Motion © David Hoult 2009 Displacement is distance moved in a specified direction © David Hoult 2009 Displacement is distance moved in a specified direction Displacement is therefore a vector quantity © David Hoult 2009 Displacement is distance moved in a specified direction Displacement is therefore a vector quantity S I unit of displacement is the meter, m © David Hoult 2009 “S I” - système international d'unités… the modern system based on the three fundamental units: Meter for distance © David Hoult 2009 “S I” - système international d'unités… the modern system based on the three fundamental units: Meter for distance Second for time © David Hoult 2009 “S I” - système international d'unités… the modern system based on the three fundamental units: Meter for distance Second for time Kilogram for mass © David Hoult 2009 All other units (for force, electric current, energy etc) are called derived units and are based on the three fundamental units of mass, distance and time. © David Hoult 2009 Speed is distance moved per unit time © David Hoult 2009 Speed is distance moved per unit time When stating a speed, no direction needs to be given because speed is a scalar quantity. © David Hoult 2009 Speed is distance moved per unit time When stating a speed, no direction needs to be given because speed is a scalar quantity. The units of speed are meters per second, ms-1 © David Hoult 2009 Velocity is distance moved per unit time in a specified direction (and sense) © David Hoult 2009 Velocity is distance moved per unit time in a specified direction (and sense) Velocity is therefore a vector quantity © David Hoult 2009 Velocity is distance moved per unit time in a specified direction (and sense) Velocity is therefore a vector quantity The units of velocity are meters per second, ms-1 © David Hoult 2009 Acceleration is the rate of change of velocity © David Hoult 2009 Acceleration is the rate of change of velocity Acceleration is therefore a vector quantity © David Hoult 2009 Acceleration is the rate of change of velocity Acceleration is therefore a vector quantity © David Hoult 2009 Acceleration is the rate of change of velocity Acceleration is therefore a vector quantity © David Hoult 2009 Acceleration is the rate of change of velocity Acceleration is therefore a vector quantity If the change took 20 seconds and was uniform then the speed (or velocity) changed by © David Hoult 2009 Acceleration is the rate of change of velocity Acceleration is therefore a vector quantity If the change took 20 seconds and was uniform then the speed (or velocity) changed by 5 meters per second each second © David Hoult 2009 The units of acceleration are meters per second per second, ms-2 © David Hoult 2009 Using Graphs to represent Motion © David Hoult 2009 © David Hoult 2009 © David Hoult 2009 Stationary body © David Hoult 2009 Stationary body © David Hoult 2009 © David Hoult 2009 Body moving with uniform velocity © David Hoult 2009 Body moving with uniform velocity © David Hoult 2009 Body moving with uniform velocity in the negative © David Hoult 2009 sense A B © David Hoult 2009 A B Body B moving faster than body A © David Hoult 2009 The slope of a displacement / time graph gives the magnitude and sense of the velocity of the body © David Hoult 2009 Body accelerating © David Hoult 2009 If the acceleration is uniform the curve is a parabola © David Hoult 2009 Body accelerating © David Hoult 2009 Body accelerating in the negative sense © David Hoult 2009 © David Hoult 2009 © David Hoult 2009 Uniform velocity © David Hoult 2009 Uniform velocity in the negative sense © David Hoult 2009 © David Hoult 2009 Stationary body © David Hoult 2009 Body B moving faster than body A © David Hoult 2009 Body B moving faster than body A © David Hoult 2009 A B Body B moving faster than body A © David Hoult 2009 Body accelerating uniformly © David Hoult 2009 Body accelerating uniformly © David Hoult 2009 Body accelerating uniformly in the negative sense © David Hoult 2009 The slope of a velocity / time graph gives the magnitude and sense of the acceleration of the body © David Hoult 2009 Using a velocity / time graph to find displacement © David Hoult 2009 Using a velocity / time graph to find displacement © David Hoult 2009 Using a velocity / time graph to find displacement © David Hoult 2009 Using a velocity / time graph to find displacement In 8 seconds, the body moves 10 × 8 = 80 m © David Hoult 2009 Using a velocity / time graph to find displacement © David Hoult 2009 Using a velocity / time graph to find displacement The calculation of the displacement of the body is the same as calculating the area under the graph © David Hoult 2009 between 0 and 8 seconds The area under a velocity / time graph represents the displacement of the body © David Hoult 2009 Equations of Motion © David Hoult 2009 These equations are useful when bodies move with uniform acceleration. Symbols used in the equations: © David Hoult 2009 These equations are useful when bodies move with uniform acceleration. Symbols used in the equations: t represents time © David Hoult 2009 These equations are useful when bodies move with uniform acceleration. Symbols used in the equations: t represents time a represents acceleration © David Hoult 2009 These equations are useful when bodies move with uniform acceleration. Symbols used in the equations: t represents time a represents acceleration u represents “initial” velocity (or speed) © David Hoult 2009 These equations are useful when bodies move with uniform acceleration. Symbols used in the equations: t represents time a represents acceleration u represents “initial” velocity (or speed) v represents “final” velocity (or speed) © David Hoult 2009 These equations are useful when bodies move with uniform acceleration. Symbols used in the equations: t represents time a represents acceleration u represents “initial” velocity (or speed) v represents “final” velocity (or speed) s represents the displacement of the body from a reference point (usually the position of the body at t = 0) © David Hoult 2009 The average speed of a body can always be found using © David Hoult 2009 The average speed of a body can always be found using v av distance moved time taken © David Hoult 2009 If the speed of a body changes from u to v and the acceleration is uniform © David Hoult 2009 If the speed of a body changes from u to v and the acceleration is uniform © David Hoult 2009 If the speed of a body changes from u to v and the acceleration is uniform © David Hoult 2009 If the speed of a body changes from u to v and the acceleration is uniform v u In this case the average speed is 2 © David Hoult 2009 Therefore, to calculate the displacement of a body at time t, we might use © David Hoult 2009 Therefore, to calculate the displacement of a body at time t, we might use v u s t 2 equation 1 © David Hoult 2009 From the definition of acceleration we have v u a t © David Hoult 2009 From the definition of acceleration we have v u a t This equation is often rearranged to allow us to find the speed (or velocity) of a body after a period of acceleration © David Hoult 2009 From the definition of acceleration we have v u a t This equation is often rearranged to allow us to find the speed (or velocity) of a body after a period of acceleration v = u + at equation 2 © David Hoult 2009 Combining equations 1 and 2 in order to eliminate v gives © David Hoult 2009 Combining equations 1 and 2 in order to eliminate v gives s = u t + ½ a t2 equation 3 © David Hoult 2009 Combining equations 1 and 2 in order to eliminate v gives s = u t + ½ a t2 equation 3 Combining equations 2 and 3 in order to eliminate t gives © David Hoult 2009 Combining equations 1 and 2 in order to eliminate v gives s = u t + ½ a t2 equation 3 Combining equations 2 and 3 in order to eliminate t gives v2 = u2 + 2 a s equation 4 © David Hoult 2009 The Acceleration due to Gravity (g) (also called Acceleration of Free Fall) © David Hoult 2009 The Acceleration due to Gravity (g) (also called Acceleration of Free Fall) Experiments show that all bodies fall with the same acceleration © David Hoult 2009 The Acceleration due to Gravity (g) (also called Acceleration of Free Fall) Experiments show that all bodies fall with the same acceleration as long as air resistance is negligible. © David Hoult 2009 The Acceleration due to Gravity (g) (also called Acceleration of Free Fall) Experiments show that all bodies fall with the same acceleration as long as air resistance is negligible. g (in Paris) is about 9.8 ms-2 © David Hoult 2009 The value of g is not the same at all points on the Earth. © David Hoult 2009 The value of g is not the same at all points on the Earth. The value of g is affected by: © David Hoult 2009 The value of g is not the same at all points on the Earth. The value of g is affected by: i) altitude © David Hoult 2009 The value of g is not the same at all points on the Earth. The value of g is affected by: i) altitude © David Hoult 2009 The value of g is not the same at all points on the Earth. The value of g is affected by: i) altitude ii) latitude © David Hoult 2009 The value of g is not the same at all points on the Earth. The value of g is affected by: i) altitude ii) latitude; the Earth is not a perfect sphere © David Hoult 2009 The value of g is not the same at all points on the Earth. The value of g is affected by: i) altitude ii) latitude; the Earth is not a perfect sphere iii) the rotation of the Earth © David Hoult 2009 The value of g is not the same at all points on the Earth. The value of g is affected by: i) altitude ii) latitude; the Earth is not a perfect sphere iii) the rotation of the Earth The value of g is less than it would be if the earth did not rotate. © David Hoult 2009 The value of g is not the same at all points on the Earth. The value of g is affected by: i) altitude ii) latitude; the Earth is not a perfect sphere iii) the rotation of the Earth The value of g is less than it would be if the earth did not rotate. The value of g is affected most at places where the speed of circular motion is greatest, that is, on the equator © David Hoult 2009