CSS 290: Video Games and Computer Programming

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CSS 290: Video Games and
Computer Programming
Reading: Intro To C# & XNA
• PLAD Ch 1
• GMA Ch 1, 2
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Next Lecture
• First Steps in Game Design
– Begin to develop a critical appreciation for
games
– Begin to recognize and analyze what makes a
‘good game’
• GMA Chapter 5, if you’ve got it
– You will need to find a fun, 2D game to discuss
in class with a partner. (more details on this at
the end of lecture)
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Next next Lecture
• Conditional Statements, using GameMaker
– Begin to look at more complex programming
structures
– Also, a couple more game features &
implementation techniques
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Overall Pattern for term:
• Explore concept(s), using GameMaker
– Mix-in fun game creation stuff
• Examine how the same concept is done in
C#/XNA
• Look at game-design issues
• Career exploration activities
– What careers are there
– How do you get started?
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Days & Times for Tutor?
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Due Dates (For A1)
• Assignment 1 is due TODAY
– Put everything into a single directory
– Right-Click, then Send To  Compressed Folders
• There’s a 10 MB limit to the file size!!
– Hand it in to StudentTracker (link on website)
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And now… the quiz!
• 2 point quiz!!!!
• You will:
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Get the paper quiz
Fill it out
Hand it in up front
NO TALKING ABOUT THE QUIZ!!!
Once everyone’s done, we’ll go over it
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