COMMERCIAL TECH: Ms. Shmerykowsky Project #5: Futuristic Architectural Design Some Information on Architecture…. Architecture (Latin architectura, from the Greek ἀρχιτέκτων – arkhitekton, from ἀρχι- "chief" and τέκτων "builder, carpenter") can mean: o It is both the process and product of planning, designing and constructing form, space and ambience that reflect functional, technical, social, and aesthetic considerations. o It requires the creative manipulation and coordination of material, technology, light and shadow. Architecture also encompasses the pragmatic aspects of realizing buildings and structures, including scheduling, cost estimating and construction administration. As documentation produced by architects, typically drawings, plans and technical specifications, architecture defines the structure and/or behavior of a building or any other kind of system that is to be or has been constructed. Architectural works are often perceived as cultural and political symbols and as works of art. Historical civilizations are often identified with their surviving architectural achievements. Architecture sometimes refers to the activity of designing any kind of system and the term is common in the information technology world. Agenda: Materials: T-Square Sharpies/ Watercolors/ Brushes Drawing Pencils Water color Paper Colored Pencils Students will review Linear Perspective. Students will learn about Architecture, topography, planning and constructing based on their drawings. Students will venture into creative realms by developing a futuristic Architectural Structure. Aims/ Procedures: *If you FALL BEHIND in your work, you are RESPONSIBLE to catch up! ALWAYS email if you are confused or missing from class. You can ask to take your drawings home, if needed, to catch up on your work. Brainstorming and Drawing: 1. Learning Linear Perspective: One Point and Two Point: DONE! CW/ HW: Learning Linear Perspective: One and Two Point (demonstration - students work in sketch book.) Learning new Terms (Linear Perspective, Horizon Line, Vanishing Point, Orthogonal Lines) Practicing how to draw Shapes into Forms. (One and Two Point Perspective) Create TWO buildings: ONE in One-Point Perspective & ONE in Two-Point Perspective. Add windows, doorways. Adding stairs Adding balconies, chimneys and/ or attaching new segments to the main building base. Make sure to use a RULER. Have a Horizon Line and Vanishing Point Visible. 2. Introduction to Futuristic Architectural Project. (PowerPoint Presentation.) CW: Take notes during the slideshow presentation. (Notes are great reference materials!) Write down ideas of anything that interest you. Write down terms and definitions for review. Sketch down ideas while watching and listening as well. 3. Brainstorming your Futuristic Architectural Building. What might my futuristic Architectural structure look like? o What type of land might my building be on? For example, will it be on a hill top, a valley, in a mountain? o What features will I have on my building that make it prominent and ‘future’ like? o How will it look FRONTALLY, from the SIDE, at its CORNER, and ABOVE? o How many levels will be my futuristic building? o How wide, long and/or deep will my structure be? CW/HW: Write a list of ideas about how your Futuristic Architecture may appear like. Think about how it will look from all angles, how wide/tall/long it will be, what shapes it will contain. Try to make a list with about 15-20 ideas. The more ideas you have to work with, the more room for your project to grow in a positive way. Draw out a SKETCH of your ideas. Draw from multiple angles Use your rules of perspective and use your T-Square for straight lines when needed. You can even have separate drawings to plan out sections, like a balcony or stairway. 4. Drawing the ‘Plans’ for your Structure. (Below are questions to keep in mind when drawing.) Which perspectives do I need to use to show each point of view for my structure? How will my topography, (layout of the land), affect my drawing? Can I see into the interior space of my structure? How may it look like inside? Do I need to draw a support system, cantilever or anything specific to make my drawing appear realistic to construct? How will lighting affect my structure? Where do I want to have windows and/or openings? How can I use COLOR, (Via watercolors), to show these lighting effects? Things you NEED TO KNOW AND DO! Draw the EXTERIOR VIEW of your building with either One or Two Point Linear Perspective. ALWAYS use a ruler when working with perspective! After your Perspective is checked, add details, such as the type of materials your building is made from. Add a TOPORGRAPHY, AKA the ‘Lay of the Land.’ Fill up the page and make sure you have your Horizon Line and Vanishing Point(s) visible. When the drawing of your architecture is complete, make sure I double check your perspective. THEN, add WATERCOLOR to your FRONTAL drawing. Keep in mind your highlights, midtones and shades.(Lights, Mediums and Dark Colors) Less water can make a color appear darker and vice versa. Architectural Model Construction: (EXTRA CREDIT) Creating a BLUEPRINT: Through the knowledge obtained by drawing the EXTERIOR, draw a ‘BLUEPRINT’ for your building & topography You have to imagine looking at your building from the FRONT, SIDE(S), BACK and ABOVE views. Use a RULER and “measure” out dimensions. Imagine for EVERY ½-1 INCH, it will be twice as large in real life. Create a SCALE: determine if a ½ inch will equal 1whole inch or 1inch equals to 2 inches. Be VERY neat and DEZTAILED. EVERYTHING needs to be measured- EXTERIOR and INTERIOR. If we have time to build a small MODEL, you need AS MANY measurements to make yourself knowledgeable. This will have NO VALUE. Constructing the TOPOGRAPHY What type of land form am I working on? How many layers will it have? How flat, high and/ or uneven will the topography of the land be? Building the Landscape: Create a BASE for your landscape/ topography MAXIMUM size is 10x10 inches (choose any size between them!) Then, determine how many layers you will need to develop your topography. (Look at the example below) Careful draw/trace and cut out your layers and apply to the base securely. Constructing the FOUNDATION. How will my structure stand on my topographical layout? How many walls and support structures will I need? How do I attach each wall to one another? Starting to build the Frame of the Architecture: Always use your T-Square to measure your walls. You will be constructing the BASIC FRAME of your architecture, like walls, pillars, columns and /or floors. *****Write down your measurements of these items!!!! For example, the right wall is 14”x7”- write that down in your sketch book. You will need MOST of these measurements for the final steps. Think of this as your SKELETON that will support anything. Make holes for windows, doors and any type of opening. Construction of FAÇADE. How will I construct details, such as balconies, windows, doorways, arches, cantilevers, chimneys and whatever other details that creates the façade, or outside look, to my structure? Does my topography add to my façade and is there anything I can do to incorporate it more? Is everything stabile and free-standing? Building details and design: After the basic frame is built, now you can add details such as balconies, doors, archways, panels and whatever else that is an addition and extra detail Use a variety of materials to depict your structure. (Cardboard, cardstock, foam board, chip board...etc….) MINIMAL painting will be allowed, because depending on your materials, they may warp. The topography may be painted. Materials, such a cardstock, should be used on large areas as a base for painting or to provide a clean looking exterior. Neatly cut, glue and/or paint the exterior of your building. Keep in mind, if you are using clear materials for windows and walls, neatly measure and cut the measurements to no have access materials coming out of the structure. Pencil, Sharpie and Colored Pencils are allowed to add any minimal details to your architecture.