1 2 3 4 5 6 Next With so much information and media available on the Internet, it can be difficult to know when it’s OK to use something in your own creative work, or when that might be considered unethical (wrong) or even illegal. Much of what is published on the Internet is copyrighted. In turn, how can you protect your own original creative work, so that other users don’t take credit for it or use it in ways you don’t approve? In this Slam Dunk lesson you will conduct brief, focused research to help you answer the essential question: Nicole's Story – Copyrighting Creative Work Select the image above to watch a video about Nicole, a creator concerned about copyrighting her own creative work. 1 2 3 4 5 6 Next Use the information sources here to learn more about copyright and creative credit and to complete the Student Activity on Slide 3. Copyright BrainPop video– Before selecting this link, log into BCPSOne and click on Digital Content > BrainPop icon to authenticate. Questions about Copyright from Cyberbee Copyright Basics from Copyright Kids Taking the Mystery Out of Copyright - Animated videos from the Library of Congress Copyright and Creative Commons – Explainer video from Common Craft Fair Use poster Protected by Copyright digital slider Copyright & Fair Use Select the image above to learn from a video about Copyright and Fair Use - from Common Sense Media Reading Levels: Basic (on or below grade level) Challenge me! (above grade level) 1 Using information from the sources on Slide 2, figure out the meaning of each of the words in the word bank on this worksheet. Complete each sentence by entering the correct word from the word bank into the space provided in each sentence. You will submit your finished work to your teacher when you are finished. Your teacher will provide directions about how to submit your work. 2 3 4 5 6 Next Henry's Story Making Mashups Select the image above to learn from a video about Henry, a content creator concerned about copyright infringement. 1 2 3 4 5 6 Next Take the BrainPop Copyright Quiz One popular song that almost never appears in movies or on TV is the Happy Birthday Song! Read this ARTICLE to find out why. Then use this songwriting PLANNER to create a new and unique version of a birthday song. Be really creative, and remember that originality is key. When you are finished writing your song, discuss with your group what kind of copyright license you might want to use to share or protect the rights to your song. Refer to this Creative Commons informational flye to help you decide. The New Happy Birthday Song Contest! Lastly, think about how you may want to perform your song for the class! You could perform as a live group, or record Select the image above to visit a webpage the song using a recording tool/software like Vocaroo, where you can listen to submissions for a New Audacity, the Sound Recorder on your HP Revolve Device, Happy Birthday Song Contest, on FMA or your own favorite smart device sound recording app. Cake Image from Flickr Creative Commons 1 2 3 4 5 6 Next Fair Use Collage: Cut out (copyrighted) images from magazines. Using glue and construction paper, mix images together into a collage. Rework and change the images to create a new, original work that would qualify for fair use of the copyrighted material. Display your collage on the classroom walls and have everyone look at the work. Examine how well each collage fits the key points of fair use. Then vote for the “best fair use collage” in class. Refer to the Four Points of Fair Use to double check that you are using your images fairly. Select the image above to view a larger infographic about copyright symbol meanings. From GCF Learn Free Blog Basics Share the Common Sense on Respecting Creative Work Tip Sheet from CSM with your family. 1 Common Core State Standards grade 6: RI.2, RI.3, RI.7, RI.8, RI.10, W.4, W.10, SL.1a, SL.1b, SL.1c, SL.1d, SL.2, SL.6, L.6 grade 7: RI.2, RI.3, RI.8, RI.10, W.4, W.10, SL.1a, SL.1b, SL.1c, SL.1d, SL.2, SL.6, L.6 grade 8: RI.2, RI.3, RI.8, RI.10, W.4, W.10, SL.1a, SL.1b, SL.1c, SL.1d, SL.2, SL.6, L.6 Standards for the 21st Century Learner 1.1.6 Read, view, and listen for information presented in any format (e.g. textual, visual, media, digital) in order to make inferences and gather meaning. 2.1.3 Use strategies to draw conclusions from information and apply knowledge to curricular areas, real-world situations, and further investigations. 3.1.6 Use information and technology ethically and responsibly. ISTE Standards for Students 3. Research and Information Fluency: Students apply digital tools to gather, evaluate, and use information. b. Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. 4. Critical Thinking, Problem Solving, and Decision Making: Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. c. Collect and analyze data to identify solutions and/or make informed decisions. 5. Digital Citizenship: Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. a. Advocate and practice safe, legal, and responsible use of information and technology. P21 Skills Information, Media & Technology Skills: Apply a fundamental understanding of the ethical/legal issues surrounding the access and use of information technologies Access information efficiently (time) and effectively (sources); Use information accurately and creatively for the issue or problem at hand. 2 3 4 5 6 Grades 6-8 Library Media / Digital Citizenship Time Frame: 1 hour for research, 1 hour to create research product. Differentiation strategies for this lesson: Some materials in this lesson are also available in Spanish on the Common Sense Media website. Information sources on Slide 2 are in a variety of media formats to address various learning preferences. Students could work with a partner or small group to complete the Student Activity on Slide 3 and/or the assessment on Slide 4. Notes to the teacher: Collaborate with your school library media specialist to implement this lesson. Provide students with instructions for how to turn in their work, either electronically or on paper. Lesson content used or adapted from the Common Sense Media lessons A Creator’s Rights, A Creator’s Responsibilities, and Rework, Reuse, Remix. See the Creator’s Rights lesson for answer keys/teacher’s guides for the Student Activity and Assessment Activity. Please review these lessons before implementing the SlamDunk research model to gain a broader scope of the lesson content. See the Teaching & Learning Resources section of the Copyright & Fair Use page on our ODL Resource wiki for additional resources. Last updated: July 2015 Created by Amber Bickhart, BCPS School Library Media Intern, Revised by Anna Conner, Library Media Specialist BCPS Slam Dunk Research Model, Copyright 2014, Baltimore County Public Schools, MD, all rights reserved. The models may be used for educational, non-profit school use only. All other uses, transmissions, and duplications are prohibited unless permission is granted expressly. This lesson is based on Jamie McKenzie’s Slam Dunk Lesson module.