PHYS 1443 – Section 001 Lecture #3 Thursday, May 31, 2007 Dr. Jaehoon Yu • One Dimensional Motion: – – • Motion under constant acceleration Free Fall Motion in Two Dimensions – – – Vector Properties and Operations Motion under constant acceleration Projectile Motion Today’s homework is HW #2, due 7pm, Monday, June 4!! Thursday, May 31, 2007 PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 1 Acceleration Change of velocity in time (what kind of quantity is this?) •Average acceleration: vxf vxi vx ax t tf ti analogs to xf xi x vx tf ti t •Instantaneous acceleration: vx dvx d dx d x 2 dt t dt dt dt 2 ax lim Δt 0 analogs to vx lim Δt 0 x dx t dt • In calculus terms: The slope (derivative) of the velocity vector with respect to time or the change of slopes of position as a function of time Thursday, May 31, 2007 PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 2 Acceleration vs Time Plot Thursday, May 31, 2007 PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 3 Meanings of Acceleration • When an object is moving in a constant velocity (v=v0), there is no acceleration (a=0) – Is there any acceleration when an object is not moving? • When an object speeds up as time goes on, (v=v(t) ), acceleration has the same sign as v. • When an object slows down as time goes on, (v=v(t) ), acceleration has the opposite sign as v. • Is there acceleration if an object moves in a constant speed but changes direction? YES!! Thursday, May 31, 2007 PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 4 One Dimensional Motion • Let’s start with the simplest case: acceleration is constant (a=a0) • Using definitions of average acceleration and velocity, we can draw equation of motion (description of motion, position wrt time) vxf vxi ax tf ti ax If tf=t and ti=0 vxf vxi t Solve for vxf vxf vxi axt vxi vxf 2vxi axt 1 For constant acceleration, vxi axt vx simple numeric average 2 2 2 vx xf xi If tf=t and ti=0 tf ti Resulting Equation of Motion becomes Thursday, May 31, 2007 xf xi vx t Solve for xf xf xi vxt xf xi vxt xi vxit PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 1 2 axt 2 5 Kinematic Equations of Motion on a Straight Line Under Constant Acceleration vxf t vxi axt Velocity as a function of time 1 1 xf xi v x t vxf vxi t Displacement as a function of velocities and time 2 2 1 2 xf xi vxit axt 2 Displacement as a function of time, velocity, and acceleration vxf vxi 2axxf xi 2 2 Velocity as a function of Displacement and acceleration You may use different forms of Kinetic equations, depending on the information given to you for specific physical problems!! Thursday, May 31, 2007 PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 6 How do we solve a problem using a kinematic formula for constant acceleration? • Identify what information is given in the problem. – – – – Initial and final velocity? Acceleration? Distance? Time? • Convert the units of all quantities to SI units to be consistent. • Identify what the problem wants. • Identify which kinematic formula is appropriate and easiest to solve for what the problem wants. – Frequently multiple formulae can give you the answer for the quantity you are looking for. Do not just use any formula but use the one that can be easiest to solve. • Solve the equation for the quantity wanted. Thursday, May 31, 2007 PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 7 Example 2.11 Suppose you want to design an air-bag system that can protect the driver in a headon collision at a speed 100km/hr (~60miles/hr). Estimate how fast the air-bag must inflate to effectively protect the driver. Assume the car crumples upon impact over a distance of about 1m. How does the use of a seat belt help the driver? How long does it take for the car to come to a full stop? As long as it takes for it to crumple. 100000m vxi 100km / h 28m / s The initial speed of the car is 3600 s v xf 0m / s and xf xi 1m We also know that Using the kinematic formula The acceleration is ax vxf 2 vxf 2 vxi 2 0 28m / s 390m / s 2 2 xf xi 2 1m Thus the time for air-bag to deploy is Thursday, May 31, 2007 2 v xi 2ax xf xi 2 t vxf vxi a 0 28m / s 0.07s 2 390m / s PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 8 Free Fall • Free fall is a motion under the influence of gravitational pull (gravity) only; Which direction is a freely falling object moving? Down to the center of the Earth! – A motion under constant acceleration – All kinematic formulae we learned can be used to solve for falling motions. • Gravitational acceleration is inversely proportional to the distance between the object and the center of the earth • The magnitude of the gravitational acceleration is |g|=9.80m/s2 on the surface of the Earth, most of the time. • The direction of gravitational acceleration is ALWAYS toward the center of the earth, which we normally call (-y); where up and down directions are indicated with the variable “y” • Thus the correct denotation of gravitational acceleration on the surface of the earth is g= - 9.80m/s2 Thursday, May 31, 2007 Note the negative sign!! PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 9 Example for Using 1D Kinematic Equations on a Falling object Stone was thrown straight upward at t=0 with +20.0m/s initial velocity on the roof of a 50.0m high building, What is the acceleration in this motion? g=-9.80m/s2 (a) Find the time the stone reaches at the maximum height. What is so special about the maximum height? V=0 v f vyi ayt 20.0 9.80t 0.00m / s Solve for t t 20.0 2.04s 9.80 (b) Find the maximum height. 1 2 1 yf yi vyit ayt 50.0 20 2.04 (9.80) (2.04) 2 2 2 50.0 20.4 70.4(m) Thursday, May 31, 2007 PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 10 Example of a Falling Object cnt’d (c) Find the time the stone reaches back to its original height. t 2.04 2 4.08s (d) Find the velocity of the stone when it reaches its original height. vyf vyi ayt 20.0 (9.80) 4.08 20.0(m / s) (e) Find the velocity and position of the stone at t=5.00s. Velocity Position vyf vyi ayt 20.0 (9.80) 5.00 29.0(m / s ) 1 yf yi vyit ayt 2 2 50.0 20.0 5.00 Thursday, May 31, 2007 1 ( 9.80) (5.00) 2 27.5(m) 2 PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 11 Coordinate Systems • They make it easy to express locations or positions • Two commonly used systems, depending on convenience, are – Cartesian (Rectangular) Coordinate System • Coordinates are expressed in (x,y) – Polar Coordinate System • Coordinates are expressed in (r,q) • Vectors become a lot easier to express and compute +y How are Cartesian and Polar coordinates related? y1 (x1,y1)=(r,q) r x1 r cosq r x12 y12 q O (0,0) Thursday, May 31, 2007 x1 +x y1 r sinq PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu y1 tanq x1 12 Example Cartesian Coordinate of a point in the xy plane are (x,y)= (-3.50,-2.50)m. Find the equivalent polar coordinates of this point. r y q qs (-3.50,-2.50)m 2 y2 3.50 2 2.50 2 18.5 4.30( m) x r x q 180 q s tan q s 2.50 5 3.50 7 1 5 q s tan 35.5 7 o o o q 180 q s 180 35.5 216 Thursday, May 31, 2007 PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu o 13 Vector and Scalar Vector quantities have both magnitudes (sizes) and directions Force, gravitational acceleration, momentum Normally denoted in BOLD letters, F, or a letter with arrow on top F Their sizes or magnitudes are denoted with normal letters, F, or absolute values: F or F Scalar quantities have magnitudes only Can be completely specified with a value and its unit Normally denoted in normal letters, E Energy, heat, mass, weight Both have units!!! Thursday, May 31, 2007 PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 14 Properties of Vectors • Two vectors are the same if their sizes and the directions are the same, no matter where they are on a coordinate system!! Which ones are the same vectors? y D A=B=E=D F A Why aren’t the others? B x E Thursday, May 31, 2007 C PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu C: The same magnitude but opposite direction: C=-A:A negative vector F: The same direction but different magnitude 15 Vector Operations • Addition: – Triangular Method: One can add vectors by connecting the head of one vector to the tail of the other (head-to-tail) – Parallelogram method: Connect the tails of the two vectors and extend – Addition is commutative: Changing order of operation does not affect the results A+B=B+A, A+B+C+D+E=E+C+A+B+D A+B B A • A = B A+B OR A+B B A Subtraction: – The same as adding a negative vector:A - B = A + (-B) A A-B • -B Since subtraction is the equivalent to adding a negative vector, subtraction is also commutative!!! Multiplication by a scalar is increasing the magnitude A, B=2A Thursday, May 31, 2007 B 2A A PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu B=2A 16 Example for Vector Addition A car travels 20.0km due north followed by 35.0km in a direction 60.0o west of north. Find the magnitude and direction of resultant displacement. Bsinq N B 60o Bcosq r q 20 A A2 B 2 cos 2 q sin 2 q 2 AB cosq A2 B 2 2 AB cosq 20.02 35.02 2 20.0 35.0 cos 60 2325 48.2(km) E B sin 60 q tan 1 tan 1 35.0 sin 60 20.0 35.0 cos 60 30.3 38.9 to W wrt N 37.5 tan 1 Thursday, May 31, 2007 A B cosq 2 B sin q 2 r A B cos 60 PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu Find other ways to solve this problem… 17 Components and Unit Vectors Coordinate systems are useful in expressing vectors in their components y Ay (-,+) (+,+) (Ax,Ay) A (+,-) Ay A sin q Ax x 2 Components } Magnitude ur ur A cos q A sin q A Ax Ay u r A q (-,-) } Ax A cos q 2 2 u r 2 A cos 2 q sin 2 q u r A • Unit vectors are dimensionless vectors whose magnitude are exactly 1 • Unit vectors are usually expressed in i, j, k or i, j , k • Vectors can be expressed using components and unit vectors ur r ur r r r ur So the above vector A A Ax i Ay j A cos q i A sin q j can be written as Thursday, May 31, 2007 PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 18 2 Examples of Vector Operations Find the resultant vector which is the sum of A=(2.0i+2.0j) and B =(2.0i-4.0j) r r r r ur ur ur C A B 2.0i 2.0 j 2.0i 4.0 j r 2.0 2.0 i r 2.0 4.0 j ur C 4.02 2.02 16 4.0 20 4.5(m) r r 4.0i 2.0 j m q 2.0 tan tan 27o Cx 4.0 1 Cy 1 Find the resultant displacement of three consecutive displacements: d1=(15i+30j +12k)cm, d2=(23i+14j -5.0k)cm, and d3=(-13i+15j)cm ur ur ur ur r r r r r r r r D d 1 d 2 d 3 15i 30 j 12k 23i 14 j 5.0k 13i 15 j r r r r r r 15 23 13 i 30 14 15 j 12 5.0 k 25i 59 j 7.0k (cm) Magnitude Thursday, May 31, 2007 ur D 25 59 7.0 65(cm) 2 2 2 PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 19 Displacement, Velocity, and Acceleration in 2-dim • Displacement: r r f ri • Average Velocity: r f ri r v t f ti t • Instantaneous Velocity: • Average Acceleration • Instantaneous Acceleration: Thursday, May 31, 2007 v lim t 0 r dr t dt How is each of these quantities defined in 1-D? v f vi v a t t f ti d dr d2r v d v 2 a lim t 0 t dt dt dt dt PHYS 1443-001, Summer 2007 Dr. Jaehoon Yu 20