ARCHETYPES In literary criticism, archetypes are configurations that appear in myth, , folklore, fantasy, and dreams, as well as in art and ; they are used to discuss the significance of a , , or situation. Archetypal Figures The “Woman Figure” Women are often found in roles of the who provides motivation and support A Temptress Figure, who sometimes sexually the hero from his journey, A Platonic Figure who the hero has with A Helper, who the hero on his way. Women also are in roles of the Witch using powers for or the using powers for Good. Usually females are found in the role of a hero, but some examples of female heroes are: Sage / Guide: The Sage provides the hero with , advice, sometimes strength. Good examples of the Guide are: , Obi Wan Kenobi and Yoda in Star Wars, Rafiki from The Lion King, and Gandalf from The Lord of the Rings. The Outcast / Trickster: This character usually takes the for things having gone wrong. They pay for the crimes by banishment from the social group. Good examples of the Outcast are: _______________________________________________________________________ The Adversary / Devil Figure: This character, the perpetual antagonist to the protagonist, attempts to thwart the plans and disrupt his journey; is evil incarnate, , lustful, usually rich, examples: _______________________________________________________________ The Hero The most archetype is of course the hero who usually possesses some powers. However, the common man can also become heroic by completing extraordinary tasks. R. Efpatridis – ENG1DP Archetypal Themes In literature, there are not only archetypal characters, but also recurring themes from story to story that are very common Appearance versus Reality: This theme underlies many works of literature, and usually illustrates the idea that all the hero sees is as it appears to be. Enemies can appear to be friends, familiar places can be , and even the world itself can be an illusion. Good versus Evil: This is the most common theme in literature, especially Fantasy literature, where the hero (or heroes) are pitted against the , and must win several battles before facing the arch-enemy in a final battle to save the world, his love interest, or his very soul. True Love Conquers All Life Always ends in Happily Ever After Death and Rebirth are part of Life The Fall This describes a descent from a higher to a lower state of being. The experience involves a loss of innocence, and an expulsion from a kind of paradise as penalty for disobedience and moral transgression. The story of Adam and Eve develops this theme. Archetypal Symbols Light/Dark Imagery Light usually represents Darkness implies the Water/Desert Wastelands Water is necessary for Water as an element can also be change or conflict. , renewal or intellectual illumination , ignorance, or despair. and growth it appears as a birth or rebirth symbol. : hurricanes, storms, can signify The Desert is usually seen as wastelands in order to gain enlightenment. Fire This element can associated with power. R. Efpatridis – ENG1DP , death-like; many heroes pass through or and is usually Heaven / Hell These extreme places embody the forces that govern the world and man. Heaven represents the good and the . Hell represents evil and the ultimate punishment in death and darkness. Swords Swords usually represent strength, dignity, and grace. The man who can exert the power of his sword is considered master of a craft. ex. King Arthur’s sword Excalibur, sword used in Braveheart to mark the freedom of the Scots, etc. Used from story to story, swords come to represent a variety of ideas, concepts and identities. Archetypal Settings The Humble Home Often the first setting observed in many adventure stories. It is usually the home of the hero and represents the he starts out with at the beginning of his journey. These places are usually peaceful, natural, bright and sunny, and reflect the of the hero through his humble surroundings. At the end of the story, the hero often returns to his community but as part of his reward, he may to a home of higher status Examples: Kansas in The Wizard of Oz, and the farmhouse in The Princess Bride Fantastic Lands These faraway lands are different from the original land where the hero comes from. Each place can something quite different depending on what stage of the quest the hero is at: a place of rest, evil, an obstacle, danger, paradise The hero must through these archetypes before he can emerge victorious at the end of the quest. R. Efpatridis – ENG1DP