rsity of Technology C++ Programming Languages turer: Omid Jafarinezhad Fall 2015 Lecture 3 Department of Computer Engineering tline • Differences between C and C++ • Extensions to C • Namespaces • String • IOStreams (input, output, file) tween C and C++ • Strict type checking // Ok in C , Error in C ++ int main() { // Error : printf undeclared printf("Hello World\n"); } // Ok in C++ #include <stdio.h> int main() { printf("Hello World\n"); } int main() { // Error in C++: return-statement with no value, in function returning 'int' return; } // Ok in C++ int main() { } ons to C • Function Overloading #include <stdio.h> void show(int val) { printf("Integer: %d\n", val); } void show(double val) { printf("Double: %lf\n", val); } void show(char const *val) { printf("String: %s\n", val); } int main() { show(12); show(3.1415); show("Hello World!\n"); } ons to C • Function Overloading: –Do not use function overloading for functions doing conce –C++ does not allow identically named functions to differ o ons to C • Default function arguments #include <stdio.h> int Sum(int a = 1, int b = 4) {return a + b;} int main() { printf("%d", Sum()); printf("%d”, Sum(20)); printf("%d", Sum(20, 5)); // Sum(,6); } // arguments: 1 + 4 // arguments: 20 + 4 // arguments: 20 + 5 // Error ons to C • Default function arguments –Default arguments must be known at compile-time since a // sample header file extern void two_ints(int a = 1, int b = 4); // code of function in, filename.ccp void two_ints(int a, int b) { ... } tween C and C++ • NULL-pointers , 0-pointers and nullptr (C++ 11) #include <stdio.h> void show(int val) { printf("Integer: %d\n", val); } void show(double val) { printf("Double: %lf\n", val); } void show(char const *val) { printf("String: %s\n", val); } int main() { show(0); show(NULL); // show(0); show((char *)0); show(nullptr); // in C++ 11 } tween C and C++ • The void parameter list #include <stdio.h> void show(); int main() { show(10); } C () C++ () void show(int val) { printf("Integer: %d\n", val); } tween C and C++ • The void parameter list #include <stdio.h> void show(void); C () C++ () int main() { show(10); // Error too many arguments to function } void show(int val) { printf("Integer: %d\n", val); } tween C and C++ • Defining local variables #include <stdio.h> int main() { for (int i = 0; i < 20; ++i) printf("%d\n", i); switch (int c = getchar()) { .... } if (int c = getchar()) …. } tween C and C++ • typedef –The keyword typedef is still used in C++, but is not require struct SomeStruct { int a; double d; char string[80]; }; SomeStruct what; // in c : struct SomeStruct what; what.d = 3.1415; ons to C • The scope resolution operator :: #include <stdio.h> int counter = 50; int main() { int counter = 10; for (int counter = 1; counter < 10; counter++) { printf("%d\n", ::counter / counter); } } // global variable // this refers to the // local variable // global variable // divided by // local variable ons to C • cout, cin, and cerr –cout, analogous to stdout –cin, analogous to stdin –cerr, analogous to stderr ons to C #include <iostream> using namespace std; int main() { int ival; char sval[30]; std::cout << "Enter a number:\n"; cin >> ival; cout << "And now a string:\n"; cin >> sval; // <<, insertion operator // >>, extraction operator cout << "The number is: " << ival << "\n" "And the string is: " << sval << '\n'; } ons to C • Functions as part of a struct /* in C ++ */ struct Person { char name[80]; char address[80]; void print(); }; void Person::print() { cout << "Name:" << name << "\n" "Address: " << address << "\n"; } Person person; strcpy(person.name, "Karel"); person.print(); /* in C and C++*/ typedef struct { char name[80]; char address[80]; } PERSON; /* print information */ void print(PERSON const *p){…} /* etc.. */ ons to C • References –the reference operator & indicates that ref is not itself an –synonyms for variables –A reference to a variable is like an alias // c++ int int_value; int &ref = int_value; // c and c++ int int_value; int *ref = &int_value; ++int_value; ++ref; ++int_value; ++(*ref); ons to C • References // c++ void increase(int &valr) { valr += 5; } // c and c++ void increase(int *valp) { *valp += 5; } int main() { int x; increase(x); } int main() { int x; increase(&x); } ons to C • References extern int *ip; extern int &ir; ip = 0; // reassigns ip, now a 0-pointer ir = 0; // ir unchanged, the int variable it refers to is now 0 int &q; // Error : declared as reference but not initialized ons to C • References could result in extremely ugly code int &func() { static int value; return value; } int main() { func() = 20; func() += func(); } ons to C • Rvalue References (C++11) –lvalue reference (typename &) –rvalue references (typename &&) int intVal() { return 5; } int &ir = intVal(); // fails: refers to a temporary int const &ic = intVal(); // OK: immutable temporary int *ip = &intVal(); // fails: no lvalue available ons to C • Rvalue References (C++11) void receive(int &value) // note: lvalue reference { cout << "int value parameter\n"; } void receive(int &&value) // note: rvalue reference { cout << "int R-value parameter\n"; } int main() { receive(18); // int R-value parameter int value = 5; receive(value); // int value parameter receive(intVal()); // int R-value parameter } ry leak #include <stdlib.h> void function_which_allocates(void) { /* allocate an array of 45 floats */ float * a = malloc(sizeof(float) * 45); /* additional code making use of 'a' */ /* return to main, having forgotten to free the me } int main(void) { function_which_allocates(); ons to C • Memory leak struct Data { char *text; size_t size; void copy(Data const &other) { text = strdup(other.text); size = strlen(text); } }; Data dataFactory(char const *txt) { Data ret = {strdup(txt), strlen(txt)}; return ret; } int main() { Data d1 = {strdup("hello"), strlen("hello")}; Data d2; d2.copy(d1); Data d3; d3.copy(dataFactory("hello")); } ons to C • Rvalue References (C++11) struct Data { // …. void copy(Data &&other) { text = other.text; int main() { Data d1 = {strdup("hello"), strlen("hello")}; Data d2; d2.copy(d1); other.text = 0; } }; Data dataFactory(char const *txt) { Data ret = {strdup(txt), strlen(txt)}; return ret; } Data d3; d3.copy(dataFactory("hello")); } ons to C • Strongly typed enumerations (C++11) enum class SafeEnum { NOT_OK, // 0, by implication OK = 10, MAYBE_OK // 11, by implication }; enum class CharEnum: unsigned char { NOT_OK, OK }; // CharEnum::OK ons to C • enumerations in c and c++ #include <iostream> using namespace std; enum Color { RED, // 0 BLUE // 1 }; enum Fruit { BANANA, // 0 APPLE // 1 }; int main() { Color a = RED; Fruit b = BANANA; // The compiler will compare a and b as integers if (a == b) // and find they are equal! cout << "a and b are equal" << endl; else cout << "a and b are not equal" << endl; return 0; } ons to C • Strongly typed enumerations (C++11) #include <iostream> using namespace std; enum class Color { RED, // 0 BLUE // 1 }; enum class Fruit { BANANA, // 0 APPLE // 1 }; int main() { Color a = Color::RED; Fruit b = Fruit::BANANA; /* compile error here, as the compiler doesn't know h if (a == b) cout << "a and b are equal" << endl; else cout << "a and b are not equal" << endl; return 0; } ons to C • Type inference: auto and decltype (C++11) auto variable = 5; auto d = 2.5; auto z = d; auto w = "hi"; // int x = 4; // d will be type double // z will be type double // w will be type const char* decltype(5) x; // x will be type int because 5 is an int decltype(x) y = 6; // y will be type int because x is an int auto z = x; // z will type type int int multiply (int x, int y){…} auto multiply (int x, int y) -> int{…} ons to C • function declaration using auto (C++11) #include <iostream> #include <string> // simple function with a default argument, returning nothing void f0(const std::string& arg = "world") { int main() std::cout << "Hello, " << arg << '\n'; { } f0(); // function returning a pointer to f0, (C++11 style) fp11()("test"); auto fp11() -> void(*)(const std::string&) { fp03()("again"); return f0; } } // output // c and c++ (pre-C++11 style) Hello, world // function returning a pointer to f0 Hello, test void (*fp03())(const std::string&) { Hello, again return f0; } ons to C • Range-based for-loops (C++11) struct BigStruct { double array[100]; int last; }; BigStruct data[100]; // assume int array[30] for (auto &element: array) statement // assume properly initialized elsewhere int countUsed() { int sum = 0; // const &: the elements aren't modified for (auto const &element: data) sum += element.last; return sum; } ons to C • binary constant –e.g. int i = 0b101; • data types –void, char, short, int, long, float and double –bool, wchar_t, long long and long double –char16_t and char32_t –size_t (typedef long unsigned int size_t) ons to C • Bool bool bValue; // true (!=0) or false (0) bool bValue1 = true; bool bValue2(false); bool bValue1 = !true; bool bValue2(!false); // explicit assignment // implicit assignment // bValue1 will have the value false // bValue2 will have the value true bool bValue = true; // bool bValue = 30; cout << bValue << endl; // 1 cout << !bValue << std::endl; // 0 if (!bValue) cout << "The if statement was true" << endl; else cout << "The if statement was false" << endl; ons to C • The static_cast conversion –static_cast<type>(expression); int x = 19; int y = 4; sqrt(x / y); sqrt(static_cast<double>(x) / y); • The dynamic_cast conversion • The const_cast conversion • The reinterpret_cast conversion spaces • Defining namespaces // same as file3.ccp namespace CppNS { double cos(double argInDegrees) { ... } double sin(double argInDegrees) { ... } } spaces • Referring to namespaces #include <file3> #include <iostream> #include <cmath> using namespace std; // same as file3.ccp namespace CppNS { double cos(double argInDegrees) {…} double sin(double argInDegrees) {…} } int main() { cout << "The cosine of 60 degrees is: " << CppNS::cos(60) << ::cos(60); // call the standard std::cos(60) function } spaces • Referring to namespaces #include <file3> #include <iostream> #include <cmath> using namespace std; // same as file3.ccp namespace CppNS { double cos(double argInDegrees) {…} double sin(double argInDegrees) {…} } int main() { using CppNS::cos; /* ... */ cout << cos(60) // calls CppNS::cos() << ::cos(60); // call the standard std::cos(60) function } spaces • The standard namespace –The std namespace is reserved by C++ –The standard defines many entities that are part of the ru • e.g., cout, cin, cerr • the templates defined in the Standard Template Library • the Generic Algorithms spaces • Nesting namespaces #include <file3> int main() { CppNS::value = 0; CppNS::Virtual::pointer = 0; } #include <file3> using namespace CppNS; int main() { value = 0; Virtual::pointer = 0; } // same as file3.ccp namespace CppNS { int value; namespace Virtual { void *pointer; } } spaces • Nesting namespaces #include <file3> using namespace CppNS; using namespace Virtual; int main() { value = 0; pointer = 0; } #include <file3> using namespace CppNS ::Virtual; int main() { CppNS ::value = 0; pointer = 0; } // same as file3.ccp namespace CppNS { int value; namespace Virtual { void *pointer; } } spaces • Namespace aliasing #include <file3> namespace CV = CppNS::Virtual; int main() { CV::pointer = 0; } // same as file3.ccp namespace CppNS { int value; namespace Virtual { void *pointer; } #include <file3> } namespace CV = CppNS::Virtual; using namespace CV; int main() { pointer = 0; } spaces • Defining entities outside of their namespaces #include <file3> namespace CppNS { namespace Virtual { void *pointer; typedef int INT8[8]; INT8 *squares(); } } // out side the namespace such as in cpp file CppNS::Virtual::INT8 * CppNS ::Virtual::squares() { /* … */ } namespace CppNS { namespace Virtual { void *pointer; typedef int INT8[8]; INT8 *squares() { /* … */ } } } ring • std::string public class string { /* … */ string& string::operator= (const string& str); string& string::assign (const string& str); string& string::operator= (const char* str); string& string::assign (const char* str); string& string::operator= (char c); /* … */ } #include <iostream> #include <string> using namespace std; int main() { string sString; sString = string("One"); cout << sString << endl; // One const string sTwo("Two"); sString.assign(sTwo); cout << sString << endl; // Two sString = "Three"; // Assign a C-style string cout << sString << endl; // Three sString.assign("Four"); cout << sString << endl; // Four sString = '5'; // Assign a char cout << sString << endl; // 5 string sOther; // Chain assignment sString = sOther = "Six"; cout << sString << " " << sOther << endl; // Six Six } ring • std::string assignment and swapping const string sSource("abcdefg"); string sDest; sDest.assign(sSource, 2, 4); cout << sDest << endl; // cdef sDest.assign("abcdefg", 4); cout << sDest << endl; // abcd sDest.assign(4, 'g'); cout << sDest << endl; // gggg string sStr1("red"); string sStr2("blue); cout << sStr1 << " " << sStr2 << endl; swap(sStr1, sStr2); cout << sStr1 << " " << sStr2 << endl; sStr1.swap(sStr2); cout << sStr1 << " " << sStr2 << endl; // red blue // blue red // red blue ring • std::string inserting #include <iostream> #include <string> using namespace std; int main() { string sString("aaaa"); cout << sString << endl; // aaaa sString.insert(2, string("bbbb")); cout << sString << endl; // aabbbbaa sString.insert(4, "cccc"); cout << sString << endl; // aabbccccbbaa const string sInsert("01234567"); // insert substring of sInsert from index [3,7) into sString at index 2 sString.insert(2, sInsert, 3, 4); // aa3456bbccccbbaa cout << sString << endl; } ring • std::string appending string sString("one"); sString += string(" two"); // sString += " two"; string sThree(" three"); sString.append(sThree); cout << sString << endl; // one two three string sString("one "); const string sTemp("twothreefour"); // append substring of sTemp starting at index 3 of length 5 sString.append(sTemp, 3, 5); cout << sString << endl; // one three ring • std::string Member functions – http://en.cppreference.com/w/cpp/string/basic_string access specified character with bounds checking clears the contents inserts characters removes characters compares two strings replaces specified portion of a string returns a substring copies characters find characters in the string find the last occurrence of a substring find first occurrence of characters find last occurrence of characters /* … */ ring • std::string Member functions – http://en.cppreference.com/w/cpp/string/basic_string/at #include <stdexcept> #include <iostream> int main() { std::string s("message"); // for capacity abx s = "abc"; string size = 3 s.at(2) = 'x'; // ok string capacity = 7 std::cout << s << '\n'; basic_string::at std::cout << "string size = " << s.size() << '\n'; std::cout << "string capacity = " << s.capacity() << '\n'; try { // throw, even if capacity allowed to access element s.at(3) = 'x'; } catch (std::out_of_range& exc) { std::cout << exc.what() << '\n‘; } } ring • std::string Convert from strings –C++11 added several string conversion functions stoi Convert string to integer stol Convert string to long int stoul Convert string to unsigned integer stollConvert string to long long stoull Convert string to unsigned long long stof Convert string to float stodConvert string to double stold Convert string to long double int stoi (const string& str, size_t* idx = 0, int base = 10); std::string str_bin = "-10010110001"; int i_bin = std::stoi (str_bin,nullptr,2); std::cout << str_bin << ": " << i_bin; // -10010110001: -1201 reams • Input/output in C++ –istream class, extraction operator (>>) –ostream class, insertion operator (<<) #include <iostream> using namespace std; int main() { cout << "Enter your age: " << endl; // print text to the monitor int nAge; cin >> nAge; // get input from the user if (nAge <= 0) { // print an error message cerr << "Oops, you entered an invalid age!" << endl; return 1; } cout << "You entered " << nAge << " years old" << endl; return 0; } reams • extraction operator (>>) char buf[10]; cin >> buf; // what happens if the user enters 18 characters? /* * C++ provides a manipulator known as setw (in the iomanip.h header) that can * be used to limit the number of characters read in from a stream. */ #include <iomanip.h> char buf[10]; cin >> setw(10) >> buf; /* Any remaining characters will be left in the stream until the next extraction */ reams • extraction operator (>>) /* The one thing that we have omitted to mention so far is that the extraction operator w */ char ch; while (cin >> ch) input : Hello my name is Omid cout << ch; output: HellomynameisOmid while (cin.get(ch)) cout << ch; input : Hello my name is Omid output : Hello my name is Omid reams • extraction operator (>>) char strBuf[11]; // only read the first 10 characters cin.get(strBuf, 11); input : Hello my name is Omid cout << strBuf << endl; output : Hello my n /* One important thing to note about get() is that it does not read in a newline chara char strBuf[11]; cin.get(strBuf, 11); input : Hello! cout << strBuf << endl; output : Hello cin.get(strBuf, 11); cout << strBuf << endl; /* Consequently, getline() like get() but reads the newline as well */ reams • extraction operator (>>) /* If you need to know how many character were extracted by the last call of getline(), char strBuf[100]; cin.getline(strBuf, 100); cout << strBuf << endl; cout << cin.gcount() << " characters were read" << endl; // A special version of getline() for std::string string strBuf; getline(cin, strBuf); cout << strBuf << endl; reams • insertion operator (<<) /* To switch a flag on, use the setf() function To turn a flag off, use the unsetf() function */ cout.setf(ios::showpos); // turn on the ios::showpos flag cout << 27 << endl; // output : +27 cout.unsetf(ios::showpos); // turn off the ios::showpos flag cout << 28 << endl; // output : 28 cout.setf(ios::showpos | ios::uppercase); // basefield : “oct”, “dec”, and “hex” cout.unsetf(ios::dec); // turn off decimal output cout.setf(ios::hex); // turn on hexadecimal output cout << 27 << endl; // output : 1b cout << hex << 27 << endl; // print 27 in hex : 1b cout << 28 << endl; // we're still in hex : 1c cout << dec << 29 << endl; // back to decimal: 29 reams • insertion operator (<<) cout << true << " " << false << endl; cout.setf(ios::boolalpha); cout << true << " " << false << endl; // 0 1 // true false cout << noboolalpha << true << " " << false << endl; cout << boolalpha << true << " " << false << endl; // 0 1 // true false cout << fixed << endl; // Use decimal notation for values cout << setprecision(3) << 123.456 << endl; // 123.456 cout << setprecision(4) << 123.456 << endl; // 123.4560 reams • insertion operator (<<) showpos Prefixes positive numbers with a + noshowpos Doesn’t prefix positive numbers with a + fixed Use decimal notation for values scientific Use scientific notation for values showpoint Show a decimal point and trailing 0′s for floating-point values noshowpoint Don’t show a decimal point and trailing 0′s for floating-point values setprecision(int) Sets the precision of floating-point numbers (iomanip.h) precision() Returns the current precision of floating-point numbers precision(int) Sets the precision of floating-point numbers and returns old precision internal Left-justifies the sign of the number, and right-justifies the value left Left-justifies the sign and value right Right-justifies the sign and value setfill(char) Sets the parameter as the fill character (iomanip.h) setw(int) Sets the field width for input and output to the parameter (iomanip.h) fill() Returns the current fill character fill(char) Sets the fill character and returns the old fill character width() Returns the current field width width(int) Sets the current field width and returns old field width reams • insertion operator (<<) cout << -12345 << endl; // print default value with no field width cout << setw(10) << -12345 << endl; // print default with field width cout << setw(10) << left << -12345 << endl; // print left justified cout << setw(10) << right << -12345 << endl; // print right justified cout << setw(10) << internal << -12345 << endl; // print internally justified cout.fill('*'); cout << -12345 << endl; cout << setw(10) << -12345 << endl; cout << setw(10) << left << -12345 << endl; cout << setw(10) << right << -12345 << endl; cout << setw(10) << internal << -12345 << endl; -12345 -12345 -12345 -12345 - 12345 -12345 ****-12345 -12345**** ****-12345 -****12345 reams • Stream classes for strings –One of the primary uses of string streams is to buffer outp #include <sstream> stringstream os; os << "en garde!" << endl; // set the stringstream buffer to "en garde!“ os.str("en garde!"); // set the stringstream buffer to "en garde!“ cout << os.str(); os.str(""); os.str(std::string()); os.clear(); // erase the buffer os << "12345 67.89"; // insert a string of numbers into the stream string strValue; int nValue; os >> strValue; double dValue; string strValue2; os >> nValue >> dValue; os >> strValue2; cout << strValue << " - " << strValue2 << endl; // 12345 - 67.89 reams •Stream states (Flags) •Operations on streams may fail for variou ios::goodbit Everything is okay (none of the other three conditio ios::badbit Some kind of fatal error occurred (eg. the program t ios::eofbit The stream has reached the end of a file ios::failbit reams •Stream states - Member function good() Returns true if the goodbit is set bad() Returns true if the badbit is set eof() Returns true if the eofbit is set fail() Returns true if the failbit is set clear() Clears all flags and restores the stream to the goodbit clear(state)Clears all flags and sets the state flag passed in rdstate() Returns the currently set flags setstate(state) Sets the state flag passed in reams •Stream states - Member function void state() { cout << cin.bad() << cin.fail() << cin.eof() << cin.good() << '\n'; } int main() { /* Whenever an operation fails, fur string line; int x; // cin.clear(); cin >> x; // omid cin >> line; // suspended state(); // 0100 state(); // 0100 cin.clear(); getline(cin, line); // suspended cin >> line; // omid state(); // 0100 state(); // 0001 getline(cin, line); // state(); // 0001 } reams •Stream states if (cin) // if (not cin.fail()) if (cin >> x) // if (not (cin >> x).fail()) if (getline(cin, str)) // if (not getline(cin, str).fail()) reams •Input validation Function Return value ---------------------------------------------------------------------------------------------------------------isalnum(int) non-zero if the input is a letter or a digit isalpha(int) non-zero if the input is a letter iscntrl(int) non-zero if the input is a control character isdigit(int) non-zero if the input is a digit isgraph(int) non-zero if the input is printable character that is not whitespace isprint(int) non-zero if the input is printable character (including whitespace) ispunct(int) non-zero if the input is neither alphanumeric nor whitespace isspace(int) non-zero if the input is whitespace isxdigit(int) non-zero if the input is a hexadecimal digit (0-9, a-f, A-F) reams •Input validation cout << "Enter your age: "; string strAge; cin >> strAge; // Check to make sure each character is a digit for (unsigned int nIndex=0; nIndex < strAge.length(); nIndex++) if (!isdigit(strAge[nIndex])) { …. } tice: run it int nAge; string str; while (1) { cout << "Enter your age: "; cin >> nAge; // user enter the following : 23dncdlklkd if (cin.fail()) // no extraction took place { cin.clear(); // reset the state bits back to goodbit so we can use ignore() cin.ignore(1000, '\n'); // clear out the bad input from the stream continue; // try again } cin.ignore(1000, '\n'); // clear out any additional input from the stream if (nAge <= 0) // make sure nAge is positive continue; cin >> str; break; } reams •File –ifstream (derived from istream) • file input –ofstream (derived from ostream) • output file –fstream (derived from iostream). reams •File output #include <fstream> #include <iostream> // ofstream is used for writing files. // We'll make a file called Sample.dat ofstream outf("Sample.dat"); // If we couldn't open the output file stream for writing if (!outf) // Print an error and exit { … } // We'll write two lines into this file outf << "This is line 1" << endl; outf << "This is line 2" << endl; reams •Output File – ifstream returns a 0 if we’ve reached the end of the file (EOF) #include <fstream> #include <iostream> // ifstream is used for reading files // We'll read from a file called Sample.dat ifstream inf("Sample.dat"); // If we couldn't open the output file stream for writing if (!inf) // Print an error and exit { … } // While there's still stuff left to read while (inf) { // read stuff from the file into a string and print it std::string strInput; inf >> strInput; getline(inf, strInput); cout << strInput << endl; rence • http://en.cppreference.com/w/ • http://www.cplusplus.com/reference/