Spring 2010 CRN: 31703 Mon, Wed 6:00–9:00 pm Room West Loop C120 DIGITAL GAMING AND SIMULATION HCC SOUTHWEST COLLEGE GAME 2372 Emerging Game Technology Syllabus: Course Description Explore significant developments within the gaming and simulation field. Research emerging technologies and systems recently developed in the gaming and simulation industry. Prerequisites: Departmental Approval Instructor Information Name: Brayan Paris, Christopher Khuong Email: brayanparis@gmail.com , Christopher.khuong@hccs.edu Office House: by appointment Student Learning Outcome (SLO) Identify current emerging systems being developed; list functional requirements for each system; describe the benefits of each system; and develop a product to demonstrate the system. The following SCANS competencies will be incorporated in the course through the semester: C-1 Allocates Time C-2 Allocates Money C-3 Allocates Material and Facility Resources C-6 Organizes and Maintains Information C-7 Interprets and Communicates Information F-1 Reading F5 Listening F-6 Speaking F-7 Creative thinking F-8 Decision making F-10 Seeing thing’s with the mind’s eye F-11 Knowing how to learn F12 Demonstrates Thinking Skills F13 Exhibits Personal Qualities F-14 Self-Esteem F-15 Social F-16 Self-Management F-17 Integrity/Honesty Textbook MoCap for Artists: Workflow and Techniques for Motion Capture by Midori Kitagawa, Brian Windsor ISBN: 978-0-240-81000-3 Digital Gaming and Simulation Department Houston Community College System Department Website: http://swc2.hccs.edu/digiGame Page 1 of 5 GAME 2379 – Emerging Game Technology Supplies 1. Portable hard drive Students with Disabilities Any student with a documented disability (e.g., physical, learning, psychiatric, vision, hearing, etc.) who needs to arrange reasonable accommodations must contact the Disability Services Office at the respective college at the beginning of each semester. Faculty are authorized to provide only the accommodations requested by the Disability Support Services Office. For more information, go to the HCC ADA Web site at: http://www.hccs.edu/students/disability/faculty/index.htm Faculty Handbook/ Faculty Orientation information is also available on this site. For questions, call Donna Price at 713718-5165 or the College Disability Counselor. Academic Honesty Academic honesty is expected. Academic dishonesty includes, but is not limited to, cheating on tests, plagiarism and collusion. Students are expected to complete all materials (exams & exercises) on their own. This does not prevent the student from seeking assistance from the instructor or other students. Dishonesty will result in dismissal from this course and the student may be expelled from HCCS. Attendance and Withdrawal Policies Students are expected to regularly attend and be on time for all classes. They are responsible for all materials covered during an absence. Attendance is required and monitored; a student may be dropped after missing 12.5% of a class (this includes lecture and lab time). Each individual instructor will provide their policy for tardiness. If a student desires to be withdrawn from a course, it is their responsibility to drop the course before the published deadline (usually about ¾ of the way through a course). If you stop attending you may be “Withdrawn” from the course by the instructor. Students for various reasons (Veteran's benefits, foreign students on a visa, students claiming student status to be covered on parents' health plans, etc.) claim that they cannot receive a “W” and need an “F” for the course. All students beware; if you stop participation the only appropriate grade is a “W”. It is the college’s policy that attendance is mandatory. If your situation can be adversely affected by receiving a “W”, you must make sure that you participate in a course so that the instructor can appropriately assign you a grade (even if the grade is an “F”). Course Requirements and Grading Policy The Houston Community College grading system will be used to evaluate students’ performance in this course. Grade A-Excellent B-Good C-Fair D-Minimal F-Failure Score 90-100 % 80-89 % 70-79 % 60-69 % 0-59 % Digital Gaming and Simulation Department Houston Community College System Department Website: http://swc2.hccs.edu/digiGame Page 2 of 5 GAME 2379 – Emerging Game Technology The grade for the semester will be determined as follows: Percent 10% 25% 25% 30% 10% 100% Item Pre-Production Phase Vicon IQ 2.5 Challenge Organic Motion Challenge Production Phase Attendance and Involvement Total Item Explanations: Pre-Production Phase – Understand the theory behind Motion Capture and organize your ideas before starting to design your final project. Test covering the theory. Vicon IQ 2.5 Challenge – Learn how to use Vicon IQ 2.5. Setup 4 cameras and capture movement, then export it. Organic Motion Challenge – Learn how to use Organic Motion. Capture movement with Organic Motion Cameras, and then export it. Production Phase – Learn how to use Motion Builder. Use motion data based on your PreProduction phase and create a small animation. Assignment Turn in: All assignments will be turned in electronically through Blackboard. Make-up Policy NO late assignments will be given credit. Please carefully pay attention to the DUE DATE & TIME for each assignment. NO make-up work will be given. Please mark your calendar. Other Instructions: Students will be assigned assignments by the instructor. If a student is absent for any reason, it is the student’s responsibility to find out what was covered in class and if there were any assignments from their peers. Students are not expected to buy their own software. The open lab has all the software needed for the students to complete the work. It is the responsibility of the students to use class time wisely and if work is not completed they are expected to go to open lab and complete the work. DO NOT PROCASINATE. Digital Gaming and Simulation Department Houston Community College System Department Website: http://swc2.hccs.edu/digiGame Page 3 of 5 GAME 2379 – Emerging Game Technology Course Content Reviewing Documentation Learn the Technology Developing a product Understand limitations of the technology Demonstration of created product Research Tentative Course Calendar This calendar is subject to change at the instructor’s discretion. Students will be immediately notified if for any reason the schedule changes. WEEK DATE TOPICS 1 Jan. 20 Syllabus / Class Introductions / Intro to MoCap Lab 2 Jan. 25, 27 Intro to MoCap 3 Feb. 1, 3 Intro to Vicon IQ 2.5 and Organic Motion 4 Feb. 8, 10 Intro to Motion Builder, Pre-Production: Design of Final Product 5 Feb. 17 Pre-Production Challenge 6 Feb. 22, 24 Vicon Setup and Capture 7 Mar. 1, 3 Vicon Setup and Capture 8 Mar. 8, 10 Vicon Setup and Capture 9 Mar. 15, 17 Organic Capture 10 Mar. 22, 24 Organic Capture 11 Mar. 29, 31 Organic Capture 12 Apr. 5, 7 Production Phase 13 Apr. 12, 14 Production Phase 14 Apr. 19, 21 Production Phase 15 Apr. 26, 28 Production Phase 16 May 3, 5 Production Phase 16 Friday May. 7 17 May 10, 12 Gaming Showcase (9:00 am – 12:00 pm) (attendance mandatory) Production Phase Other Students Information Department website: http://swc2.hccs.edu/digiGAME Digital Gaming and Simulation Department Houston Community College System Department Website: http://swc2.hccs.edu/digiGame Page 4 of 5 GAME 2379 – Emerging Game Technology Classroom Rules Students are expected to conduct themselves in a mature, professional manner, showing appropriate consideration to other students, instructors and visitors. College is preparation to join the work force and now is the time to develop the habits that will help land and keep employment. 1. Profanity is not appropriate. 2. No video games will be played during class. This applies to the students in the class as well as students given the courtesy of using a computer during a class they are not enrolled. 3. No cell phone conversations during class. 4. No food allowed in classrooms. 5. All flash drives and external hard drives must have the owners name on them. 6. Instructor’s computer is restricted to instructor use unless specifically allowed by an instructor for printing. 7. All the equipment is very expensive. Please handle with extreme care. Digital Gaming and Simulation Department Houston Community College System Department Website: http://swc2.hccs.edu/digiGame Page 5 of 5