Comprehension of Layout Complexity: Effects of Architectural Expertise and Mode of Presentation Christoph Hölscher University of Freiburg, Germany Ruth Conroy Dalton University College London, United Kingdom This paper presents an experiment on judgments of design complexity, based on two modes of stimuli: the layouts of corridor systems in buildings shown in plan view and movies of simulated walkthroughs. Randomly selected stimuli were presented to 166 subjects: ‘experts’ (architects or students currently enrolled on an architectural course) and ‘lay people’ (all others). The aims were to investigate whether there were differences between these two groups in terms of their judgments of building complexity, effects of modality of stimuli and if any environmental measures (geometric or complexity-based) correlated with the assessments. The results indicate that indeed complexity and wayfinding ratings show distinct patterns. Architects are more sensitive to differences between complexity and wayfinding ratings in the plan views, while lay-people provided more distinctive ratings for movies. Similarly, lay-people judged the same materials to be simpler and easier when seen as ego-centric movies, with architects showing the opposite pattern. The judgments of both groups correlated highly with a number of environmental measures, with architects providing greater differentiation regarding layout symmetry. Aims Three separate and distinct aims underpin the experiment presented in this paper. First is the investigation of the differences in how architects and non-architects view building-layout designs with respect to perceptions of complexity and judged ease of wayfinding; Montello recently suggested J.S. Gero and A.K. Goel (eds.), Design Computing and Cognition ’08, © Springer Science + Business Media B.V. 2008 159 160 C. Hölscher, R.C. Dalton (2007) that “architects will generally see greater differentiation in the built environment than non–architects”. The second aim of the experiment is to determine whether the mode of presentation of the design influences such judgments; two modes of stimuli were used in this experiment, an abstracted plan view and a ‘walkthrough’ movie (with ego-centric perspective, i.e., the eye-level view of a person moving through the layout). Navigating through buildings is a common regular activity for most people and they are familiar with experiencing such environments from an ego-centric movement perspective. Consequently, assessing complexity or ease-of-orientation could be more intuitive for lay-people than providing such judgments from plan views. In fact, architects are trained to rapidly switch between different perspectives and draw inferences from plan views of buildings as part of their formal education. It was initially hypothesized that differences should be found in the lay-people’s judgments of complex environments, depending upon the mode of stimulus (the assumption being that lay-people would find the movie-mode easier to comprehend than the plan-mode, whereas architects should find both equally as easy). The final aim is to determine whether the subject’s judgements of design complexity correlate with a set of objective, environmental measures. Detecting the variables designers and non-designers – consciously or unconsciously – take into account for their judgments and especially their differences in doing so would provide a more detailed understanding of the cognitive processes involved in expert design performance. Significance The process of design frequently involves the continuous assessment of many aspects of the developing design solution (Cross 2006). This paper focuses on two particular types of design-criterion that may play a role in the process of architectural design, that of ‘design complexity’ and the allied judgment of ‘ease of wayfinding’. These judgements are of importance, not only to the architect engaged in the process of design, but equally to the end-user of any building that is ultimately realized as the product of such a process. In fact, assessing the ease of wayfinding in a building requires the designer to anticipate the cognitive limitations of building users (lay-people) (Brösamle & Hölscher 2007), and if designers and building users differ widely in their assessment criteria such a difference might be a source of mismatch in communication between these groups (Bromme, Rambow & Nückles 2001). Comprehension of Layout Complexity 161 Previous work on judgements of complexity have tended to fall predominantly into one of two groups: those primarily concerned with subjective assessments of design and those focussed on computational measures of complexity, an area strongly connected to the field of computational aesthetics (Sha and Bod 1993). This paper attempts to consider both the subjective assessments of complexity as well as objective, computational measures and to determine the relationship between them. Measures of Design Complexity As Montello comments, “…defining psychological complexity is difficult because humans organize information into meaningful units in a way that reduces complexity in an information-theory sense to relative simplicity in a psychological sense.” (Montello 2007). This difficulty has not deterred investigation; with respect to architectural design, the key paper on subjective judgments of building layout complexity is Weisman’s 1981 paper, upon which this study is based (and which will be discussed further in the Method Section). O’Neill (1991) also employed human judges to assess floor plans, but he only reports on a subset of materials and the results are mostly similar to Weisman’s. Finally, Butler et al. (Butler, Acquino, Hissong and Scott 1993) use a number of different environment-variables, including some complexity-measures, to examine the route-preference for paths through a notoriously hard-to-navigate building: certain measures correlated highly with expressed preference, however, none of these were the measures of complexity. Papers on methods of assessing complexity of abstract visual stimuli include those by Leeuwenberg (1968) and Attneave (1957) in the area of experimental psychology. The ability to compute the complexity of a building can be of great help in evaluating design decisions, in comparing and classifying plans as well as being particularly useful as a fitness function for generative design (Jackson 2001). More recently, information theoretic measures have been applied to building designs such as the interesting paper by Gero and Jupp, (2002), in which building plans are assessed using an entropy-based measure applied to string-encodings of building layouts. Many of the calculations of design complexity focus on either linear elements (corridor segments, routes, paths, lines of sight etc.) or onedimensional elements such as junctions, turns or decisions points. 162 C. Hölscher, R.C. Dalton Gestalt Forms In a paper by Passini (1996), he suggests that two principles of building design exert most influence on wayfinding performance. The first are configurational measures: the network, spatial hierarchies and symmetries. Passini’s second principle concerns the contribution to environment comprehension made by gestalt forms (Köhler 1929; Koffka 1935). Passini suggests that it is common for building layouts to be designed around gestalt, or ‘good form’, principles: the square, the cross, the T and L-shape etc. He suggests that these are the most easily apprehendable of layouts and that once the ordering principle has been grasped, it can be of significant assistance in understanding the complexity of the layout and then employed in navigation. This view is reinforced by Montello who suggests that, “… the overall shape or “gestalt” of a path layout can determine whether a particular element is disorienting… Layouts may be said to vary in their closeness to a ‘good form’; comprehending a layout is easier when the layout has an overall pattern that can be apprehended as a single simple shape, perhaps allowing easy verbal labelling. A square has better form than a rhombus; a circle has better form than a lopsided oval. People tend to understand and remember layouts as having good form.” O’Neill (1991) also reports that his subjects appeared to respond to ‘good form’ when rating architectural plans for their complexity. A number of the stimuli used in this study can be considered to have ‘good form’ (see Figure 1) and the effect of these special cases is discussed in Section Individual Layouts with High Prägnanz. Method The study by Weisman (1981) provided the first systematic assessment of floor plan complexity by human judges. He used thirty simplified building layouts that spanned a wide variety of building styles. We opted to use his original materials as the starting point for this study to allow for later comparison with the additional results of both Weisman (1981) and O’Neill (1991) about wayfinding performance in some of these settings. Comprehension of Layout Complexity Fig. 1. Layout-stimuli as abstracted corridor systems in plan mode 163 164 C. Hölscher, R.C. Dalton Stimuli Selection Thirty simplified building layouts from Weisman (1981) were used, spanning a range of complexity features. These stimuli, both in plan and movie mode, are reduced to corridors, with no indication of the buildingenvelope, rooms or other spatial subdivisions. The corridor-layouts were then assigned to a number of classes or ‘bins’ from which stimuli could be selected randomly. The layouts were grouped into the bins by attributes of their environmental features. This was intended to later permit the comparison several spatial factors directly with modality and professional background using an Analysis of Variance (ANOVA) test and to identify any interactions between spatial factors and non-spatial factors (see Section Results). Having established 16 bins based on the number of axial lines, the number of spatial symmetries and O’Neil’s ICD measure (1991; see Section Measures of Environmental Properties), it became evident that two additional building layouts were required to balance the number of layouts in each ‘bin’. These were added to the sample, ensuring that each bin contained between 1 and 3 layouts. The full set of layout-stimuli can be seen in Figure 1; the two additional plans are located on the bottom left. Method of Route Path Construction for Movies One crucial difference between a plan view of a building and an egocentric movie is that the plan view permits the viewer to make a global judgement of the whole setting irrespective of the specific route through the building. An ego-centric movie necessarily follows a particular route through the building layout (see Figure 2 for examples of each mode). The complexity-assessment is thus based on a sequence of local impressions. The choice of route through the building will almost certainly have an impact on how the participant assesses the building. This difference between the modalities means that the task for the judge is quite a different one for the plan views versus the ego-centric movies. The construction of each walkthrough movie required the selection of navigational paths for each building layout. The paths aimed to traverse the maximally possible distance (i.e. passing directly through as much of the building as possible), but without navigating any corridor segment twice (i.e. eliminating instances of backtracking), whilst containing the minimal number of turns. In order to ensure that all of the building was viewed, a number of stationary ‘head turns’, also kept to a minimum, were included at strategic junctions. In addition to these head turns, each movie commenced with a stationary 360° revolution. Comprehension of Layout Complexity 165 Fig. 2. Layout-stimuli as Ego-centric Movie (left) & Abstracted Plan (right) Complexity & Wayfinding Judging Task The complexity- and ease-of-wayfinding-judging task was administered in the form of an online questionnaire, which took approximately 20-30 minutes to complete. Each participant is presented with 16 layouts, one from each bin. Each layout is presented both as a movie and as a plan view. Presentation format and order is balanced and randomized into six blocks of 5-6 stimuli, with each block containing either movies or plans. This complex procedure ensures maximum balancing of elements, full randomisation and a minimum distance of 10 elements between the repetition of members of pairs (same element/different modality). Modality is realized as a within-subject factor. Prior to presentation of the first stimulus, participants view a page containing a set of five sample layouts, derived from the study materials and illustrating the range of layout variation in the study: this familiarizes the participants with the expected materials and minimizes the danger of any temporal drift in the ratings of participants over the course of the experiment. In the main part of the study each stimulus was presented on a single page, with two questions accompanying each layout. Subjects were instructed to view each plan or movie and were asked to make two judgments: first, of the complexity of the layout (ranging from ‘simple’ to ‘complex’) and second, of the projected ease or difficulty of finding one’s way around a building with such a plan configuration (ranked between ‘easy’ and ‘difficult’). Both ratings used 9-point, bulleted scales. The rating values were used in their original state and were also submitted to a process of z-standardization (separately for each participant and rating 166 C. Hölscher, R.C. Dalton scale, but across all layouts and presentation modalities) in order to improve comparability of ratings between participants for the analysis of layout features. Without z-standardization participants with a low range of ratings would likely be under-represented in the correlations (and those with high judgments become overly influential). In total 166 subjects successfully completed all parts of the questionnaire and were included in the following analyses. Of these 52 were architects or had an architectural education and 114 could be considered ‘nonexperts’ or laypersons. Measures of Environmental Properties Prior to the study’s inception, we identified a number of measures that could be used as objective evaluations of the stimuli. These were introduced to determine if any objective factors of the built environment correlated with people’s subjective judgements of complexity as well as ‘ease-of-wayfinding’ and could thus be used predictively. Many of these were straightforward geometric measures such as a layout’s area, perimeter or its number of walls and polygon vertices. Other measures were included due to evidence in the wayfinding literature that they may play a role in how easily people navigate (O’Neill, 1991, Passini, 1996). Measures such as the number of corridor segments and decision points were included for this reason. In particular, the number of symmetries was included as it was hypothesized that these might have a strong influence on the complexity-task: the number of lines of symmetry, rotational symmetries and their sum were evaluated. A pair of measures are included which arose from the literature on space syntax (Hillier & Hanson 1984). These are the number of axial lines and convex spaces in the layout. A convex space is a discrete spatial unit whose bounding polygon contains no reflex-angled corners and therefore all points within such a space are visible from all others. A building’s decomposition into a set of discrete convex spaces is based upon a judgment of the fewest and ‘fattest’ spaces required to fully encompass all occupiable space. An axial line is an unimpeded line of sight and the equivalent axial description of a building consists of the fewest and longest lines of sight that pass through every convex space and complete all circulation rings. Then, there are a number of miscellaneous measures that do not fit into any ‘family’ or class of measures: one of these measures is the number of ‘topological loops’ in a layout, i.e. a cross would contain zero ‘loops’, a square one ‘loop’ and a figure-eight two ‘loops’. Comprehension of Layout Complexity 167 Convexity is a measure developed by Batty (2001) and was originally intended for use in studying the convexity of a polygon representing a potential field of view or ‘isovist’. As Batty describes, “ΨI [or convexity], originates from area and perimeter, and is defined as the ratio of the radius of an idealized circle associated with the actual area of the [polygon] to the radius of an idealized perimeter from the actual perimeter in question... [Ψi] varies from a value of 0 for a straight line [polygon]… to 1 for a circle… This measure falls within [the range 0 to 1 and] appears to covary with the convexity of the space.” Since it is derived from area to perimeter and is clearly a measure of the ratio between the two, convexity correlates well with both measures. However, it appears to outperform both in terms of correlating with the judgment tasks (see Section Environmental Variables and Complexity). The last measure to be included is O’Neill’s measure of ‘ICD’ (1981) or interconnection density. For each location in which a change of direction must be made (a node) the number of directional choices is noted: this is 1 for a dead-end (the only choice is to turn around and go back), 2 for a ‘corridor-turn’ and 3 for a T-junction etc. These values are summed for the entire layout and then divided by the total number of nodes in the building. O’Neill found a strong and significant correlation between judged complexity and average ICD value (r=0.78, p<0.01). It was clear that any follow-on complexity-judging task should attempt to reproduce this result. Note that all of the environmental properties discussed in this section capture aspects of “layout complexity”. Generally, any feature that increases layout complexity could at the same time also foster wayfinding difficulty, but only for a subset of measures the wayfinding literature actually points to a direct connection (namely corridor segments, decision points, axial lines and ICD). The Interdependency of the Layout Measures The analysis described in the previous paragraph originally included 27 variables of layout characteristics. As these variables were highly redundant a factor analysis was performed to identify a core set of features capturing a maximum variability between layouts. Note that the factor analysis was performed on the layout variables only and was thus independent of the ratings provided by the study participants. Four independent factors were identified, explaining 93% of the variance of these variables across the 32 layouts. The seven variables listed in Table 1 formed a minimal set capturing all relevant categories identified from the literature: symmetry and decision points load uniquely in the factor structure, convex spaces and axial lines 168 C. Hölscher, R.C. Dalton (although having a high direct correlation) show divergent patterns of relations to the remaining factors; topological loops, convexity and ICD load highly on one common factor, yet topological loops and convexity are clearly distinct in both their correlation as features in our sample and certainly represent different levels of granularity as spatial variables. Table 1 Correlations between measures (Pearson’s r); highest loading on factor Axial Lines Convex Spaces Topological Loops Decision Points Convexity ICD Symmetry Factor No. Axial Lines 1.000 - Convex Spaces 0.924 1.000 Top. Loop 0.680 0.559 Dec. Points 0.169 0.225 Convexity - 0.661 -0.652 ICD 0.750 0.674 Symmetry 0.082 0.184 - - 1.000 0.194 -0.532 0.857 0.294 - - - 1.000 -0.550 0.391 0.097 1 1 2 3 -1.000 2 0.790 1.000 2 0.199 0.267 1.000 4 Results First, we investigated the average rating of each participant aggregated across all layouts that the participant had experienced, as a global indicator of the impact of modality and architectural expertise as well as highlighting potential differences between assessing complexity versus wayfinding difficulty (see Table 2). Across all layouts, the mean rating of complexity did not differ significantly between laypeople and architects (p>.65 for plans, p>.80 for movies). Yet, for the mean rating of wayfinding difficulty, laypeople and architects show clear differences: architects give higher ratings of wayfinding difficulty both for plans (t(164)= -2.23, p < .03) and for movies (t(164)= -1.74, p < .083) than laypeople. This pattern is further reflected in differences between the average ratings of complexity versus wayfinding difficulty. The architects give significantly higher ratings for wayfinding difficulty than for complexity of the same stimuli (for plans: t(51)= -5.30, p < .03; for movies: t(51)= -3.93, p < .083). For laypeople this difference is numerically smaller yet, at least Comprehension of Layout Complexity 169 for one modality, the movies it is statistically reliable (for plans: t(113)= 1.86, p < .066; for movies: t(113)= -2.84, p < .005). Table 2 Ratings across all materials (means & standard deviations) Laypeople Rating Type Complexity Wayfinding Architects plan Standard Standard Mean Deviation Deviation 3,46 1,11 3,41 1,30 movie 3,42 1,02 3,50 1,20 plan 3,57 1,17 4,09 1,46 movie 3,59 1,18 3,95 1,37 Modality Mean By contrast, we find no global difference between the modality plan versus movie: within each level of rating type (complexity; wayfinding) or architectural expertise (laypeople; architects) no statistically reliably difference was found between the average rating of plans versus movies (all t < 1.4, p < .172). An analysis of variance (with rating type and modality as withinsubject- and expertise as between-subjects-factors) identified a significant, primary effect of rating type (complexity versus wayfinding; F(1,164) = 35.15; p <.001) and a significant interaction of rating type by expertise (F(1,164) = 13.75; p < .001) as well as a three-way interaction of these factors with modality (F(1,164) = 8.85; p =.003). In order to interpret this interaction, we repeated the analysis of variance separately for laypeople and architects. This revealed a significant interaction of rating type and modality (F(1,51) = 5.64; p =.021) for architectural experts, but not for laypeople (F(1,113) = 1,43; p > .05): While experts see more extreme differences between complexity and wayfinding difficulty in plans rather than movies, the layperson’s ratings of complexity versus wayfinding differ more distinctly when rating movies, with smaller differences in rating plan-view images. To test the stability of ratings between the beginning and end of the experiment, we compared the mean ratings of layouts in the first, middle and last two blocks of the experiment, separately for each two levels of expertise and modality. We observe a main effect of presentation block within each of the four combinations of modality and expertise (all F > 4.64, all p < .01), and, more importantly, a significant interaction of presentation block and expertise for the plan-view ratings of both complexity (F(1.85; 310.77) = 5.01, p < .01) and wayfinding (F(2; 336) = 6.81, p < .01); For the ratings of plan views the architects provide stable ratings from 170 C. Hölscher, R.C. Dalton beginning to end of the experiment session, while the laypeople initially give lower scores that steadily increase during the session. No such interaction of presentation block and expertise is found for movies. Environmental Variables and Complexity To assess the impact of layout features on participants’ ratings we calculated the average ratings for each of the 32 layouts, separately for the eight possible combinations of expertise (layperson, architect), modality (plan, movie) and rating type (complexity, wayfinding). First, we observed high correlations between these eight dependent measures across layouts, ranging from r = .825 to r = .982. Some remarkable differences between experts and laypeople are also found: the median correlation between measures is r= .896 for architects and r = .947 for laypeople. This difference is clearly attributable to rating type rather than presentation modality: for non-experts the agreement between complexity and wayfinding rating is significantly higher than for experts (plans: r = .964 versus r = .885, p < .05; movies: r = .982 versus r = .896). The zero-order correlations of all layout features with participants’ ratings (see Table 3), except for symmetry, proved to be statistically significant for all subgroups of ratings. So each feature variable, by itself, explained a significant portion of the variance in the ratings. Two sets of multiple regressions were then conducted, either including or excluding the dominant variable ‘convexity’, separately for each group of ratings. Table 3 documents the resulting standardized beta-weights for these two multiple regression models. Those environmental features with a significant contribution to the prediction in each final model variant are marked with an asterisk (*). Convexity, when included in the model, is the strongest predictor of all ratings, irrespective of expertise, modality or rating type. Removing convexity from the regression model (model 2) reveals that it picks up variance from other spatial factors, especially ICD and topological loops. Interestingly, as soon as ICD is included in the regression model, the betaweight of topological loops turns sharply negative. Upon closer inspection of the individual materials we find that the ICD measure is extremely sensitive to the presence of topological loops. And while participants do judge layouts with such loops as more complex and difficult, they do this to a lesser extent than the ICD measure by itself would suggest. Comprehension of Layout Complexity 171 Table 3 Correlations and multiple regression weights of environmental variables and complexity judgments Laypeople Architects Plan view Movie Plan view Movie waywaywaywayfinfinfinfinzero-order comcomcomcomcorrelation plexity ding plexity ding plexity ding plexity ding Axial Lines .507 .541 .564 .596 .590 .650 .518 .651 Convex .535 .568 .615 .657 .587 .686 .525 .637 Spaces Decision .612 .606 .537 .509 .574 .570 .442 .538 Points Topological .288 .382 .379 .445 .457 .554 .331 .524 Loops ICD .593 .685 .640 .693 .667 .790 .606 .800 Symmetry -.077 .065 -.054 .066 -.134 .215 -.275 -.001 Convexity -.752 -.802 -.725 -.781 -.778 -.887 -.701 -.862 beta wt.s model 1 Axial Lines .106 .019 .150 .141 .108 .112 .059 -.042 Convex Spaces Decision Points Topological Loops ICD .174 .079 .248 .257 .168 .187 .159 .053 .280 * .237 .198 .113 .205 .118 .073 .112 -.061 -.063 -.010 .040 .147 .113 .058 -.288 .203 .236 .236 .274 .383 * .103 .139 .181 Symmetry -.232 * -.098 -.206 Convexity -.644 * -.802 * -.725 * -.781 * -.838 * -.887 * -.787 * -.604 * beta wt.s model 2 Axial Lines Convex Spaces Decision Points Topological Loops ICD Symmetry -.093 -.301 * .040 -.432 * -.224 * .416 * .208 .250 -.392 .237 -.281 .086 .172 .205 .198 .316 .330 .281 .304 * .197 .161 .542 * .297 * .255 .227 .367 * .323 * .152 .181 -.188 -.613 * -.639 * -.539 * -.170 -.298 -.601 * -.605 * .612 * .459 * 1.235* 1.318* .190 1.095* 1.187* -.165 -.083 -.201 .932 * -.094 -.333 * .006 -.429 * -.193 172 C. Hölscher, R.C. Dalton The variable decision points represents the number of true intersections (and not just turns in corridors) in a layout. Contrary to our expectation, the number of decision points had a significant impact beyond the other environmental variables for the plan mode, but not for the movies. Although symmetry showed the lowest zero-order correlation with ratings, the multiple regression models reveal an important independent contribution of symmetry to the assessment of layout complexity and wayfinding difficulty. Again we identify a distinct difference between laypeople and experts: Laypeople respond significantly to symmetry but only for plans and this is especially true of their complexity ratings. When assessing ease of wayfinding, laypeople appear not to pick up this property. By contrast, the architects in our sample were extremely sensitive to symmetry, with significant contributions of symmetry in three out of four rating groups. This is a notable difference in the role of experts and laypersons and a clear finding of this study. Interaction of Layout-specific and Global Factors Next we investigate how two pre-selected layout-features (axial lines and symmetry) interact with presentation modality, rating type and architectural expertise of the participants. While the regression analysis in the previous paragraph looks at correlations of variables, we now return to comparisons of mean differences between groups of stimuli. Layouts were categorized into bins according to the number of axial lines (low / high) and symmetry (asymmetrical, 1 line of symmetry, 2 or more lines of symmetry). An analysis of variance (ANOVA) was conducted with the factors axial lines, lines of symmetry, modality and architectural expertise, separately for ratings of complexity and wayfinding difficulty (see Table 4 for the results). As was to be expected from the literature (especially Peponis et al., 1991) and the previous regression analysis, layouts with a high number of axial lines were rated as significantly more complex (F(1,164) = 239,30; p <.001) and difficult for wayfinding (F(1,164) = 256,67; p <.001) compared to the layouts with only 1-3 axial lines. Furthermore, we observed a fundamental effect of symmetry (complexity: F(2,328) = 33,81; wayfinding F(2,328) = 63,71; all p <.001): layouts with a low (one) level of symmetry are rated as least complex and least difficult for wayfinding. The complexity ratings of no-symmetry and highsymmetry layouts do not differ reliably, while for wayfinding assessments the highly symmetrical layouts are rated as most difficult. Comprehension of Layout Complexity 173 To understand this rather counter-intuitive finding, we must also consider the higher-order interactions identified in the ANOVA: there is a significant two-way interaction of symmetry and modality (complexity: F(2,328) = 5,46; wayfinding F(2,328) = 8,08; all p <.01) and a significant three-way-interaction of modality, expertise and symmetry (wayfinding: F(2,328) = 2,97; p <.53; complexity: F(2,328) = 2.25; p <.107). While laypeople show no such interaction at all, architects react differently to symmetry depending on the presentation modality. In addition to the effects of layout variables, this fine-grained analysis revealed another global difference between laypeople and architects: an interaction of presentation modality and expertise for complexity ratings (F(1,164) = 4.07; p <.045). Architectural experts judge the same materials as more simple in plan mode, while laypeople judge the layouts as more simple when presented as movies. Individual Layouts with High Prägnanz Two layouts were isolated from the above analysis, namely the crossshaped and square-shaped layouts. This was done primarily because they are prototypical examples of shapes with high “Prägnanz” (engl.: conciseness) as described in the literature on Gestalt psychology (Köhler 1929; Koffka 1935). They represent named-shapes, most likely to be highly familiar to laypeople and architects alike and we expected that they might form their own category, potentially obscuring the interaction of other layout variables in the full sample. And indeed we observe yet another sharp contrasting interaction of architectural expertise, rating type and presentation modality for the cross-shaped layout (see Figure 3). The three-way interaction is statistically highly reliable (F(1,164) = 6.22; p <.014), statistical trends for all two-way interactions (all F(1,164) > 2.58; p <.109), main effects of rating type (F(1,164) = 24.50; p <.001) and expertise (F(1,164) = 6.17; p <.014) and a statistical trend for modality (F(1,164) = 2.07; p <.087). It is currently not clear why this distinct pattern is observed only for the cross-shape but not for the square-shaped layout. Discussion Previous studies by Weisman (1981) and O’Neill (1991) have only looked at zero-order correlations of judgments and have consequently interpreted the assessments of ’complexity‘ and ’wayfinding‘ to be largely equivalent, combining them in their analyses. In this study we find substantial differ- 174 C. Hölscher, R.C. Dalton ences between these measures when comparing movies versus plans or experts versus laypeople. Table 4 Mean ratings for groups of layouts with varying numbers of axial lines and symmetry (z-standardized scores) 1-3 axial lines 4-9 axial lines symmetry none medium high symmetry none medium high Complexity plan_layperson -0,153 -0,532 -0,011 0,369 0,244 0,419 movie_layperson -0,211 -0,687 -0,294 0,303 0,220 0,417 plan_architect -0,097 -0,502 -0,061 0,282 0,138 0,377 0,133 -0,499 -0,225 0,540 0,296 0,289 plan_layperson -0,269 -0,615 0,064 0,322 0,133 0,415 movie_layperson -0,301 -0,675 -0,246 0,281 0,135 0,424 plan_architect -0,356 -0,585 0,150 0,238 0,038 0,583 movie_architect -0,068 -0,707 -0,219 0,275 0,007 0,449 movie_architect Wayfinding Fig. 3. Mean ratings for the cross-shaped layout Comprehension of Layout Complexity 175 Our results show that the laypeople’s ratings of complexity versus wayfinding differed more distinctly when rating movies, and with smaller differences in rating plan-view images. This can be contrasted to the performance of the experts who appear to perceive greater differences between complexity and wayfinding difficulty in plans rather than movies. For the ratings of plan-views the architects provide stable ratings from beginning to end of the session, while the laypeople initially give lower scores that increase during the session. It is as if architects can immediately employ a consistent use of the rating scale, based on the 5 examples provided on the pre-test page. In contrast, the non-experts need to view a larger exampleset before developing a consistent rating scale. On ratings for movies, architects and laypeople alike need time to adjust to the rating scale, possibly because such an assessment rarely forms part of their daily routine. Architectural experts judge the same materials as being simpler in plan mode, while laypeople judge the layouts as simpler when presented as movies. A tentative interpretation of this finding is that experts are more familiar with assessing plan views, while laypeople have greater difficulties interpreting plans and thus find movies easier to comprehend. This difference does not extend to rating wayfinding difficulties per se: a further indicator that architects and laypeople interpret the two rating tasks in a different manner. Correlation between Judgments and Environmental Factors A number of environmental variables are shown to correlate highly with participants’ judgements. Architects react differently to symmetry depending on the presentation modality. Against a general trend of judging movie versions of identical stimuli as easier to navigate, experts appear to be distinctly critical of the complete lack of symmetry in the low-symmetry group when presented in movie-mode. In plan-view, the high-symmetry, high-number-of-elements stimuli are judged as rather complex and difficult to navigate, while in movie-mode these elements receive relatively positive ratings and here the non-symmetric elements are considered complex and difficult, despite their low number of parts/axes/corridors. For complexity, the pattern is similar: highly-symmetric elements are judged as simple and easily navigable in the movie modality, but in plans, the experts rely less on symmetry and attribute high complexity to layouts with many elements, despite high symmetry. Furthermore, while participants judge layouts containing a larger number of ‘topological loops’ as being more complex and difficult, they do this to a lesser extent than the ICD measure, a high correlate, would suggest by itself. 176 C. Hölscher, R.C. Dalton In conclusion, the fact that the variables initially identified through factor analysis appear to be particularly relevant for predicting human assessments of complexity and navigability can be taken as an indication that our stimuli covered a considerable range of the potential feature space. Yet there is still considerable co-linearity between some features, especially convexity, which is correlated with all other features (except symmetry). The Effect of High Prägnanz The effects of ‘Prägnanz’ or ‘good form’ were considered by examining the judgments of two of the stimuli that could be considered to fit into this category: the cross- and square-shaped layouts. One of these layouts, the cross revealed a distinct pattern: The experts considered this layout as even less complex than the laypeople did. Interestingly, this was against their general trend not to do so across all other layouts. Furthermore, they clearly differentiated between complexity and wayfinding ratings: the architects judge the cross to be simple in complexity, yet potentially quite difficult for wayfinding and they are particularly aware of this in plan view, the mode they frequently use for assessing building-layouts. Once again, laypeople show no such differentiated pattern. One interpretation of this is that it might be because architects are sensitive to the need for ‘local visual differentiation’ for ease of wayfinding and, in the case of the cross, the potential for confusing one location with another, visually identical, one is quite high. This consideration simply might not be shared by laypeople. Future Work It is intended that work on this study will continue by including a set of ‘information theoretic’ measures of shape and thus layout properties (based on Leeuwenberg (1968), Shannon & Weaver (1949) etc.). Especially Leeuwenberg’s approach tries to capture how difficult a stimulus is to encode for human cognition and experts and laypeople may substantially differ in their ability to deal with materials of varying complexity in this sense. The lack of a prevalent or universal effect of symmetry was also a puzzling finding of this study, as symmetry is generally considered as a main factor of reducing visual complexity. It is intended that this be further investigated by examining the effect, if any, of Hillier’s ‘Symmetry Index’, which provides a continuous scale of symmetry ranging from strongly Comprehension of Layout Complexity 177 asymmetrical to highly symmetrical in contrast to the concept of symmetry as a discrete property which a layout either possesses or does not (Hillier 2007). Future work will also include a more detailed analysis of other individual layouts (focusing initially on the ‘good form’ layouts) to further pinpoint contributing factors of layout assessments. The present study could also be a starting point for a new line of behavioral experiments on actual wayfinding performance, rather than subjective judgments on the matter. Such experiments would likely extend the movie stimuli into interactive Virtual Reality simulations of building layouts. The studies by O’Neill (1991) indicate that perceived complexity and performance indeed correlate substantially, but it is a fully open question whether the subjective judgments of architects or lay-people better predict the behavior of building users. One might of course suspect that architects are better trained to make such judgments properly. But it could also be the case that lay-people – when presented with materials in the egocentric modality of the movie – actually provide more accurate predictions of their fellow peer’s performance in wayfinding, while architects might misjudge the spatial abilities of lay-people (see Bromme et al. 2001). In conclusion, this study has already yielded interesting results about the design cognition of architects and lay-people, but it is anticipated that more will be forthcoming. Acknowledgements To the EPSRC Platform Continuation Grant (EPSRC GR/S64561/01) and to SFB/TR8 Spatial Cognition for co-funding this study. To Kinda Al_Sayed for the construction of the movie stimuli and to Gregor Wilbertz for the creation and programming of the online questionnaire. To our participants without whom this study would not have been possible. References 1. Attneave F: (1957) Physical determinants of the judged complexity of shapes. J. Exp. Psych 53: 221-227 2. Batty M (2001) Exploring isovist fields: space and shape in architectural and urban morphology. Environment and Planning B: Planning and Design 28(1): 123 – 150 3. Bromme R, Rambow R, Nückles M (2001) Expertise and estimating what other people know: The influence of professional experience and type of knowledge. Journal of Experimental Psychology: Applied 7: 317-330 178 C. Hölscher, R.C. Dalton 4. Brösamle M, Hölscher C (2007) Architects seeing through the eyes of building users. In Barkowsky T, Bilda, Z Hölscher, C Vrachliotis, G (Eds.), Spatial cognition in architectural design. Melbourne, Australia 5. http://www.sfbtr8.spatial-cognition.de/SCAD/ 6. Butler D, Acquino A, Hissong A, Scott P (1993) Wayfinding by newcomers in a complex building. Human Factors 35(1): 159-173 7. Cross N (2006) Designerly Ways of Knowing. Springer-Verlag London 8. Gärling T, Böök A, Lindberg E (1986) Spatial orientation and wayfinding in the designed environment: A conceptual analysis and some suggestions for postoccupancy evaluation. Journal of Architectural Planning Resources 3: 5564 9. Gero JS, Jupp JR (2002) Measuring the information content of architectural plans. In Hippolyte PL & Miralles E (eds), SIGraDi Caracas 2002, Ediciones Uni. Central de Venezuela: 155-158 10. Hillier B, Hanson J (1984) The social logic of space. Cambridge University Press, Cambridge 11. Hillier B (2007) Space is the machine: A configurational theory of architecture. Space Syntax, London 12. Jackson H (2001) Towards a symbiotic coevolutionary approach to architecture. In Creative Evolutionary Systems, Bentley PJ and Corne DW (eds), Morgan Kaufmann Publishers 13. Koffka K (1935) Principles of gestalt psychology. Harcourt Brace Javanovich, New York 14. Köhler W (1929) Gestalt psychology. Liveright, New York 15. Leeuwenberg ELJ (1968) Structural information of visual patterns. Mouton & Co 16. Montello D (2007) The contribution of space syntax to a comprehensive theory of environmental psychology. Proceedings of 7th International Space Syntax Symposium, Istanbul 17. O'Neill MJ (1991) Effects of signage and floor plan configuration on wayfinding accuracy. Environment and Behavior 23(5): 553-574 18. Passini R (1996) Wayfinding design: logic, application and some thoughts on universality. Design Studies 17(3): 319-331 19. Peponis J, Zimring C, Choi YK (1990). Finding the building in wayfinding. Environment and Behavior 22(5): 555–590 20. Sha R, Bod R (1993) Computational esthetics (English translation of “Computationele Esthetica”, originally published in Dutch in Informatie en Informatiebeleid 11(1): 54-63l) 21. Weaver W, Shannon CE (1949) The mathematical theory of communication. Urbana, Illinois, University of Illinois 22. Weisman J (1981) Evaluating architectural legibility: Way-finding in the built environment. Environment and Behavior 13: 189-204