Physics 321 Hour 37 Collisions in Three Dimensions

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Physics 321
Hour 37
Collisions in Three Dimensions
Collision in the CM Frame
• Assume we know the masses, the initial
momentum of each body (they’re the same),
and the scattering angle.
𝑃
Θ
𝑃0
𝑃0
Θ
𝑃
Collision in the CM Frame
• Assume we know any energy loss as well.
0
0
𝑃 sin Θ
−𝑃 sin Θ
0 + 0 =
+
0
0
𝑃0
−𝑃0
𝑃 cos Θ
−𝑃 cos Θ
• We can find the kinetic energies is we know
the momenta and the masses.
𝑇01 + 𝑇02 = 𝑇1 + 𝑇2 + 𝐸𝑒π‘₯
Collision in the CM Frame
• First, we find P.
𝑇1 + 𝑇2 = 𝑇01 + 𝑇02 − 𝐸𝑒π‘₯
𝑃2
𝑃2
𝑃2
+
=
= 𝑇01 + 𝑇02 − 𝐸𝑒π‘₯
2π‘š1 2π‘š2 2πœ‡
𝑃=
2πœ‡ 𝑇01 + 𝑇02 − 𝐸𝑒π‘₯
• Then we find T1 and T2.
• Now we know everything!
Elastic Scattering
• If Eex=0,
𝑃=
2πœ‡ 𝑇01 + 𝑇02 = 𝑃0
𝑇1 = 𝑇01
𝑇2 = 𝑇02
• All the scattering can do is change the
directions of the particles.
The CM Frame
• The cm frame is really easy…
• Theorists (almost) always work in the cm
frame.
• Experimentalists usually convert cross sections
to the cm as well.
• But, experiments are not usually conducted in
the cm frame!
CM to Lab
• Now let’s assume we have the CM solution
and we want to get back to the lab frame.
• First, we write everything in terms of velocity
π‘š1
0
Θ−𝑃 sin Θ−𝑉2 sin Θ
1 sin 0
000 0 𝑃 sin𝑉Θ
0 π‘š+π‘š
00 =
0+ + 0π‘š2=
0
+
2
0
0=+π‘šπ‘š10
π‘š
1
1
2+ π‘š2 0 =
𝑃0 𝑉 −𝑃
−𝑉20
Θ−𝑃 cos Θ−𝑉2 cos Θ
𝑃 cos𝑉−𝑉
0
1Θcos
𝑉20+ 𝑉20
10 +𝑉10
200+ 𝑉20
𝑉1 sin Θ
−𝑉2 sin Θ
0
0
π‘š1
+ π‘š2
𝑉1 cos Θ + 𝑉20
−𝑉2 cos Θ + 𝑉20
0
0
𝑉10
CM to Lab
• So we can find the lab quantities
π‘š1
𝑉1 sin Θ
−𝑉2 sin Θ
0
0
0
0
0
+ π‘š2 0 = π‘š1
+ π‘š2
𝑉10 + 𝑉20
𝑉1 cos Θ + 𝑉20
−𝑉2 cos Θ + 𝑉20
0
0
𝑃 sin Θ
−𝑃 sin Θ
0
0
0
0
+
=
+
0
π‘š1
π‘š1
𝑃0 +
𝑃0
𝑃 cos Θ +
𝑃0
−𝑃 cos Θ + 𝑃0
0
π‘š2
π‘š2
𝑝1 sin πœƒ1
𝑝2 sin πœƒ2
0
0
0 + 0 =
0
0
+
𝑝0
𝑝1 cos πœƒ1
𝑝2 cos πœƒ2
0
CM to Lab
0
𝑃 sin Θ
−𝑃 sin Θ
0
0
0
0
+ 0 =
+
π‘š1
π‘š1
𝑃0 +
𝑃0
𝑃 cos Θ +
𝑃0
−𝑃 cos Θ + 𝑃0
0
π‘š2
π‘š2
𝑝1 sin πœƒ1
𝑝2 sin πœƒ2
0
0
0 + 0 =
0
0
+
𝑝0
𝑝1 cos πœƒ1
𝑝2 cos πœƒ2
0
π‘š1
𝑃0 = 𝑝0
πœ‡
𝑃 sin Θ = 𝑝1 sin πœƒ1
π‘š1
𝑃 cos Θ +
𝑃0 = 𝑝1 cos πœƒ1
π‘š2
𝑃 sin Θ
tan πœƒ1 =
π‘š1
𝑃 cos Θ +
𝑃
π‘š2 0
𝑝1 2 = 𝑃 sin Θ 2 +
2
π‘š1
𝑃 cos Θ +
𝑃0
π‘š2
CM to Lab
But usually we don’t know Θ a priori.
𝑃=
πœ‡
𝑃0 =
𝑝0
π‘š1
2πœ‡ 𝑇01 + 𝑇02 − 𝐸𝑒π‘₯
𝑃 sin Θ = 𝑝1 sin πœƒ1
π‘š1
𝑃 cos Θ = 𝑝1 cos πœƒ1 −
𝑃0
π‘š2
2
π‘š1
𝑝1 = 𝑃 sin Θ + 𝑃 cos Θ +
𝑃0
π‘š2
2
2π‘š
𝑃
π‘š
1 0
1
2
2
=𝑃 +
𝑃 cos Θ +
𝑃
π‘š2
π‘š2 2 0
2
2π‘š
𝑃
π‘š
π‘š
1 0
1
1
2
2
=𝑃 +
𝑝1 cos πœƒ1 −
𝑃0 +
𝑃
0
2
π‘š2
π‘š2
π‘š2
This is a quadratic equation we can solve for p1.
Then we can find Θ and everything else.
2
2
Example
CollisionKinematics.nb
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