Chapter 2: Operating-System Structures Operating System Concepts Essentials – 2nd Edition Silberschatz, Galvin and Gagne ©2013 Chapter 2: Operating-System Structures Operating System Services User Operating System Interface System Calls System Programs Operating System Design and Implementation Operating System Structure System Boot Operating System Concepts Essentials – 2nd Edition 2.2 Silberschatz, Galvin and Gagne ©2013 Objectives Describe services that operating system provides Discuss various ways of structuring an OS Explain how operating systems are installed and how they boot Operating System Concepts Essentials – 2nd Edition 2.3 Silberschatz, Galvin and Gagne ©2013 Operating System Services Operating systems provide an environment for: Execution of programs Services to programs and users OS provides services for user: User interface - Almost all operating systems have a userinterface (UI). Varies between Command-Line (CLI), Graphics User Interface (GUI), Batch Operating System Concepts Essentials – 2nd Edition 2.4 Silberschatz, Galvin and Gagne ©2013 Operating System Services OS provides services for user (cont.): Program execution – Load a program into memory Run that program End execution, either normally or abnormally Operating System Concepts Essentials – 2nd Edition 2.5 Silberschatz, Galvin and Gagne ©2013 Operating System Services OS provides services for user (cont.): I/O operations - running program may require I/O File I/O Device I/O Operating System Concepts Essentials – 2nd Edition 2.6 Silberschatz, Galvin and Gagne ©2013 Operating System Services OS provides services for user (cont.): File-system manipulation Read and write files and directories Create and delete Search List file information, permission Operating System Concepts Essentials – 2nd Edition 2.7 Silberschatz, Galvin and Gagne ©2013 Operating System Services OS provides services for user (cont.) Communications – Processes may exchange information, on same computer or between computers over a network Communications may be via: – shared memory – message passing Operating System Concepts Essentials – 2nd Edition 2.8 Silberschatz, Galvin and Gagne ©2013 Operating System Services OS provides services for user (cont.) Error detection – OS constantly aware of possible errors CPUs, OS memory hardware, I/O devices, user program should take the appropriate action Operating System Concepts Essentials – 2nd Edition 2.9 Silberschatz, Galvin and Gagne ©2013 Operating System Services OS provides services for resource sharing Resource allocation – to multiple concurrent users and jobs CPU cycles Main memory File storage I/O devices. Operating System Concepts Essentials – 2nd Edition 2.10 Silberschatz, Galvin and Gagne ©2013 Operating System Services OS provides services for resource sharing Accounting - keep track of computer resources Protection and security - control use of information and eliminate process interference Protection - controlled access to system resources Security – defend from outsiders Operating System Concepts Essentials – 2nd Edition 2.11 Silberschatz, Galvin and Gagne ©2013 A View of Operating System Services Operating System Concepts Essentials – 2nd Edition 2.12 Silberschatz, Galvin and Gagne ©2013 User Operating System Interface - CLI Command interpreter - direct command entry Implemented in kernel or as systems program Multiple flavors – shells Fetches command from user and executes it Commands can be built-in Commands as names of programs Adding new features doesn’t require shell modification Operating System Concepts Essentials – 2nd Edition 2.13 Silberschatz, Galvin and Gagne ©2013 Bourne Shell Command Interpreter Operating System Concepts Essentials – 2nd Edition 2.14 Silberschatz, Galvin and Gagne ©2013 User Operating System Interface - GUI User-friendly desktop metaphor interface Usually mouse, keyboard, monitor Icons represent files, programs, actions, etc. Mouse buttons cause various actions Invented at Xerox PARC Operating System Concepts Essentials – 2nd Edition 2.15 Silberschatz, Galvin and Gagne ©2013 User Operating System Interface - GUI Many systems now include both CLI and GUI interfaces Microsoft Windows is GUI with CLI “command” shell Apple Mac OS X is “Aqua” GUI interface with UNIX kernel underneath and shells available Unix and Linux have CLI with optional GUI interfaces (CDE, KDE, GNOME) Operating System Concepts Essentials – 2nd Edition 2.16 Silberschatz, Galvin and Gagne ©2013 Touchscreen Interfaces Touchscreen devices require new interfaces Mouse not possible Actions based on gestures Virtual keyboard for text entry Voice commands. Operating System Concepts Essentials – 2nd Edition 2.17 Silberschatz, Galvin and Gagne ©2013 The Mac OS X GUI Operating System Concepts Essentials – 2nd Edition 2.18 Silberschatz, Galvin and Gagne ©2013 System Calls Programming interface to services provided by OS Typically written in high-level language (e.g., C) Mostly accessed via high-level Application Programming Interface (API) Rather than direct system call use Three most common APIs: Win32 API for Windows POSIX API for POSIX-based systems (UNIX, Linux) Java API for Java virtual machine (JVM) Operating System Concepts Essentials – 2nd Edition 2.19 Silberschatz, Galvin and Gagne ©2013 Example of System Calls System calls to copy contents of one file to another Operating System Concepts Essentials – 2nd Edition 2.20 Silberschatz, Galvin and Gagne ©2013 System Call Implementation Typically, number associated with system call System-call interface maintains table indexed accordingly System call interface invokes the intended system call in OS kernel, Returns status of the system call and any return values Operating System Concepts Essentials – 2nd Edition 2.21 Silberschatz, Galvin and Gagne ©2013 System Call Implementation Caller need not know system call’s implementation Caller needs to obey API Most details of OS interface hidden by API Managed by run-time support library Operating System Concepts Essentials – 2nd Edition 2.22 Silberschatz, Galvin and Gagne ©2013 API – System Call – OS Relationship Operating System Concepts Essentials – 2nd Edition 2.23 Silberschatz, Galvin and Gagne ©2013 Types of System Calls Process control create process, terminate process end, abort load, execute get process attributes, set process attributes wait for time wait event, signal event allocate and free memory Dump memory if error Debugger for determining bugs, single step execution Locks for managing access to shared data between processes Operating System Concepts Essentials – 2nd Edition 2.24 Silberschatz, Galvin and Gagne ©2013 Types of System Calls File management create file, delete file open, close file read, write, reposition get and set file attributes Operating System Concepts Essentials – 2nd Edition 2.25 Silberschatz, Galvin and Gagne ©2013 Types of System Calls Device management request device, release device read, write, reposition get device attributes, set device attributes logically attach or detach devices Operating System Concepts Essentials – 2nd Edition 2.26 Silberschatz, Galvin and Gagne ©2013 Types of System Calls (Cont.) Information maintenance get time or date, set time or date get system data, set system data get and set process, file, or device attributes Operating System Concepts Essentials – 2nd Edition 2.27 Silberschatz, Galvin and Gagne ©2013 Types of System Calls (Cont.) Communications create, delete communication connection send, receive messages if message passing model to host name or process name From client to server Shared-memory model create and gain access to memory regions transfer status information attach and detach remote devices Operating System Concepts Essentials – 2nd Edition 2.28 Silberschatz, Galvin and Gagne ©2013 Types of System Calls (Cont.) Protection Control access to resources Get and set permissions Allow and deny user access Operating System Concepts Essentials – 2nd Edition 2.29 Silberschatz, Galvin and Gagne ©2013 Examples of Windows and Unix System Calls Operating System Concepts Essentials – 2nd Edition 2.30 Silberschatz, Galvin and Gagne ©2013 Standard C Library Example C -> printf() library call -> write() system call Operating System Concepts Essentials – 2nd Edition 2.31 Silberschatz, Galvin and Gagne ©2013 Example: MS-DOS Single-tasking Shell invoked on system boot Simple method to run program No process created Single memory space Loads program into memory, overwriting all but the kernel Program exit -> shell At system startup running a program reloaded Operating System Concepts Essentials – 2nd Edition 2.32 Silberschatz, Galvin and Gagne ©2013 Example: FreeBSD Unix variant Multitasking User login -> invoke user’s choice of shell Shell executes fork() to create process exec() to load program into process Shell waits for process to terminate or continues with user commands Operating System Concepts Essentials – 2nd Edition 2.33 Silberschatz, Galvin and Gagne ©2013 System Programs System programs provide convenient environment for program development and execution File manipulation Status information Programming language support Program loading and execution Communication Background services Application programs Operating System Concepts Essentials – 2nd Edition 2.34 Silberschatz, Galvin and Gagne ©2013 Example System Programs File management - Create, delete, copy, rename, print, dump, list, and generally manipulate files and directories Operating System Concepts Essentials – 2nd Edition 2.35 Silberschatz, Galvin and Gagne ©2013 Example System Programs Status information Ask OS for info - date, time, amount of available memory, disk space, number of users Provide detailed performance, logging, and debugging info Some systems implement a registry - used to store and retrieve configuration information Operating System Concepts Essentials – 2nd Edition 2.36 Silberschatz, Galvin and Gagne ©2013 Example System Programs File modification Text editors to create and modify files Special commands to search contents of files or perform transformations of the text Operating System Concepts Essentials – 2nd Edition 2.37 Silberschatz, Galvin and Gagne ©2013 Example System Programs Programming-language support – Compilers Assemblers Debuggers Interpreters Operating System Concepts Essentials – 2nd Edition 2.38 Silberschatz, Galvin and Gagne ©2013 Example System Programs Program loading and execution Loaders Linkers Debugging systems for higher-level and machine language Operating System Concepts Essentials – 2nd Edition 2.39 Silberschatz, Galvin and Gagne ©2013 Example System Programs Communications – Provide mechanism for creating virtual connections among processes, users, and computer systems Send messages to screens, browse web pages, send electronic-mail messages, log in remotely, transfer files Operating System Concepts Essentials – 2nd Edition 2.40 Silberschatz, Galvin and Gagne ©2013 Example System Programs Background Services Launched at boot time Some for system startup, then terminate Some from system boot to shutdown Provide facilities like disk checking, process scheduling, error logging, printing Run in user context not kernel context Known as services, subsystems, daemons Operating System Concepts Essentials – 2nd Edition 2.41 Silberschatz, Galvin and Gagne ©2013 Example System Programs Application programs Don’t pertain to system Run by users Not typically considered part of OS Launched by command line, mouse click, finger poke Operating System Concepts Essentials – 2nd Edition 2.42 Silberschatz, Galvin and Gagne ©2013 Operating System Design and Implementation Design and Implementation of OS not “solvable” Some approaches have proven successful Internal structure of OS can vary Start by defining goals and specifications Operating System Concepts Essentials – 2nd Edition 2.43 Silberschatz, Galvin and Gagne ©2013 Operating System Design and Implementation Affected by hardware choice, type of system User goals and System goals User goals – operating system should be: convenient, easy, reliable, safe, and fast System goals – operating system should be: easy to design, implement, and maintain, flexible, reliable, error-free, and efficient Operating System Concepts Essentials – 2nd Edition 2.44 Silberschatz, Galvin and Gagne ©2013 Implementation Much variation Early OSes in assembly language Then system programming languages like Algol, PL/1 Now C, C++ Actually usually a mix of languages Lowest levels in assembly Main body in C Systems programs in C, C++, scripting languages like PERL, Python, shell scripts Operating System Concepts Essentials – 2nd Edition 2.45 Silberschatz, Galvin and Gagne ©2013 Implementation High-level language easier to port to other hardware But slower Emulation allows OS to run on non-native hardware Operating System Concepts Essentials – 2nd Edition 2.46 Silberschatz, Galvin and Gagne ©2013 Operating System Structure General-purpose OS is very large program Various ways to structure ones Simple structure – MS-DOS More complex -- UNIX Layered – an abstrcation Microkernel -Mach Operating System Concepts Essentials – 2nd Edition 2.47 Silberschatz, Galvin and Gagne ©2013 Simple Structure -- MS-DOS Provide most functionality in least space Not divided into modules Interfaces and levels of functionality are not well separated Operating System Concepts Essentials – 2nd Edition 2.48 Silberschatz, Galvin and Gagne ©2013 Non Simple Structure -- UNIX UNIX –OS consists of two separable parts Systems programs Kernel Everything below system-call interface and above physical hardware Provides file system, CPU scheduling, memory management, and other operating-system functions – Large number of functions for one level Operating System Concepts Essentials – 2nd Edition 2.49 Silberschatz, Galvin and Gagne ©2013 Traditional UNIX System Structure Operating System Concepts Essentials – 2nd Edition 2.50 Silberschatz, Galvin and Gagne ©2013 Layered Approach OS divided into layers (levels), each built on top of lower layers. Bottom layer (layer 0), is hardware Highest (layer N) is user interface. Layers only use services of lower-level layers Operating System Concepts Essentials – 2nd Edition 2.51 Silberschatz, Galvin and Gagne ©2013 Microkernel System Structure Moves much kernel into user space Mach example of microkernel OS X kernel (Darwin) partly based on Mach Communication takes place between user modules using message passing Operating System Concepts Essentials – 2nd Edition 2.52 Silberschatz, Galvin and Gagne ©2013 Microkernel System Structure Benefits: Easier to extend microkernel Easier to port the operating system to different architectures More reliable (less code is running in kernel mode) More secure Detriments: Overhead of user to kernel space communications Operating System Concepts Essentials – 2nd Edition 2.53 Silberschatz, Galvin and Gagne ©2013 Microkernel System Structure Application Program File System messages Interprocess Communication Device Driver user mode messages memory managment CPU scheduling kernel mode microkernel hardware Operating System Concepts Essentials – 2nd Edition 2.54 Silberschatz, Galvin and Gagne ©2013 Modules Modern OS implement loadable kernel modules Uses object-oriented approach Each core component is separate Each talks to others over known interfaces Each is loadable as needed Overall, similar to layers but with more flexible Linux, Solaris, etc Operating System Concepts Essentials – 2nd Edition 2.55 Silberschatz, Galvin and Gagne ©2013 Solaris Modular Approach Operating System Concepts Essentials – 2nd Edition 2.56 Silberschatz, Galvin and Gagne ©2013 Hybrid Systems Most modern OS are not one pure model Hybrid combines multiple approaches to address performance, security, usability needs Linux and Solaris kernels in kernel address space, so monolithic Plus modular for dynamic loading of functionality Windows mostly monolithic Plus microkernel for different subsystem personalities Operating System Concepts Essentials – 2nd Edition 2.57 Silberschatz, Galvin and Gagne ©2013 Hybrid Systems Apple Mac OS X hybrid, layered, Aqua UI plus Cocoa programming environment Kernel consists of: Mach BSD I/O microkernel Unix parts kit Dynamically loadable modules (kernel extensions) Operating System Concepts Essentials – 2nd Edition 2.58 Silberschatz, Galvin and Gagne ©2013 Mac OS X Structure graphical user interface Aqua application environments and services Java Cocoa Quicktime BSD kernel environment BSD Mach I/O kit Operating System Concepts Essentials – 2nd Edition kernel extensions 2.59 Silberschatz, Galvin and Gagne ©2013 iOS Apple mobile OS for iPhone, iPad Structured on Mac OS X, w/ added functionality Does not run OS X applications natively Also runs on different CPU architecture (ARM vs. Intel) Operating System Concepts Essentials – 2nd Edition 2.60 Silberschatz, Galvin and Gagne ©2013 iOS Cocoa Touch Objective-C API for developing apps Media services layer for graphics, audio, video Core services provides cloud computing, databases Core operating system, based on Mac OS X kernel Operating System Concepts Essentials – 2nd Edition 2.61 Silberschatz, Galvin and Gagne ©2013 Android Developed by Open Handset Alliance (mostly Google) Open Source Similar stack to IOS Based on Linux kernel Provides process, memory, device-driver management Adds power management Operating System Concepts Essentials – 2nd Edition 2.62 Silberschatz, Galvin and Gagne ©2013 Android Runtime environment includes core set of libraries and Dalvik virtual machine Apps developed in Java plus Android API Java ... class files compiled to Java bytecode then translated to executable than runs in Dalvik VM Libraries include frameworks for web browser (webkit), database (SQLite), multimedia, smaller libc Operating System Concepts Essentials – 2nd Edition 2.63 Silberschatz, Galvin and Gagne ©2013 Applications Android Architecture Application Framework Libraries Android runtime SQLite openGL surface manager media framework webkit Core Libraries Dalvik virtual machine libc Linux kernel Operating System Concepts Essentials – 2nd Edition 2.64 Silberschatz, Galvin and Gagne ©2013 Operating-System Debugging Kernighan’s Law: “Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.” Operating System Concepts Essentials – 2nd Edition 2.65 Silberschatz, Galvin and Gagne ©2013 System Boot When power initialized, execution starts at fixed memory location Firmware ROM used to hold boot code Operating system must be made available to hardware Small piece of code – bootstrap loader, stored in ROM or EEPROM: locates the kernel, loads it into memory, starts it Sometimes two-step process where: boot block at fixed location loaded by ROM code which loads bootstrap loader from disk Operating System Concepts Essentials – 2nd Edition 2.66 Silberschatz, Galvin and Gagne ©2013 System Boot Common bootstrap loader, GRUB, allows selection of kernel from multiple disks, versions, kernel options Kernel loads and system is then running Operating System Concepts Essentials – 2nd Edition 2.67 Silberschatz, Galvin and Gagne ©2013