Rampaging Roaches CGDD 4003 2012 Fall project

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Rampaging Roaches

CGDD 4003 2012 Fall project

CGDD 4003

Game Concept Document

8/25/2012

Rampaging Roaches

Developers of the game: Tyler Lumpkin, Victor Dang, Daniel Pham

Intended Audience: E-10

Intended length of play: 15 minutes

Intended Platforms: PC or Xbox Live Arcade/Indie

Description:

There’s a city-wide roach infestation targeting humans, where the hero escorts loved ones to safety in a heart pounding, side-scrolling action adventure.

Backstory:

Government testing went wrong and a roach nest was affected by the result. The roaches began to grow into ridiculous sizes and began attacking people. People in the city and neighborhoods went into panic from these attacks. The news reported this and how the military warned the people that they plan to detonate a megaton bug bomb. In order for the people’s safety, they were told to head out to the CDC for shelter. From hearing the news, our hero gathers his/her family and are setting out to CDC for safety.

Except for one thing…a giant swarm of roaches are coming right after them right when they left their home. Now the hero must guide them to safety AND fend off the swarm of mutated roaches!

User experience:

1.

Player will be able to run, move up and down the screen (see picture), and attack incoming enemies. Every so often the player will come across items to slow down the swarm behind them.

2.

Throughout the game the player will be chased by the horde rather than just one event and

(currently) rather than health, your group members state will the numbers of lives along with their health.

3.

The only winning condition is to survive with as many members as possible.

4.

At the moment the last member dies, the player will be taken to a game over screen.

List of Assets:

Art:

3-4 pictures of members

Normal size roach

Mutant roach (large roach)

BG Level (more depending on state of development

Cell-shades of the characters

Audio:

Character wise: Attacking, running

Roaches: crawling, attacking (in discussion)

BGM

Screenshots:

Screenshot1

Screenshot2

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