CALL C

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Computer Assisted Language Learning
CALL
What is CALL?
Computer Assisted Language •
Learning (CALL) was the expression
agreed upon at the 1983 TESOL
convention in a meeting of all interested
participants. This term is widely used to
refer the area of technology and second
language teaching and learning
Definition of CALL
1- The search for and study of applications of
the computer in language teaching and
learning.
2- Any process in which a learner uses a
computer and, as a result, improves his or her
language
Types of CALL
CALL programs/materials include
1- CALL-specific software:
Applications designed to develop and facilitate
language learning such as:
CD-ROMS
Web-based interactive language learning
exercises / quizzes
2- Generic software :
Applications designed for general purposes such
as:
Word processor (Word ).
Presentation software (Power point).
Spreadsheet (Excel).
3- Web- based learning programs, such as: •
Online dictionaries , encyclopedias and and •
concordances
News/Magazine sites.
Web-quest and publishing.
Blog, Wiki .. Etc.
Computer-mediated communication programs:
Synchronous- online chat
Discussion forum.
Message board.
Types of CALL Activities
Multiple-choice , and true/false quizzes. - Gap-filling exercises, matching,
Reordering/sequencing.
-Crossword puzzle and games.
-Writing and word-processing.
-Web quests/publishing.
- Online
communication.
What computer can do?
-Judge right-or- wrong answer .
- Provide immediate feedback, suggestion and
encouragement.
-Provide authentic information through
multimedia – text, images, sounds, videos,
and animation.
-Motivate task persistence. - Record learner’s writing, speech and learning
process.
Roles of the Computer in Language Learning
and Teaching :
- Computer as tutor for language drill or skill
practice .
- Computer as a tool for writing, presenting and
researching.
- Computer as a medium of global
communication.
How Computer can be used in The
Language Class
1- Teaching with one computer in the class.
e.g: delivery of content (powepoint . webpage)
2- Teaching in the computer of network room
e.g: task-based group work/activities.
Computer-mediated communication and
tandem learning.
3- Self-access learning . (independent learning).
e.g: drill and exercises, word processing, and
resource searching.
4- Distance learning .
e.g: delivering online course content, and CMC
activities: email, discussion forum, chat rooms
Principle of Using and Designing CALL Programs
in Language Learning and Teaching.
-
Students/learners- centeredness
Meaningful purpose.
Comprehensive input.
Sufficient level of stimulation.
Multiple modalities (to support various
learning style and strategies .
- High level of interaction (human-machine and
human- human.
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