Executing an ELF executable How to load an executable ELF file for execution in ‘extended’ physical memory What is ‘Extended Memory’? extended memory 4GB extended memory conventional memory 8086/8088 (20-bit addresses) 1MB 16MB conventional memory conventional memory 80286 (24-bit addresses) 80386+ (32-bit addresses) 8086/8088 addresses Logical Address 0x23450 + 0x09876 --------------0x2CCC6 segment-address offset-address 0x2345 0x9876 x16 + Physical Address (20-bits) 0x2CCC6 Biggest 8086/8088 address Logical Address 0xFFFF0 + 0x0FFFF --------------0x10FFEF segment-address offset-address 0xFFFF 0xFFFF x16 + Physical Address (20-bits) A20 0x0FFEF Emulating 8086/8088 on 80286 • Special circuitry provided to ‘disable’ the 21st address-line (named A20) causes addresses to ‘wrap’ at the 1MB boundry • Original IBM-AT used keyboard controller to perform enabling/disabling of A20-line • Newer machines have faster ways to enable/disable A20-line (e.g., port 0x92) port 0x92 7 6 5 4 3 2 1 FAST A20 0 FAST RESET (These bits may implement some other system functions, depending on the vendor’s design (not standardized), so beware of modifying them in ‘portable’ system software # how you can turn on the A20 address-line in or out $0x92, %al $0x02, %al %al, $0x92 reset the CPU (1=yes, 0=no) enable A20-line (1=yes, 0=no) Effect of A20 address-line Highest real-mode address (= 0x10FFEF) Extra 64K Same 64K Highest 20-bit address (= 0x0FFFFF) memory differs at these places same memory appears at two places “extended” memory is above 1MB “conventional” memory is below 1 MB A20 enabled A20 disabled Executable versus Linkable ELF Header ELF Header Program-Header Table (optional) Program-Header Table Section 1 Data Segment 1 Data Section 2 Data Segment 2 Data Section 3 Data Segment 3 Data … Section n Data … Segment n Data Section-Header Table Section-Header Table (optional) Linkable File Executable File Linker ‘relocates’ addresses ELF Header Section 1 Data Section 2 Data … Section n Data ELF Header Program-Header Table Segment 1 Data Section-Header Table Linkable File Segment 2 Data ELF Header … Segment n Data Section 1 Data Section 2 Data … Section n Data Section-Header Table Linkable File Executable File The ‘built-in’ linker script • Two main ideas that the linker implements: – It combines identically-named sections of the linkable ELF files into a single segment – It assigns runtime addresses to the resulting program data and program code which are non-conflicting and are suitably aligned • It may optionally perform other manipulations, depending on directions in its linker script • It uses a built-in linker script if you don’t specify otherwise; you can view it using the commandoption: $ ld -verbose In-Class Exercise • We want to execute the ‘hello’ application in our own operating system environment • Boot-disk preparation steps: $ as hello.s –o hello.o $ ld hello.o –o hello $ dd if=hello of=/dev/sda4 seek=13 • We need modifications to our ‘try32bit.s’ The two program-segments • When used without any linker script, our linker-utility (‘ld’) relocates the ‘.text’ and ‘.data’ program-segments for loading at the memory-addresses 0x08048000 and 0x08049000, respectively • So we will need to copy the contents of these two portions of our ELF executable image-file to those addresses in extended physical memory New segment-descriptors • We can setup segment-limits of size 4GB using Descriptor Privilege Level (DPL) =3 • For our (32-bit) code-segment: .word 0xFFFF, 0x0000, 0xFA00, 0x00CF • For our (32-bit) data-segment: .word 0xFFFF, 0x0000, 0xF200, 0x00CF • For our (32-bit) stack-segment: .word 0xFFFF, 0x0000, 0xF200, 0x00CF Loading the ‘.text’ and ‘.data’ • ELF file-image fits within three disk sectors (#14-#16), so total size is at most 0x0600 • So we can copy the entire ELF file-image from address 0x00011800 to 0x08048000 to initialize our ‘.text’ program-segment • And we can copy the entire ELF file-image from address 0x00011800 to 0x08049000 to initialize our ‘.data’ program-segment Copying ‘hello’ # copying .text section .code32 mov $sel_FS, %ax mov %ax, %ds mov %ax, %es mov $0x00011800, %esi mov $0x08048000, %edi cld mov $0x800, %ecx rep movsb # copying .data section .code32 mov $sel_FS, %ax mov %ax, %ds mov %ax, %es mov $0x00011800, %esi mov $0x08049000, %edi cld mov $0x800, %ecx rep movsb The ‘hello’ executable ELF file easily fits within 4 hard-disk sectors (= 0x800 bytes) Initial values for ESP and EIP • The program’s entry-point is 0x08048074 (as obtained from the file’s ELF Header) • The decision about an initial value for ESP is largely up to us, taking into account the amount of physical memory installed and the regions of memory already being used for other system purposes Where’s our ring3 stack? .data EIP ESP .text 0x08049000 0x08048000 ring3 stack OS630 IVT and BDA 0x00010000 0x00000000 In-Class Exercise • Make a copy of our ‘try32bit.s’ demo (from our CS630 course website), and modify it so it will execute the ‘hello’ ELF file-image • You’ll need to setup registers TR, DS, and ES • Then a code-fragment that will transfer control to ‘hello’ could look like this -- assuming it occurs in a 32-bit code segment: pushl pushl pushl pushl lret $userSS $0x08048000 $userCS $0x08048074 ; image for SS ; image for ESP ; image for CS ; image for EIP ; execute ‘hello’