G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) N N N NA A A AM M M ME E E E xboard - X user interface for GNU Chess, the Internet Chess Server (ICS), and electronic mail correspondence chess. x x [ [ x x [ [ - [ [ S S S SY Y Y YN N N NO O O OP P P PS S S SI I I IS S S S To run with GNU Chess: x xb b b bo o o oa a a ar r r rd d d d [ [o o o op p p pt t t ti i i io o o on n n ns s s s] ] ] ] To run with the ICS: x xb b b bo o o oa a a ar r r rd d d d - - - -i i i ic c c cs s s s [ [o o o op p p pt t t ti i i io o o on n n ns s s s] ] ] ] To play email chess: See _ c_ m_ a_ i_ l(6). To run standalone: x x x xb b b bo o o oa a a ar r r rd d d d - -n n n nc c c cp p p p [ [o o o op p p pt t t ti i i io o o on n n ns s s s] ] ] ] D D D DE E E ES S S SC C C CR R R RI I I IP P P PT T T TI I I IO O O ON N N N _ x_ b_ o_ a_ r_ d is a graphical chessboard that can serve as a user interface for GNU Chess, for the Internet Chess Server, or for electronic mail correspondence chess. _ x_ b_ o_ a_ r_ d can also be used by itself. As an interface to GNU Chess, _ x_ b_ o_ a_ r_ d lets you play a game against the machine, set up arbitrary positions, force variations, or watch a game between two machines. As an interface to the Internet Chess Server (ICS), _ x_ b_ o_ a_ r_ d -_ i_ c_ s lets you play against other ICS users, observe games they are playing, or review games that have recently finished. As an interface to electronic mail correspondence chess, _ x_ b_ o_ a_ r_ d works with the _ c_ m_ a_ i_ l(6) program. See its manual page for instructions. You can also use _ x_ b_ o_ a_ r_ d as a chessboard to play through games. It will read and write game files and allow you to play through variations manually. You can use it to browse games off the net or review GNU Chess, ICS, and correspondence games you have saved. These features are available at all times; even if you do not have access to GNU Chess or the ICS, you can use them by giving the command _ x_ b_ o_ a_ r_ d -_ n_ c_ p. After starting _ x_ b_ o_ a_ r_ d, you make moves by dragging pieces with the mouse. Press mouse button 1 while the cursor is on one of your pieces, then move the cursor to another square and release the button. O O O OP P P PT T T TI I I IO O O ON N N NS S S S Most of the _ x_ b_ o_ a_ r_ d options have both a long name and a short name. To turn a boolean option on or off from the command line, either give its long name followed by the value True or False (-_ l_ o_ n_ g_ O_ p_ t_ i_ o_ n_ N_ a_ m_ e True), or give just the short name to turn the option on (-_ o_ p_ t), or the short name preceded by "x" to turn the option off (-x_ o_ p_ t). For options that take strings or numbers as values, you can use the long or short option names interchangeably. Page 1 G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo (printed 1/12/99) b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) Each option corresponds to an X resource with the same name, so you can set options in your ._ X_ d_ e_ f_ a_ u_ l_ t_ s file if you like. For options that have two names, the longer one is the name of the corresponding X resource; the short name is not recognized in .Xdefaults. To turn a boolean option on or off in your .Xdefaults file, give its long name followed by the value True or False (XBoard*_ l_ o_ n_ g_ O_ p_ t_ i_ o_ n_ N_ a_ m_ e: True). G G G GN N N NU U U U C C C Ch h h he e e es s s ss s s s O O O Op p p pt t t ti i i io o o on n n ns s s s - - - -t t t tc c c c o o o or r r r - - - t t t ti i i im m m me e e eC C C Co o o on n n nt t t tr r r ro o o ol l l l m m m mi i i in n n nu u u ut t t te e e es s s s[ [ [ [: : : :s s s se e e ec c c co o o on n n nd d d ds s s s] ] ] ] - - - -m m m mp p p ps s s s o o o or r r r - - - m m m mo o o ov v v ve e e es s s sP P P Pe e e er r r rS S S Se e e es s s ss s s si i i io o o on n n n m m m mo o o ov v v ve e e es s s s Each player begins with the specified amount of time on his clock. If a player makes the specified number of moves before his clock runs out, _ x_ b_ o_ a_ r_ d adds the specified amount of time to his clock. Default: 40 moves in 5 minutes. - - - -c c c cl l l lo o o oc c c ck k k k o o o or r r r - - -c c c cl l l lo o o oc c c ck k k kM M M Mo o o od d d de e e e Determines whether or not to display the chess clocks. If clockMode is False, the clocks are not shown, but the side that is to play next is still highlighted. Also, unless searchTime or searchDepth is set, GNU Chess still keeps track of the clock time and uses it to determine how fast to make its moves. - - - -s s s st t t t o o o or r r r - - - s s s se e e ea a a ar r r rc c c ch h h hT T T Ti i i im m m me e e e m m m mi i i in n n nu u u ut t t te e e es s s s[ [ [ [: : : :s s s se e e ec c c co o o on n n nd d d ds s s s] ] ] ] Tells GNU Chess to spend at most the given amount of time searching for each of its moves. Without this option, GNU Chess chooses its search time based on the number of moves and amount of time remaining until the next time control. Setting this option also sets clockMode to False. - - - -s s s sd d d d o o o or r r r - - - s s s se e e ea a a ar r r rc c c ch h h hD D D De e e ep p p pt t t th h h h n n n nu u u um m m mb b b be e e er r r r Tells GNU Chess to look ahead at most the given number of moves when searching for a move to make. Without this option, GNU Chess chooses its search depth based on the number of moves and amount of time remaining until the next time control. Setting this option also sets clockMode to False. - - - -m m m mm m m m o o o or r r r - - - m m m ma a a at t t tc c c ch h h hM M M Mo o o od d d de e e e Automatically runs a game between two chess programs. If the loadGameFile or loadPositionFile option is set, _ x_ b_ o_ a_ r_ d starts the game with the given opening moves or the given position; otherwise, the game starts with the standard initial chess position. If the saveGameFile option is set, a move record for the match is appended to the specified file. If the savePositionFile option is set, the Page 2 G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo (printed 1/12/99) b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) final position reached in the match is appended to the specified file. When the match is over, _ x_ b_ o_ a_ r_ d exits. Default: False. - - - -f f f fc c c cp p p p o o o or r r r - - - f f f fi i i ir r r rs s s st t t tC C C Ch h h he e e es s s ss s s sP P P Pr r r ro o o og g g gr r r ra a a am m m m p p p pr r r ro o o og g g gr r r ra a a am m m m Name of first chess program. In matches between two machines, this program plays black. Default: "gnuchessx". - - - -s s s sc c c cp p p p o o o or r r r - - - s s s se e e ec c c co o o on n n nd d d dC C C Ch h h he e e es s s ss s s sP P P Pr r r ro o o og g g gr r r ra a a am m m m p p p pr r r ro o o og g g gr r r ra a a am m m m Name of second chess program, if needed. In matches between two machines, this program plays white; otherwise it is not started. Default: "gnuchessx". - - - -f f f fh h h h o o o or r r r - - - f f f fi i i ir r r rs s s st t t tH H H Ho o o os s s st t t t h h h ho o o os s s st t t t Name of host the first chess program plays on. Default: "localhost". - - - -s s s sh h h h o o o or r r r - - - s s s se e e ec c c co o o on n n nd d d dH H H Ho o o os s s st t t t h h h ho o o os s s st t t t Name of host the second chess program plays on. Default: "localhost". - - r r r re e e em l l s s s sh h n n n na a a am -r r r rs s s sh h h h o o o or r r r - - - m m mo o o ot t t te e e eS S S Sh h h he e e el l l ll l h he e e el l l ll l l l- - - m m me e e e Some systems do not use rsh as the remote shell. This option allows a user to name the remote shell command. - - - i i i in n n ni i i it t t tS S S St s s s st t t tr r r ri i i in n n ng The string that is program. Default: t t tr r r ri i i in n n ng g g g g g g sent to initialize the chess "new\nbeep\nrandom\neasy\n". If you change this option, don't remove the "new" and "beep" commands. You can remove the "random" command if you like; including it causes GNU Chess to randomize its move selection slightly so that it doesn't play the same moves in every game. (Even without "random", GNU Chess randomizes its choice of moves from its opening book.) You can also remove "easy" if you like; including it toggles easy mode off, causing GNU Chess to think on your time. That is, if "easy" is _ i_ n_ c_ l_ u_ d_ e_ d in the initString, GNU Chess thinks on your time; if not, it does not. (Yes, this does seem backwards, doesn't it!) To see what GNU Chess is thinking about, you can add the "post" command and run _ x_ b_ o_ a_ r_ d with debugMode turned on. You can also try adding other commands to the initString; see the GNU Chess documentation for details. - - w w w wh h h hi g g s s s st t - - b b b bl l l la g g s s s st t Page 3 i t a t i it t t te e e eS S S St t t tr r r ri i i in n n ng g tr r r ri i i in n n ng g g g a ac c c ck k k kS S S St t t tr r r ri i i in n n ng g tr r r ri i i in n n ng g g g These options control what is sent when the Machine (printed 1/12/99) G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) White and Machine Black buttons are selected. This is mostly for compatibility with obsolete versions of GNU Chess. I I C C C Ch S S S Se O O O Op I h e p In n n nt t t te e e er r r rn n n ne e e et t t t h he e e es s s ss s s s e er r r rv v v ve e e er r r r p pt t t ti i i io o o on n n ns s s s - - - -i i i ic c c cs s s s o o o or r r r - - - i i i in n n nt t t te e e er r r rn n n ne e e et t t tC C C Ch h h he e e es s s ss s s sS S S Se e e er r r rv v v ve e e er r r rM M M Mo o o od d d de e e e Connect with an Internet Chess Server to play chess against its other users, observe games they are playing, or review games that have recently finished. Default: False. To use xboard in ICS mode, run it in the foreground, and use the terminal you started it from to type commands and receive text responses from the chess server. Useful ICS commands include _ w_ h_ o to see who is logged on, _ g_ a_ m_ e_ s to see what games are being played, _ m_ a_ t_ c_ h to challenge another player to a game, _ o_ b_ s_ e_ r_ v_ e to observe an ongoing game, _ e_ x_ a_ m_ i_ n_ e or _ o_ l_ d_ m_ o_ v_ e_ s to review a recently completed game, and of course _ h_ e_ l_ p. Whenever you ask to observe an ongoing game, review a completed game, or resume an adjourned game, _ x_ b_ o_ a_ r_ d retrieves and parses the list of past moves from the ICS, so you can review them with the Forward and Backward commands or save them with Save Game. You can create a script file containing ICS commands that _ x_ b_ o_ a_ r_ d will type in for you whenever you connect to the ICS. See FILES below. - - - -a a a au u u ut t t to o o of f f fl l l la a a ag g g g o o o or r r r - - - a a a au u u ut t t to o o oC C C Ca a a al l l ll l l lF F F Fl l l la a a ag g g g If autoCallFlag is True and your opponent runs out of time before you do, _ x_ b_ o_ a_ r_ d will automatically call his flag, claiming a win on time (or a draw if you do not have mating material). Default: False. - - - -q q q qu u u ui i i ie e e et t t t o o o or r r r - - -q q q qu u u ui i i ie e e et t t tP P P Pl l l la a a ay y y y If this option is True, _ x_ b_ o_ a_ r_ d will automatically issue a "set shout 0" command whenever you start an ICS game and a "set shout 1" command whenever you finish one. Default: False. - - - -i i i ic c c cs s s sh h h ho o o os s s st t t t o o o or r r r - - - i i i in n n nt t t te e e er r r rn n n ne e e et t t tC C C Ch h h he e e es s s ss s s sS S S Se e e er r r rv v v ve e e er r r rH H H Ho o o os s s st t t t h h h ho o o os s s st t t t The Internet host name or address of the chess server to connect to when in ICS mode. Default: ics.uoknor.edu. Other values to try: anemone.daimi.aau.dk, coot.lcs.mit.edu, chess.pitt.edu. If your site doesn't have a working Internet name server, try specifying the host address in numeric form. The addresses for the hosts given above are Page 4 G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo (printed 1/12/99) b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) respectively 129.15.10.21, 130.225.18.58, 18.52.0.70, and 136.142.81.40. - - - -i i i ic c c cs s s sp p p po o o or r r rt t t t o o o or r r r - - - i i i in n n nt t t te e e er r r rn n n ne e e et t t tC C C Ch h h he e e es s s ss s s sS S S Se e e er r r rv v v ve e e er r r rP P P Po o o or r r rt t t t p p p po o o or r r rt t t t- - - n n n nu u u um m m mb b b be e e er r r r The port number to use when connecting to a chess server in ICS mode. Default: 5000. - - - -g g g ga a a at t t te e e ew w w wa a a ay y y y If this option is set to a host name, _ x_ b_ o_ a_ r_ d uses _ r_ s_ h to run telnet on the given host to communicate with the Internet Chess Server instead of opening a direct TCP connection. This option is useful if your machine is unable to connect directly to the ICS but is able to rsh to a gateway host that can connect to the ICS. As an example, suppose the gateway host is called gate.wassamatta-u.edu, and you set options as follows: -gateway gate.wassamatta-u.edu -internetChessServer ics.uoknor.edu -internetChessServerPort 5000 Then when you run _ x_ b_ o_ a_ r_ d in ICS mode, it will connect to the ICS by using rsh to run the command "telnet ics.uoknor.edu 5000" on host gate.wassamatta-u.edu. - - - -t t t te e e el l l ln n n ne e e et t t t o o o or r r r - - - u u u us s s se e e eT T T Te e e el l l ln n n ne e e et t t t If this option set to True, _ x_ b_ o_ a_ r_ d runs the _ t_ e_ l_ n_ e_ t(1) program to communicate with the Internet Chess Server instead of opening a direct TCP connection. The default is False. One case where this option is useful is if your machine is unable to connect directly to the ICS but is able to telnet to a gateway host that can connect to the ICS. It is more general than the gateway option, because you may be able to telnet to a host that you cannot rsh to, but it's not as convenient to use. As an example, suppose the gateway host is called gate.wassamatta-u.edu, and you set options as follows: -useTelnet true -internetChessServer gate.wassamatta-u.edu -internetChessServerPort 23 Then when you run _ x_ b_ o_ a_ r_ d in ICS mode, you will get a login prompt from the gateway host. Log in there and run the telnet program (giving a command like "telnet ics.uoknor.edu 5000") to connect to the ICS. This works because giving the option "internetChessServerPort 23" causes _ x_ b_ o_ a_ r_ d to connect to the gateway host's standard incoming telnet service instead of trying to connect to a chess server running on the gateway host. - - - t t t te e e el l l ln n n ne e e et t t tP P P Pr r r ro o o og g g gr r r ra a a am m m m Page 5 G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo (printed 1/12/99) b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) This option gives the name of the telnet program to be used with the gateway and useTelnet options. The default is "telnet". The telnet program is invoked with the value of internetChessServer as its first argument and the value of internetChessServerPort as its second argument. L L L Lo o o oa a a ad d d d a a a an n n nd d d d S S S Sa a a av v v ve e e e O O O Op p p pt t t ti i i io o o on n n ns s s s - - - -l l l lg g g gf f f f o o o or r r r - - - l l l lo o o oa a a ad d d dG G G Ga a a am m m me e e eF F F Fi i i il l l le e e e f f f fi i i il l l le e e e - - - -l l l lg g g gi i i i o o o or r r r - - - l l l lo o o oa a a ad d d dG G G Ga a a am m m me e e eI I I In n n nd d d de e e ex x x x i i i in n n nd d d de e e ex x x x If the loadGameFile option is set, _ x_ b_ o_ a_ r_ d loads the specified position file at startup. If the loadGameIndex option is set to N, the _ Nth game found in the file is loaded; otherwise the first game is loaded. - - - -t t t td d d d o o o or r r r - - - t t t ti i i im m m me e e eD D D De e e el l l la a a ay y y y s s s se e e ec c c co o o on n n nd d d ds s s s Time delay between moves during "Load Game". Fractional seconds are allowed; try -td 0.4. A time delay value of -1 tells _ x_ b_ o_ a_ r_ d not to step through game files automatically. Default: 1 second. - - - -s s s sg g g gf f f f o o o or r r r - - - s s s sa a a av v v ve e e eG G G Ga a a am m m me e e eF F F Fi i i il l l le e e e f f f fi i i il l l le e e e If this option is set, _ x_ b_ o_ a_ r_ d appends a record of every game played to the specified file. - - - -a a a au u u ut t t to o o os s s sa a a av v v ve e e e o o o or r r r - - - a a a au u u ut t t to o o oS S S Sa a a av v v ve e e eG G G Ga a a am m m me e e es s s s If this option is True, at the end of every game _ x_ b_ o_ a_ r_ d prompts you for a file name and appends a record of the game to the file you specify. Ignored if autoSaveGames is set. - - - -l l l lp p p pf f f f o o o or r r r - - - l l l lo o o oa a a ad d d dP P P Po o o os s s si i i it t t ti i i io o o on n n nF F F Fi i i il l l le e e e f f f fi i i il l l le e e e - - - -l l l lp p p pi i i i o o o or r r r - - - l l l lo o o oa a a ad d d dP P P Po o o os s s si i i it t t ti i i io o o on n n nI I I In n n nd d d de e e ex x x x i i i in n n nd d d de e e ex x x x If the loadPositionFile option is set, _ x_ b_ o_ a_ r_ d loads the specified position file at startup. If the loadPositionIndex option is set to N, the _ Nth position found in the file is loaded; otherwise the first position is loaded. - - - -s s s sp p p pf f f f o o o or r r r - - - s s s sa a a av v v ve e e eP P P Po o o os s s si i i it t t ti i i io o o on n n nF F F Fi i i il l l le e e e f f f fi i i il l l le e e e If this option is set, _ x_ b_ o_ a_ r_ d appends the final position reached in every game played to the specified file. - - - -o o o ol l l ld d d ds s s sa a a av v v ve e e e o o o or r r r - - - o o o ol l l ld d d dS S S Sa a a av v v ve e e eS S S St t t ty y y yl l l le e e e If this option is False (the default), _ x_ b_ o_ a_ r_ d saves games in PGN (portable game notation) and positions in FEN (Forsythe-Edwards notation). If the option is True, a save style that is compatible with older versions of _ x_ b_ o_ a_ r_ d is used instead. Page 6 G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo (printed 1/12/99) b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U U Us s s se e e er r r r I I I In n n nt t t te e e er r r rf f f fa a a ac c c ce e e e O O O Op p p pt t t ti i i io o o on n n ns s s s s s s st t t ta a a an n n nd d d da a a ar r r rd d d d X X X Xt t t t o o o op p p pt t t ti i i io o o on n n ns s s s _ x_ b_ o_ a_ r_ d accepts standard Xt options like display, -geometry, and -iconic. - - - -b b b be e e el l l ll l l l o o o or r r r - - - r r r ri i i in n n ng g g gB B B Be e e el l l ll l l lA A A Af f f ft t t te e e er r r rM M M Mo o o ov v v ve e e es s s s If this option is True, _ x_ b_ o_ a_ r_ d alerts you by ringing the terminal bell after each of your opponent's moves (or after every move if you are observing a game on the Internet Chess Server). The bell is not rung after moves you make or moves read from a saved game file. Default: False. If you turn on this option when using _ x_ b_ o_ a_ r_ d with the Internet Chess Server, you will probably want to give the "set bell 0" command to the ICS, since otherwise the ICS will ring the bell itself after every move (not just yours). - - - -q q q qu u u ue e e ee e e en n n n o o o or r r r - - a a a al l l lw w w wa a a ay y y ys s s sP P P Pr r r ro o o om m m mo o o ot t t te e e eT T T To o o oQ Q Q Qu u u ue e e ee e e en n n n If this option is False (the default), _ x_ b_ o_ a_ r_ d brings up a dialog box whenever you move a pawn to the last rank, asking what piece you want to promote it to. If the option is True, your pawns are always promoted to queens. (Your opponent can still underpromote, however.) b ( M S b ( M S b ( M S bo (L Me Sm o L e m - - o oa L La e ed m ma -s s s si i i iz z z ze e e e o o o or r r r - - - a a ar r r rd d d dS S S Si i i iz z z ze e e e a a ar r r rg g g ge e e e | | | | d d di i i iu u u um m m m | | | | a a al l l ll l l l) ) ) ) Determines how large the board will be and what built-in piece bitmaps will be used. On a large board (the default), pieces are 80x80 pixels, on a medium board 64x64 pixels, and on a small board 40x40 pixels. - - - -c c c co o o oo o o or r r rd d d ds s s s o o o or r r r - - - s s s sh h h ho o o ow w w wC C C Co o o oo o o or r r rd d d ds s s s If this option is True, _ x_ b_ o_ a_ r_ d displays algebraic coordinates along the board's left and bottom edges. The default is False. The _ c_ o_ o_ r_ d_ F_ o_ n_ t option specifies what font to use. - - - -f f f fl l l li i i ip p p p o o o or r r r - - - f f f fl l l li i i ip p p pV V V Vi i i ie e e ew w w w If you are playing a game on the ICS, the board is always oriented at the start of the game so that your pawns move from the bottom of the window towards the top. Otherwise, the starting is determined by the flipView option; if it is False (the default), White's pawns move from bottom to top at the start of each game; if it is True, Black's pawns move from bottom to top. - - - -t t t ti i i it t t tl l l le e e e o o o or r r r - - t t t ti i i it t t tl l l le e e eI I I In n n nW W W Wi i i in n n nd d d do o o ow w w w If this option is True, _ x_ b_ o_ a_ r_ d displays player names Page 7 (printed 1/12/99) G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) (for ICS games) and game file names (for Load Game) inside its main window. If the option is False (the default), this information is displayed only in the window banner. You probably won't want to set this option unless the information is not showing up in the banner, as happens with a few X window managers. - - - -m m m mo o o on n n no o o o o o o or r r r - - - m m m mo o o on n n no o o oM M M Mo o o od d d de e e e Determines whether _ x_ b_ o_ a_ r_ d displays its pieces and squares with two colors (True) or four (False). You shouldn't have to specify monoMode; _ x_ b_ o_ a_ r_ d will determine if it is necessary. - - - b b b bo o o or r r rd d d de e e er r r rX X X Xo o o of f f ff f f fs s s se e e et t t t - - - b b b bo o o or r r rd d d de e e er r r rY Y Y Yo o o of f f ff f f fs s s se e e et t t t These options are part of a kludge that helps position the Comment and Edit Comment windows in the same place on the screen when they are closed and reopened. They should be set equal to the width and height of the borders that your X window manager adds to windows when it displays them. The defaults are correct for _ t_ v_ t_ w_ m(1). - - - c c c cl l l lo o o oc c c ck k k kF F F Fo o o on n n nt t t t The font used for the clocks. If the option value is a pattern that does not specify the font size, _ x_ b_ o_ a_ r_ d tries to choose an appropriate font for the board size being used. Default: -*-helvetica-boldr-normal--*-*-*-*-*-*-*-*. - - - c c c co o o oo o o or r r rd d d dF F F Fo o o on n n nt t t t The font used for rank and file coordinate labels if _ s_ h_ o_ w_ C_ o_ o_ r_ d_ s is True. If the option value is a pattern that does not specify the font size, _ x_ b_ o_ a_ r_ d tries to choose an appropriate font for the board size being used. Default: -*-helvetica-bold-rnormal--*-*-*-*-*-*-*-*. - - - -f f f fo o o on n n nt t t t The font used for popup dialogs, menus, comments, etc. Default: -*-helvetica-medium-r-normal--*-100*-*-*-*-*-*. Alternate bitmaps for piece icons can be specified either by choosing one of the built-in sets or with the file name options described below. There are three built-in sets of piece bitmaps available, large (the default), medium, or small. - - - s s s so o o ol l l i it t t tm m m ma - - - s s s so o o ol l l t tB B B Bi i i it - - - s s s so o o ol l l p pB B B Bi i i it - - - s s s so o o ol l l i it t t tm m m ma li i i id d d dP P P Pa a a aw w w wn n n nB B B Bi i a a ap p p p li i i id d d dK K K Kn n n ni i i ig g g gh h h ht t t t tm m m ma a a ap p p p li i i id d d dB B B Bi i i is s s sh h h ho o o op p t t tm m m ma a a ap p p p li i i id d d dR R R Ro o o oo o o ok k k kB B B Bi i a a ap p p p Page 8 G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo (printed 1/12/99) b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) - - - s s s so o o ol l l li i i B Bi i i it t t tm m m ma - - - s s s so o o ol l l li i i i it t t tm m m ma a a ap Names of id d d dQ Q Q Qu u u ue e e ee e e en n n nB B a a ap p p p id d d dK K K Ki i i in n n ng g g gB B B Bi i p p p the bitmap files for the solid piece icons. - - - o o o ou u u ut t t tl l l li i i in n n ne e e eP P P Pa a a aw w n nB B B Bi i i it t t tm m m ma a a ap p p p - - - o o o ou u u ut t t tl l l li i i in n n ne e e eK K K Kn n n ni i g gh h h ht t t tB B B Bi i i it t t tm m m ma a a ap p p p - - - o o o ou u u ut t t tl l l li i i in n n ne e e eB B B Bi i i is s h ho o o op p p pB B B Bi i i it t t tm m m ma a a ap p p p - - - o o o ou u u ut t t tl l l li i i in n n ne e e eR R R Ro o o oo o k kB B B Bi i i it t t tm m m ma a a ap p p p - - - o o o ou u u ut t t tl l l li i i in n n ne e e eQ Q Q Qu u u ue e e en n n nB B B Bi i i it t t tm m m ma a a ap p p p - - - o o o ou u u ut t t tl l l li i i in n n ne e e eK K K Ki i i in n g gB B B Bi i i it t t tm m m ma a a ap p p p Names of the bitmap files for the outline piece icons. These are used only in monochrome mode. w wn n i ig g s sh h o ok k e ee e n ng g - - - w w w wh h h hi i i it t t te e e eP P P Pi i i ie e e ec c c ce e e eC C C Co o o ol l l lo o o or r r r Color specification for white pieces, suitable for _ X_ P_ a_ r_ s_ e_ C_ o_ l_ o_ r(3X11). Default: #FFFFCC. These colors look good on a DEC workstation. If you need different colors, try using the _ x_ c_ o_ l_ o_ r_ s application. Source for _ x_ c_ o_ l_ o_ r_ s can be found in the X11 contrib directory. - - - b b b bl l l la a a ac c c ck k k kP P P Pi i i ie e e ec c c ce e e eC C C Co o o ol l l lo o o or r r r Same for black pieces. Default: #202020. - - - l l l li i i ig g g gh h h ht t t tS S S Sq q q qu u u ua a a ar r r re e e eC C C Co o o ol l l lo o o or r r r Same for light squares. Default: #C8C365. - - - d d d da a a ar r r rk k k kS S S Sq q q qu u u ua a a ar r r re e e eC C C Co o o ol l l lo o o or r r r Same for dark squares. Default: #77A26D. If you are using a grayscale monitor, try setting the colors to: -whitePieceColor gray100 -blackPieceColor gray0 -lightSquareColor gray80 -darkSquareColor gray60 O O O Ot t t th h h he e e er r r r O O O Op p p pt t t ti i i io o o on n n ns s s s - - - -n n n nc c c cp p p p o o o or r r r - - - n n n no o o oC C C Ch h h he e e es s s ss s s sP P P Pr r r ro o o og g g gr r r ra a a am m m m If this option is True, _ x_ b_ o_ a_ r_ d acts as a passive chessboard; it does not start a chess program at all. Turning on this option also turns off clockMode. Default: False. - - - -d d d de e e eb b b bu u u ug g g g o o o or r r r - - -d d d de e e eb b b bu u u ug g g gM M M Mo o o od d d de e e e Turns on debugging printout. M M C C C CO B B B BU A A A AN M O U N ME E O OM U UT N ND All _ E EN N N NU U U U M M MM M M MA A A AN N N ND D D DS S S S, , , , T T TT T T TO O O ON N N NS S S S, , , , D D D K K K KE E E EY Y Y YS S S S x_ b_ o_ a_ r_ d commands are available on menus. The most frequently used commands also have shortcut keys or onscreen buttons. F F F Fi i i il l l le e e e M M M Me e e en n n nu u u u R R R Re e e es s s se e e et t t t Resets _ x_ b_ o_ a_ r_ d and GNU Chess to the beginning of a new chess game. The "r" key is a keyboard Page 9 G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo (printed 1/12/99) b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) equivalent. In Internet Chess Server mode, clears the current state of _ x_ b_ o_ a_ r_ d, then resynchronizes with ICS by sending a _ r_ e_ f_ r_ e_ s_ h command. If you want to stop playing, observing, or examining a game on ICS, use an appropriate command from the Action menu, not Reset. L L L Lo o o oa a a ad d d d G G G Ga a a am m m me e e e Plays a game from a record file. A popup dialog prompts you for the file name. If the file contains more than one game, and you want to load the _ Nth one, type the number _ N after the file name, separated by a space. The "g" key is a keyboard equivalent. The game file parser will accept PGN (portable game notation), or in fact almost any file that contains moves in algebraic notation. If the file includes a PGN position (FEN tag), or an _ x_ b_ o_ a_ r_ d position diagram bracketed by "[--" and "--]" before the first move, the game starts from that position. Text enclosed in parentheses, square brackets, or curly braces is assumed to be commentary and is displayed in a pop-up window. Any other text in the file is ignored. PGN variations (enclosed in parentheses) are treated as comments; _ x_ b_ o_ a_ r_ d is not able to walk variation trees. L L L Lo o o oa a a ad d d d N N N Ne e e ex x x xt t t t G G G Ga a a am m m me e e e Loads the next game from the last game record file you loaded. L L L Lo o o oa a a ad d d d P P P Pr r r re e e ev v v vi i i io o o ou u u us s s s G G G Ga a a am m m me e e e Loads the previous game from the last game record file you loaded. R R R Re e e el l l lo o o oa a a ad d d d S S S Sa a a am m m me e e e G G G Ga a a am m m me e e e Reloads the last game you loaded. L L L Lo o o oa a a ad d d d P P P Po o o os s s si i i it t t ti i i io o o on n n n Sets up a position from a position file. A popup dialog prompts you for the file name. If the file contains more than one saved position, and you want to load the _ Nth one, type the number _ N after the file name, separated by a space. Position files must be in the format that the Save Position command writes. S S S Sa a a av v v ve e e e G G G Ga a a am m m me e e e Appends a record of the current game to a file. A popup dialog prompts you for the file name. If the game did not begin with the standard starting Page 10 G 1 0 x x x G GN 1 19 0 02 x xb G 1 0 x x N 9 2 b xb b N NU 9 99 2 2: b bo (printed 1/12/99) b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) position, the game file includes the starting position used. Games are saved in the PGN (portable game notation) format, unless the oldSaveStyle option is True, in which case they are saved in an older format that is specific to _ x_ b_ o_ a_ r_ d. Both formats are human-readable, and both can be read back by the Load Game command. S S S Sa a a av v v ve e e e P P P Po o o os s s si i i it t t ti i i io o o on n n n Appends a diagram of the current position to a file. A popup dialog prompts you for the file name. Positions are saved in FEN (Forsythe-Edwards notation) format unless the oldSaveStyle option is True, in which case they are saved in an older, human-readable format that is specific to _ x_ b_ o_ a_ r_ d. Both formats can be read back by the Load Position command. M M M Ma a a ai i i il l l l M M M Mo o o ov v v ve e e e R R R Re e e el l l lo o o oa a a ad d d d C C C CM M M Ma a a ai i i il l l l G G G Ga a a am m m me e e e See the manual page for _ c_ m_ a_ i_ l(6). E E E Ex x x xi i i it t t t The "q" key is a keyboard equivalent. Exits from _ x_ b_ o_ a_ r_ d. M M M Mo o o od d d de e e e M M M Me e e en n n nu u u u P P P Pa a a au u u us s s se e e e Pauses updates to the board, and if you are playing against GNU Chess, also pauses your clock. To continue, select Pause again, and the display will automatically update to the latest position. The [P] button and keyboard "p" key are equivalents. If you select Pause when you are playing against GNU Chess and it is not your move, GNU Chess's clock will continue to run and it will eventually make a move, at which point both clocks will stop. Since board updates are paused, however, you will not see the move until you exit from Pause mode (or select Forward). This behavior is meant to simulate adjournment with a sealed move. If you select Pause while you are in _ e_ x_ a_ m_ i_ n_ e mode on ICS, you can step backward and forward in the current history of the examined game without affecting the other observers and examiners. Select Pause again to reconnect yourself to the current state of the game on ICS. If you select Pause while you are loading a game, the game stops loading. You can load more moves manually by selecting Forward, or resume automatic loading by selecting Pause again. Page 11 G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo (printed 1/12/99) b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) E E E Ed d d di i i it t t t C C C Co o o om m m mm m m me e e en n n nt t t t Adds or modifies a comment on the current position. Comments are saved by Save Game and are displayed by Load Game, Forward, and Backward. M M M Ma a a ac c c ch h h hi i i in n n ne e e e W W W Wh h h hi i i it t t te e e e Forces GNU Chess to play white. GNU Chess mode only. M M M Ma a a ac c c ch h h hi i i in n n ne e e e B B B Bl l l la a a ac c c ck k k k Forces GNU Chess to play black. GNU Chess mode only. T T T Tw w w wo o o o M M M Ma a a ac c c ch h h hi i i in n n ne e e es s s s Plays a game between two computer programs. Chess mode only. GNU I I I IC C C CS S S S C C C Cl l l li i i ie e e en n n nt t t t ICS mode only. Takes _ x_ b_ o_ a_ r_ d out of the Edit Game or Edit Position state. E E E Ed d d di i i it t t t G G G Ga a a am m m me e e e Allows you to make moves for both black and white, and to change moves after backing up with the Backward command. In GNU Chess mode, GNU chess continues to check moves for legality but does not participate in the game. You can bring GNU Chess back into the game by selecting Machine White, Machine Black, or Two Machines. In ICS mode, the moves are not sent to the ICS. The clocks do not run. E E E Ed d d di i i it t t t P P P Po o o os s s si i i it t t ti i i io o o on n n n Lets you set up an arbitrary board position. Use mouse button 1 to drag pieces to new squares, or to delete a piece by dragging it off the board or dragging an empty square on top of it. To drop a new piece on a square, press mouse button 2 or 3 over the square. This brings up a menu of white pieces (button 2) or black pieces (button 3). Additional menu choices let you empty the square or clear the board. You can set the side to play next by clicking on the White or Black indicator at the top of the screen. A A A Ac c c ct t t ti i i io o o on n n n M M M Me e e en n n nu u u u A A A Ac c c cc c c ce e e ep p p pt t t t Accepts a pending match offer from your opponent. If there is more than one offer pending, you will have to type in a more specific command instead of using this menu choice. (ICS mode only) D D D De e e ec c c cl l l li i i in n n ne e e e Declines a pending offer (match, draw, adjourn, Page 12 (printed 1/12/99) G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) etc.) from your opponent. If there is more than one offer pending, you will have to type in a more specific command instead of using this menu choice. (ICS mode only) C C C Ca a a al l l ll l l l F F F Fl l l la a a ag g g g Calls your opponent's flag, claiming a win on time, or claiming a draw if you are both out of time. You can also call your opponent's flag by clicking on his clock or by pressing the keyboard "t" key. D D D Dr r r ra a a aw w w w Offers a draw to your opponent, accepts a pending draw offer from your opponent, or claims a draw by repetition or the 50-move rule, as appropriate. The "d" key is a keyboard equivalent. (ICS mode only) A A A Ad d d dj j j jo o o ou u u ur r r rn n n n Asks your opponent to agree to adjourning the current game, or agrees to a pending adjournment offer from your opponent. (ICS mode only) A A A Ab b b bo o o or r r rt t t t Asks your opponent to agree to aborting the current game, or agrees to a pending abort offer from your opponent. An aborted game ends immediately without affecting either player's rating. R R R Re e e es s s si i i ig g g gn n n n your opponent. The shifted "R" key is a keyboard equivalent. Resigns the game to S S S St t t to o o op p p p O O O Ob b b bs s s se e e er r r rv v v vi i i in n n ng g g g Ends your participation in observing a game, by issuing the ICS _ o_ b_ s_ e_ r_ v_ e command with no arguments. (ICS mode only) S S S St t t to o o op p p p E E E Ex x x xa a a am m m mi i i in n n ni i i in n n ng g g g Ends your participation in examining a game, by issuing the ICS _ u_ n_ e_ x_ a_ m_ i_ n_ e command. (ICS mode only) S S S St t t te e e ep p p p M M M Me e e en n n nu u u u B B B Ba a a ac c c ck k k kw w w wa a a ar r r rd d d d Steps backward through a series of remembered moves. The [<] button and the "b" key are equivalents. In most modes, Backward only lets you look back at old positions; it does not retract moves. This is the case if you are playing against GNU Chess, playing or observing a game on the ICS, or loading a game. If you select Backward in any of these situations, you will not be allowed to make a different move. Use Retract Move or Edit Game if you want to change past moves. If you are examining a game on ICS, the behavior of Page 13 G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo (printed 1/12/99) b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) Backward depends on whether _ x_ b_ o_ a_ r_ d is in Pause mode. If Pause mode is off, Backward issues the ICS _ b_ a_ c_ k_ w_ a_ r_ d command, which backs up everyone's view of the game and allows you to make a different move. If Pause mode is on, Backward only backs up your local view. F F F Fo o o or r r rw w w wa a a ar r r rd d d d Steps forward through a series of remembered moves (undoing the effect of Backward) or forward through a game file. The [>] button and the f key are equivalents. If you are examining a game on ICS, the behavior of Forward depends on whether _ x_ b_ o_ a_ r_ d is in Pause mode. If Pause mode is off, Forward issues the ICS _ f_ o_ r_ w_ a_ r_ d command, which moves everyone's view of the game forward along the current line. If Pause mode is on, Forward only moves your local view forward, and it will not go past the position that the game was in when you paused. B B B Ba a a ac c c ck k k k t t t to o o o S S S St t t ta a a ar r r rt t t t Jumps backward to the first remembered position in the game. The [<<] button and the shifted "B" key are equivalents. In most modes, Back to Start only lets you look back at old positions; it does not retract moves. This is the case if you are playing against GNU chess, playing or observing a game on the ICS, or loading a game. If you select Back to Start in any of these situations, you will not be allowed to make different moves. Use Retract Move or Edit Game if you want to change past moves; or start a new game. If you are examining a game on ICS, the behavior of Back to Start depends on whether _ x_ b_ o_ a_ r_ d is in Pause mode. If Pause mode is off, Back to Start issues the ICS _ b_ a_ c_ k_ w_ a_ r_ d _ 9_ 9_ 9_ 9_ 9_ 9 command, which backs up everyone's view of the game to the start and allows you to make different moves. If Pause mode is on, Back to Start only backs up your local view. F F F Fo o o or r r rw w w wa a a ar r r rd d d d t t t to o o o E E E En n n nd d d d Jumps forward to the last remembered position in the game. The [>>] button and the shifted "F" key are equivalents. If you are examining a game on ICS, the behavior of Forward to End depends on whether _ x_ b_ o_ a_ r_ d is in Pause mode. If Pause mode is off, Forward to End issues the ICS _ f_ o_ r_ w_ a_ r_ d _ 9_ 9_ 9_ 9_ 9_ 9 command, which moves Page 14 (printed 1/12/99) G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) everyone's view of the game forward to the end of the current line. If Pause mode is on, Forward to End only moves your local view forward, and it will not go past the position that the game was in when you paused. R R R Re e e ev v v ve e e er r r rt t t t If you are examining a game on ICS and Pause mode is off, issues the ICS command _ r_ e_ v_ e_ r_ t. T T T Tr r r ru u u un n n nc c c ca a a at t t te e e e G G G Ga a a am m m me e e e Discards all remembered moves of the game beyond the current position. Puts _ x_ b_ o_ a_ r_ d into Edit Game mode if it was not there already. M M M Mo o o ov v v ve e e e N N N No o o ow w w w Forces GNU Chess to move immediately. (GNU Chess mode only) R R R Re e e et t t tr r r ra a a ac c c ct t t t M M M Mo o o ov v v ve e e e Retracts your last move. In GNU Chess mode, you can do this only after GNU Chess has replied to your move; if GNU Chess is still thinking, use Move Now first. In ICS mode, Retract Move issues the command _ t_ a_ k_ e_ b_ a_ c_ k _ 1 or _ t_ a_ k_ e_ b_ a_ c_ k _ 2 depending on whether it is your opponent's move or yours; however, this command currently works only on FICS. O O O Op p M M M Me e e en A A A Q Q Q Qu u u ue p pt t t ti i n n nu u u u Al l l lw w w e e ee e e en Toggles the i io o o on n n ns s s s wa a a ay y y ys s s s n n n alwaysPromoteToQueen option. A A A Au u u ut t t to o o of f f fl l l la a a ag g g g Toggles the autoCallFlag option. A A A Au u u ut t t to o o os s s sa a a av v v ve e e e Toggles the autoSaveGames option. Disabled if the saveGameFile option is set, as in that case all games are saved to the specified file. B B B Be e e el l l ll l l l Toggles the ringBellAfterMoves option. F F F Fl l l li i i ip p p p V V V Vi i i ie e e ew w w w Inverts your view of the chess board for the duration of the current game. Starting a new game returns the board to normal. If you are playing a game on the ICS, the board is always oriented at the start of the game so that your pawns move from the bottom of the window towards the top. Otherwise, the starting orientation is determined by the flipView command line option; if it is False (the default), White's Page 15 G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo (printed 1/12/99) b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) pawns move from bottom to top at the start of each game; if it is True, Black's pawns move from bottom to top. O O O Ol l l ld d d d S S S Sa a a av v v ve e e e S S S St t t ty y y yl l l le e e e Toggles the oldSaveStyle option. Q Q Q Qu u u ui i i ie e e et t t t P P P Pl l l la a a ay y y y Toggles the quietPlay option. S S S Sh h h ho o o ow w w w C C C Co o o oo o o or r r rd d d ds s s s Toggles the showCoords option. H H H He e e el l l lp p p p M M M Me e e en n n nu u u u H H H Hi i i in n n nt t t t Displays a move hint from GNU Chess. GNU Chess mode only. A A A Ab b b bo o o ou u u ut t t t G G G Ga a a am m m me e e e Displays information about the current game, in the form of PGN (portable game notation) tags. A A A Ab b b bo o o ou u u ut t t t X X X XB B B Bo o o oa a a ar r r rd d d d Shows the current _ x_ b_ o_ a_ r_ d version number. O O O Ot t t th h s s s sh h h ho o o or k k k ke e e ey y y ys I I I Ic c c i or c key iconifies _ h he e e er r r r r r rt t t tc c c cu u u ut t t t s s s co o o on n n ni i i if f f fy y y y Pressing the x_ b_ o_ a_ r_ d. You can add more shortcut keys to _ x_ b_ o_ a_ r_ d using the X resource _ f_ o_ r_ m._ t_ r_ a_ n_ s_ l_ a_ t_ i_ o_ n_ s. Here is an example of what would go in your .Xdefaults file: XBoard*form.translations: Shift<Key>?: AboutGameProc() \n \ <Key>y: AcceptProc() \n \ <Key>n: DeclineProc() The _ x_ b_ o_ a_ r_ d functions that can be bound to keys in this way are: AbortProc, AboutGameProc, AboutProc, AcceptProc, AdjournProc, AlwaysQueenProc, AutoflagProc, AutosaveProc, BackwardProc, BellProc, CallFlagProc, DeclineProc, DrawProc, EditGameProc, EditPositionProc, FlipViewProc, ForwardProc, HintProc, IcsClientProc, LoadGameProc, LoadNextGameProc, LoadPositionProc, LoadPrevGameProc, MachineBlackProc, MachineWhiteProc, MailMoveProc, MoveNowProc, OldSaveStyleProc, PauseProc, QuietPlayProc, QuitProc, ReloadGameProc, ResetProc, ResignProc, RetractMoveProc, RevertProc, SaveGameProc, SavePositionProc, ShowCoordsProc, StopExaminingProc, StopObservingProc, ToEndProc, ToStartProc, TruncateGameProc, and TwoMachinesProc. E E E EN N N NV V V VI I I IR R R RO O O ON N N NM M M ME E E EN N N NT T T T Game and position files are found in the directory named by the CHESSDIR environment variable. If this variable is not set, the current working directory is used. If CHESSDIR is set, _ x_ b_ o_ a_ r_ d actually changes its working directory to Page 16 (printed 1/12/99) G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) $CHESSDIR, so GNU Chess listing files will be stored there as well. F F F FI I I IL L L LE E E ES S S S Whenever _ x_ b_ o_ a_ r_ d connects to the Internet Chess Server, if it finds a file called ".icsrc", it feeds the file's contents to the ICS as commands. Usually the first two lines of the file should be your ICS user name and password. The .icsrc file can be either in $CHESSDIR, in _ x_ b_ o_ a_ r_ d's working directory if CHESSDIR is not set, or in your home directory. S S S SE E E EE E E E A A A AL L L LS S S SO O O O _ g_ n_ u_ c_ h_ e_ s_ s(6) L L L LI I I IM M M MI I I IT T T TA A A AT T T TI I I IO O O ON N N NS S S S There is no way for two people running copies of _ x_ b_ o_ a_ r_ d to play each other without going through the Internet Chess Server. The game parser recognizes only algebraic notation. The internal move legality tester does not look at the game history, so in some cases it misses illegal castling or en passant captures. However, if you attempt such a move when using GNU Chess (or the ICS), it will reject the move, and _ x_ b_ o_ a_ r_ d will undo it and let you try another. Also, FEN positions saved by _ x_ b_ o_ a_ r_ d do not include correct information about whether castling or en passant are legal. In ICS mode, _ x_ b_ o_ a_ r_ d cannot handle observing (and/or playing) more than one game at a time. It may get confused if you try to do this, though it tries to recover gracefully. Select Reset from the File menu if you have problems. Your password gets echoed when you log on to the ICS. This happens because _ x_ b_ o_ a_ r_ d does not implement the telnet protocol. Also, if useTelnet mode is set, every line you type to the ICS gets echoed an extra time. This happens because _ x_ b_ o_ a_ r_ d does not put the keyboard into raw mode and let the telnet program do all the echoing. (The details of how to do so vary on different versions of Unix.) The .icsrc file does not work properly when you connect to ICS through a Unix gateway host with useTelnet mode. The Unix login process apparently discards type-ahead. Some _ x_ b_ o_ a_ r_ d functions may not work with versions of GNU Chess earlier than 4.0, patchlevel 52. In particular, with GNU Chess 3.1 the timeControl option can be given only to the nearest minute, restoring a saved position with black to play may not work, and if you use the Backward button after a mate or draw, the clocks are reset (because GNU Chess has Page 17 G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo (printed 1/12/99) b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) exited and must be restarted). A A A AU U U UT T T TH H H HO O O OR R R RS S S S Original authors: Chris Sears and Dan Sears. Enhancements, current maintainer: Tim Mann. Thanks to John Chanak for the initial implementation of ICS mode. Thanks to Evan Welsh for implementing _ c_ m_ a_ i_ l(6). Send bug reports to <bug-gnu-chess@prep.ai.mit.edu>. C C C CO O O OP P P PY Y Y YR R R RI I I IG G G GH H H HT T T T Copyright 1991 by Digital Equipment Corporation, Maynard, Massachusetts. Enhancements Copyright 1992-94 Free Software Foundation, Inc. XBoard borrows its colors, icon and piece bitmaps from XChess, which was written and is copyrighted by Wayne Christopher. The following terms apply to Digital Equipment Corporation's copyright interest in XBoard: All Rights Reserved Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Digital not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. The following terms apply to the enhanced version of XBoard distributed by the Free Software Foundation: This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Page 18 G 1 0 x G 1 0 x x x G GN 1 19 0 02 x xb x N 9 2 b xb b N NU 9 99 2 2: b bo (printed 1/12/99) b U 9 : o bo o o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) U U ( ( ( ($ $ $ $D D D Da a a at t t te e e e: : : : 9 94 4 4 4/ / / /0 0 0 05 5 5 5/ / / /2 2 2 22 2 2 2 : :2 2 2 23 3 3 3: : : :0 0 0 03 3 3 3 $ $ $ $) ) ) ) o oa a a ar r r rd d d d( ( ( (6 6 6 6) ) ) ) This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. Page 19 (printed 1/12/99)