Indoor Reality Mapping the indoors, one step at a time

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Indoor Reality
Indoor Reality
Mapping the indoors, one step at a time
Indoor Reality
Prof. Avideh Zakhor
•
•
Qualcomm Chair
of EECS at Cal
Sold technology
to Google in
2006 that
creates exterior
3D modeling of
buildings via
aerial and
terrestrial data
Indoor Reality
Google has mapped
over 5 million unique
roads
From the earth
to the moon
and back….
…10 times
Indoor Reality
So why not map indoors?
Why not map the indoors?
Missing Floorplans
Indoor Reality
No GPS Indoors
Slow Manual Technology
5
With a quick walk through, Indoor Reality generates…
Indoor Streetview
3D
Floorplans
Models
6
Indoor Reality
Development to date
$4MM+ from
Department of Defense
and ARPA-E
Indoor Reality
Solved the
“indoor GPS”
problem
Today
2008
50+ student years of research
50+ technical papers
7
$1.75MM ARPA-E
funding over 18 months
to commercialize
hardware and software
Mapping the indoors means mapping buildings
Architecture,
Engineering and
Construction
(AEC)
8
Indoor Reality
Commercial
Real Estate
(CRE)
• 3D Models (planning)
• 3D Models (floor plans)
• Project Management
• Facilities Management
• Indoor Positioning
• Indoor Positioning
• Documentation
• Energy Audits
Why AEC?
Indoor Reality
Global Construction
Market
$7.2 trillion
25-30%
 Over 90% of large projects
go over budget
 In large projects over 30%
cost overruns are common
Wasted for
inefficiencies
Corresponds to 10 % of
U.S. GDP
9
Source: McKinsey, Dassault Systems, PWC
Why AEC?
Indoor Reality
25-30%
Wasted for
inefficiencies
10
Source: McKinsey
Why projects go over budget?
Poor Planning
Indoor Reality
 Lack of thorough
measurements
 Extra work needed on-site
because of flawed drawings
Poor Execution
Organizational
Design
11
 Lack of understanding what is
going on in the project
 Inability to find mistakes
quickly
 Poor communication,
information is lost
 Conflicting interests between
stakeholders
What is being done today?
Better Planning
Indoor Reality
Static
scanning for better
measurements
BIM modeling for
better drawings
Better Execution
Software for better
project management
Organizational
Design
Better communication
12
Legacy solution: Using static scanners for 3D models
c = 3.0 x 108 m/s2
Distance = c x time
13
Indoor Reality
Legacy solution: Using static scanners for 3D models
Hang targets
Scan to BIM
14
Scan, scan and scan
again!
Revit modeling
Indoor Reality
Obtain point clouds
Stitch together point
clouds from scans
Using Indoor Reality to generate 3D models
Indoor Reality
1. Simultaneous localization and mapping
2. Automated loop closure and stitching
3. Automated surface reconstruction
4. Automated floor plan generation
5. Automated scan to BIM
A single, continuous walk through
15
3d model and other data products
Indoor Reality
~15
minutes
2.5 minutes to
scan!
2.5 hours to scan
~15
seconds
Indoor Reality generates a range of data products
• 3d point clouds
• Simplified/Complex 3d
meshes
• Floor plans and room
extraction
• Virtual walkthroughs
• Indoor streetview –like visuals
• Automated scan to BIM
• Whole building energy models
• Object identification and
inventory
• Indoor positioning and
real time occupancy
tracking
17
Indoor Reality
Results
Indoor Reality
First and Only Automated Indoor
Mapping Solution
Largest Catalog of Data Products
Automated
Workflow
Data Acquisition
100x
30x faster!
18
AEC: Applications
Indoor Reality
Documentation
Error Detection
Remodeling/Renovation
19
AEC: Market Fit Assessment
Indoor
Reality
Indoor Reality
Tripod
Scanner
Drones
Clipboard
Indoor Capabilities
Accuracy
Speed of Capture
~
Ease of Use
ObjectIdentification
Identification
Object
Automation
Automation
Cost Effective
20
~
AEC: ROI for $50 million Renovation Project
Total Project Benefit
Documentation costs avoided
+ Mistakes avoided b/c of clash detection
+ As-built cost avoided
= Total Benefits
- Total Cost
Total Project Benefit
21
Indoor Reality
$25,000
$500,000
$46,667
$571,667
$326,304
$245,363
AEC: Market Opportunity ($ in millions)
Indoor Reality
$2,100
$6,750
$2,900
$1,750
Documentation
Near term addressable
22
Remodel/Renovation
Error Detection
All AEC
Addressable with
additional investment
Who is the Customer?
Indoor Reality
Owner
Architect/Engineer
Needs more
accurate
project
drawings for
renovations
Wants more
oversight and
accountability
on projects
Wants better
documentation
to settle
disputes
23
Needs to
know what is
happening
and where
mistakes are
Project Controls
Most
immediate
pain, highest
willingness to
pay
Project Manager
Where do we enter?
Indoor Reality
Commercial Real Estate
Late
Majority
Early
Majority
Early
Adopters
$2B
Market entry
point with
early adopters
Long term
opportunity in
building
operation
$6.8B
Expansion to
rest of AEC
$400M
Large construction
firms
Immediate
24
Small and Medium
Construction
Firms
2-3 years
5+ years
How do we enter?
High
Differentiation
Indoor Reality
Software as a Service
Outsourced to 3rd party
manufacturing partners
Backpack production
Low
Differentiation
Scanning
Services
Immediate
Outsourced to 3rd party scanning service
providers
2-3 years
Indoor Reality
25
5+ years
Partners
Growth timeline
Indoor Reality
Seed funding
Pilot customer
Build sales
force
Today
2020
Product
development
for AEC
26
Manufacture
backpacks
Expand to CRE
Indoor Reality
Alex Caffey
Tero Jannes
Michelle
Leuenberger
Boyan Kovacic
Questions?
27
Jon Prowse
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