Archetypes English 10A Nielsen Archetype – a model of characters and situations that are patterned or copied through literature, movies, etc. Stereotype – an over-simplified opinion, attitude, or judgment held about a particular group of people (usually negative) Stereotypes Regional – changes through city, state, etc. Changes as society changes (over time) Archetypes Consistent throughout cultures Always stays the same Common archetypes in literature: For each of the following characters or situations, please list three examples from literature and/or movies. Characters: 1. hero – courageous figure, the one who's always running in and saving the day. 2. sidekick (sometimes the loyal retainer) – the figure who helps the hero on his quest and sticks by his side no matter what obstacles they face; the hero’s “rightand” man/woman. 3. outcast - has been cast out of society or has left it on a voluntary basis. 4. scapegoat - the one who gets blamed for everything, regardless of whether he or she is actually at fault. 5. star-crossed lovers - young couple joined by love but unexpectedly parted by fate. 6. shrew – scolding, nagging, evil-tempered woman. 7. initiates – young heroes or heroines who, before their quest, must endure some kind of training or ceremony. 8. mentor(s) – serve as teachers or counselors to the initiate (sometimes role model, other times parental figure). 9. villain – evil character who offers worldly goods, fame, or knowledge to the hero or main character in exchange for something. 10. temptress – characterized by sensuous beauty, she is the one to whom the hero is physically attracted and who ultimately brings about his downfall. 11. damsel in distress – the vulnerable woman who must be recognized by the hero; she is often used to trap the unsuspecting hero. Situations: 1. The task - a situation in which a character, or group of characters, is driven to complete some duty of monstrous proportion. 2. The quest - here, the character(s) are searching for something, whether consciously or unconsciously. Their actions, thoughts, and feelings center around the goal of completing this quest. 3. The loss of innocence - This is, as the name implies, a loss of innocence through adult experiences, violence, or any other means. 4.The Hero’s Journey – a story that traces a hero’s journey of growth, development, and change.