Art 309- Video Visual Art Tu/Th 2-4:45pm Art and Design Center 401 Instructor: Jessica S. Azizi Fall Semester 2014 Office Hours: Tuesday and Thursday, 12:30-1:00pm @ SG 224 Email: jessica.azizi@csun.edu Course Description Upper Division Standing. Explores the relationship between visual art and video/moving images. Students create short video explorations to study the camera, movement, composition, color, and editing. 6 hours lab. Art program goals addressed in this course The art department program goals are described below. The portions applicable to this course are underlined. 1. Acquire a basic knowledge, theories, and concepts about art; develop a foundation of art skills and a high level of craft (video); communicate ideas and concepts through writing, speaking and art making; acquire a competency with the tools and technologies associated with the visual arts (camera and editing software). 2. Broaden knowledge of ancient through contemporary art; develop an understanding of the theoretical, cultural, and historical contexts of art (specifically, modern representing). 3. Apply processes of generating and solving problems in art; analyze, interpret and question traditional methodologies and preconceived notions of art and art making. 4. Explore and engage in interdisciplinary forms of art making (understanding the relationship of visual art to video). 5. Develop an appreciation and tolerance of diverse perspectives dealing with art, culture, teaching and learning. 6. Become involved in both individual (projects) and collaborative (critiques) art experiences with other students, faculty, and community. 1 Course Student Learning Outcomes 1. Demonstrate basic principles of videography including contrast, lenses, lighting, camera angles, editing. 2. Demonstrate proficiency in use of the camera and editing software. 3. Demonstrate proficiency in the use of simple, non sync-sound production pipelines for use in art projects 4. Describe the relationship of video to fundamental concepts in art including objectivity, interpretation, abstraction and gesture. 5. Exhibit an understanding of the way their own interests and abilities in visual art are expressed within time-based media. Professional Attitude and Practice Student Code of Conduct: http://www.csun.edu/sites/default/files/standards_student_conduct.pdf Avoiding Plagiarism: http://library.csun.edu/guides/researchstrategies/avoidingplagiarism Support Services for Students I urge you to notify me beforehand or at the start of the semester if you believe you have a disability that may warrant accommodations in this class. The following are Csun links that provide information on extra help that is available to you. Center on Disabilities: http://www.csun.edu/cod/ Library: http://library.csun.edu/ Counseling: http://www.csun.edu/counseling Career Center: http://www.csun.edu/career Grading
Projects 75% Participation/citizenship/exercises 25% Late work and Make-up work will be accepted for partial credit. Attendance If a student is absent on the first two class meetings, they will lose the right to remain enrolled 2 and must withdraw or be given a WU (Unauthorized Withdraw), which is equivalent to a failing grade. Attendance policy: http://www.csun.edu/a%26r/soc/enrollrequirements.html In this class, a total of 3 absences will result in a failing grade. Three tardy arrivals are equivalent to one absence. Please bring a signed letter to my attention if you have reason to miss class. Refer to the above link on missed classes policy. Required text/supplies Purchasing a text is not necessary for this course. The texts and exercise files for this class will be available on moodle.csun.edu. Flash Drive or external drive, the bigger the better. A 32GB flash drive should be OK. However, note that a portable USB 2.0 500 GB+ drive is a good investment since you can get one for about $50 and you’ll be able to store a lot more on it. Topics & Activities BASIC VIDEOGRAPHY Pre-production, production, and post-production techniques will be explored through in-class group exercises and individual assignments. 1. Storyboarding, scouting locations, casting 2. Understanding exposure: contrast, histograms, noise 3. Lenses: short and long and their effects 4. Lighting Hard vs. soft Defining volume Finding, augmenting, creating Lighting color Lighting for motion vs. stills; justifying light, zones 5. Camera angles Wide, full, med, CU, XCU High, eye-level, low 6. Capturing and editing events What is an event? 3 Continuous events Static/tight/loose edits Dynamic/smooth edits Splitting events Creating events Transitions VIDEO & VISUAL ARTS REPRESENTATION Understanding the lens-based medium in the context of contemporary art history and practice, through discussion and exercise. Objectivity In early experiments in motion photography by Edison and others, the camera was placed unmoving at a distance from the subject. Today, this kind of camerawork is still seen in surveillance camera footage and satellite photography and conveys to us a sense of objectivity and detachment. Consider: video that conveys distance and objectivity. The elements The elements and atmospheric effects have fascinated artists because of their complex, ephemeral nature. In video, these effects can take three forms: they can constitute the subject of a shot, they can provide background for a shot implying space and transforming meaning, and they can imitate the sheen and atmosphere of patina effects. Consider: video of the elements following one of the three definitions of an elemental effect. Interpretation Cubism was a kind of proto-cinema in which reality was fragmented around the subjective eye of the artist. In video, this fragmentation is found in shots in which emotional and thematic continuity is more important than consistent world depiction. The camera is used to show us what is important and to convey relationship and emotion. Consider: following a list of shots, document a subject moving in place Altered realities As early as 1929 (Un Chien Andalou), the camera was used to explore the altered realities of surrealism. Dutch angles, slow motion, and the manipulation of time and gravity became part of a visual iconography depicting a move away from the world of physics and toward the 4 subconscious mind. Consider: create and document a tableau that depicts an altered reality. The machine aesthetic In the early twentieth century, the machine played a central role in the work of artists like Moholy-Nagy and Oskar Schlemmer. This sensibility is still an important part of our contemporary visual vocabulary. The machine enables precise, repeated control of an event even as the idea of mechanism withdraws from our consciousness. Consider: find and develop approaches to create a video mediated by machine technology. Gestural approaches In Jackson Pollock's large-scale canvases, painting was transformed into the documentation of dance-like gesture. In this section we explore approaches to video in which the performance of the camera operator becomes foregrounded. Here, the camera is not choreographed, but aims to capture the sensation of life-coming-into-being. Consider: experiment with ways in which the improvisational presence of the artist affects the placement and movement of the camera Suggested texts Block, Bruce. The Visual Story. Focal Press, 2007. Spiegel, Ed. Innocence of the Eye. Silman-James Press, 2001. Selected bibliography Block, Bruce. The Visual Story. Focal Press, 2007. Brougher, Kelly. Visual Music, Thames and Hudson, 2005. Fabe, Marilyn. Closely Watched Narratives, University of California Press, 2004. Geuens, Jean-Pierre. Film Production Theory, SUNY Press, 2007. Goldberg, RoseLee. Performance: Live Art 1909 to Present, Harry Abrams, 1979. Hall and Fifer. Illuminating Video: Essential Guide to Video Art 5 Hamlyn, Nicky. Film Art Phenomena, British Film Institute, 2008. Moholy-Nagy, Lazlo. Vision in Motion. Paul Theobald and Company, 1961. Manovich, Lev. Language of New Media. The MIT Press, 2002. Rees, A.L. A History of Experimental Film and Video. British Film Institute, 2008. Rush, Michael. Video Art Russett, Robert. Experimental Animation, De Capo Press, 1988. Schlemmer, Oskar. Theater of the Bauhaus, Wesleyan University Press, 1961. Spiegel, Ed. Innocence of the Eye. Silman-James Press, 2001. Weintraub, Linda. In The Making: Creative Options for Contemporary Art Wells, Paul. Understanding Animation, Routledge, 2011. Whitney, John. Digital Harmony. McGraw-Hill, 1980. Young, Paul. Art Cinema, Taschen, 2009. Tu 8/26 Introductions Review syllabus and all upcoming exercises and assignments Introduction to video medium historical context and trajectory Begin Lexicon + Assign Makeshift Archive Screenings + discussion Th 8/28 Makeshift Archive footage due Discussion on lens-based medium, still and moving image Become acquainted with cameras and lenses In-class exercise on types of shots and camera movements Tu 9/2 Demonstration on color correction *Lab time: use footage from Makeshift Archive Assign Color, individual projects Screenings + discussion 6 Demonstration on sound editing *Lab time: use footage/sound files from Makeshift Th 9/4 Archive Discussion on voice-over and montage Assign 30 Seconds, individual projects Color projects due: critique Tu 9/9 Discussion and demonstration on basic editing Screenings + discussion Th 9/11 30 Seconds projects due: critique Discussion on surrealism, subjectivity and objectivity, machine and gestural Assign Haiku/Stillness, individual projects Tu 9/16 In-class exercise on motion in editing *Lab time: use footage/sound files from Makeshift Archive Present same day and critique Th 9/18 Haiku/Stillness projects due: critique Screenings + discussion Tu 9/23 Discussion on linear narratives/storytelling/artistic intention Introduction to storyboarding Assign Linear Narrative, individual projects Th 9/25 Discussion on lighting In-class exercise on utilizing natural light In-class exercise on emphasizing the subject Tu 9/30 Storyboards for Linear Narrative projects due: view all Screenings + discussion Th 10/2 Demonstration on Stop-motion: divide into groups for Stop-motion project Discussion on aesthetics Screenings + discussion Tu 10/7 Stop-motion group project: storyboard in class *Lab time for Linear Narrative project 7 Th 10/9 Stop-motion group project continued: edit in class *Lab time for Linear Narrative project Tu 10/14 Stop-motion group project due: critique Screenings + discussion Th 10/16 Linear Narrative projects due: critique Assign Mapping, individual projects (Midterm) Assign reading for Tuesday Tu 10/21 Discussion on video as mirror Share mapping results Screenings + discuss reading Assign reading for Thursday Th 10/23 Storyboards for Mapping projects due: view all Discussion on Non-linear narrative and time-based structure Screenings + Discuss reading Tu 10/28 Discussion and demonstration on sound design Th 10/30 Discussion on film essay Tu 11/4 Screenings + discussion *Lab time: use Makeshift Archive *Lab time for Mapping project *Lab time for Mapping project Th 11/6 Rough cut for Mapping projects due: critique Tu 11/11 Veteran’s Day, no class Th 11/13 Mapping, Midterm due: critique Assign Extract, individual projects (Final) Tu 11/18 Individual meetings Th 11/20 Storyboards for Extract due: view all 8 Tu 11/25 Screenings + discussion Th 11/27 Thanksgiving Break, no class Tu 12/2 Rough cut for Extract project due: critique Th 12/4 *Lab time for Extract project Tu 12/9 Last day of instruction Bring in any make-up work and a clip of any kind of video interest Th 12/11 Extract, Final due, class will be held from 3:00-5:00pm *This syllabus is subject to change. 9