N G ISCHAL

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Current Mailing Address
SMC 1217, 5032 Forbes Ave
Pittsburgh, PA 15289-6236
412.759.1944 (Cell)
EDUCATION
NISCHAL GULLAPALLI
nischal@cmu.edu
Permanent Address
22480 Maison Carree Square
Ashburh, VA 20148
412.759.1944
CARNEGIE MELLON UNIVERSITY Pittsburgh, PA
Double Majoring in Electrical and Computer Engineering and
Computer Science.
NATIONALITY
Indian, US Resident with a US Student F-1 Visa
WORK
EXPERIENCE
Teaching Assistant, Computer Science Department
Course: Intermediate Programming in Java

students understand programming in Java

hours

material
May 2012
1/2010 – Present
Helped a class of 20
Hold weekly office
Developed course
Tutor, Computer Science, Mathematics and Physics

and helped them understand the material in greater detail
4/2007 – 5/2008
Instructed students
Game and App Developer, Step Green
3/2010 – Present
Developing a

facebook game and an iPhone app for Step Green
Carnegie Mellon University MediaTech Technician,
3/2010 – Present

Stay on call, and if
called inspect a classroom’s technical equipment and fix it if it is broken
PROJECTS
Robot, Electrical and Computer Engineering and Computer Science
Fall 2008
 Constructed smaller circuits using a protoboard to power a beeper, LED, clock,
memory chip, and two motors
 Programmed the robot in C to successfully complete a test course and navigate
through a maze
AC to DC Converter, Electrical and Computer Engineering
Fall 2008
 Constructed an AC to DC voltage converter using resistors, capacitors, and
inductors on a protoboard. Sinusoidal input voltage was transformed to a virtually
constant output voltage.
Virtual A.I Chess Bot, Computer Science
Spring 2009
 The bot looks for 10 moves ahead and chooses the best move possible
 The bot looks for best possible moves with the help of alpha-beta search
Microprocessor Vending Machine, Electrical and Computer Engineering
Fall 2009
 Wrote Verilog programs to control a microprocessor board to make it behave like a
vending machine
 Used Flip-Flops and Finite State Machines
Virtual Games, Computer Science
Fall 2008, Spring 2009
 Created games such as Blackjack and Minesweeper using Java which could be
played by the user with the help of mouse clicks
SKILLS
Programming Languages: Java, SML, C, Shell Scripting, Perl Scripting, Verilog, Basic,
HTML, Logo, LateX, SQL
Operating Systems: Windows 3.1/95/98/NT/ME/XP/Vista/7, Mac OS Tiger/Leopard,
UNIX, Red Hat/Ubuntu/Fedora Linux
Software: Matlab, Microsoft Office, Adobe Acrobat Reader, Adobe Dreamweaver,
Adobe Photoshop
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