CS 501: Software Engineering Lecture 14 System Architecture II 1 CS 501 Spring 2002 Administration 2 CS 501 Spring 2002 Quiz 2, Question 2 A microwave oven has the following buttons: clear high-power low-power run pause open door Clear all settings Set high-power cooking (default) Set low-power cooking Run until time expires Pause without changing settings Pause and open door and a rotary dial: set-clock 3 Set the clock (default is zero) CS 501 Spring 2002 Quiz 2, Question 2 • Initially and after clear the microwave is set for high-power cooking and the clock is set to zero. • The microwave is ready to run when the clock is set to a value greater than zero and the door is closed. • The user can then hit the run button to begin cooking until time expires. • While cooking, opening the door or hitting the pause button suspends operation without changing any settings; the user can then hit clear, change settings, or hit run to continue. • Settings can be changed while the door is open; it is not possible to run with the door open. 4 CS 501 Spring 2002 Quiz 2, Question 2 States Hint. It is possible to model this system with only 4 states, but there are correct answers with more states. Initial Ready Run Door open 5 CS 501 Spring 2002 Quiz 2, Question 2 Major transitions Initial [ok_to_run] Ready run Run [time_up] open_door close_door 6 Door open Note use of automatic transitions. ok_to_run is triggered when all settings complete. CS 501 Spring 2002 Quiz 2, Question 2 Pause and clear transitions Initial clear [ok_to_run] Ready run Run [time_up] pause open_door close_door 7 Door open clear Note. The question does not fully specify these transitions. CS 501 Spring 2002 Quiz 2, Question 2 high/low set_clock Settings clear high/low [ok_to_run] Initial Ready run Run [time_up] set_clock pause open_door close_door Door open high/low 8 clear set_clock Note. These settings do not change state, but may trigger ok_to_run CS 501 Spring 2002 Distributed Computing: General Problem An application that is running on one computer wishes to use data or services provided by another: • Network connection private, public, or virtual private network location of firewalls • Protocols point-to-point, multicast, broadcast message passing, RPC, distributed objects stateful or stateless • Performance quality of service 9 CS 501 Spring 2002 Network Choices Public Internet: Ubiquitous -- worldwide Low cost Private network: Security / reliability Predictable performance Choice of protocols (not constrained to TCP/IP) 10 CS 501 Spring 2002 Quality of Network Services Criteria Performance Maximum throughput Variations in throughput Real-time media (e.g., audio) Business Suppliers Trouble shooting and maintenance 11 CS 501 Spring 2002 Firewall Public network Private network Firewall A firewall is a computer at the junction of two network segments that: • Inspects every packet that attempts to cross the boundary • Rejects any packet that does not satisfy certain criteria, e.g., an incoming request to open a TCP connection an unknown packet type 12 Firewalls provide security at a loss of flexibility and a cost of system administration. CS 501 Spring 2002 Distributed Computing Example 1: Distributed Database two copies of the same data 13 CS 501 Spring 2002 Distributed Data and Replication Distributed Data Data is held on several computer systems. A transaction may need to assemble data from several sources. Replication Several copies of the data are held in different locations. Mirror: Complete data set is replicated Cache: Dynamic set of data is replicated (e.g., most recently used) With replicated data, the biggest problems are concurrency and consistency. 14 CS 501 Spring 2002 Distributed Computing Example 2: Broadcast Search User User interface server Databases This is an example of a multicast protocol. The primary difficulty is to avoid troubles at one site degrading the entire system (e.g., every transaction cannot wait for a system to time out). 15 CS 501 Spring 2002 Distributed Computing Example 3: UseNet This is an example of an epidemic protocol. Such protocols are especially useful in networks with intermittent connectivity, e.g., mobile computing. The biggest problem is ensuring that the data is distributed effectively. 16 CS 501 Spring 2002 Stateless Protocol v. Stateful Stateless protocol Example: http Open connection Send message Return reply Close connection State in http must be sent with every message (e.g., as parameter string) Cookies are a primitive way of retaining some state 17 CS 501 Spring 2002 Stateless Protocol v. Stateful Stateful (session) protocol Example: Z39.50 Open connection Begin session Interactive session End session Close connection Server remembers the results of previous transactions (e.g., authentication, partial results) until session is closed. 18 CS 501 Spring 2002 Distributed Computing Example 4: The Domain Name System First attempt to resolve www.cs.cornell.edu .edu server 1 2 3 19 cornell.edu server cs.cornell.edu server CS 501 Spring 2002 Distributed Computing Example 4: The Domain Name System Better method local DNS server 1 almaden.ibm.com cornell.edu Local ece.cmu.edu cache ibm.com acm.org .edu 20 .edu server 2 cornell.edu server 3 cs.cornell.edu server CS 501 Spring 2002 Distributed Computing Example 4: Domain Name System For details of the actual protocol read: Paul Mockapetris, "Domain Names - Implementation and Specification". IETF Network Working Group, Request for Comments: 1035, November 1987. http://www.ietf.org/rfc/rfc1035.txt?number=1035 21 CS 501 Spring 2002 Distributed Computing Example 5: Web Server http message daemon TCP port 80 spawned processes The daemon listens at port 80 When a message arrives it: spawns a processes to handle the message returns to listening at port 80 22 CS 501 Spring 2002 Time-Critical Systems A real time (time-critical) system is a software system whose correct functioning depends upon the results produced and the time at which they are produced. • A soft real time system is degraded if the results are not produced within required time constraints • A hard real time system fails if the results are not produced within required time constraints 23 CS 501 Spring 2002 Time-Critical System Example 1: Autonomous Land Vehicle GPS Steer Sonar Model Laser Control signals Throttle Controls Sensors 24 Signal processing CS 501 Spring 2002 Time-Critical System Example 2: Routers and Other Network Computing 25 • Interoperation with third party devices • Support for several versions of protocols • Restart after total failure • Defensive programming -- must survive => erroneous or malicious messages => extreme loads • • Time outs, dropped packets, etc. Evolution of network systems CS 501 Spring 2002 Techniques: Software Development Developers of advanced time-critical software spend almost all their effort developing the software environment: • Monitoring and testing -- debuggers • Crash restart -- component and system-wide • Downloading and updating • Hardware troubleshooting and reconfiguration etc., etc., etc. 26 CS 501 Spring 2002 Time-Critical System Example 3: CD Controller 4 Input block 7 3 2 5 6 Circular buffer 27 1 Output block CS 501 Spring 2002 Time-Critical System Example 4: Embedded Real-time Systems Software and hardware are combined to provide an integrated unit, usually dedicated to a specific task: • • • • • Digital telephone Automobile engine control GPS Scientific instruments Seat bag controller The software may be embedded in the device in a manner that cannot be altered after manufacture. 28 CS 501 Spring 2002 Time-Critical System Example 4: Embedded Real-time Systems Hardware v. Software Design of embedded systems requires close understanding of hardware characteristics • Special purpose hardware requires special tools and expertise. • Some functions may be implemented in either hardware of software (e.g., floating point unit) • Design requires separation of functions Distinction between hardware and software may be blurred. 29 CS 501 Spring 2002 Time-Critical System Example 5: Shared Systems Many users are using the same equipment at the same time 30 • Multi-user data processing (common task) • Time sharing (independent tasks) CS 501 Spring 2002 Time-Critical System Example 4: Dartmouth Time Shared System master processor Communications processor I/O Mulitplexor Central processor Central processor Communications processor Central processor 31 CS 501 Spring 2002 Techniques • Special purpose hardware • Multi-threading and multi-tasking • Parallel processing => digital signal processing • Interrupts => levels and priorities 32 CS 501 Spring 2002 Techniques: Multi-Threading Several similar threads operating concurrently: • Re-entrant code -- separation of pure code from data for each thread • Testing -- single thread and multi thread May be real-time (e.g., telephone switch) or nontime critical 33 CS 501 Spring 2002 Techniques: Real Time Executive Schedules and dispatches tasks in a real time system • Real time clock • Interrupt handler • Scheduler • Resource manager • Dispatcher Must be extremely reliable 34 CS 501 Spring 2002 Techniques: Timing Timing mechanisms • Synchronous (clocked) -- periodic stimuli • Asynchronous -- wait for next signal Example: Communications protocols may be synchronous or asynchronous 35 CS 501 Spring 2002 Techniques: Software Considerations Resource considerations may dictate software design and implementation: • Low level language (e.g., C) where programmer has close link to machine • Inter-process communication may be too slow (e.g., C fork). • 36 May implement special buffering, etc., to control timings CS 501 Spring 2002 Continuous Operation Many systems must operate continuously • Software update while operating • Hardware monitoring and repair • Alternative power supplies, networks, etc. • Remote operation These functions must be designed into the fundamental architecture. 37 CS 501 Spring 2002