Matakuliah Tahun : L0182 / Web & Animation Design : 2008 Video Pertemuan 03 Learning Outcomes Pada akhir pertemuan ini, diharapkan mahasiswa akan mampu : • Menunjukkan penggunaan Video pada Aplikasi Multimedia Bina Nusantara Outline Materi • • • • • • Definition Analog Video Digital Video Broadcast Video Standards Compression Advantages and Disadvantages of Using Video Bina Nusantara Video • Video is a sequence of photographs projected onto a screen with sufficient rapidity as to create the illusion of motion and continuity. • Different kind of movies : – Analog video – Digital video Bina Nusantara Analog Video • Analog video is the process of taking an audio or video signal (the human voice) and translating it into electronic pulses. • Video information that is stored using television video signals, film, videotape or other non-computer media. • Problems: – – – – Bina Nusantara Colour blending Low clarity Difficult to edit Offer consumers slow access and limited control in how the product is presented. Digital Video • Digital video is breaking the signal into a binary format where the audio or video data is represented by a series of "1"s and "0"s. • With their data stored on optical discs or comparable media, digital movies can offer a high degree of control to consumers. Digital movies can be readily searched, manipulated, and reformed by the consumer. • A high degree of interactivity between the product and the user becomes possible. Bina Nusantara Analog and Digital Video • Conversion from analog to digital format requires the use on an ADC (Analogue to Digital Converter) • A Digital to Analogue Converter (DAC) can be used to output digital video on analog equipment Bina Nusantara Analog and Digital Video Editing • Analogue video editing is a linear process – To find the section you want, you may have to forward or rewind the video tape – To move a section to another place in the sequence you have to either re-record the section onto another tape or physically cut and splice the video tape • Digital video editing can be non-linear process – You can move sections around inside the computer and play those sections back in any order Bina Nusantara Broadcast Video Standards • NTSC – United States, Canada, Mexico, Japan – 525 interlaced resolution lines – 30 frames per second (fps) • SECAM – France, Eastern Europe – 625 interlaced resolution lines – 25 frames per second (fps) Bina Nusantara • PAL – United Kingdom, Western Europe, Australia, South Africa – 625 interlaced resolution lines – 25 frames per second (fps) • HDTV – Six different formats – Aspect ratio is 16:9 The Difference Between VGA and HDTV Aspect Ratios Bina Nusantara Digital Video File Formats • .MOV signifies Quicktime, an Apple standard. It is playable on Macintosh and Windows machines. • .AVI is a Microsoft standard that is playable on Windows and Macintosh machines. • .MPEG (.MPG) is playable on Unix and Windows machines. Macintoshes can play MPEG, but may have trouble with the audio track. • .RM files are used by RealNetworks streaming. They are playable on Windows, MacOS, and Unix computers. • .ASF files are a Microsoft streaming format, and play on Windows, MacOS, and Solaris. • .WMV files are a Microsoft format used in Microsoft MovieMaker Bina Nusantara Compression • Compression is a reversible conversion of data to a format that requires fewer bits, usually performed so that the data can be stored or transmitted more efficiently. • Compressed data, like the folded letter, is not easily read and must first be decompressed, or unfolded, to restore it to its original form. • The greater the redundancy within the data, the more successful the compression of the data is likely to be. Fortunately, digital video contains a great deal of redundancy and thus is very suitable for compression. • A device (software or hardware) that compresses data is often know as an encoder or coder. • A device that decompresses data is known as a decoder. • A device that acts as both a coder and decoder is known as a codec. Bina Nusantara Compression Bina Nusantara Tips for Creating Digital Video • High quality Tape and VCR – minimize noise • Use a tripod – minimize jitter • Minimize movement • Avoid plain or very complex backgrounds – Plain tends to chunkiness – Very complex is difficult to compress Bina Nusantara How Video Can Be Used Effectively • Showing physical procedures. Some uses are : – Installing a board in a PC – Adjusting engine timing • Attracting and holding attention. Some uses are : – Advertising products and services – Teaching new skills to busy employees • Presenting scenarios. Some uses are : – Training technicians to respond to equipment malfunctions – Demonstrating possible uses for a product • Analyzing motion. Some uses are : – Body motion to improve athletic performance – Traffic patterns for transportation planning Bina Nusantara Advantages and Disadvantages of Using Video • Carefully planned, well-executed video clips can make a dramatic difference in a multimedia project • Video adds visual impact to multimedia applications : – Advantages • • • • Captures interest Increase retention Clarifies complex physical actions and relationships Can incorporate other media – Disadvantages • • • • Bina Nusantara Is expensive to produce Requires extensive memory and storage Requires special equipment Does not effectively illustrate abstract concepts and static situations