Captain Calculator

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Captain Calculator
Rita Chu
Bhuvan Jain
Michelle Kam
Dan Nguyen
Vincent Sparacino
Lucas Wu
Intended Use
To review and test elementary school
children on their arithmetic skills
+
-
x
/
Captain Calculator
New Game
Load Game
Two Players
How to Play
Quit Game
Press <Enter> to continue
Captain Calculator
New Game
Load Game
Two Players
How to Play
Quit Game
Press <Enter> to continue
Captain Calculator
New Game
Load Game
Two Players
How to Play
Quit Game
Press <Enter> to continue
New Game
Enter Name
Press <Enter> to continue
or <Backspace> to go back
New Game
Enter Name
Vince
Press <Enter> to continue
or <Backspace> to go back
New Game
Select Difficulty
Easy
Medium
Easy – Addition, Subtraction and
Multiplication with single digit
numbers
Press <Enter> to continue
or <Backspace> to go back
Hard
New Game
Select Difficulty
Easy
Medium
Hard
Medium – Addition, Subtraction,
Multiplication and division using single
and double digit numbers
Press <Enter> to continue
or <Backspace> to go back
New Game
Choose Your Character
Press <Enter> to continue
or <Backspace> to go back
New Game
Choose Your Ship
Press <Enter> to continue
or <Backspace> to go back
New Game
Bomb Settings
Timer ON
Timer OFF
Bombs will automatically
Fall until it hits a rock
New Game
Bomb Settings
Timer ON
Timer OFF
Bombs will Fall by pressing
The Down key
New Game
Ready to Go?
Name: Vince
Difficulty: Medium
Timer: ON
Press <Enter> to continue
or <Backspace> to go back
Instructions
Press <Enter> to skip
1. Try to destroy all rocks
by moving the torpedo
to the correct column
before it falls!
2. Move your ship by
using the arrow keys
on your keyboard
3. If the torpedo doesn't
match any equations,
toss it into the trash
bin!
Press <Enter> to continue
Instructions
Press <Enter> to skip
1. Try to destroy all rocks
by moving the torpedo
to the correct column
before it falls!
2. Move your ship by
using the arrow keys
on your keyboard
3. If the torpedo doesn't
match any equations,
toss it into the trash
bin!
Press <Enter> to continue
Instructions
Press <Enter> to skip
1. Try to destroy all rocks
by moving the torpedo
to the correct column
before it falls!
2. Move your ship by
using the arrow keys
on your keyboard
3. If the torpedo doesn't
match any equations,
toss it into the trash
bin!
Press <Enter> to continue
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 0
next:
6
Press <SpaceBar>
To Pause and Save
5*4
2*3
12 / 4
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 0
6
next:
4
Press <SpaceBar>
To Pause and Save
5*4
2*3
12 / 4
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 0
6
next:
4
Press <SpaceBar>
To Pause and Save
5*4
2*3
12 / 4
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 0
next:
4
Press <SpaceBar>
To Pause and Save
5*4
2*3
12 / 4
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 1
next:
4
Press <SpaceBar>
To Pause and Save
5*4
2*3
12 / 4
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 1
next:
4
Press <SpaceBar>
To Pause and Save
10 / 2
7 *2
3*8
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 1
4
next:
9
Press <SpaceBar>
To Pause and Save
10 / 2
7 *2
3*8
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 1
4
next:
9
Press <SpaceBar>
To Pause and Save
10 / 2
7 *2
3*8
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 2
next:
9
Press <SpaceBar>
To Pause and Save
10 / 2
7 *2
3*8
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 2
next:
9
Press <SpaceBar>
To Pause and Save
4 * 9
2/2
5*3
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 2
9
next:
3
Press <SpaceBar>
To Pause and Save
4 * 9
2/2
5*3
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 2
9
next:
3
Press <SpaceBar>
To Pause and Save
4 * 9
2/2
5*3
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 2
next:
3
9
4 * 9
Press <SpaceBar>
To Pause and Save
2/2
5*3
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 2
next:
3
Press <SpaceBar>
To Pause and Save
2*7
1*3
6 /2
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 2
PAUSED
Resume
Restart Game
Load Game
Main Menu
Quit
2*7
1*3
6 /2
next:
Press <SpaceBar>
To Pause and Save
Press <H> To View
Help Screen
Level: 0
Player: Vince
Difficulty:
Medium
Destroyed: 2
Game Over
View Summary
Restart Game
Load Game
Main Menu
Quit
2*7
1*3
6 /2
next:
Press <SpaceBar>
To Pause and Save
Press <H> To View
Help Screen
Summary
You
Correct
Equation
Answered Answer
2 * 3
5
6
10 / 2
8
5
7* 5
35
35
2 * 8
16
16
7/ 1
7
7
Summary
Testing with and without users gave us a
feel for what we had done right and
what we had done wrong
Strengthened our positives
Corrected the negatives using feedback
from testing
Change #1
Problem: No user feedback on what they
answered correctly/incorrectly
Fix: Added “Summary” page at end of level
listing the number and types of problems
answered incorrectly/correctly
Design Principle: Help & Documentation
Change #2
Problem: Support lacking for students who want to
learn and not test themselves or students with
learning disabilities, who need longer time
between bomb drops
Fix: Provide an “untimed” option that lets the user
control the time at which the bomb drops
Design Principle(s): Universal usability, User
control & freedom
Change #3
Problem: Lack of color made it less lively and less
like a computer game
Fix: Added more color to the game and made the
characters more expressive, with emotions
Design Principle: Aesthetic and minimalist design
Change #4
Problem: Lack of documentation on what
the trash option meant
Fix: Added an instruction side before the
game play screen start that told the user
what it meant
Design Principle: Help and Documentation
Positives
- The users enjoyed the aesthetic style of the
-
game: characters, vehicles, layout, etc.
(Aesthetic and minimalist design)
They understood most aspects of the game
without going through the tutorial (Consistency
and Standards
They enjoyed the ability to choose their
characters and vehicle (User control and
freedom)
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