RUNNING HEAD: CRITICAL THINKING IN RESPONSE TO DIGITAL LITERACIES

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RUNNING HEAD: CRITICAL THINKING IN RESPONSE TO DIGITAL LITERACIES
Critical Thinking in Response to Digital Literacies
Neil Klein
Vanderbilt University
Peabody College
9/15/11
Critical Thinking in Response to Digital Literacies
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Abstract
Technology has changed the way we read. The expanding world of digital literacies has
brought about new challenges that will be presented and discussed in this review, most notably in
relation to critical thinking skills. The 21st Century Workforce Commission (2000) suggested that “the
current and future health of America’s 21st century economy depends directly on how broadly and
deeply Americans reach a new level of literacy – ‘21st century literacy”’. The digital literacy skills
identified by various 21st century consortiums include proficiencies such as basic print literacy,
scientific, economic, technological, visual, information, and multicultural literacies as well as global
awareness (NCREL, 2003). What makes skills and literacies “new” is how they mobilize very different
kinds of values and priorities and sensibilities than the literacies we are familiar with (Lankshear &
Knobel (2007).
As teachers and educators, we need to expand the definition of literacies, they can no longer be
thought of simply as words and symbols on paper. The new literacies for the 21st century can be
succinctly defined as follows:
The new literacies of the Internet and other ICTs include the skills, strategies, and dispositions
necessary to successfully use and adapt to the rapidly changing information and communication
technologies and contexts that continuously emerge in our world and influence all areas of our
personal and professional lives. These new literacies allow us to use the Internet and other ICTs to
identify important questions, located information, critically evaluate the usefulness of that information,
synthesize information to answer those questions, and then communicate the answers to others (Leu,
Kinzer, Coiro, and Cammack, 2004).
What is “critical thinking” in response to (new) literacies?
An essential tool of inquiry; purposeful, self-regulatory judgment that results in interpretation, analysis,
evaluation, and inference, as well as explanation of the evidential, conceptual, methodological, criteriological,
or contextual considerations upon which that judgment is based. ...
(www.netnet.org/students/student%20glossary.htm)
…….. is the art of reflecting and evaluating our conscious understanding and ways of thinking with the hope of
improving them.
(academic.wsc.edu/edc/ncate/ncate_institutional_report/definitions/)
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The four domains of education: Learner, Learning Environment, Curriculum and Teaching
Strategies, and Assessment are looked at from a variety of perspectives in order to get a better
understanding of ways in which educators can help students think critically when it comes to digital
literacies. In addition, ideas will be brought forth and discussed in regards to changes needed to bring
about the reemergence of these critical thinking skills.
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Learners and Learning
Fact: Book reading by adults and youth of all ages, races, income, and education levels is declining
(National Endowment for the Arts [NEA], 2004, 2007).
Fact: Reading scores drop and voluntary reading rates diminish as children move from childhood to
late adolescence (National Assessment of Educational Progress, 2005; NEA, 2007).
Fact: A recent survey indicates that young people (ages 15-19) read only six minutes per weekday for
pleasure but spend 50 minutes each day playing games or using a computer (Bureau of Labor
Statistics, 2007).
Fact: Youth are engaged in a digital culture – 9 in 10 American teens between the ages of 12 and 17
are Internet users (Lenhardt, Madden, Rankin McGill, & Smith, 2007).
It is important to consider how youths’ literacy, learning, and identity practices are both shaped
by and shape the interactions they have in online spaces (Jensen, 2003). Knowing this can also help
educators understand, and cater to, the learning needs of students in regards to both on and offline
environments. Learning to effectively use and adapt to technological innovations is a skill that will
serve youths well in the 21st century (Black, 2009). One challenge for online readers lies in the
composition of the webpage: Where does the reader first look on the screen and where does that lead
him or her? (Rowsell & Burke, 2009).
Components of digital literacy are:

Learning to learn, ‘study skills’ for a digital age, for which learning outcomes are often defined
in terms of: reflection, action planning, self-evaluation, self-analysis, self-management (time,
etc.).
 Academic practice (an alternative conceptualization of general learning skills), for which
learning outcomes are often defined in terms of: comprehension, reading/apprehension,
organization, analysis, synthesis, argumentation, problem solving, research, inquiry, academic
writing.
 Information literacy, for which learning outcomes are often defined in terms of: identification,
accession, organization, evaluation, interpretation, analysis, synthesis, application.
 Media literacy (also ‘visual’, ‘graphic’, ‘audio’, ‘filmic’ etc. literacy), for which learning
outcomes are often defined in terms of critical reading and creative production.
 ICT/computer literacy, which is very variously defined, and often in terms of technologies that
are already fading fro use, but some learning outcomes might include: keyboard skills, use of
capture technologies, use of analysis tools, use of presentation tools, use of social tools,
personalization, navigation, adaptivity, agility, confidence.
(Sharpe & Beetham, 2010).
Some scholars in the field (of digital literacies) suggest that digital reading involves a different
logic and set of practices governed by multimodality. In this context, multimodality is defined as an
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understanding of different modes of communication (visual, acoustic, spatial) working together
without one being dominant. Students may use available designs in linguistic, gestural, visual, and
spatial modes, and in turn redesign it however they see fit to make it more meaningful (Rowsell &
Burke, 2009). Such a wide variety of digital media also has the advantage of catering to all types of
learning styles and levels (struggling readers, ELL students, oral learners, visual learners, etc.). This
designing process can be described as one that “transforms knowledge by producing new constructions
and representations of reality” (The New London Group, 1996). Digital texts offer many ways for
readers to experience the reading process. Furthermore, adolescents need a critical awareness of the
semiotics of language, (i.e., language as design), which is essential to the critical understanding of the
composition and production of digital texts (Rowsell & Burke, 2009). In a digital age, learners need to
practice and experiment with different ways of enacting their identities, and adopt subject positions
through different social technologies and media (Beetham & Oliver, 2010). When reading online, a
reader performs different “comprehending selves” when they read across online texts (Tierney, 2006).
These selves represent the plural nature that reading online affords and demands (Wiszniewski &
Coyne, 2002). Flexibility and purposively marshaling the comprehension strategies that accompany
the stances of these various reading selves, readers become critics of the veracity of information
online, aesthetes of sudden fiction and online poetry slams, searchers for the minutiae of media star
trivia, and synthesizers and linkers of disparate people, information, and events (Hartman, Morsink,
&Zheng). This pluralism is instrumental in helping students build not only comprehension skills, but
critical thinking skills as well.
First, critical practices involve two generic components: analysis and evaluation. A critical orientation
implies judging, comparing or evaluating on the basis of careful analysis.
Second, critical pedagogy and critical literacy engage students and teachers collaboratively in making
explicit the socially constructed character of knowledge, language and literacy, and asking in whose
interests particular ‘knowledges’ and textual practices are constructed, legitimated and given
privileged status within education (Lankshear & Knobel, 2002).
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With a drastic increase in the use of technology in the classroom, educators have seen a decline
in the way students think critically about, and respond to, what is being read – most notably relating to
new literacies. Children around the globe have ‘entered an enduring and passionate love affair with the
computer …. and educators must address the question of how the relationship between children and
computers affects learning. Understanding this relationship will be crucial to our ability to shape the
future (Papert, 1993). Today’s readers are immersed in multimodal experiences and, consequently,
have a keen awareness of the possibility of combining modes and media to receive and communicate
messages (Larson, 2009)
When Deng Xiao Ping was asked to allow the people of China to access the Internet, he
responded that he would like first to meet with the president of the Internet Corporation. “There is no
Internet Corporation,” his adviser answered/ “Well, then who is in charge of it?” Deng asked. “No
one,” the adviser answered. That’s just it. Anyone can place information online, no matter what its
accuracy or content. Although that empowers individuals to post their own content online, it’s also a
warning that we need to lead students to critically and responsibly choose and evaluate what they find.
(Burke, 1998).
Technology (the internet) has made it too easy for students to find information. We know that
most learners read only the first page of results returned to them by a Google search, have little idea
how to evaluate information for relevance, accuracy or authority (Williams & Rowlands, 2007) and are
generally uncritical about messages offered to them via online media (Ziegler, 2007). In a review of
research on learning on the Internet, Kuiper et al. (2005) found that students skim Web sites, often
engaging in answer-grabbing techniques, even when the task calls for a more thoughtful and sustained
approach. Research on comprehension on the Internet suggests that while students enjoy using the
Internet, they encounter difficulties with all aspects of Internet inquiry and new literacies processes
(Dalton & Proctor, 2008). Much more needs to be done in making sure students have the skills
necessary to use digital technologies with a deeper understanding.
With the abundance of online information comes the need for students to critically evaluate the
source and the author’s intended message/viewpoint. It is vital that the students consider many
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questions while gathering information on line, such as: Where does the information come from? What
is the author’s intent? Who benefits from the publication of this information? Technological change
always results in winners and losers. Without critically thinking about these questions, students may
use the information they find out of context, or worse yet, copy directly from on-line sources. Issues of
plagiarism are compounded where cyberpapers and digital resources abound. Students roam the
Internet, often finding inappropriate content of suffering from information overload (Postman, 1993).
Given the abundance of material on-line, students need to learn to slow down and think critically about
what they find. Methods need to be put in place to gauge this critical understanding (see appendix A).
At the same time, most schools (if not all) try to control what the students can access via the Internet
(blocking sites deemed inappropriate). Access to the Internet outside of school does not offer this
filtering. This lack of control ups the literacy ante, requiring that students learn to be critical consumers
– to deconstruct messages, to identify bias, to ask whose voice is represented, whose is not, and to
what end? (Dalton & Proctor, 2008). Critical consumers are also producers of their own messages,
skillfully manipulating tools, text, and media with a heightened awareness of agency, audience, and
purpose (Hobbs, 2006).
At the same time, semantic technologies are accelerating an underlying trend for knowledge
work to be distributed among human and non-human agents (search engines, data mining applications,
etc.) in complex networks of expertise (Cliff et al. 2009). If some of the more routine tasks of research,
for example, can be carried out by intelligent search engines, human researchers can focus on
developing higher level skills such as those involving critical evaluation an judgment. An important
aspect of literacy becomes the capacity to work with expert, non-expert and non-human others, and to
deal with hybrid knowledge (Beetham & Oliver, 2010).
Learners do not learn from technology; they learn from thinking about what they are doing.
Focus has to be placed on learning with the technology rather than learning from or about the
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technology (Kajder, 2003). Much more of this type of meaning-making practice needs to take place.
Means and Olson (1997) go on to state “Technology can help to make students’ thinking processes
more visible to the teacher.” In addition, McKenzie (2000) writes that students need to become
“infotectives,” capable of asking good questions about data in order to convert the data into
information and eventually into insight. One of the most effective tools in this regard is the WebQuest.
WebQuests motivate student learners by asking a central question that honestly needs answering
(Kajder, 2003). Tom March (2000) states that “when students are asked to understand, hypothesize, or
problem-solve an issue that confronts the real world, they face an authentic task, not something that
only carries meaning in a school classroom.” This type of activity requires the student to critically
evaluate the central question being asked, the path chosen in solving/answering the question, and the
resources used to aid in completing the task. Technology can support students’ acquisition of higherorder thinking and problem-solving skills in a number of ways (Barron & Goldman, 1994). At one
level, students’ use of technology as a tool in school projects contributes to the authenticity of the
projects, because technology pervades much of society today (Sheingold, 1991). For example, it is
realistic to expect students to use desktop publishing software to produce a class newspaper, a
spreadsheet to develop a budget for a class project, and telecommunications to share information with
students from other geographic areas (Barron & Goldman, 1994). Technology can motivate students to
attempt harder tasks and to take more care in crafting their work (Means & Olson, 1994). In addition,
technology can be customized to aid in the building of skills in all students, regardless of their level or
background.
Technology also allows for co-operative learning using computer conferencing. Computer
conferencing is an ideal tool for collaborative or co-operative learning. It’s an electronic environment
with various ‘areas’ set aside for small group work, large group work, socializing and resources
(Maier, Barnett, Warren, & Brunner, 1998). This type of learning environment enables students to take
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ownership, and some control, over the work they do. Co-operative learning is geared toward process
rather than product learning. The reflective skills that digital leaners exhibit – attending to their peers’
input, reflecting on their own outpour, responding to feedback – are also vital to make them fully
rounded, competent members of the education community. Once honed, these reflective skills will
enable students to adapt and develop their academic output, experimenting with when and how o take
risks (Walker, Jameson, & Ryan, 2010).
Learning Environment
Over the last decade or so, there has been pressure on schools to equip classrooms with the
latest computers and software. Simply supplying this equipment is not enough – teachers need to
undertake training in order to use this equipment to its full advantage (time is something most teachers
don’t have an excess of). Due to this lack of additional training, most students don’t take full
advantage of what this technology has to offer. An unexpected finding in current research (Cuban,
2001) holds that even when equipment is made available, students aren’t using it to extend, enrich, and
enhance understanding. They use computers in schools to complete assignments, play games, explore
CD-ROM’s to find information, and conduct Internet searches (Kajder, 2003). To further this, simply
bringing this equipment into the classroom has a tendency not to change the curriculum, it simply
maintains what is already being done. Teachers must learn not only the ways to work with equipment
but also the skills for facilitating learning in a technology-rich, constructivist learning environment
(Kajder, 2003). In addition, resources for technical support must also be in place. Much more needs to
be done in order to take full advantage of this equipment in a manner that allows the students to
immerse themselves critically in all that the technology has to offer. As English teachers, we are
enraptured by the printed word, and computers paired with the Internet and hypertext are
revolutionizing how readers think, process, and understand information (Kajder, 2003). The following
chart summarizes the ideal culmination of technology in an academic setting.
10
Critical Thinking in Response to Digital Literacies
Professional
devolopment
Technical
support
Effective
use of
technolgoy
Access
Funtionality
Requirements for Effective Use of Technology (David, 1994)
Literacy practices themselves are changing. Writing has moved from a paper based to a largely
screen based medium (Kress, 2003), while texting – sometimes seen as a hybrid form between writing
and transcribed speech – has arguably accelerated the casualization of the written word (Beetham &
Oliver, 2010). Whereas previously students learned through the formal absorption of authoritative
knowledge transmitted didactically in lectures, John Seeley Brown (2002) suggest that student learning
is beginning to be more ‘discover based’, linked to the ready availability of ‘infotainment’ in masses of
web-based information and entertainment resources.
These new digital literacies dictate a new learning and thinking style – not only for the
students, but for teachers as well. Bridging the gap between standard school literacy (paper, pencil,
print) and what students experience outside of school (Internet, web technology, etc.) needs to become
a priority for all educators. Learning theories are evolving to accommodate and frame new ways in
which we may now be learning as a result of the rapid explosion in e-learning technological
developments in the twenty-first century (Siemens, 2005). Siemens goes on to state that hehaviourism,
cognitivism, and constructivism, which he classifies as ‘the three broad learning theories most often
utilized in the creation of instructional environments’, are now giving way to a new learning theory:
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‘connectivism’. In addition, Siemens argues that new kinds of group learning are evolving, in which
skills of connecting with other people in digital networks are increasingly important.
The modern classroom needs to be restructured in a manner that allows for more studentcentered learning (leading to higher level thinking and problem solving). The teacher’s role is shifting
from lecturer to that of facilitator. In so doing, students have more opportunity to interact with each
other as well as with the teacher. Technology tends to support teachers in becoming coaches rather
than dispensers of knowledge. In classrooms where students spend large blocks of time using
technology to design, compose, or solve complex problems, lecturing by the teacher is minimized
(Means & Olson, 1994).
In some instances, technology can simulate a real-world situation that is not feasible for
youngsters to explore otherwise (for example, space travel) or one in which complex episodes must be
revisited or examined for information in a way that real-time activity does not allow. Thus, technology
affords opportunities for making teaching and learning more efficient, more applicable to real-world
problems, and more accessible to students with different backgrounds than the materials and
instructional approaches of the traditional classroom can afford (Fishman & Duffy, 1992).
Literacy is now defined as “the ability to use the most powerful cultural tools available for
making, communication, and enacting meaning.” The change that this demands in the culture of our
classrooms is enormous (Wilhelm, 2000). How do we, as educators create classrooms that are open to
what Lankshear and Knobel (2007) referred to as “ethos stuff” of new literacies. This might involve
creating classroom environments that emphasize inquiry-based, participatory forms of learning in
which students are encouraged to explore alternative interpretations of literature and classroom
materials. Activities would, of course, require expert guidance by teachers’ however, in keeping with
the ethos of new literacies and 21st-century proficiencies, they also would involve a great deal of
collaborative learning among students and would stress the importance of accessing, evaluating, and
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integrating knowledge across available on- and offline sources. Such an approach presents an
alternative to the “teacher as authority” model and allows students to build on their existing
competencies, consider the validity of multiple perspectives, and enact powerful identities as both
teachers and learners (Black, 2009). This type of learning environment also encourages students to
delve deeper into the work they do while thinking of how the work extends beyond the classroom (to
real world situations and uses).
The essence of the Internet is how computers send data to each other – over various carriers,
such as telephone lines, cable TV wires, and satellite channels. The data can be text, e-mail messages,
sounds, images, or software programs (Berners-Lee, 1997). A classroom or school equipped with the
Internet allows students to immediately have access to “an increasing network of people: writers, great
thinkers, parents, community members, and specialists” (Kajder, 2003). According to Lenhart and
Simon (2001), more than 98 percent of U.S. public schools have some kind of Internet access for
students.
One of the most prevalent new literacies is that of hypertext. This can be defined simply as a
set of documents of any kind (images, text, charts, tables, video or audio clips) connected to one
another by links (Murray, 2001). These links allow for a non-linear approach to reading. Instead of the
traditional paragraph (linear progression), reading with hypertext gives the reader the opportunity to
construct his or her own pathway through the text (and multimodal components). In doing so, the
reader determines what pieces of information are important, going back to the idea that the author’s
message needs to be considered in determining the validity of the chosen information. Hypertext has
the potential to empower student readers; however, it also has the potential to become an indiscernible
maze that mystifies and confuses readers (Kajder, 2003). In order to successfully navigate Hypertext,
students must be able to think critically and holistically about the interaction – this type of reading
requires a new non-linear way of thinking (a skill which must be learned).
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Podcasts are also becoming prevalent both in the classroom and in society as a whole. A
podcast is a series of digital media files that are released episodically and often downloaded through
web syndication (Wikipedia, 2011). The explanation goes on to state that the word (podcast) replaced
webcast in common use with the success of the iPod and its role in the rising popularity and innovation
of web feeds. A podcast is one of several Web 2.0 digital social-networking tools, including blogs,
YouTube, and Facebook, that provide platforms for the creation and sharing of user-generated content,
often by means of portable media players, such as iPods and MP3 players (Smythe & Neufeld, 2010).
As this type of technology is prevalent in students’ lives outside of school, it is necessary to
incorporate them into students’ classroom lives as a means of engaging them in learning new content.
The process of converting written text to that of a digital recording allows the student to identify
and correct errors in the writing, as well as give them a sense of the layout and flow of the text. This
type of project also tends to be more collaborative (peer work), thereby giving classmates the
opportunity to offer not only their opinions, but grammatical corrections as well – hearing this type of
input from peers tends to be more beneficial than that coming from a teacher. Although experiences
with more varied texts in the classroom is also necessary, this extended practice in critical reading and
writing of their own and peers’ narratives supported the students to read and write to redundancy (Ball,
2002) and thus to acquire the depths of experience, confidence, and learning with print narrative that
the required for academic success (Neufeld & Toohey, 2008).
In Literacy Learning in Networked Classrooms, Mary McNabb (2006) identified three ways in
which the Internet can provide curricular benefits (1) designing Internet-based activities to help meet
the diverse needs of students by engaging them through personal interest, (2) customizing teachinglearning cycles in ways that motivate students, and (3) fostering self-directed leaning (Rowsell &
Burke, 2009). Incorporating these (and other) strategies is vital in re-engaging today’s students as well
as a means of encouraging higher-level critical thinking skills.
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Curriculum and Teaching Strategies
Before introducing a novel to a group of language arts students, teachers make sure the students
have the skills necessary to understand and respond critically to what they read. There is a tendency,
however, to let students engage with technology without these skills. Why is this so? More
importantly, how can this possibly benefit the students?
In order to construct challenging curriculum- and standards-based activities that effectively
integrate technology into English instruction, teachers need to work as instructional designers (Kajder,
2003). One such way to do so is to use innovative programs that pair teachers with tech-savvy students
who work to maintain the hardware and network needs of the classroom, freeing teacher time for
instructional design and student assessment (Kajder, 2003).
The average English teacher is still teaching reading using traditional texts, the printed word as
found in a standard text, and applying this to the reading of digital texts. When one comes to
understand the design inherent in digital texts, one comes closer to bridging this gap between the
digital realm of literacy and the traditional. More importantly, without this understanding, educators
are only scratching the surface of their students’ learning capacities (Rowsell & Burke, 2009). When
thinking of new literacies, an educator cannot simply use old skills with the new technologies. A new
pedagogy needs to be constructed considering critical thinking, meaning making, and communication.
Progressing from paper based projects to those that incorporate the Internet should be a gradual
process – slowly introducing aspects of new literacies so as not to overwhelm students. For example,
in a study conducted in a Singaporean high school, a teacher made the following progression.
The teacher started with literacy activities that focused on reading advertisements in brochures
and newspapers, followed by designing tasks that allowed her students to produce brochures to
promote school programs and events. These literacy activities engaged the students in interacting with
print-based multimodal tests. The next step was to incorporate reading moving multimodal texts
(viewing videos) and finally projects that involved designing multimedia productions using software
like Flash Macromedia and MediaStage (a 3D animated learning environment that allows users to
create different genres such as short films) (Tan & Guo, 2010).
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While it is necessary to incorporate new literacies into the language arts curriculum, there are
many things to consider. In regards to hypertext, who controls what is read? How does the reader
know how much is enough (or to much) to read? Is the order of what is read important (why/why not)?
As there is no beginning, middle, or end when it comes to hypertext, how does the reader make sense
of what they are exposed to? Navigating through hypertext can take an already ambiguous text and
load the reading experience past the understanding of student readers (Kajder, 2003). Kajder goes on
to tell us that students need tools for determining how to navigate text, unpack and comprehend
meaning, and figure out how they got to that text in the first place. The use of hypertext should not be
taught to students at the expense of traditional texts – the two should be complimentary. We live in a
hypertextual world and must prepare our students to live in one. This doesn’t mean that literature is
dead, or that we won’t read novels or poetry – it just means that these arts will exist in a new writing
space, with new possibilities and permutations, sometimes in conjunction with art and video and sound
(Wilhelm, 2000). In hypertext, sequential reading is supported by nonlinear jumps to alternative idea
caches, with inevitable repercussions for comprehension (Gilster, 1997). In constructing lessons that
allow the students to use digital literacies, the teacher needs to set a stringent balance in regards to
student’s outcome. Too much discovery can lead to wasted instructional time and loss of student focus
and understanding. Too much control leads to students’ working down a prescribed path, producing
confined work (Kajder, 2003).
To understand the complexities of reading online, teachers need to understand how the reading
of linear print text forms differs from the reading of digital texts. Digital texts depend more readily on
the design and representation of language and thus require a semiotic understanding on the part of the
reader. This means that reading content online requires a repertoire of skills, from interpreting visual
clues, to mastering the nuances of subtext, to following ideas in a nonlinear fashion, to decoding of
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simple reading (Rowsell & Burke, 2009). All of this needs to be taken into account when designing
curriculum.
Rosenblatt (1996) explains that through the medium of words, the text brings into the reader’s
consciousness certain concepts, certain sensuous experiences, certain images of things, people, and
actions. In the past, this held true with traditional printed text. It is vital that educators lead students to
achieve the same results with all forms of new literacies.
One such way educators (and other adults) can begin to close the gap between reading and
computer use is by forming online book clubs. Many public libraries offer summer online book clubs
to encourage pleasure reading and also provide online forums for kids to discuss the books and
socialize (“new” literacies practices) (Scharber, 2009). This type of book club can easily be adapted
for use in any classroom. One such adaptable resource is www.moodle.org. This website is free, secure
and offers many ways to engage the club members (daily greetings, surveys, discussions/topics,
hyperlinks, chatrooms, etc.). In addition, as this is an established and secure site, teachers can set up
their own book clubs quickly and easily. This site also incorporates components such as grades and
quizzes for use in a school setting. Other advantages include readers joining in at their convenience,
readers in any local can join in – distance is no obstacle (allowing students to gain insight from other
cultures), different forms of media can be brought into the club, and most importantly, this interaction
would foster critical thinking by having the club members support their comments and ideas. These
Internet-based clubs capitalize on kids’ interest in new literacy practices while complementing, and
hopefully encouraging, traditional reading practices (Scharber, 2009).
To take these book clubs one-step further, educators may choose to use e-books rather than
traditional printed books. E-books are available in forms ranging from toy-inspired books, CD-ROM,
storybooks, online texts, and downloadable books and documents (Larson, 2009). In addition, E-books
can be viewed on a number of devices (laptops, desktops, hand held devices). As technology
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progresses, e-books continue to expand the reading experience by adding multi-modal features. These
include such things as video, audio, hyperlinks and other interactive tools. Such tools invite readers to
physically interact with the text through inserting, deleting, or replacing text; marking passages by
highlighting, underlining, or crossing out words; adding comments by inserting notes, attaching files,
or recording audio comments; and manipulating the page format, text size, and screen layout (Larson,
2009). Features such as these allow the readers to interact with the text and make notes for future
discussion as well as engage with the text on a more personal and cognitive level.
Rosenblatt’s (1938/1995) transactional theory of reader response explains that each reader
breathes life into the text through personal meaning making and individual experiences. E-books
clearly offer new opportunities and extended possibilities for personal interpretations of and
engagement with texts (Hancock, 2008).
WebQuests are yet another way to engage students in online (reading) activities. WebQuests
have an immediate connection to the constructivist English classroom in that they are inquiry-oriented
and centered on a doable, differentiated, engaging task. The innovative twist, outside of its structure, is
that the activity, its resources, and possibly even its product are all found online (Kajder, 2003). A
complete WebQuest consists of an introduction, a task, a process for completing the task, online
resources (preselected by the teacher), and an evaluation (Kajder, 2003). WebQuests are flexible and
popular enough that a teacher can use ones already created, adapt one to meet his or her requirements,
or create one that allows the integration of specific standards and/or expectations/goals. This flexibility
also enables the teacher to cater to particular student needs and push them to strive beyond where they
were before and a bit outside their comfort zone. Technology implementation often stimulates teachers
to present more complex tasks and material. Technology appears to stretch teachers’ expectations
concerning what their students might be able to accomplish. The functionality of the technology
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suggests complex tasks, and teachers see these tasks as feasible given technological supports (Means
& Olson, 1994).
Assessment
A current obstacle to integrating new literacies is the lack of curriculum-based standards for
these literacies – too much is centered around traditional printed text. Even if the school is agreeable to
pedagogical reform that allows critical multimedia literacy to be incorporated into classroom practices,
there is constant juggling of two systems – new pedagogical approaches but the same modes of
assessment. Although it has been argued that to secure social futures in an increasingly globalized
world, new literacies should be developed in the learners, this may not be effectively practiced in
classrooms when the alignment between curriculum and assessment remains weak (Tan & Guo, 2010).
As an example, students working on a podcast could only be assessed based on the written
(preliminary) component, as the digital component is not covered under most state’s curriculum
standards and/or prescribed learning outcomes.
There is broad recognition that to change our expectations about what students should know
and be able to do will involve also changing both the standards by which student achievements are
judged and the methods by which students’ accomplishments are assessed (Sheingold & Frederiksen,
1994). When asked how technology is affecting students, teachers mention positive changes in such
student abilities as sophisticated problem solving, writing, collaborative learning, global awareness,
independence and efficacy, and engagement and motivation, as well as in students’ specific technology
skills (Baker, Herman, & Gearhart, 1989). Current standardized tests do not assess these types of skills
(problem solving, complex thinking, etc.) and thusly need to be either restructured or done away with
completely. One such example illustrating this problem is student writing. During standardized testing,
students are required to complete an essay in one sitting – very little room is given for revising or
reviewing. Standardized testing does not allow for the word processing skills the students have learned
Critical Thinking in Response to Digital Literacies
19
to be assessed by – word processing encourages a more in depth writing process (critical thinking) and
allows students to revise their work.
Technology is predominantly used in formative (as opposed to summative) assessment and
provides an excellent way to aid student learning, giving key feedback when it is needed. A
technological solution to assessment has many advantages over its paper counterpart:
- it allows more than one attempt
- it can supply hints or a ‘cheat’ key
- it can give immediate feedback
- it can guide students’ reading as a result of the test
- you can feed in distracters to students as they progress
In addition, technology can be used in assessment in a variety of ways:
- to collate, disseminate and analyse course and assessment data
- as a tool of assessment
- to assess learning
(Maier, Barnett, Warren, & Brunner, 1998)
The current trend of assessing based on performance (as opposed to recalling facts) is a large
step in the right direction. Many school systems now require students to keep, build on, and turn in,
portfolios of work done over an extended period of time (in some cases, several years). Technology
allows these portfolios to be stored electronically, eliminating the need for cumbersome paper based
materials that constantly need to be transported. In addition, having electronic versions of student work
allows reviewing of performances giving educators ample opportunity to evaluate the work without
having to rely solely on memory. More room for group discussion is also made possible given this
technology. These portfolios provide useful evidence of the student’s growth and development, as well
as of the final levels of performance attained. In assessment programs that rely on portfolios, students
are often encouraged to consider what should go into their portfolios, why they have made their
particular choices, and how their work has evolved over the period their portfolios cover (Sheingold &
Frederiksen, 1994). When students are active participants in their own performance assessment, they
Critical Thinking in Response to Digital Literacies
20
are more likely to think critically about what work is included and why (keeping in mind strengths and
weaknesses of their work – and ways to improve).
Through modeling and close monitoring of student thinking, teachers need to ensure that
students have strategies for assembling knowledge and understanding content (Kajder, 2003).
Exercises such as KWL charts and other graphic organizers can be used to assess student’s knowledge
and understanding in regards to hypertext (and other forms of new literacies). As in traditional text,
discussion following the reading of online/hypertext is a valuable tool in assessing what students take
away from what they read in addition to gaining an understanding as to the path they chose and why
(hypertext).
Implications and Conclusion
Technological changes and advancements in today’s society dictate that changes need to take
place in the classroom as well. In regards to the Language Arts, educators need to place more
importance on new/digital literacies (as well as the importance of critically thinking about these
literacies) and their implications both in and out of the school environment. Traditionally, an English
class has relied heavily on print based media. While this form of literature is still very important and
should not be disregarded, it should no longer be the main emphasis.
Bringing about these changes also requires that teachers have a strong knowledge base
in regards to these new literacies and best methods needed to engage all students regardless of cultural
background or skill/achievement level – teaching strategies need to be in place for ELL’s, struggling
students, high achievers, and students from all ethnic and economic backgrounds (a teacher can only
teach what he or she knows well – this holds true with critical thinking and new literacies just as it
does with math and science). The teacher also needs to believe that these new literacies are important
and that there is a need for them to be an integral part of the modern classroom – if he or she places
Critical Thinking in Response to Digital Literacies
21
little or no value on new literacies, they won’t be successfully taught and the students will not see
learning about them as relevant/important in relation to their lives.
In many cases, teachers need strong support and training in order to successfully incorporate
new literacies into their curriculum (he or she may not be aware of these technologies or specific
aspects of the technologies) – some of this support may very well come from the students themselves.
If teachers are not comfortable with new literacies, they will need to step out of the confines they are
used to in order to use these literacies in ways that make connections to the lives of their students. The
teachers must additionally have a strong understanding of popular culture (what the students are
interested in) and ways to use pop culture and technology to engage the students.
Creating a more interactive, collaborative based learning environment will aid in allowing
students to work with their peers as well as with the teacher. This type of atmosphere encourages
students to immerse themselves deeper in their work, making it more personal (bringing in connections
to their lives outside of school) as well as work and communicate with other students (the importance
of teamwork and peer input). When the students work together collaboratively, they place themselves
in the role of a teacher, enabling them to take more ownership of their learning.
As the role of the student changes, so must the role of the teacher. It is no longer viable for a
teacher to solely impart knowledge – he or she should now take the part of facilitator, allowing for a
more student-centered classroom. As the teacher becomes more of a facilitator, he or she will have the
advantage of learning from the students – aspects of their backgrounds, their learning styles, and their
interests (all of which should be incorporated into the subject matter and projects covered in class).
More emphasis needs to be placed on the students, their experiences, and their backgrounds. When the
students see that the teacher values their knowledge and input, the students are much more likely to be
enthused and engaged. Without the interaction between peers and teachers, students have the tendency
to become disengaged.
Critical Thinking in Response to Digital Literacies
22
As technology is an ever-changing environment, teachers and classrooms today and in the
future (including my own) must be malleable. It is vital that educators impart skills relevant to the
current forms of technology, digital literacies, as well as the critical thinking skills necessary to
successfully use and these forms of media. In conjunction, professional development needs to become
much more of an ongoing reality in order to make sure teachers have the necessary skills to not only
use these new technologies, but methods to teach and use them in ways that engage the students
(incorporating aspects of student’s lives, interests and experiences). In direct correlation, standards and
assessment must reflect these new technologies and ways of thinking – currently, they are no longer
given modern times.
“We need to advocate for better standards, demand better reading assessments,
support greater professional development and instruction, encourage school
leadership, and build bridges with reading communities and online literacy”
(Leu, 2010).
23
Critical Thinking in Response to Digital Literacies
Appendix A
Criteria
Scoring Rubric for Evaluating Reliability and Credibility of Web Pages
No
Some
Rich and Relevant Information
Information Information
1. Determine the author’s
expertise on the topic
2. Learn more about the site
where the page appears.
3. Check out the links from the
author’s page to other pages.
4. Find out which Web pages
have links pointing to the
author’s page or to the
sponsoring
organization’s
site.
5. Look for “pages on the
Web” rather than Web pages
about
the
author
or
organization.
6. Determine how recently the
pge was published or
updated.
7. Assess the accuracy of the
information in the document.
8. Look for bias in the
presentation of the Web
page.
9. Assess
the
evidence
presented
to
support
opinions or conclusions
expressed in the document.
10. Check to make sure that the
information included is
complete and, if applicable,
cited from a current source.
11. Check whether design of the
site
promotes
the
information and reflects
balanced “splash”.
Information includes the author’s
occupation, experience, and educational
background. This is found within the site,
not just on the target page.
Information includes who supports the
Web site (an individual’s page, an
educational site, a commercial site, and
organization) and contact information.
The
facts/pictures/videos
can
be
substantiated at other sites. Links add to
both credibility and resources available.
External links are to helpful sites.
Information from sites that link to the
author’s page is legitimate and provides
documentation for the author’s page.
Information is triangulated-availabl from
more than one source, preferably threefrom traditional sources such as
newspapers, magazines, or library
resources on the Web.
Information is included about the date of
publication. That date is timely,
especially in relation to the content.
Information is included about the
accuracy of the content and its
presentation
(grammar,
spelling,
punctuation, layout).
Information includes an examination of
the language within the document
(extreme, appeal, limited perspective).
Information includes evidence to support
opinions and conclusions expressed in the
document
(data-driven,
references
provided, author contact information).
Information is not “under construction.”
Copyrighted material is cited and an
effort to maintain its timeliness is clearly
reflected.
Multimedia, if included, assist in
conveying
information AND
are
appropriate. Site follows the 80/20
formula
Critical Thinking in Response to Digital Literacies
24
(Kajder, 2003)
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