Wednesday, June 8, 2011

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PHYS 1443 – Section 001

Lecture #3

Wednesday, June 8, 2011

Dr. Jae hoon Yu

• One Dimensional Motion: Free Fall

• Coordinate System

• Vectors and Scalars and their operations

• Motion in Two Dimensions: Motion under constant acceleration; Projectile Motion; Maximum ranges and heights

• Newton’s Laws of Motion

Today’s homework is homework #2, due 10pm, Monday, June 13!!

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

1

Announcements

• Homework registration and submissions

– 27/28 registered but only 9 completed the submission

– The due for homework #1, the freebee, is 10pm tonight!

• Quiz #2 coming Tuesday, June 14

– Covers: CH 1.1 – what we finish on Monday, June 13

• Reading assignment

– CH3.9

2 Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

Reminder: Special Problems for Extra Credit

• Derive the quadratic equation for Bx 2 -Cx+A=0

 5 points from first principles and the known kinematic

  equations  10 points

• You must show your work in detail to obtain full credit

• Due at the start of the class, Thursday, June 9

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

3

Special Project for Extra Credit

• Show that the trajectory of a projectile motion is a parabola!!

– 20 points

– Due: next Tuesday, June 14

– You MUST show full details of your OWN computations to obtain any credit

• Much beyond what was covered in page 40 of this lecture note!!

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

4

Free Fall

• Free fall motion is a motion under the influence of the gravitational pull (gravity) only; Which direction is a freely falling object moving?

Yes, down to the center of the earth!!

– A motion under constant acceleration

– All kinematic formula we learned can be used to solve for falling motions.

• Gravitational acceleration is inversely proportional to the distance between the object and the center of the earth

• The magnitude of the gravitational acceleration is g=9.80m/s 2 on the surface of the earth, most of the time.

• The direction of gravitational acceleration is ALWAYS toward the center of the earth , which we normally call ( -y ); where up and down direction are indicated as the variable “y”

• Thus the correct denotation of gravitational acceleration on the surface of the earth is g=-9.80m/s 2 when +y points upward

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

5

Example for Using 1D Kinematic Equations on a Falling object (

similar to Ex. 2.16

)

Stone was thrown straight upward at t=0 with +20.0m/s initial velocity on the roof of a 50.0m high building,

What is the acceleration in this motion?

g=-9.80m/s 2

(a) Find the time the stone reaches at the maximum height.

What is so special about the maximum height?

V=0 t

 20.0

9.80

 2.04

s v

 f

v yi

 a y t

 

20.0 9.80

t

0.00 / Solve for t

(b) Find the maximum height.

y f

1 a y t

2  y i

 v yi t

50.0 20 2.04

1

2

 

70.4( )

2

2

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

6

Example of a Falling Object cnt’d

(c) Find the time the stone reaches back to its original height.

t

2.04 2 4.08

s

(d) Find the velocity of the stone when it reaches its original height.

Velocity

v yf

v yi

 a y t

   

20.0( / )

(e) Find the velocity and position of the stone at t=5.00s.

Position

v yf

y f

v yi

 a y t

20.0

    

29.0( / )

1

 y i

 v yi t

2 a y t

2

50.0

20.0

5.00

( 9.80)

(5.00)

2

 

27.5( m )

2

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

7

2D Coordinate Systems

• They make it easy and consistent to express locations or positions

• Two commonly used systems, depending on convenience, are

– Cartesian (Rectangular) Coordinate System

• Coordinates are expressed in (x,y)

– Polar Coordinate System

• Coordinates are expressed in distance from the origin ® and the angle measured from the x-axis,   (r  )

• Vectors become a lot easier to express and compute

+y

How are Cartesian and

Polar coordinates related?

y

1

(x

1

,y

1

) =(r

1



1

) r

1

1

O (0,0)

Wednesday, June 8, 2011 x

1

+x x

1 y

1

 r

1 cos

1 r

1 sin

1

PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu r

1 tan

1

 x

1

2

 y

1

2 y

1

 x

1

1

 tan

1

 y

1

 x

1



8

Example

Cartesian Coordinate of a point in the xy plane are (x,y)= (-3.50,-2.50)m.

Find the equivalent polar coordinates of this point.

 s

 r

(-3.50,-2.50)m y x r

 

 x

2

 y 2

3.50

2

2.50

18.5

4.30( m )

2

 

180

  s

 tan

 s

2.50

3.50

 

 s

1

 tan

180



5

7 s



5

7

35.5

o

180 o 

35.5

o 

216 o

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

9

Vector and Scalar

Vector quantities have both magnitudes (sizes) and directions

Force, gravitational acceleration, momentum

Normally denoted in BOLD letters, F , or a letter with arrow on top ur

F

Their sizes or magnitudes are denoted with normal letters, ur

F , or absolute values:

F or F

Scalar quantities have magnitudes only Energy, heat, mass, time

Can be completely specified with a value and its unit Normally denoted in normal letters, E

Wednesday, June 8, 2011

Both have units!!!

PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

10

Properties of Vectors

• Two vectors are the same if their and the are the same, no matter where they are on a coordinate system!!

sizes directions y

Which ones are the

D same vectors?

F

A=B=E=D

A Why aren’t the others?

B

E

C x C: The same magnitude but opposite direction:

C=-A:A negative vector

F: The same direction

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

Vector Operations

• Addition:

– Triangular Method: One can add vectors by connecting the head of one vector to the tail of the other (head-to-tail)

– Parallelogram method: Connect the tails of the two vectors and extend

– Addition is commutative: Changing order of operation does not affect the results

A+B=B+A, A+B+C+D+E=E+C+A+B+D

A+B

A

B =

B

A

A+B

OR

B

A

A+B

• Subtraction:

– The same as adding a negative vector:A - B = A + (-B)

A

A-B

-B Since subtraction is the equivalent to adding a negative vector, subtraction is also commutative!!!

• Multiplication by a scalar is increasing the magnitude A, B=2A

B 

2

A

PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

B=2A

12

Example for Vector Addition

A car travels 20.0km due north followed by 35.0km in a direction 60.0

o west of north. Find the magnitude and direction of resultant displacement.

Bsin60 o

N

B

60 o

Bcos60 o r

20

A

Wednesday, June 8, 2011 r

A

A

B cos

2 

B

2

 cos

2

2

B sin sin

2

2

2 AB cos

A

2 

B

2 

2 AB cos

20 .

0

 

35 .

0

2 

2

20 .

0

35 .

0 cos 60

2325

48 .

2 ( km )

E B sin 60

  tan

1

A

B cos 60

 tan

1

35 .

0 sin

20 .

0

60

35 .

0 cos 60

 tan

1

30 .

3

37 .

5

38 .

9

to W wrt N

Do this using components!!

PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

13

Components and Unit Vectors

Coordinate systems are useful in expressing vectors in their components y

(-,+)

(-,-)

A y

(+,-)

A

(+,+)

(A x

,A y

)

A x x

A

 x

A

 y ur

A ur

A cos

 sin

 ur

A

A x

2 

A y

2

}

Components

} Magnitude

A

A cos

2

A sin

2 r

A

2  cos

2

  sin

2

 r

A

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

14

Unit Vectors

• Unit vectors are the ones that tells us the directions of the components

Dimensionless

Magnitudes these vectors are exactly 1

• Unit vectors are usually expressed in i, j, k or r r r i , j , k

So a vector A can be expressed as ur

A

A x i r

A y r j ur

A cos

 r i

 ur

A sin

 r j

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

15

Examples of Vector Operations

Find the resultant vector which is the sum of A=(2.0i+2.0j) and B =(2.0i-4.0j) ur

C ur

A ur

C ur

B

2.0

i

2.0

r

 r

2.0

j

2.0

 i r

2.0

2.0

 r i

 

2  

2.0

2

16

4.0

20

4.5( m ) r

4.0

j

4.0

 r j

 

4.0

i r tan

1 r

2.0

j

C

C x y  tan

1

2.0

4.0

 

27 o

Find the resultant displacement of three consecutive displacements: ur

D d

1

=(15i+30j +12k)cm, d

 ur d

15

1

 d

 ur

2

23

Magnitude d ur

3

13

 r

15 i i ur

D

 r

30

2

=(23i+14j -5.0k)cm, and d

3

30

 r j

14

25

2

12

 k r 

15

59

 r

23 j

2 i r

 r

14 j

12

7.0

5.0

k r

2

5.0

=(-13i+15j)cm

 r k

 

65( cm )

13

25 i r i r r

15 j

 r

59 j

7.0

k r

( cm )

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

16

Displacement, Velocity, and Acceleration in 2-dim

• Displacement:

• Average Velocity:

• Instantaneous

Velocity:

• Average

Acceleration

• Instantaneous

Acceleration: r

  r r r f

 r i r v

 r v r a

 r r t

 r r f

 r r t f

 t i i lim

0

 r v t

 r r

 t

 r d r dt r r v f

 v i t f

 t i r a

 lim t 0

 r v

 t

 r d v dt

How is each of these quantities defined in 1-D?

d

 r d r

 dt

 dt

  r

2 d r dt 2

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

17

2D Displacement

r r o

initial position r r

final position

Displacement:  r r

r r

 r r o

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

18

2D Average Velocity

Average velocity is the displacement divided by the elapsed time.

r v

r r

 t

 t r r o o

 t r r

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

19

The instantaneous velocity indicates how fast the car moves and the direction of motion at each instant of time.

r v

lim

 t

0

 r r

 t

Wednesday, June 8, 2011 PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

20

r v

2D Average Acceleration

 r v

Wednesday, June 8, 2011

r v o r a

r v

 t

 t r v o o

PHYS 1443-001, Spring 2011 Dr.

Jaehoon Yu

 r v

 t

21

Kinematic Quantities in 1D and 2D

Quantities 1 Dimension 2 Dimension

Displacement

Average Velocity

Inst. Velocity

Average Acc.

Inst. Acc.

Wednesday, June 8, 2011 v v a x x x a

 x

 x

 t x lim

 t

0

 v

 t lim x

 t

0 x

 v f t x x t x v t t f f xf

 f

 t dv dt x t x x v

PHYS 1443-001, Spring 2011 Dr. i i dt i i dx xi r v r a r v

 r a r r

 r

 r

 t lim

 t

0

 r v t

 lim

 t

0

What is the difference between 1D and 2D quantities?

r r

 f

 t t r r r

 r t r

 v r

 v t f f

 r r i r

 r f i r f

 d r dt

 v i

 t i

 t r i d v dt

22

Jaehoon Yu

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