3G Presentation February 4th, 2003 Agenda Goal: Provide a brief overview of 3G technologies and associated products What is 3G? Why migrate to 3G? 3G Technologies 3G Corporate Application Examples 3G Consumer Application Examples Page 2 What is 3G? Why migrate to 3G? 3G Technologies 3G Corporate Application Examples 3G Consumer Application Examples Page 3 What is 3G? 3G is a telecommunications term for the next generation wireless networks that will have increased bandwidth and enable new IP based solutions such as: • Interactive games • Downloadable ringers • Screensavers • Device personalization • Still pictures & video imaging • Richer business applications • Full Internet browsing 3G networks are characterized by the following: • Faster: 56kbps-2.4mbps • Integrated: IP based packet data network • Efficient: increased voice and data capacity Page 4 What is 3G? Why migrate to 3G? 3G Technologies 3G Corporate Application Examples 3G Consumer Application Examples Page 5 There are two main reasons for operators to build an IP based 3G network: New Revenue Opportunities and Cost Savings New Revenue Opportunities Cost Savings Switch to all IP traffic will increase network efficiency and call volume capacity Operational and capital expenditure savings Ability to create new service experiences driven by richer interaction between applications and mediastreams Future upgrades primarily consist of only software upgrades vs. replacing or adding expensive hardware Increased network component flexibility and intelligence means the network is easier to operate as well as configure for new services Introduce person- to- person communications by combining multiple media types Offer high-speed wireless access for corporate users to their enterprise applications Page 6 There will be a variety of different target audiences for this service Who are next generation data subscribers? • • • Business Customers Consumers Machines What do they want? • • • Business customers want to expand access to corporate applications on the road. Consumers want to be mobile and remain in touch with their world around them. Machines want to interact with each other and a variety of different applications over the wireless network without human interaction (i.e Silent Commerce) What do they need? • • • Secure virtual/private access that meets an expected level of service. Instant access to services which are tailored to their lifestyle. Distributed access that quickly adapts and supports a wide array of applications and services. Page 7 There will be a significant growth of business applications operating over the 3G networks 3G will allow the wireless extension of existing corporate applications Messaging (Email & PIM) Internet/Intranet/Extranet Enterprise Resource Planning & Sales Force Automation Custom Vertical 1999 Peak data rate 14.4 Kbps 2000 2001 Bandwidth Optimization 56.6 Kbps 2002 Peak data rate 153.6 Kbps 2003 2004 Peak data rate 307.2 Kbps Peak data rate 614 Kbps % of US COMPANIES Adopting Wireless Applications Page 8 Consumer applications will also become more popular over the 3G networks Consumers will benefit from business advances which enhances Lifestyle Applications Information Messaging (Email, PIM & Instant Messaging) Web Browsing (Content, eCommerce & Gaming) Entertainment Download Audio, Text & Graphics Streaming Audio & Video 1999 Peak data rate 14.4 Kbps 2000 2001 Bandwidth Optimization 56.6 Kbps 2002 Peak data rate 153.6 Kbps 2003 2004 Peak data rate 307.2 Kbps Peak data rate 614 Kbps % of US CONSUMERS Adopting Wireless Applications Page 9 What is 3G? Why migrate to 3G? 3G Technologies 3G Corporate Application Examples 3G Consumer Application Examples Page 10 At the simplest form, there are 3 parts to an end-to-end wireless architecture Devices/Terminals WML Web Clipping VXML HTML 3G Wireless Networks SOAP/HTTP Internet Mobile Applications Internet Related Services Access Portals Components Device Related Services • Voice • Residential Portal • Contents • Data • Business Portals • Applications • Machine-tomachine • WISP • mCommerce • Machine-to-user • Multimedia • Advertisement • Technical Support Solutions • Global Support Solutions • Business Support Solutions Page 11 Mobile devices will vary • • • There are and will be many different types of mobile terminals available Each type of terminal has its use in different usage situations The terminals will support various networks and application technologies in varying degrees Life-style phones Feature/ smart phones Smart phones PDAs Communicators Hand-held computers Personal computers Basic phones Page 12 Those devices may require different development patterns Which development technology is best suited to satisfy my requirements? • WAP for straight-forward real-time information searching/browsing and simple transactions • large consumer user base today, expected to grow as all major new phones are WAP-enabled • J2ME for interactive entertainment and more complex (graphical) presentation of information • no user base in US yet today but is predicted to be a big consumer platform in 1-2 years • will enable the download of ”midlets” (similar to applets today) to mobile devices having a KVM • Native EPOC, PalmOS or PocketPC for applications that fill a specific business need and can be used in a ”disconnected” mode • represent more a client/server environment in which data is persisted on the device in a local data store when the user is out of network coverage • Web based solutions such as portals that target the mark-up language supported by the requesting device (i.e WML, HDML, cHTML, HTML, etc.) • limited user base today, but is predicted to grow rapidly in the next 1-2 years Page 13 There are many different next generation wireless network flavors • There are and will be many wireless data networks available, e.g. • GSM (CSD/HSCSD) • General Packet Radio Server (GPRS) • Enhanced Data rates for GSM Evolution (EDGE) • Universal Mobile Telephony Service (UMTS, WCDMA) • Wireless Local Area Network (WLAN) • Bluetooth and so on • Each have their applicability in different situations Mobile terminals will support these technologies in varying degrees 4G is expected to provide network agnostic devices having multiple network interfaces and seamless roaming across them • • Page 14 Here are some current and future network technologies • • • • CDMA (IS-95B) – Current standard network technology • Circuit Switched (IS-95B) provides about (64 kbps) . • Merely extends current web technology to the handset. Carrier becomes a Wireless ISP. CDMA (1XRTT) – recently launched network technology built upon current CDMA IS-95B technology • 1XRTT offers mobile speeds of up to 144 kbps and fixed up to 300 kbps. • Network resource usage optimized by the use of packet switched networks. • 1XRTT requires major network upgrades however, the transition to 3XRTT ( is only a software upgrade. GPRS – Future network technology built upon current GSM technology • GPRS offers speeds as great as 4 times the current GSM data rate. • Network resource usage optimized by the use of packet switched networks. • High upgrade costs, requires major network upgrades and totally new network elements. Needs to be totally revamped again when transitioning to EDGE. By 2005 we expect to see three major wireless access technologies in use. • WCDMA = Mostly early adopters, new entrants and government initiatives. • EDGE / UWC-136 = Everyone else with a GSM or TDMA network that chooses not to upgrade to W-CDMA. • cdmaOne = Primarily American and Japanese cdmaOne (IS-95) users. Page 15 The wireless networks transport the data But the networks by themselves are just ”bit pipes” • e.g. GPRS is a nice improvement over CSD, but if there are no applications that people find useful/interesting/value-adding, what good is either network by itself? The wireless networks enable • ubiquitous anytime/anywhere wireless access to applications and services • various types of communications between the users The convenience (ease and speed of use) and cost of the network access are differentiating factors In many cases from now on, the wireless network access is ”always-on”, i.e. packetbased, which is one of the most important features of a wireless data network • case in point: i-Mode. The network itself is slow (9.6 kbps), but it’s packet-based, thus access to the services is much more immediate Page 16 Mobile IP is the key to 3G 3G Networks will support Mobile IP and Simple IP Mobile IP allows mobility between wireline and wireless networks • Transparent wireless connectivity Same network functionality as on a home network • Dynamic IP address assignment Host manages and assigns IP addresses with enterprise server • Seamless roaming across networks Devices may attach or handoff to different points on the Internet • Home Agent / Foreign Agent relationship provides IP mobility Applications always operate • Supports multiple IP devices per connection Multiple devices operate through one RF source • Secure end-to-end IP mobility across the Internet Forward and reverse tunneling with handoff Simple IP bridges the gap for non-Mobile IP users • Provides quick IP access no change to current IP operation for stationary devices • Secure connections network initiated tunnels IP access requires the use of a Network Access Identifier (NAI) or user name and password • Hosted IP access services WWW access and IP services are available via the carrier • Proxy IP access services network proxies to business realms for quick corporate connections Page 17 The application architectures will resemble those of the wireline world today but with ties into the carrier networks Presentation Layer Initial Request Processor wml.xsl html.xsl Voxml.xsl cHtml.xsl XML J2ME Game s Ring Tones Business Logic COM Enterprise Java Bean Screen Savers Downloads Web App. Server Web Server Internet Data Accessor Interfaces Data Store SOAP/HTTP CORBA Legacy Apps Gateway OSA/Parlay APIs HLR Call Control Terminal Session Charging User Status User Location Messaging GMLC MMS Page 18 Others… User Profile SMS LDAP Design your applications with key points in mind When delivering wireless solutions an application developer should base their network technology, target device, and software decisions on the capabilities they want to deliver. Factors to consider • Physical Environment • How will the device be used, in an office or at a construction site? • Size • Sure its small but… can I read the screen or does the device provide a usable means for input e.g. a keyboard or stylus? • Power • Can I pack enough processing power and memory in the device to run my software? • Connectivity • Does the network provide the throughput my mobile applications require? • Do both the handset and network support the protocols used by my application? • Will my users always be in network coverage or will the application need to be available off-line? Page 20 What is 3G? Why migrate to 3G? 3G Technologies 3G Corporate Application Examples 3G Consumer Application Examples Page 21 Business Application Example Sales Force Automation Technology, Research & Innovation Application Features • Mobilizes transactions from SAP's order-to-cash process • Links to live SAP information • Works with intermittent connections • Integrates with MSMSP offering, which includes mobile access to email/PIM, enterprise data, the internet, and much more • Uses replication capabilities of SQL CE • Uses Biztalk Server and Mobile Avanade Component Architecture to manage offline transactions Page 22 SFA Application Architecture WML / WTP CE Web SVR XML Web Clipping BREW Device Mobile ACA or ADOCE Mobile ACA Queue MGR ASP Out Q In Q SQL CE XML / HTTP ASP XSL XSL XSL DCOM Mobile ACA Delivery MGR Embedded VB Synch App XSL HTML / HTTP XSL ISAPI Existing HTML Based Web Content 3rd Party EAI WAP Device Everypath Mobile Application Server IIS Web Server HTTP HTML / HTTP SOAP BO SOAP / HTTP SOAP BO BizTalk Pocket IE SOAP / HTTP SAP Clarify Siebel Mainframe ….. SAP Clarify Siebel …… SOAP BO Mobile ACA or ADOCE Offline SQL Server Replication SQL Server Data Store 3rd Party DBS Online Infrastructure Embedded VB Forms Legend DEVICE MOBILITY SERVER Page 23 CONTENT Business Application Example Insurance Claims Technology, Research & Innovation Application Features • Provides ability to gather and wirelessly transmit claims information from the field to a central claims processing system • Works with intermittent connections • Has the ability to transmit photographs and recorded voice notes associated with a claim • Integrates with MSMSP offering, which includes mobile access to email/PIM, enterprise data, the internet, and much more • Uses replication capabilities of SQL CE • Uses Mobile Avanade Component Architecture to manage offline transactions Page 24 Business Application Example Mobile Employee Portal for 3G/FOMA environment Mobile employee portal solution that utilizes DoCoMo's 3G FOMA ① Employee contact information ②Access to Email (LN) i i ③Office space reservation i ④Data Retrieval i Function Menu Log In i i Can also select to find mobile phone number and/or photo ① ② ③ ④ ⑤ ⑥ ⑦ User Verification Selection of desired function. Menu options can be customized according to User’s most often used applications ⑤ARTES Information access i Access to Mail, Calendar and Task Features ⑥Multimedia Feature Remote confirmation of Office space reservation ⑦Internet Access i i Please input into the following item. NAME Yota Kimura Employee No Analyst CLASS 763200117 GMU 0763 LMU 0Q1 TEL 090-1234-5678 OK Information available on interface can be customized Page 25 With FOMA, access to video messages from Corporate Access to useful iMode and Internet sites Retrieval of Information from KX. Search results sent to LN email. What is 3G? Why migrate to 3G? 3G Technologies 3G Corporate Application Examples 3G Consumer Application Examples Page 26 Consumer Application Example • Enhanced Messaging Service (EMS) • Extension to SMS • Supported by other major mobile phone vendors except Nokia, who have their own Smart Messaging concept for now • Attempt at standardization of ringing tones, icons, picture messaging (animated or not) and other similar SMS-based content • Other additions compared to SMS • text formatting to text messages (bold, italic,underline...) • standard pictograms (smiley/sad face etc) • add sound bytes to text messages • Non-EMS phones only get the plain text portion of the message • Enables extension of popular ringtone/icon business into non-Nokia phones in a standard way Page 27 Siemens C45 Consumer Application Example • Multimedia Messaging Service (MMS) • Next step from EMS/Smart Messaging • One standard supported by all major mobile phone vendors • Supports transmission and storage of messages containing formatted text, graphics, photographic images (GIF, JPEG), video clips (MPEG4), audio clips (MP3, MIDI) • Includes the concept of a ”photo service”, i.e. an online storage of MMS messages. Messages can be accessed over the internet from a PC or MMSterminal. Also needed to allow non-MMS users see MMS messages sent to them. • MMS-terminals are likely to have built-in or accessory digital cameras for capturing and sending photos/video • Non-MMS terminals may receive a notification (by SMS or WAP push) containing information about how to access received MMS messages online using other means (e.g. PC) • Enables more messaging revenue generation from more complex media types Page 28 Ericsson T68 Consumer Application Example • Instant messaging • already hugely popular in the internet • 200+ million users world-wide • imagine the wireless user potential... • now being standardized for the mobile internet • Wireless Village, www.wireless-village.org • Nokia, Motorola, Ericsson • The specifications will be used for exchanging messages and presence information between mobile devices, mobile services and Internetbased instant messaging services, all fully interoperable and leveraging existing web technologies. • Started in April 2001, specifications targeted for end of 2001 • In the mean time, many non-interoperable mobile chat and instant messaging systems exist • PocketPC 2002 already includes MSN Messenger Page 29