5.14.15 Good luck on your exams and enjoy your summer! IGM Academic Advising….. Have you declared your Immersion yet? Every student pursuing a bachelor’s degree must complete an immersion, and also must declare the immersion by completing a short form found on the Registrar’s website –https://www.rit.edu/academicaffairs/registrar/forms.html. If you have any questions, please contact your advisor . Game Design & Development: Last names A-K and all Honors Students: Amanda Scheerbaum (abslra@rit.edu) Last names L-Z: Kathleen Schreier (kmsrla@rit.edu) New Media Interactive Development: All NMID students who entered in 2013 and beyond: Betty Hillman (echics@rit.edu) Students who entered in Fall 2012 and prior, last names A-K and Honors students: Amanda Scheerbaum (absrla@rit.edu) Students who entered in Fall 2012 and prior, last names L-Z: Kathleen Schreier (kmsrla@rit.edu) Upcoming Opportunities…. IGM Labs – Lab Worker / Tutoring Positions Available Fall positions for the labs are now available. To apply, send your resume and cover letter to ann.warren@rit.edu Position requires: · Attention to detail · Customer Service Focus · Availability nights and weekends (when your fellow students want to use the labs). · Tutoring ability (to assist your fellow students with their assignments) · GPA > 2.5 · Ability to work independently Hours: 8 – 18 per week. Pay $9 an hour Co-op Wanted Cancer Wellness Connections provides activities to over 12,000 people annually at Highland Hospital, Unity Hospital, St. Mary’s and Rochester General Hospital/Linden Oaks Campus and Park Ridge Hospital. Additionally, as “Better Day Buddies”, we see children and young adults at Strong Hospital. CWC activities include Personal Training, Reiki Therapy, Yoga and Meditation, manicures, scarf demonstrations, books, games and puzzles. “Better Day Buddies” volunteers lead children in fun and educational activities with a craft bag and book that changes weekly. Recognizing the power of technology and positive effects of digital diversions, access to information and connectivity to others with shared experiences, Cancer Wellness Connections is looking to develop website portals, online communities and apps that will help patients and families impacted by cancer. Additionally, we have partnered with Draft Sharks, an online fantasy football site, and are looking to incorporate fantasy sport leagues our portfolio of activities. SUMMARY We’re looking for a creative full time co-op student (35 hours/week) to develop innovative ways for patients to connect and interact in online communities. This is an interdisciplinary opportunity involving not only technical design and coding skills and but also working with marketing specialists, interfacing with medical professionals and interacting with end users in a medical setting. The Co-op student will interact with patients and families at medical facility they will thereby need to be cleared through the Volunteer Office of a Rochester area hospital. Student will also spend time at Draft Sharks and other Cancer Wellness Connections collaborators. Some local travel may be included. PRIMARY RESPONSIBILITIES · Writing specifications and designing, building, testing, implementing applications using programming languages and development tools. · Developing online content, including video for websites and creating online communities involving gaming and other activities of interest to patients in treatment REQUIRED KNOWLEDGE, SKILLS AND EXPERIENCE · Applications should have a working knowledge of various social media and web platforms, including Facebook, Twitter, Pinterest, Wordpress, Drupal, etc. as well as the underlying API’s and technologies. The successful candidate will be able to stitch together solutions from existing building blocks of the above, observe and understand communities as they interact on the various channels and forums, and construct websites, portals, and tools to engage the community in sharing information and experiences. · In-progress BS degree, preferably in Game Design and Development, New Media Interactive Development, New Media Design, Information Technology or related major/student with this skill set. *Note: funding for this Co-op position is the result of FusionFest, a collaborative event that took place on March 14, 2015 and was a collaborative effort that included the RIT Student for MAGIC, Student Affairs Wellness and the Electronic Gaming Society. Start date: June 1, 2015/End date: August 15, 2015 *These dates are preferred, and somewhat negotiable, but a minimum of 350 hours is required/expected. Apply: RIT Co-operative Education and Career Services Job Zone site # 654790247. Announcing 2 scholarship opportunities for students of Golisano College of Computing and Information Sciences: Windstream Scholarship Requirements: Must be enrolled in GCCIS and maintain a GPA of 3.0 or higher. Preference given to students that have done a co-op or summer internship at Windstream. Applicants must submit a current resume and a 500 word essay describing their academic and profession goals, due May 15, 2015 at noon. Alumni Endowed Scholarship Requirements: Must be enrolled in GCCIS, demonstrate outstanding leadership abilities, Maintain a GPA of 3.4 or higher, and demonstrate financial need. Applicants must submit a current resume and a 500 word essay describing leadership experience, academic and professional goals, due May 15, 2015 at noon. Students may apply for both scholarship, but will only be awarded one. Please indicate clearly which scholarship you are applying for. Materials must be submitted to GCCISScholarships@rit.edu by noon on Friday, May 15, 2015. No late applications will be accepted. Connect Ability Challenge Leading up to the 25th anniversary of the Americans with Disabilities Act on July 25th, in April AT&T and New York University’s ABILITY Lab launched the Connect Ability Challenge. The Connect Ability Challenge is a three-month global competition for developers, engineers and makers to win more than $100,000 in prizes to design software, wearable devices and other technology solutions aimed at enhancing the lives of people with disabilities at work, home and play. For more information please visit http://connectability.challengepost.com/ #ConnectAbility or checkout the attached onepage document. The challenge is open to everyone and I am hoping our region has a strong showing to demonstrate how robust our tech, maker and entrepreneurial ecosystem has become. *** Important - Here is a short video on the Connect Ability Challenge that really sums it up very well and clearly demonstrates why assistive technology is so important. https://youtu.be/uPreKqiglgQ Research Studios: Professor Doubleday, IGME 589-05, MWF 8-8:50am Immersive Simulations for Learning Simulations enable us to “go” to impossible locations, to practice in a risk-free environment, to have rich learning and entertainment experiences, to gain understanding of complex concepts. In this research studio, we will study the use of immersive simulations for specific learning tasks. We will utilize technologies such as kinect, leap, Google Cardboard, and others to explore how an immersive experience affects the value of the simulation. Students will work individually and in teams to build and assess multiple simulations. Professor Phelps, IGME 589-02, MWF 9-9:50am This course is centered on an indie-focused, small-scale production of a game for PC, with possible derivatives to other modern platforms (tablet, console). Coursework for the semester is entirely focused on the creation and deployment of the game, with an eye towards process, production values, and dissemination. Students electing to take the course are required to assign rights for work created to MAGIC Spell Studios, LLC, which retains the game and rights to distribute and market the work at its discretion. Participating students will receive title credits as designers and/or developers (as deemed appropriate by supervising faculty) in return for their efforts, should the end result be of distributable quality and design. All aspects of the course will revolve around the production and deployment of this single, class-wide, project. The concept of the game itself has already been designed by Professor Phelps, although additional input and design elements will be a responsibility of the team, in addition to the entire production of the title. Jennifer Hinton, Assistant Director of the MAGIC Center, will be supporting certain aspects of the class as they relate to marketing, social media, and promotion of the work in progress. Professor Chris Egert, Associate Director of the MAGIC Center, is available as a technical resource in connection with the MAGIC Laboratory. Professor Van De Mark, IGME 589-03, TR 8-9:15am This course will focus on production of a single fully functional web or mobile application developed collectively by the class. Ideally the application will be production ready by the end of the course, with the goal of getting published. Students will be focused into different areas of development but will be expected to work together to cover any gaps in development. Throughout the course, we will apply design principles of app/software development and use a rigorous agile work model. Students will learn modern development practices and will gain experience with working towards a production scale application in the new media space. Professor Jacobs, IGME 589-04, TR 11-12:15pm In this research studio we will work on developing one or more games with a class at the University of Paderborn in Germany. In the first few weeks of the course we’ll connect with the German team electronically and set up infrastructure for the future planned collaboration. Issues of international collaboration, localization, enculturization, etc will be addressed. The German students will visit Rochester the week of 9/14 and we’ll do some brainstorming and some game jamming to decide on the class project (s). The German students will do some downstate touring the week of the 21st while the US team preps for the development phase and readies for full-on development. The German team will begin their classes on 10/06 and at that point the rest of the course will then be spent on project work. This course will be followed in the Spring by the seminar in the German game industry. Students in that course will travel to Germany at the end of May. This class will be restricted in size based on the number of students Paderborn can take in an exchange program, so a one-to-one mapping of RIT students from the first class to the second is not a certainty and additional fees for travel will be part of the registration for that course. Production Studio: Professor Egert, IGME 580-02, TR 8-9:15am Students will develop their own ideas for interactive games and digital experiences. The focus of the section will be KickStarter based approaches, incorporating promotion and marketing into the development cycle and getting the most from any type of KickStarter style exposure. Students will be responsible for producing a credible prototype of their idea and will also be required to produce materials over the semester that mirror the production cycle of an online campaign. Students are NOT required to actually create a KickStarter, but will understand the process. Job Opportunities Opportunity for summer: https://pixel-academy.workable.com/jobs/44088 Students offered a position should contact Prof. Schwartz to confirm that it covers a coop. Mobile Game Programming (2 coops): Building an Audio Game for the Blind using Java/APK on Eclipse Contact Professor Jacobs at sj@magic.rit.edu with the subject “Audio Game” Job is Offered through Simone Center for Innovation and Invention Crowd-Sourced News Reporting App “Yeller" for WXXI Search Job Zone for WXXI Front-end (1 person) and Back End Web (one person) Programming for UNICEF Innovation Working on/adapting an instance of the Open Source project MIDAS. MIDAS Web Page here , GitHub Repo here Primarily JS and SQL tech including… Node.js, Sails, Postgres SQL, Backbone.js, ejs javascript templating, Bootstrapand Underscore.js Search Job Zone for UNICEF Front end person will need some design skills. ESA Foundation Scholarship Program In 2007 the ESA Foundation established a scholarship program to assist women and minority students who are pursuing degrees leading to careers in Computer & Video Game Arts. In 2009 we extended this opportunity to graduating high school seniors and doubled the amount of awards granted from 15 to 30. The scholarships are offered for full-time undergraduate study at accredited four-year colleges and universities in the USA. Up to 30 scholarships of $3,000 each will be awarded annually, 15 to graduating high school seniors and 15 to current college students. Applicants must be: Women or minority students, Pursuing degrees leading to careers in computer and video game arts (high school seniors must already be accepted into a program), Enrolling or enrolled in a full-time undergraduate course of study at an accredited four-year college or university in the United States, Maintaining a grade point average of 2.75 or above on a 4.0 scale (or its equivalent), and US citizens. This scholarship program is administered by International Scholarship and Tuition Services, Inc. To apply, please visit https://aim.applyists.net/esaf between March 12 and May 29 for the following academic year. Gen Ed elective computing class being offered this summer 6/1 through 7/2 online. ISTE 190 – Foundations of Modern Information Processing: Computer-based information processing is a foundation of contemporary society. This course provides an overview of modern information processing technologies, applications, practices and trends. An emphasis is placed on how these technologies shape information environments and how participants in these environments are able to access, process, and use data and information. Topics include computing system fundamentals, models for organizing data and information, data exploration and knowledge discovery, Internet and the Web, social computing, information security and privacy, and current trends and futures. Office365 is now available for students to download for free https://elmslogin.cias.rit.edu/?action=signin Go to this site and log in with your DCE addresses and on the front page is Office 365. Portfolio pieces for website If you have portfolio pieces that we can use on the IGM website please contact Beth Livecchi at bmlpsn@rit.edu. Room Reservations All IGM students or student groups/clubs must go through Jill Bray to make a room reservation. In GCCIS, please do not go through the Dean’s Office. Jill can be reached at jcbics@rit.edu or Room 2161. Social Media Please remember to stay in touch with the latest and greatest School news · Facebook: School of Interactive Games and Media · Twitter: @IGMRIT · Foursquare: School of Interactive Games and Media · There are also 2 student created and moderated discussion groups: Game Design and Development and New Media Interactive Development on Facebook · IGM Student Wiki: https://wiki.rit.edu/display/IGMguide/Home Key Players in IGM Jessica Bayliss – Graduate Coordinator Jill Bray – Administrative Assistant to the Director Tona Henderson – Director Betty Hillman –Academic Advisor Ed Huyer – Lab Manager Beth Livecchi – Operations Manager Amanda Scheerbaum – Sr. Academic Advisor Kathleen Schreier Rudgers – Sr. Academic Advisor David Schwartz – Undergraduate Coordinator Ann Warren – Lab Manager Chad Weeden – Assistant Director Shameelah Wilson – Sr. Staff Assistant Office of Career Services and Cooperative Education Contacts www.rit.edu/co-op/careers Annette Stewart, aksoce@rit.edu, 585-475-5466 Lisa Monette, lamoce@rit.edu, 585-475-7413 Feedback Welcomed Your constructive feedback is always welcomed! Please feel free to respond to this email with any questions or concerns.