Current works • Finishing Matlab simulator – OpenGL Graphics: done – Geometry file: can load OBJ file (see later slide) – Simple physics framework: 80% – Stewart Trinkle: Done with w/o collision detection Current works • Preparing for iterative solvers by running all quadratic solvers mention in new Mihai’ s paper: – OOOP (Opensourced): requested and downloaded – MOSEK(commercial): got trial version – CLHMOD: built in Matlab and c++ code ready – Others: not yet What next? • Finish Matlab simulator • Start trying iterative solver on ST with available solver • Look out for SIGGRAPH paper Obj file • A box: v 0.000000 2.000000 2.000000 v 0.000000 0.000000 2.000000 v 2.000000 0.000000 2.000000 v 2.000000 2.000000 2.000000 v 0.000000 2.000000 0.000000 v 0.000000 0.000000 0.000000 v 2.000000 0.000000 0.000000 v 2.000000 2.000000 0.000000 f1234 f8765 f4378 f5148 f5621 f2673 ; List of 8 vertices ; List of faces: important to note that a face = polygon not triangle. It’s crucial ; to have polygonal collision detection.