Computer Assisted Language Learning CALL What is CALL? Computer Assisted Language • Learning (CALL) was the expression agreed upon at the 1983 TESOL convention in a meeting of all interested participants. This term is widely used to refer the area of technology and second language teaching and learning Definition of CALL 1- The search for and study of applications of the computer in language teaching and learning. 2- Any process in which a learner uses a computer and, as a result, improves his or her language Types of CALL CALL programs/materials include 1- CALL-specific software: Applications designed to develop and facilitate language learning such as: CD-ROMS Web-based interactive language learning exercises / quizzes 2- Generic software : Applications designed for general purposes such as: Word processor (Word ). Presentation software (Power point). Spreadsheet (Excel). 3- Web- based learning programs, such as: • Online dictionaries , encyclopedias and and • concordances News/Magazine sites. Web-quest and publishing. Blog, Wiki .. Etc. Computer-mediated communication programs: Synchronous- online chat Discussion forum. Message board. Types of CALL Activities Multiple-choice , and true/false quizzes. - Gap-filling exercises, matching, Reordering/sequencing. -Crossword puzzle and games. -Writing and word-processing. -Web quests/publishing. - Online communication. What computer can do? -Judge right-or- wrong answer . - Provide immediate feedback, suggestion and encouragement. -Provide authentic information through multimedia – text, images, sounds, videos, and animation. -Motivate task persistence. - Record learner’s writing, speech and learning process. Roles of the Computer in Language Learning and Teaching : - Computer as tutor for language drill or skill practice . - Computer as a tool for writing, presenting and researching. - Computer as a medium of global communication. How Computer can be used in The Language Class 1- Teaching with one computer in the class. e.g: delivery of content (powepoint . webpage) 2- Teaching in the computer of network room e.g: task-based group work/activities. Computer-mediated communication and tandem learning. 3- Self-access learning . (independent learning). e.g: drill and exercises, word processing, and resource searching. 4- Distance learning . e.g: delivering online course content, and CMC activities: email, discussion forum, chat rooms Principle of Using and Designing CALL Programs in Language Learning and Teaching. - Students/learners- centeredness Meaningful purpose. Comprehensive input. Sufficient level of stimulation. Multiple modalities (to support various learning style and strategies . - High level of interaction (human-machine and human- human.