Make the rules! Well, I guess I really mean articulate some judgments and see how they might inform subsequent design decisions, but “make the rules” sounds better. Vetting Wolf, Rode, Sussman, and Kellog emphasize that design relies on judgment, not on scientific proofs. Judgment arises from the context of a designer’s expertise, the standards and norms of the design community, and the particularities of the situation at hand. Your strategy brief is one means of identifying and explaining the judgments that underly your projects. But sometimes judgments lurk within other artifacts, such as your sketches and scenarios. Being able to read such artifacts, extract the judgments they express, and then to interrogate the validity of those judgments is a design skill that we shall attempt to cultivate throughout our project activities. While Snodgrass and Coyne imply that experienced designers do not need to articulate their judgments or the principles on which these rest, because these notions are tacitly understood within the design community, I would counter that the work expended to describe and explain one’s foundational understandings and subsequent decisions is never wasted. While the flow of genius may indeed be hindered by too much internal questioning, a deeper understanding of the results of our inspired flashes may well help any of us to sharpen and polish our jewels into their utmost brilliance...or to realize that what we initially thought were surely precious stones are at their core merely paste imitations. So, to give us both some structured practice and grist for class discussion, as well as to inform our later sharing of sketches, in this activity we will: Examine a video library, the Texas Archive for the Moving Image (TAMI). Identify three improvements we would make to TAMI. Articulate the judgments that underly our suggested improvements. Determine if the judgments we have made contradict or align with judgments that the current TAMI site seems to express. We will then discuss, as a class: The design judgments that we feel seem to underly the current TAMI site. How our own judgments differ from or align with the existing judgments. How our own judgments form the basis for the improvements we have identified, as well as other potential improvements. Detailed instructions: 1. Access the TAMI video library at http://www.texasarchive.org/library/index.php/Main_Page 2. Review the ways that TAMI provides access to videos (search, curated collections, and the random film generator) and the way it describes each video (which can be seen as another form of access). 3. Identify three ways you would improve TAMI’s video access mechanisms. These could be entirely new features, changes to existing ones, etc. If you want to be cute, you could say that the TAMI site needs to “pop.” 4. Articulate the judgments that your suggestions rely on. That is, when you say “pop,” you really mean that you want a dominant visual image to lead the eye in one consistent flow over the page, because you want an established control over what the user reads when, as opposed to multiple access points. You don’t want anyone to leave the site without knowing the Boyd’s Toast story. Or, er, you know, for the TAMI context. 5. Examine the judgments that you just explained. Based on the current TAMI site, do your judgments seem to align with or differ from the current design strategy? For example, the judgment associated with the “pop” thing and Boyd’s Toast implies an emphasis on authorial control, while the initial Boyd’s Toast design emphasizes audience control. 6. Be prepared to use your findings to contribute to class discussion. Time: 25 minutes