Homework • Reading – Finish K&R Chapter 1 (if not done yet) – Start K&R Chapter 2 for next time. • Programming Assignments – Finish HW1 assignment (if not done yet) – Continue HW2 assignment 1 “Octal” Dump • Use “od –x” to see hex dump of a file od –x trim.in 00000000 0909 4e68 …. 2020 ... 00000120 7061 7274 .… 0a0a • Octal and Hexadecimal numbers • Why dump in Hex instead of Octal? • ASCII code for representing characters 2 Octal and Hex Numbers • People normally deal in numbers base 10 • Computers normally deal in numbers base 2 • The problem: – Reading a long string of 1’s and 0’s not easy – Conversion between base 2 and base 10 not easy • The solution: – Convert binary digit strings to Octal or Hex – Easily done because 23 = 8 and 24 = 16 3 Octal and Hex Numbers • Look at a long string of binary digits in groups – Group from right by 3 digits for Octal – Group from right by 4 digits for Hex • See the following examples: – – – – – Binary Digits Grouped by threes For Octal Grouped by fours For Hex 011010101100 011 010 101 100 0 3 2 5 4 0110 1010 1100 0x 6 a c • Don’t convert binary to/from Hex/Octal via decimal! 4 Octal and Hex Numbers • Octal OCTAL 0 1 2 3 (Octal Constant is written 0dd…) BINARY 000 001 010 011 OCTAL 4 5 6 7 BINARY 100 101 110 111 • Note: Can’t write a decimal value with a leading 0 digit – will be interpreted as octal 5 Octal and Hex Numbers • Hex HEX 0 1 2 3 (Hex Constant is written 0xdd…) BIN. 0000 0001 0010 0011 HEX 4 5 6 7 BIN. 0100 0101 0110 0111 HEX 8 9 A B BIN. 1000 1001 1010 1011 HEX C D E F BIN. 1100 1101 1110 1111 • NOTE: Memorize these translations • DO NOT convert between binary and Hex or Octal by converting to decimal and back! Much harder!! 6 ASCII Code • For computers to process our letters, digits, punctuation marks, etc, we need a binary code for each such “character”. • American Standard Code for Information Interchange (ASCII) provides these codes. • See ASCII code chart (from Lecture 2) • Standard 8 bit bytes and 16 bit words are not integer multiples of 3 bits but are integer multiples of 4 bits – favoring use of Hex! 7 ASCII Codes in visitype.c • To convert a character’s (integer) value to a printable ASCII string for what it represents: – We need a table of 4 byte character strings each ending in a zero byte (created by using “\0”) – Arranged in the order of the character values used in the ASCII code to represent them – And to create the address of one of these strings to pass to function printf e.g. &asciiname[4*i] 8 Analysis of visitype.c • See separate program text “visitype.c” • ASCII code conversion array char asciiname [] = …. ; • Initialization values for the array 128 strings of length 4 including the ‘\0’ asciiname[0] ‘N’ …[1] …[2] …[3] …[4] …[5] …[6] ‘U’ ‘L’ ‘\0’ ‘S’ ‘O’ ‘H’ …[7] … ‘\0’ … 9 Analysis of visitype.c • There are a few characters which can't be placed in the quoted initialization string directly, for example " and \. "∆∆"\0" (where " is hex 22) • Problem is that " as a character will be interpreted as the end of string. We need to indicate that it is quoted, that it is to be taken literally by the compiler as an ASCII value, and the way to do that is precede it by a \. "∆∆\"\0" (where " is hex 22) • Now there seem to be five chars in that string, “∆∆\"\0” • But there are not, \" is a single character value, just as \0 is 10 Analysis of visitype.c • What other characters MAY need the same special treatment? – See K&R page 193. – Good page to mark for open book tests! • Do all of these require special treatment here? – No, which one other than \“ needs it? – Answer: (write in here) _________ 11 Analysis of visitype.c • Access the strings in the array (i = 0 to 127) asciiname[4*i] • Array index 4*i indicates start of each string • However, printf needs a pointer to a string &asciiname[4*i] • The “&” is the “address of” operator – Take on faith for now - more on pointers later 12 More on Debugging • How to debug. See Users Guide to Tools http://www.cs.umb.edu/helproot/cs240/cs240.html • A professional programmer uses a Debugger, rather than putting in lots of printf statements to track down a bug. (Note: In some cases such as real time programs, you can’t stop the program with a debugger, you may need to use “printf” or “log” statements.) 13 Use of Debugger - gdb • Start with the correct compiler options: • gcc -g vt.c -o vt -g for debug -o replaces a.out with filename vt • Now, instead of just typing program name: • gdb vt • Gives message: Ready to run -- not yet running. 14 Use of Debugger - gdb • Want to interact with running program, not just let it run free to end. Type: b main break at main() • To run the program via the debugger r <vt.in run, taking stdin from vt.in • Will stop when encounters main() in program execution -- often lot of things done first. • Now can single step through program, s or n (skip entering functions), put out values of variables. 15 Use of Debugger - gdb • Examples of gdb commands: p i(print value of variable i) p 3*i (print value of expression 3*i) p/x i (print in hex format value of variable i) i lo ("info" - give values of all local variables) h (help -- pretty good messages -- lists topics) h topic (help on named topic) h p (help on command p for printf) q TO QUIT (leave debugger) 16 Use of Debugger - gdb • More complex gdb commands in UNIX Guide. • Setting breaks/conditional breaks at line numbers: b 36 b fn.c:22 if i == 3 • Getting line numbers from "list" or "l" command: l 22 l fn.c ib d3 c print 10 lines around line 22 in main list first five lines, then l means next 10 lines to get info on breakpoints to delete bkpt 3 for continue after bkpt encountered 17 Debugging “core” files • If you compile a program with –g option, run it, and it crashes, e.g. “segmentation fault – core dumped”, you can use gdb to the analyze the state of the program at the point where it crashed. • Use the gdb command with two parameters: gdb <program file name> <core file name> • Example: gdb buggy core • Use all gdb commands as usual – except step, next, or continue since the program has already crashed. Display variable values, etc. to debug. 18