Swarm Intelligence Content Overview Swarm Particle Optimization (PSO) – Example Ant Colony Optimization (ACO) Swarm Intelligence Overview Swarm Intelligence Collective system capable of accomplishing difficult tasks in dynamic and varied environments without any external guidance or control and with no central coordination Achieving a collective performance which could not normally be achieved by an individual acting alone Constituting a natural model particularly suited to distributed problem solving Swarm Intelligence http://www.scs.carleton.ca/~arpwhite/courses/95590Y/notes/SI%20Lecture%203.pdf Swarm Intelligence Swarm Intelligence Swarm Intelligence Swarm Intelligence Swarm Intelligence Particle Swarm Optimization (PSO) Basic Concept The Inventors Russell Eberhart James Kennedy electrical engineer social-psychologist Developed in 1995 by James Kennedy and Russell Eberhart. Particle Swarm Optimization (PSO) PSO is a robust stochastic optimization technique based on the movement and intelligence of swarms. PSO applies the concept of social interaction to problem solving. PSO Search Scheme It uses a number of agents, i.e., particles, that constitute a swarm moving around in the search space looking for the best solution. Each particle is treated as a point in a N-dimensional space which adjusts its “flying” according to its own flying experience as well as the flying experience of other particles. Particle Flying Model pbest the best solution achieved so far by that particle. gbest the best value obtained so far by any particle in the neighborhood of that particle. The basic concept of PSO lies in accelerating each particle toward its pbest and the gbest locations, with a random weighted acceleration at each time. Particle Flying Model v w1d k pbest k v v k v sk w2 d k gbest k sk 1 d k 1 d pbest k w1 c1 rand () w2 c2 rand () gbest k gbest k pbest k Particle Flying Model Each particle tries to modify its position using the v k w1d pbest w2 d gbest following information: k – the current positions, – the current velocities, – the distance between the current position and pbest, – vk vk the distance between the current position and the gbest. v sk k sk 1 d k 11 d pbest k w1 c1 rand () w2 c2 rand () gbest k gbest k pbest k * vik 1 vik vik vik c1 rand () ( pbestik sik ) c2 rand () ( gbest k sik ) PSO Algorithm ** sik 1 sik vik For each particle Initialize particle END Do For each particle Calculate fitness value If the fitness value is better than the best fitness value (pbest) in history set current value as the new pbest End Choose the particle with the best fitness value of all the particles as the gbest For each particle Calculate particle velocity according equation (*) Update particle position according equation (**) End While maximum iterations or minimum error criteria is not attained Swarm Intelligence Particle Swarm Optimization (PSO) Examples Simulation Initialization Simulation After 5 Generations Simulation After 10 Generations Simulation After 15 Generations Simulation After 20 Generations Simulation After 25 Generations Simulation After 100 Generations Simulation After 500 Generations Summary Iterations gBest 0 416.245599 5 515.748796 850 "sample.dat" 800 750 700 10 759.404006 15 793.732019 650 600 550 20 834.813763 100 837.911535 500 450 400 500 837.965771 Optimun 837.9658 1 4 16 64 256 1024 4096