E-commerce Business Models Business models—a method of doing business by which a company can generate revenue to sustain itself Examples: Name your price Find the best price Dynamic brokering Affiliate marketing © Prentice Hall 2004 1 E-commerce Business Plans and Cases Business plan: a written document that identifies the business goals and outlines the plan of how to achieve them Business case: a written document that is used by managers to garner funding for specific applications or projects; its major emphasis is the justification for a specific investment © Prentice Hall 2004 2 Structure of Business Models Business model: A method of doing business by which a company can generate revenue to sustain itself © Prentice Hall 2004 3 Structure of Business Models (cont.) Revenue model: description of how the company or an EC project will earn revenue Sales Transaction fees Subscription fees Advertising Affiliate fees Other revenue sources © Prentice Hall 2004 4 Structure of Business Models (cont.) Value proposition: The benefits a company can derive from using EC search and transaction cost efficiency complementarities lock-in novelty aggregation and interfirm collaboration © Prentice Hall 2004 5 Exhibit 1.4: Common Revenue Models © Prentice Hall 2004 6 The EC Framework, Classification, and Content Two major types of e-commerce: business-to-consumer (B2C) : online transactions are made between businesses and individual consumers business-to-business (B2B): businesses make online transactions with other businesses intrabusiness EC: EC conducted inside an organization (e.g., business-toemployees B2E) © Prentice Hall 2004 7 The EC Framework, Classification, and Content (cont.) Computer environments Internet: global networked environment Intranet: a corporate or government network that uses Internet tools, such as Web browsers, and Internet protocols Extranet: a network that uses the Internet to link multiple intranets © Prentice Hall 2004 8 EC Framework EC applications are supported by infrastructure and by five support areas: People Public policy Marketing and advertising Support services Business partnerships © Prentice Hall 2004 9 Exhibit 1.2: A Framework for Electronic Commerce © Prentice Hall 2004 10 Classification of EC by Transactions or Interactions business-to-consumer (B2C) : online transactions are made between businesses and individual consumers business-to-business (B2B): businesses make online transactions with other businesses e-tailing: online retailing, usually B2C © Prentice Hall 2004 11 Classification of EC by Transactions or Interactions (cont.) business-to-business-to-consumer (B2B2C): e-commerce model in which a business provides some product or service to a client business that maintains its own customers consumer-to-business (C2B): e-commerce model in which individuals use the Internet to sell products or services to organizations or individuals seek sellers to bid on products or services they need © Prentice Hall 2004 12 Classification of EC by Transactions or Interactions (cont.) consumer-to-consumer (C2C): e-commerce model in which consumers sell directly to other consumers peer-to-peer (P2P): technology that enables networked peer computers to share data and processing with each other directly; can be used in C2C, B2B, and B2C e-commerce © Prentice Hall 2004 13 Classification of EC by Transactions or Interactions (cont.) mobile commerce ((m-commerce): e-commerce transactions and activities conducted in a wireless environment location-based commerce (l-commerce): m-commerce transactions targeted to individuals in specific locations, at specific times © Prentice Hall 2004 14 Classification of EC by Transactions or Interactions (cont.) intrabusiness EC: e-commerce category that includes all internal organizational activities that involve the exchange of goods, services, or information among various units and individuals in an organization business-to-employees (B2E): e-commerce model in which an organization delivers services, information, or products to its individual employees © Prentice Hall 2004 15 Classification of EC by Transactions or Interactions (cont.) collaborative commerce (c-commerce): e-commerce model in which individuals or groups communicate or collaborate online e-learning: the online delivery of information for purposes of training or education exchange (electronic): a public electronic market with many buyers and sellers © Prentice Hall 2004 16 Classification of EC by Transactions or Interactions (cont.) exchange-to-exchange (E2E): e-commerce model in which electronic exchanges formally connect to one another the purpose of exchanging information e-government: e-commerce model in which a government entity buys or provides goods, services, or information to businesses or individual citizens © Prentice Hall 2004 17 Typical Business Models in EC 1. Online direct marketing 2. Electronic tendering systems tendering (reverse auction): model in which a buyer requests would-be sellers to submit bids, and the lowest bidder wins 3. Name your own price: a model in which a buyer sets the price he or she is willing to pay and invites sellers to supply the good or service at that price © Prentice Hall 2004 18 Typical Business Models in EC (cont.) 4. Affiliate marketing: an arrangement whereby a marketing partner (a business, an organization, or even an individual) refers consumers to the selling company’s Web site 5. Viral marketing: word-of-mouth marketing in which customers promote a product or service to friends or other people © Prentice Hall 2004 19 Typical Business Models in EC (cont.) 6. Group purchasing: quantity purchasing that enables groups of purchasers to obtain a discount price on the products purchased 7. SMEs: small to medium enterprises 8. Online auctions © Prentice Hall 2004 20 Typical Business Models in EC (cont.) 8. Product and service customization customization: creation of a product or service according to the buyer’s specifications 8. Electronic marketplaces and exchanges 9. Value-chain integrators 10. Value-chain service providers © Prentice Hall 2004 21 Typical Business Models in EC (cont.) 12. Information brokers 13. Bartering 14. Deep discounting 15. Membership 16. Supply chain improvers Business models can be independent or they can be combined amongst themselves or with traditional business models © Prentice Hall 2004 22 Chapter 2 E-MARKETPLACES: STRUCTURE, MECHANISMS, ECONOMICS, AND IMPACTS © Prentice Hall 2004 23 Electronic Marketplaces Markets play a central role in the economy facilitating the exchange of: information goods services payments © Prentice Hall 2004 Markets create economic value for: buyers sellers market intermediaries society at large 24 Electronic Marketplaces (cont.) Three main functions of markets 1. matching buyers and sellers 2. facilitating the exchange of information, goods, services, and payments associated with market transactions 3. providing an institutional infrastructure, such as a legal and regulatory framework, that enables the efficient functioning of the market © Prentice Hall 2004 25 Electronic Marketplaces (cont.) In recent years markets have seen a dramatic increase in the use of IT—EC has: increased market efficiencies by expediting or improving functions been able to significantly decrease the cost of executing these functions © Prentice Hall 2004 26 Marketspace Marketspace: A marketplace in which sellers and buyers exchange goods and services for money (or for other goods and services), but do so electronically © Prentice Hall 2004 27 Marketspace Components Customers Sellers Products Infrastructure Front end © Prentice Hall 2004 Back end Intermediaries Other business partners Support services 28 Marketspace Components (cont.) Digital products: Goods that can be transformed to digital format and delivered over the Internet © Prentice Hall 2004 Front end: The portion of an e-seller’s business processes through which customers interact, including the seller’s portal, electronic catalogs, a shopping cart, a search engine, and a payment gateway 29 Marketspace Components (cont.) Back end: The activities that support online order-taking. It includes fulfillment, inventory management, purchasing from suppliers, payment processing, packaging, and delivery © Prentice Hall 2004 Intermediary: A third party that operates between sellers and buyers 30 Types of Electronic Markets Electronic storefront: A single or company Web site where products and services are sold Mechanisms necessary for conducting the sale: electronic catalogs search engine e-auction facilities payment gateway shipment court customer services © Prentice Hall 2004 31 Types of Electronic Markets (cont.) e-mall (online mall): An online shopping center where many stores are located some are merely directories some provide shared services (e.g., choicemall.com). some are actually large click-and-mortar retailers some are virtual retailers (e.g., buy.com) © Prentice Hall 2004 32 Types of Electronic Markets (cont.) Types of stores and malls General stores/malls Specialized stores/malls Regional versus global stores Pure online organizations versus clickand-mortar stores © Prentice Hall 2004 33 Types of Electronic Markets (cont.) e-marketplace: An online market, usually B2B, in which buyers and sellers exchange goods or services; the three types of e-marketplaces are private, public, and consortia Private e-marketplaces: Online markets owned by a single company; can be either sell-side or buyside marketplaces Sell-side e-marketplace: A private e-market in which a company sells either standard or customized products to qualified companies © Prentice Hall 2004 34 Types of Electronic Markets (cont.) Buy-side e-marketplace: A private e-market in which a company makes purchases from invited suppliers Public e-marketplaces: B2B markets, usually owned and/or managed by an independent third party, that include many sellers and many buyers; also known as exchanges Consortia: E-marketplaces owned by a small group of large vendors, usually in a single industry © Prentice Hall 2004 35 Information Portals Information portal: a single point of access through a Web browser to business information inside and/or outside an organization © Prentice Hall 2004 36 Information Portals (cont.) Six types of portals 1. 2. 3. 4. 5. Commercial (public) portals Corporate portals Publishing portals Personal portals Mobile portals: a portal accessible via a mobile device 6. Voice portals: a portal accessed by telephone or cell phone © Prentice Hall 2004 37 Intermediation and Syndication in E-Commerce Intermediaries (brokers) provide valueadded activities and services to buyers and sellers Intermediaries in the physical world are wholesalers and retailers Infomediaries: electronic intermediaries that control information flow in cyberspace, often aggregating information and selling it to others © Prentice Hall 2004 38 Exhibit 2.2 Infomediaries and Information Flow Model © Prentice Hall 2004 39 Intermediation and Syndication in E-Commerce (cont.) Roles and value of intermediaries in e-markets Search costs Lack of privacy Incomplete information Contract risk Pricing inefficiencies © Prentice Hall 2004 40 Intermediation and Syndication in E-Commerce (cont.) E-distributors in B2B e-distributor: An e-commerce intermediary that connects manufacturers (suppliers) with buyers by aggregating the catalogs of many suppliers in one place—the intermediary’s Web site Maintenance, repair, and operation items (MROs): Routine items that are usually not under regular contract with suppliers © Prentice Hall 2004 41 Intermediation and Syndication in E-Commerce (cont.) Disintermediation and reintermediation Disintermediation: Elimination of intermediaries between sellers and buyers Reintermediation: Establishment of new intermediary roles for traditional intermediaries that were disintermediated © Prentice Hall 2004 42 Intermediation and Syndication in E-Commerce (cont.) Syndication as an EC mechanism Syndication: The sale of the same good (e.g., digital content) to many customers, who then integrate it with other offerings and resell it or give it away free © Prentice Hall 2004 43 Auctions as EC Market Mechanisms Auction: A market mechanism by which a seller places an offer to sell a product and buyers make bids sequentially and competitively until a final price is reached Auctions can be done: online off-line at public sites (eBay) at private sites (by invitation) © Prentice Hall 2004 44 Auctions as EC Market Mechanisms (cont.) Electronic auctions (e-auctions): Auctions conducted online Host sites on the Internet serve as brokers, offering services for sellers to post their goods for sale and allowing buyers to bid on those items Conventional business practices that traditionally have relied on contracts and fixed prices are increasingly being converted into auctions with bidding for online procurements © Prentice Hall 2004 45 Auctions as EC Market Mechanisms (cont.) Dynamic pricing: Prices that change based on supply and demand relationships at any given time © Prentice Hall 2004 46 Auctions as EC Market Mechanisms (cont.) Four major categories of dynamic pricing 1. 2. 3. 4. One buyer, one seller One seller, many potential buyers One buyer, many potential sellers Many sellers, many buyers © Prentice Hall 2004 47 Auctions as EC Market Mechanisms (cont.) 1. One buyer, one seller Forward auction: An auction in which a seller entertains bids from buyers One seller, many potential buyers Forward auctions used for fast liquidation and as a selling channel. Price is increasing; the highest bidder wins © Prentice Hall 2004 48 Auctions as EC Market Mechanisms (cont.) 2. One buyer, many potential suppliers Reverse auction (bidding or tendering system): Auction in which the buyer places an item for bid (tender) on a request for quote (RFQ) system, potential suppliers bid on the job, with price reducing sequentially, and the lowest bid wins; primarily a B2B or G2B mechanism © Prentice Hall 2004 49 Auctions as EC Market Mechanisms (cont.) 3. One buyer, many potential sellers (special model) “name-your-own-price” model: Auction model in which a would-be buyer specifies the price (and other terms) they are willing to pay to any willing and able seller. It is a C2B model, pioneered by Priceline.com © Prentice Hall 2004 50 Auctions as EC Market Mechanisms (cont.) 4. Many sellers, many buyers Double auction: Auctions in which multiple buyers and their bidding prices are matched with multiple sellers and their asking prices, considering the quantities on both sides © Prentice Hall 2004 51 Exhibit 2.5 The Reverse Auction Process © Prentice Hall 2004 52 Benefits of E-Auctions © Prentice Hall 2004 53 Limitations of E-Auctions (cont.) Limitations of e-auctions Lack of security Possibility of fraud Limited participation Impacts of auctions Auctions as a coordination mechanism Auctions as a highly visible distribution mechanism. Auctions as a component in e-commerce © Prentice Hall 2004 54 E-Commerce in the Wireless Environment: M-Commerce Mobile computing: Permits real-time access to information, applications, and tools that, until recently, were accessible only from a desktop computer Mobile commerce (m-commerce): E-commerce conducted via wireless devices m-business: The broadest definition of m-commerce, in which ebusiness is conducted in a wireless environment © Prentice Hall 2004 55 E-Commerce in the Wireless Environment: M-Commerce (cont.) Promise of m-commerce Mobility significantly changes the manner in which people and trading partners interact, communicate, and collaborate Mobile applications are expected to change the way we live, play, and do business Much of the Internet culture may change to one based on mobile devices M-commerce creates new business models for EC, notably location-based applications © Prentice Hall 2004 56 E-Commerce in the Wireless Environment: M-Commerce (cont.) DoCoMo’s (nttdocomo.com) iMode—pioneering wireless service— with a few clicks on a handset, i-Mode users can conduct a large variety of mcommerce activities © Prentice Hall 2004 Shopping guides Maps and transportation Ticketing News and reports Personalized movie service Entertainment Dining and reservations Additional services 57 Issues in E-Markets: Liquidity, Quality, and Success Factors Early liquidity: Achieving a critical mass of buyers and sellers as fast as possible, before a start-up company’s cash disappears Quality uncertainty: The uncertainty of online buyers about the quality of non-commodity type products that they have never seen, especially from an unknown vendor Microproduct: A small digital product costing a few cents © Prentice Hall 2004 58 E-Market Success Factors Product Characteristics Digitizable products can be electronically distributed to customers, resulting in very low distribution costs, allowing orderfulfillment cycle time “to be minimal” Industry Characteristics Electronic markets are most useful when they are able to directly match buyers and sellers © Prentice Hall 2004 59 E-Market Success Factors (cont.) Seller Characteristics Electronic markets reduce search costs, allowing consumers to find sellers offering lower prices Consumer Characteristics e-markets require a certain degree of effort on the part of the consumer, e-markets are more conducive to consumers who do some comparison and analysis before buying © Prentice Hall 2004 60 Economics of E-Marketplaces © Prentice Hall 2004 61 Economics of E-Marketplaces (cont.) © Prentice Hall 2004 62 Economics of E-Marketplaces (cont.) © Prentice Hall 2004 63