PARADIGM SHIFTS AND IMPACT ON INDUSTRY AND TECHNOLOGY Marcus O. Durham Robert A. Durham THEWAY Corp / U of Tulsa Central & Southwest Srvcs, WTU PARADIGMS Introduction A set of rules that define boundaries of a system Provide In description of operation within boundaries 4 words or less A WAY OF THINKING HISTORY Advances in Technology - Tools Nomad Independence Agrarian Economy Industrial Revolution Information Explosion Hunt-Herd-Gather, Basic Shelter Farm, Store, Permanent Shelter Systems, Controlled by Owner, Information, Desirable Shelter Technology if willing to risk and learn, Choice of Shelter HISTORY Business Life Cycle Technology Birth and Growth Management Stability and Expansion by Acquisition Legal Risk Avoidance and Demise TECHNOLOGY LIFE CYCLE Dream or Concept Plan Growth – – – Maturity Roll-off Satiation Demise Beginning Focus Critical Mass Bandwidth Stale Stagnant Pull Plug $ MATURITY ROLL-OFF GROWTH PLAN SATIATION time DEMISE CONCEPT Last Century - Cycle > Generation Next Century - Cycle < 5 years Figure 1 - Technology Cycle EXTENDING LIFE CYCLE Resurrection - Entity Effort to Recapture Dream New Organization to Salvage Management Reduce Costs of People Employ Technology to Some Extent Focus on Core Business EXTENDING LIFE CYCLE Resurrection - People Concentrate on Investors Flat Organizations Support Services - Computer and Phone Outsource EXTENDING LIFE CYCLE Network Managers of Outside Technology Coordinate Suppliers, Marketers, Transporters Independent Entities Costs concentrated at Source Technologists at Each Corner Best in Information Society MARKETER TECHNOLOGY MANAGER SUPPLIER TRANSPORTER PRODUCT - MARKETER - CLIENT Figure 2 - Network for Technologists EXTENDING LIFE CYCLE Wealth - Last 2 Decades Old Thinking No Opportunity 90% Purchases Did Not Exist New Ways Use Old Things New Things Use Unvaluable Major Wealth Technology to Distribution Directing Information Moving Products Supplying Transportation THEORY OF TECHNOLOGY Zero - Sum Conservation of Energy Closed System Stable - No Growth Desirable for Control Limited Resources Gain at Expense of Others THEORY OF TECHNOLOGY Find More Continually Changing Source of Energy Open System Building = Growth Unregulated New Resources / Applications New Wealth / Value THEORY OF TECHNOLOGY Society Physical Resources Basis of Closed System Society Arch Type of Open System Technology The Outside Influence Value to Previous Worthless NOT ZERO SUM THEORY OF ECONOMICS Continuously Changing Adam Smith 1776 Wealth of Nations What’s Good for _____ is Good for Country John Maynard Keynes 1930 General Theory of Employment Interest & Money Satisfied Customer Quits, so Progressively Tax Paul Samuelson 1950 - 1990 Economics Utilization of Scarce Resources THEORY OF ECONOMICS More Changes John Kenneth Galbraith 1958 Affluent Society No Difference in Luxuries & Necessities Paul Zane Pilzer Unlimited Wealth Quantity Becomes Quality 1990 THEORY OF ECONOMICS Reality Consumer Quits Buying, So Tax - US Policy or Consumer Never Satisfied 60 Years Shows Latter US Tax Structure is Penalizing THEORY OF ECONOMICS Alchemists Search for Gold Laid Foundation for Investigative Sciences Pharmacists, Chemists, Metallurgists, Engineers Successful, but 500 Years Later THEORY OF ALCHEMY Technology Determinant 1. Technology Defines Wealth and Determines Desirous Resources. 2. Advance of Technology Determined by Ability to Process Information. 3. Technology Gap Is the Predictor of Growth. THEORY OF ALCHEMY Technology W=P*Tn W= P= T= n= Wealth (dollars) Physical Resources Technology Power of Growth (Positive Feedback) THEORY OF ALCHEMY Engineer W = P * e +T t W = Wealth (dollars) P = Physical Resources T = Technology (Positive Feedback) t = Time TECHNOLOGY GROWTH History Traditional Agrarian Industrial Information Paradigm Shift Slow Physical Resource Control Technology Control Control Broken Information to Anyone “NATURE OF FIRMS” Ron Coase T=I Transaction Cost = Inefficiency Transaction Cost Lower From Computers Major firms - Inefficient - Reorganize endlessly Small Business - Low Cost Minimal Size Entity Wins Limiters Garbage Data Info + Knowledge S Application S Desire Budget History Figure 4 - Control System Model Tech S THEORY OF INFORMATION Technology Proportional To Sum: Acceleration of Information Speed of Application Changes from History T = d2 /d t2 (Info) + d /d t (Application) + d (history) THEORY OF INFORMATION Feedback Negative - Control & Stability Positive - Growth & Expansion Filters Affect Outcome – Width - Chops Noise, Time Response – Height - Attenuation, Gain – Rate of Change - Velocity or summation Mag FILTER time TECHNOLOGY GROWTH Limiters Application Not Implemented Incorrect History Interpretation Regulate To Protect LIMITS ON TECHNOLOGY Cost = Perceived Value PV = FV - d(MC + BC + DC) * N PV FV MC BC DC N Perceived Value Functional Value Manufacturing Cost Business Cost Distribution Cost Number of Units TECHNOLOGY GAP Feedback Loop TC = PV + TG If FV > then PV > then TG < TC FV PV TG Technology Cost Quality, education, reliability Perceived Value Technology Gap SHIFT OF COSTS Where? Manufacturing Insignificant Today Distribution is the Major Cost Technology for Distribution – Retailer - Minimize Handlers, Computer Links, Control – Package Express - New Airline, Central Sorting, Send Back – Direct Market - Computer / Satellite, Express, JIT Customer Major Wealth in Last 20 Years ? Technological Distribution PEOPLE PLACEMENT Cope Vs Options Unskilled Skilled Labor “Blue Collar” Manager Technologists Growing Gap Motivation & Moral Responsible New Job New Enterprise No Need Conventional Transition to Technology Mgr Outsource Opportunity Vs Stable PEOPLE PLACEMENT Cyberspace Not About Computers Release of Information to More People Technology not Domain of Managers 120000 100000 80000 60000 40000 20000 0 Apr '94 Nov '94 Apr '95 Oct '95 Internet Connections PEOPLE PLACEMENT Society Good Technology Replace Person More Money to Owner More to Spend on Non-Necessities New Enterprises from New Lifestyle FUTURE FOR EDUCATION Analysis of Technology Reams of Data Little Knowledge Can’t Review & Validate Can’t Ascertain Problems Technical Expert vs. Artificial Expert Need Basic Principles Emphasis 2*2=? FUTURE FOR EDUCATION Refocus Old Technical Theory Deal With Things Info Age - ‘Vacuum’ Haven New Skills Change Fast Deal With People Need People Skills Continuing Education Seminar Short Courses Professional Society FUTURE OF ORGANIZATIONS Independent Interdependence Technology Manufacturing Marketing Distribution Support Network Major Companies Change & Creativity Efficient Joint Ventures Entrepreneurs, Niche Clientele Technology Manager Products / Info Education and Encouragement ? FUTURE FOR TECHNOLOGISTS Way to Go 20 Years Ago Today Concept to market, 5 years Life Cycle of Technology < 5 Years Need Less Advanced Skills, More Application Multiple Separate Businesses One Flourishes, Others Incubate Develop Where You Want With Information System FUTURE FOR TECHNOLOGISTS New Criteria Network Exchange Skills Marketer People Skills Change Others Must Know Niche Unconventional Mandatory Uncomfortable, but Future is Bright FUTURE OF TECHNOLOGISTS Information Revolution Major Corporation Life Time Employment w/ Co. Life Time Doing Same Thing THAT’S GOOD NEWS Deterioration of Empire HA HA HA Opportunitie$ “Business Reality: We are not a family - this is business. The Company and the Employees have formed a partnership which should be mutually beneficial. Either party can terminate this partnership at any time if it ceases to be beneficial - no hard feelings. This is a job - it should be challenging and rewarding but it is still just a job. Loyalty and high morale may no longer be part of the relationship. Long term security is no longer a reality.” SUMMARY Paradigm Shift Tech Growth = Info Acceleration + Application Speed Tech Limit = Perceived Costs Tech Gap = Advances - Application Opportunity = Tech Gap + Spin-Offs SUMMARY Organization Inertia Makes Unresponsive Traditional Pare to Flat Independent Manufacturers, Marketing, Transporters Marketer Technology Manager Supplier Transporter SUMMARY Technologists Success = Change Communications & People Skills Basic Education on Fundamentals Continuing Education SUMMARY Matter of Control Stability of Negative Feedback OR Explosive Growth of Positive Feedback $ MATURITY OPPORTUNITY GROWTH RECOGNITION PLAN time CONCEPT Questions?