Working with Webservices (Cloud Services) Nilanjan Banerjee 1 Intro to Mobile Computing

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Working with Webservices (Cloud Services)
Nilanjan Banerjee
University of Maryland,
Baltimore County
Baltimore, MD
nilanb@umbc.edu
Intro to Mobile Computing
1
Some of the simple web based services you would use!
Writing data to a database
Querying data from a database
Map queries (already learned about it)
(extracting maps, geocoding, reverse geocoding)
Other webservices we will learn about…
places API
Street View API
google messaging service
Usually two ways of accessing webservices over Http/Https
HttpGet
HttpPost
What are the differences?
Formats in which data is sent back to you
json (JSONObject)
{
"glossary": {
"title": "example glossary",
"GlossDiv": {
"title": "S",”
GlossList": {
"GlossEntry": {
"ID": "SGML",
"SortAs": "SGML",
"GlossTerm": "Standard Generalized Markup
Language",
"Acronym": "SGML",
"Abbrev": "ISO 8879:1986",
"GlossDef": {
"para": "A meta-markup language, used to
create markup",
"GlossSeeAlso": ["GML", "XML"]
},
"GlossSee": "markup"
}
}
}
}
}
Formats in which data is sent back to you
xml (XmlPullParser)
<!DOCTYPE glossary PUBLIC "-//OASIS//DTD DocBook V3.1//EN">
<glossary><title>example glossary</title>
<GlossDiv><title>S</title>
<GlossList> <GlossEntry ID="SGML" SortAs="SGML">
<GlossTerm>Standard Generalized Markup Language</GlossTerm>
<Acronym>SGML</Acronym>
<Abbrev>ISO 8879:1986</Abbrev>
<GlossDef>
<para>A meta-markup language,</para>
<GlossSeeAlso OtherTerm="GML">
<GlossSeeAlso OtherTerm="XML">
</GlossDef>
<GlossSee OtherTerm="markup">
</GlossEntry>
</GlossList>
</GlossDiv>
</glossary>
General architecture for accessing databases
Intermediary
Script (php, perl etc)
Mobile Phone
Backend database
Sending simple text data from a Mobile phone (Server side)
– Adding userinfo --- username and password
$firstname = $_REQUEST["firstname"];
$lastname = $_REQUEST["lastname"];
$username = $_REQUEST["username"];
$fpassword = $_REQUEST["fpassword"];
require_once('db.inc.php');
$insertquery="INSERT INTO table_name (first_name, last_name, user_name, fpassword) VALUES
('$firstname', '$lastname', '$username', '$fpassword’)";
$result = mysql_query($insertquery);
mysql_close();
- db.inc.php
<?
$user=”XXX";
$password=”YYY";
$database="weedidapp";
$host="mpss.csce.uark.edu";
mysql_connect($host,$user,$password);
@mysql_select_db($database) or die( "Unable to select database");
?>
Authenticating userinfo (server side)
– Check that the username password is present in the database
– Note that this is all in plaintext. Ideally you would create a MD5 hash of
the password and store the hash
<?php
foreach ($_GET as $key => $value) { eval("\$" . $key . " = \"" . $value . "\";");}
$username = $_REQUEST["username"];
$fpassword = $_REQUEST["fpassword"];
require_once('db.inc.php');
$query="SELECT * from table where user_name='$username' AND fpassword='$fpassword'";
$result = mysql_query($query);
if($result && mysql_numrows($result)>0)
echo "y”;
else
echo "n”;
mysql_close();
?>
Adding text to a mysql database
– Send the data encoded in the url
• For e.g., http://www.csce.uark.edu/~nilanb/insertdb.php?latitude=“-31.5”;longitude=“94.6”
– The url is parsed by the php script and a hashtable with <key, value>
pairs are extraced
• _REQUEST[“latitude”] = -31.5
• _REQUEST[“longitude”] = -94.6
$latitude = $_REQUEST[”latitude"];
$longitude = $_REQUEST[”longitude"];
require_once('db.inc.php');
$insertquery="INSERT INTO table_name (latitude, longitude) VALUES (’$latitude', '$longitude’)";
$result = mysql_query($insertquery);
mysql_close();
Retrieving text from a mysql server and sending it back
mysql_select_db("locationgame",$con);
$list = mysql_list_tables("locationgame");
$i = 0;
$idarray = array();
$latarray = array();
$longarray = array();
$count = 0;
while($i < mysql_num_rows($list))
{
$tb_names[$i] = mysql_tablename($list,$i);
$sql = "SELECT * FROM $tb_names[$i] order by Date desc limit 1";
$result = mysql_query($sql, $con);
$num = mysql_numrows($result);
$j = 0;
while($j < $num)
{
$fielddate=mysql_result($result,$j,"Date");
$fieldlatitude = mysql_result($result, $j, "Latitude");
$fieldlongitude = mysql_result($result, $j, "Longitude");
$phpdate = strtotime($fielddate);
$dist = distance($fieldlatitude, $fieldlongitude, $latitude, $longitude);
$idarray[] = $tb_names[$i];
$latarray[] = $fieldlatitude;
$longarray[] = $fieldlongitude;
$count ++;
$j++;
}
$i++;
}
for ($i = 0; $i < $count; $i++)
{print "$idarray[$i] ”; print "$latarray[$i] ”; print "$longarray[$i] ”; print "\n”;}
mysql_close($con);
Code on the phone
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httpclient = new DefaultHttpClient();
httppost = new HttpPost(php_script);
// Add your data
nameValuePairs = new ArrayList<NameValuePair>(2);
nameValuePairs.add(new BasicNameValuePair("UserEmail", name.trim()));
nameValuePairs.add(new BasicNameValuePair("Password", pass.trim()));
httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs));
// Execute HTTP Post Request
response = httpclient.execute(httppost);
inputStream = response.getEntity().getContent();
data = new byte[256];
buffer = new StringBuffer();
int len = 0;
while (-1 != (len = inputStream.read(data)) )
{
buffer.append(new String(data, 0, len));
}
inputStream.close();
Uploading images to a mysql server
enter where image is stored and its
Characteristics (size etc)
database
php script
store
Image in a folder
Name of image
and attributes
Phone
Send actual
images
folder
Schematic for upload of images
String (Base64
encoded)
String
byte
ByteArray
OutputStream
binary (Base64
decoded)
image
Bitmap
Image
Android
Server
Uploading images to the server
<?php
$base=$_REQUEST['image'];
echo $base;// base64 encoded utf-8 string
$binary=base64_decode($base);// binary, utf-8 bytes
header('Content-Type: bitmap; charset=utf-8’);
$file = fopen('test.jpg', 'wb');
fwrite($file, $binary);fclose($file);
echo '<img src=test.jpg>';
?>
Sending images from the phone
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byte [] byte_arr = stream.toByteArray();
String image_str = Base64.encodeBytes(byte_arr);
ArrayList<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>();
nameValuePairs.add(new BasicNameValuePair("image",image_str));
try{
HttpClient httpclient = new DefaultHttpClient();
HttpPost httppost = new HttpPost(php_script);
httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs));
HttpResponse response = httpclient.execute(httppost);
String the_string_response = convertResponseToString(response);
}catch(Exception e){ }
Sending images from the phone (Response)
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String res = "";
StringBuffer buffer = new StringBuffer();
inputStream = response.getEntity().getContent();
int contentLength = (int) response.getEntity().getContentLength();
if (contentLength < 0){
}
else{
byte[] data = new byte[512];
int len = 0;
try
{
while (-1 != (len = inputStream.read(data)) )
{
buffer.append(new String(data, 0, len));
}
}
catch (IOException e)
{}
try
{
inputStream.close();
}
catch (IOException e)
{}
res = buffer.toString(); .
}
return res;
}
Difference between AsyncTask and Headless Fragment
– A Fragment which does not have a UI
• onCreateView() should return a null
– Headless fragments are a way of implementing background tasks
– Usually you define a headless fragment and start an AsyncTask in a
headless fragment
– Advantage of using a AsyncTask in a headless fragment: It provides the
ability to save state of the AsyncTask in case an activity is restarted (e.g.,
when the orientation of the phone is changed. You have to set
setRetainInstance (true)
More sophisticated web service (Google Places)
– Search for place within a radius of a latitude and longitude
– Simple text searches, just like Google searches to return places
• Restaurants in Baltimore
– Radar Searches
• 200 places based on your query with little detail
– Place Actions
• Add actions using crowdsourcing
– Place Events
• Add events that you see around you, again adding information using crowdsourcing
– Place Photos
• Read-only API where you can download photographs based on queries.
Lets delve deeper into the Places API
– First Step is authentication
• Create a API key for your project
• The API key is used for all authentication with the Google Place Service
– All requests are made over Https (Http over SSL)
• We have talked about Http requests in the last lecture
• We will chat about Https in this lecture
– First step is to check the API using a standard web-browser.
Place Search
– Nearby Search
• Required parameters: key, location (latitude, longitude), radius, sensor (true or false),
rankby=distance
https://maps.googleapis.com/maps/api/place/nearbysearch/json?location=33.8670522,151.1957362&radius=500&types=food&name=harbour&sensor=false&key=AddYo
urOwnKeyHere
Lets take a look at the json results
– Text Search
• Required parameters: key, query string, sensor (true or false)
https://maps.googleapis.com/maps/api/place/textsearch/json?query=restaurants+in+Baltimore
&sensor=true&key=<Addyourkey>
– Radar Search
• Required parameters: key, location, radius, sensor
https://maps.googleapis.com/maps/api/place/radarsearch/json?location=51.503186,0.126446&radius=5000&types=museum&sensor=false&key=AddYourOwnKeyHere
Place Details
– Once you have access to the reference id of a place, you can ask for more
information on the place
• Required parameters: key, reference_id, sensor = (true, false)
https://maps.googleapis.com/maps/api/place/details/json?reference=CmRYAAAAciqGsTRX1mXRv
uXSH2ErwW-jCINE1aLiwP64MCWDN5vkXvXoQGPKldMfmdGyqWSpm7BEYCgDmiv7Kc2PF7QA7brMAwBbAcqMr5i1f4PwTpaovIZjysCEZTry8Ez30wpEhCNCXpynextCld2EBsDkRKsGhSLay
uRyFsex6JA6NPh9dyupoTH3g&sensor=true&key=AddYourOwnKeyHere
Lets take a look at the json results
How do we use this webservice from an Android App
Step 1: Create a HttpClient that supports Https
Each machine has a trustStore
(a trustStore has the set of
certificates from trusted servers)
port number
Underlying protocol parameters
You define a Https Socket
Place Details (Https client)
public class MyHttpClient extends DefaultHttpClient {
final Context context;
public static HttpClient getNewHttpClient() { try {
KeyStore trustStore = KeyStore.getInstance(KeyStore.getDefaultType());
trustStore.load(null, null);
SSLSocketFactory sf = new MySSLSocketFactory(trustStore);
sf.setHostnameVerifier(SSLSocketFactory.ALLOW_ALL_HOSTNAME_VERIFIER);
HttpParams params = new BasicHttpParams();
HttpProtocolParams.setVersion(params, HttpVersion.HTTP_1_1);
HttpProtocolParams.setContentCharset(params, HTTP.UTF_8);
SchemeRegistry registry = new SchemeRegistry();
registry.register(new Scheme("http", PlainSocketFactory.getSocketFactory(), 80));
registry.register(new Scheme("https", sf, 443));
ClientConnectionManager ccm = new ThreadSafeClientConnManager(params, registry);
return new DefaultHttpClient(ccm, params);
} catch (Exception e) {
return new DefaultHttpClient();
}
}
public MyHttpClient(Context context) { this.context = context; }
}
How do we use this webservice from an Android App
Step 2: Parsing the Json output/Xml output
Json Array
JSON parser
JSON object
Lets take an example
Speech to Text using RecognizerIntent
Google speech engine
Compressed byte
array
Text
Microphone
Tradeoffs of using webservices
– Energy consumption
• Remember you are using the Wi-Fi or 3G radio to transfer data to a backend webservice
and download information from a webservice
– Bandwidth caps
• People usually have caps on the amount of data that they can transfer for a given amount
of money for a month
– Latency
• 3G uses a shared medium. Speed can be an issue if you are building a multiplayer game
Other Google services
– Google Drive API: add files to google drive
• Need OS2 client ID for authentication
– Google cloud messaging API
• Used for push notifications for applications
– Google+ API
– Search API for shopping
– Google Prediction API: machine learning API
• Diagnostics
• Document and email classifications
• Recommendation systems
Google Cloud Messaging Service
– Used to send messages from a third party server to an Android application
• Basis of push notifications
– Allows third party applications to send small messages or larger payloads
upto 4kb asynchronously from a third party server
• Substitute for polling the server to get data
– An android application does not need to be awake to receive the message
– The system will wake up the application to provide the message given
that the proper broadcast receiver and permissions.
– Phone must have installed Google Play Services.
Architecture (Demo next lecture)
– 3rd party servers send messages to the Google GCM servers
– The Google server enqueues and stores messages in case the device is
offline
– When the device is online, the GCM server sends over the message to the
client
– On the device, the system broadcasts the message to the specified
Android application via Intent broadcast with proper permission
– The application processes the message.
Midterm review
Basic Android Concepts
– What is an activity? What is an Intent?
– What is an implicit and explicit Intent?
– Start new activities
– What is a broadcast receiver?
– Android lifecycle
Sensors and GPS units
– How the locationManager and sensorManager works?
– Different sensors, hardware sensors, and virtual sensors
– Accelerometers, compass, gyroscope, orientation sensor
– Localization (using GPS unit, using Network)
Midterm review
UI concepts
– Fragments
– How do Fragments communicate amongst each other
– What are the lifecycle functions for Fragments
– Different types of layouts, views, and widgets.
Maps and webservices
– Simple custom webservices that access a backend database
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