CSS 290: Video Games and Computer Programming Reading: Intro To C# & XNA • PLAD Ch 1 • GMA Ch 1, 2 CSS 290 2 Next Lecture • First Steps in Game Design – Begin to develop a critical appreciation for games – Begin to recognize and analyze what makes a ‘good game’ • GMA Chapter 5, if you’ve got it – You will need to find a fun, 2D game to discuss in class with a partner. (more details on this at the end of lecture) CSS 290 3 Next next Lecture • Conditional Statements, using GameMaker – Begin to look at more complex programming structures – Also, a couple more game features & implementation techniques CSS 290 4 Overall Pattern for term: • Explore concept(s), using GameMaker – Mix-in fun game creation stuff • Examine how the same concept is done in C#/XNA • Look at game-design issues • Career exploration activities – What careers are there – How do you get started? CSS 290 5 Days & Times for Tutor? CSS 290 6 Due Dates (For A1) • Assignment 1 is due TODAY – Put everything into a single directory – Right-Click, then Send To Compressed Folders • There’s a 10 MB limit to the file size!! – Hand it in to StudentTracker (link on website) CSS 290 7 And now… the quiz! • 2 point quiz!!!! • You will: – – – – – Get the paper quiz Fill it out Hand it in up front NO TALKING ABOUT THE QUIZ!!! Once everyone’s done, we’ll go over it CSS 290 8