CSCW research examples: From ethnographic studies to working prototypes John C. Tang October 30, 2007 Research: Using video to support collaboration My research focuses on supporting collaboration (CSCW) Uses ethnographic studies for needfinding Example of design process, differences from popular trends NEEDS DESIGN 2 EVALUATE IMPLEMENT Popular: High fidelity video conferencing • • • 3 Cisco Telepresence HP Halo Polycom Real Presence Experience High fidelity video and audio Cisco Telepresence • • Target audience: Company Executives Rules of Telepresence • Present far end participants life size • Provide virtual eye contact • Do not pollute visual display with distractions 4 Are these the main needs for successful everyday collaboration? Popular: iChat AV desktop video conferencing 5 Apple iChat AV Integrated into all Macintosh computers Very easy to use Attractive graphical presentation Are these the main needs for successful everyday collaboration? 6 Awareness cues for remote collaboration • Hard part is social problem • Gracefully sharing a workspace • • Cues for negotiating interaction lost among remote collaborators (i.e., phone) Review research prototypes for remote collaboration • VideoDraw • VideoWhiteboard Innovation in mediated support for collaboration 7 Ethnography Branch of anthropology that deals with the scientific description of specific human cultures 8 Typically applied to study of foreign cultures More recently applied to work cultures or simply users of technology Ethnographic studies of collaboration activity 9 Studying pairs and teams of people working together Shared drawing example 10 Shared workspace • • Creating an engaging, interactive shared workspace among remote collaborators Sharing awareness cues that enable collaborators to negotiate – – – – – 11 Graceful turn-taking Gestures with respect to drawings Showing the process of creating drawings Sharing space Building on each others’ work VideoDraw shared drawing space • • Based on empirical studies of teams engaged in conceptual design Series of video-based prototypes for creating a shared drawing surface – Table-sized VideoDraw – Whiteboard-sized VideoWhiteboard • 12 Built in a Media Space environment Xerox PARC Scott Minneman and Media Space team VideoDraw Schematic 13 VideoDraw (video) 14 VideoDraw circa 2007 • • Recently announced Microsoft Surface Research prototype application http://www.popularmechanics.com/blogs/technology_news/4213259.html 15 VideoWhiteboard Schematic 16 VideoWhiteboard demo 17 Ethnography in HCI design Identifying user needs – Sharing workspace Design implications for innovative technology Enabling doing new things in familiar ways 18 For more information 19 Tang, John C. and Scott L. Minneman, "VideoDraw: A Video Interface for Collaborative Drawing", ACM Transactions on Information Systems, Vol. 9, No. 2, April 1991, pp. 170-184. Tang, John C. and Scott L. Minneman, "VideoWhiteboard: Video Shadows to Support Remote Collaboration", CHI '91, 1991, pp. 315-322. Tang, John C. and Scott L. Minneman, "VideoDraw: A Video Interface for Collaborative Drawing", CHI '90, Seattle, WA, 1990, pp. 313-320. Group project assignment Checkpoint now due Nov. 7 – Sign up for 15-minute block from 12:00-3:00 on Nov. 7 (Soda 405) – Email btsao@berkeley.edu with 3-top choices of 15-minute block by Thursday, Nov. 1 (he will publish schedule) – Prepare 10-minute demo of at least 2 features – Your opportunity to get feedback from us 20 Public demo sesssion still Nov. 13 – Prepare poster by 5:00pm Sunday, Nov. 11