 16 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Optimal Hop Between Different Altitudes ! vv1 + g " # 2 (hpeak − h2 ) g $ d = vh (tpeak + tf all ) = vh !" # 2hpeak 2 d = vh + (hpeak − h2 ) g g ! $ # " √ d g = vh 2hpeak + 2(hpeak − h2 ) √ d g ! vh = ! 2hpeak + 2(hpeak − h2 ) !" # " 2 + 2 ∆v = vh2 + vv1 vh2 + vv2 UNIVERSITY OF MARYLAND 17 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Nondimensional Form of Equations v hpeak h2 Remember that ν ≡ √ ; η ≡ ;λ≡ d d dg !" # " 2 + 2 ∆ν = νh2 + νv1 νh2 + νv2 ! ! νv1 = 2η νv2 = 2(η − λ) 1 ! νh = √ 2η + 2(η − λ) !$ " " ∆ν = # √ 1 % 2η + 2(η − λ) &2 UNIVERSITY OF MARYLAND 18 !$ " " + 2η + # 1 % √ 2η + 2(η − λ) &2 + 2(η − λ) Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Optimization of Height-Changing Hop • This is not going to be one where can take the derivative and set equal to zero, so use the equation to find a numerical optimization • Set λ = 0 to check for plain hop solution ! 1 1 ∆ν = 2 + 2η ⇒ ηopt = 8η 4 UNIVERSITY OF MARYLAND 19 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Trajectory Design for Height Change 3 ∆ν 2.5 ηopt 2 1.5 1 0.5 Height Change λ 0 -3 -2 -1 0 UNIVERSITY OF MARYLAND 20 1 2 3 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Landing Impact Attenuation • Cannot rely on achieving perfect zero velocity at touchdown • Specifications for landing conditions – Vertical velocity ≤ 3 m/sec – Horizontal velocity ≤ 1 m/sec 1 1 2 Kinetic Energy = mv = m(vh2 + vv2 ) 2 2 Max case 500 kg vehicle =⇒ E = 2500N m UNIVERSITY OF MARYLAND 21 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Mars Phoenix Lander UNIVERSITY OF MARYLAND 22 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Apollo Lunar Module UNIVERSITY OF MARYLAND 23 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Landing Deceleration • Look at 3 m/sec vertical velocity • Constant force deceleration 1 2 F v = d = adesired d 2 m 1 mv 2 = F d 2 tdecel = v adesired • Spring deceleration F = kx mv k= 2 d 2 ! 1 F dx = mv 2 2 kd apeak = m UNIVERSITY OF MARYLAND 24 1 v2 d= 2 adesired adesired d!cm" 1/6 g 281 1/2 g 92 0.61 1g 46 0.31 2g 23 0.15 3g 15 0.10 td !sec" 1.88 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Effect of Lateral Velocity at Touchdown • Resolve torques around landing gear footpad τtot θ̈ = Itot w h mg Fv ! Fh h − Fv w − mgw θ̈ = Icg + m"2 Fh • Worst cases - hit obstacle (high force), landing downhill • Issue: rotational velocity induced is counteracted by vehicle weight • Will vehicle rotation stop before overturn limit? UNIVERSITY OF MARYLAND 25 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Landing Vehicle Model from R. E. Lavender, “Touchdown Dynamics Analysis of Spacecraft for Soft Lunar Landing” NASA TN D-2001, Jan. 1964 UNIVERSITY OF MARYLAND 26 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Planning for October 9 • ENAE 483 Initial Concept Review – Each of six teams has 10 minutes to present their work – Discussion of options considered, reference missions, candidate requirements, analyses performed – Sketch/drawing of “final” candidate design(s) with critical parameters (e.g., mass, performance) • ENAE 788D Initial Concept Review – Individuals turn in document (presentation slides or report) on Mars GAS concept UNIVERSITY OF MARYLAND 27 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design Discussion of 788D Initial Project • Perform research on NASA Mars program, other countries’ plans for Mars exploration • Consider possible experiment payloads – Technology development for Mars sample return – Surface transport concepts (e.g., innovative rovers, balloons, aircraft, kites?, ballistic hoppers? – Subsurface access (drills, excavation) – Precursor information for human exploration (Cr(VI)) – Rough terrain access (wall climbers) – Outside-the-box thinking? UNIVERSITY OF MARYLAND 28 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design More Discussion of 788D Project • Assume total discretionary payload of 100 kg, allocated in 10 kg units – Can use multiple 10 kg units if candidate payload needs to be bigger – Utility of payload must be commensurate with size! • Assume the lander structure will provide DTE communications relay and limited local power – Can use UHF for relay through orbital assets – Have to supply power if independent of lander UNIVERSITY OF MARYLAND 29 Suborbital Mobility and Landing Dynamics ENAE 483/788D - Principles of Space Systems Design