86 Program Planning and Assessment (PPA) for Academic Programs Comprehensive Review, Annual Review & Action Plan Spring 2014 The purpose of Program Planning and Assessment at Hartnell College is to obtain an honest and authentic view of a program and to assess its strengths, opportunities, needs, and connection to the mission and goals of the college. The process is based on the premise that each academic program reviews assessment data and uses these data to plan for improvement. The results of these annual cycles provide data for a periodic (every five years) comprehensive review that shows evidence of improvement and outlines long-range goals. The Program Planning and Assessment process will improve and increase the flow of information about student learning, student success and student behavior at Hartnell College. The result of the process will also improve institutional effectiveness. Program/ Discipline Digital Arts Date Completed (must be in final form by 3/31/14)* 3/3/14 Date Submitted to Dean 3/3/14 *Please note that you should work with your colleagues and dean to ensure that this report is completed, revised as needed, in its final form and submitted no later than the end of March. List of Contributors, including Title/Position Jerri Nemiro: Instructor, Digital Arts This PPA report is organized in 3 sections and 11 subsections as follows: I. II. III. Comprehensive Review – a. Overall Program Effectiveness, b. Instructional Staffing, c. CTE Programs – Labor Market & Achievement, and d. Program Goals. Annual Review – a. Course Data & Trends, b. Teaching Modality, c. Curriculum, d. Outcomes, and e. Previously Scheduled Activities. Annual Action Plan – a. New Activities and b. Resource Requests. INSTRUCTIONS For programs/disciplines scheduled for comprehensive review in spring 2014, please complete Sections I, II, and III. Hartnell College Catalog/2013-14 87 For programs/disciplines scheduled for annual review, please complete Sections II and III. I. COMPREHENSIVE REVIEW Please complete this section for programs/disciplines scheduled for comprehensive review in spring 2014. Go to Section II for programs/disciplines scheduled for annual review in spring 2014. A. OVERALL PROGRAM EFFECTIVENESS 1. Describe your program in terms of its overall effectiveness over the past several years. Please consider the questions below in describing your program/discipline/area. • • • • • • • • • • How are students/employees served by the program? What are the unique aspects of the program? How does the program relate to the needs of the community? How does the program interface/collaborate with other programs on campus?) What is working well in the program/discipline? If there is a sequence of courses in your program, what process or framework is used to ensure alignment? How is consistency maintained between/among multiple sections of a single course? Has the program explored alternative scheduling approaches? Do prerequisites, co-requisites and strongly recommended skills continue to meet program needs? Are there special considerations regarding capabilities of incoming students? What professional activities have faculty recently (last three years) participated in? The Digital Arts Program offers an Associate degree and Certificate in Digital Arts with an emphasis in graphic design, digital photography and video and animation and illustration. The Digital Arts program trains students in the fields of graphic design, digital graphics, 2D digital illustration, 2D photographic imaging, digital video and audio editing, 2D and 3D animation, 3D modeling, storyboard development for animation and interactive digital media interface design. Students are served in this program with both transfer credit and workforce training. This program requires the students to establish a dedication to lifelong learning as they progress through their career. It is also on the forefront of incorporating digital technology into the arts. Students in this program are required to develop the ability to work well in a team environment along with being strongly selfmotivated. This program has a strong tie to the local community through the placement of internships in local media art companies. Over the past fifteen years, the program has placed over 75 student internships in digital arts. The commitment to internships began in 2000, when the program was awarded a two-year FSS grant in “Discipline Directed Internships” through the California Community College Chancellor’s office. In 2010, the program achieved the status of a statewide new media center. This was a grant funded three-year program through the California Community College Chancellor’s office. The Hartnell College “Central California New Media Center” brought many new activities to the college and the community. Through the new media center grant, the college was able to offer the following: • Summer academies in digital animation and digital video to high school and community college students. Hartnell College Catalog/2013-14 88 • Intern opportunities for students with local digital media art companies. • Real life client driven student team-based digital media art projects. Some specific examples of the internships that digital art students participated and completed are: Employers and interns: Employer: Ron Eastwood: MCOE, Intern: Oliva Bernal • Created corporate identity. Employer: Ray Cleaveland: KSBW TV, Intern: Juan Gutierrez • Created video commercials for such clients as JM Electric, Rabobank, Gold Star Motors. Employer: Jason Martinez: JM Design, Interns: Reggie Sugabo, Floyd Fernando, Diana Gonzalez, Martin Martinez • Created logos, flyers, business cards for clients. Employer: Trish Sullivan, Gilroy Arts Alliance, Interns: Emmy Sanchez, Augie Escabado, Danielle Wohr • Created video PSA’s on the arts. Employer: Hartnell College Digital Art Dept. Interns: Paulina Campos, Jose Alan Garcia, Sandra Santos, Valeria Jacuinde, Hoshimi Aimes. • Worked on content design and site development for web page. Employer: Bjorn Jones, Cesar Chavez Library, Steinbeck Library: Intern: Cynthia Martinez • Created instructional materials in video and animation. Taught workshops at the library digital art lab for the community). Employer: Scott MacDonald, The Californian: Intern: Abel Rodriquez • Photojournalism digital photography assignments. Currently, the Hartnell College Digital Arts program is working in collaboration with ALBA, to offer student internships. ALBA is a non-profit farm education and business incubator program creating opportunities for farm workers to become organic farmers. The program is working with Kaley Grimland: Business Enterprise Development Specialist at ALBA in Salinas. The purpose of our collaborative effort is to develop a partnership to offer student internships in digital art and design, digital media and marketing support. The intent is for the interns to help farmers develop promotional materials for their business. The Digital Art faculty has already met with students interested in the internships. These students have been trained in resume writing and their resumes have been sent to ALBA for review. While the students are waiting for interviews, they are working with the digital art faculty to refine their portfolios. The Digital Arts program also participates in many educational liaison activities. These activities serve to increase recruitment and retention, development educational, community and industry partnerships, and assure that the program’s curriculum meets the needs of current university transfer requirements and workplace entry. An example of some of the most recent activities are: • Articulation day field trip to CSUMB. March 14, 2014 This is the second year that Hartnell College, Gavilan and CSUMB have offered this collaborative event through the Title 5 grant. Hartnell College Digital Art students travel to CSUMB for the day. Hartnell College Catalog/2013-14 89 • • • • CSUMB Communication Design Education Conference, California State University at Monterey Bay. The purpose of this conference was to work on an articulation plan for the Hartnell College digital art classes to articulate to CSUMB core lower division classes in communication design. This conference included CSUMB faculty and administration and faculty from Hartnell College, Gavilan College, Cabrillo College, Monterey Peninsula College, and San Mateo College. The end of the planning session achieved a planning development of course alignments as see below. The Hartnell College / CSUMB articulation has since been completed and is on assist.org. Advisory board member: Mission Trails ROP: Graphic design program. Recruitment activities and to encourage local high school and community college collaboration. Maya Modeling workshop for visiting high school students from “ Centre de formation professionnelle des Riverains”, Quebec, Canada. The digital art faculty taught a 2-hour workshop to a group of digital technology and media high school students from Quebec, Canada. The workshop covered the construction of a musical instrument in Autodesk Maya; from basic primitive polygons into the finished and surfaced 3D model. Hartnell College, “Family Health & Science Fair”: Pluto Room. Attended the “Family Health & Science Fair” all day in the Pluto room. Six student interns and myself presented to the community an animation that we created “New Horizons for a Little Planet.” Our intent was to inform the community about the Hartnell College Digital Art department and it’s offerings, and how this project exhibited the use of the digital art faculty and students to create educational media for science. The digital art faculty is committed to student success and the achievement of either an AA degree, certificate, or transfer preparation. In the past five years, the program has been very successful in achieving CSU articulation. CSU’s such as Northridge and CSUMB have strong course-to–course articulation with our courses as indicated on assist.org. Even though the classes in the digital art program are open entry with no prerequisites, the faculty has put together a two-year plan to better assist the students and counselors with preparation for degree or certificate. The time scheduling of courses rotate each semester to assist students to achieve their goal. We are conscious of the needs of all students; even if they can only attend during the day or night. Many of the classes are offered back to back on the same day. This helps students plan their class schedule around work and childcare. With this scheduling, it assists many students who enroll in more than one digital art class during a semester. The digital art faculty is committed to a life-long path of research and development. The Digital Art program is dedicated to keeping the curriculum current and relevant to the needs of the industry standards. Our courses are reviewed and updated through the college curriculum committee frequently to keep the program up to date. Every semester requires the faculty to research and develop with new technology, software applications, and innovative methods of visual problem solving. As a result of all the SLO assessment and evaluation, the digital art has implemented many changes in the classes to improve teaching and learning. The overall theme is to increase the student’s ability to use critical thinking in the context of visual problem solving. The goal has always been for the student to acquire a healthy balance of both right and left-brain activities. As a digital artist, the student must be able to successfully implement core aesthetic principles within the logistical arena of technology. Hartnell College Catalog/2013-14 90 To recap, the digital art program is committed to student success both in and beyond the classroom. The faculty have worked very hard to raise over 800K of grants funds, placed over 75 internships, and develop digital media team projects for students in digital art. The major client-based digital media team projects have a special interest: digital media projects that combine art and science. The main projects that we have completed so far are: • Project 1: “How to use an Autoclave” a digital video and animation presentation created how to sterilize surgical instruments that we created for the Hartnell College animal health science department. • Project 2: “Osmosis” a digital media presentation created on osmosis that we created for the Hartnell College biology department: Our client was Dr. Alex Edens • Project 3: “New Horizons for a Little Planet” a digital animation dome presentation on the New Horizons mission to Pluto. Our clients were Andy Kreyche and Olivia Davalos. The Digital Arts program is a comprehensive program that trains students in all areas of digital art in order to gain access to employment in this high-paying career. It also prepares students for transfer to 4 year schools in the digital arts and offers some basic general education humanities requirements. The program has close ties with an advisory committee of industry professionals for advice on curriculum and equipment needs. Advisory Committee. Hartnell College Catalog/2013-14 91 B. INSTRUCTIONAL STAFFING 1. In the table below enter the number of sections offered and the number of full time and adjunct faculty in your program/discipline by term over the past several years. Term No. of Active Sections Full-time Faculty Adjunct Faculty 2. What staffing factors/challenges have influenced the effectiveness of the program? [Begin response here] DIGITAL ARTS PROGRAM IS ANNUAL REVIEW FOR YEAR 2014 Hartnell College Catalog/2013-14 92 C. CTE PROGRAMS – LABOR MARKET & ACHIEVEMENT Please complete this section if the program is Career Technical Education (CTE). Go to subsection D if the program is not CTE. 1. Describe the demonstrated effectiveness on the program over the past several years with levels and trends of achievement data, including degree/certificate completions (awards) and employment statistics. [Begin response here] 2. Describe the number of, activities of, and recommendations resulting from advisory committee meetings that have occurred over the past two years. What information and/or data were presented that required or currently require changes to be made to your program? (Please attach copies of meeting minutes over the past two years and a list of committee members and their respective industries/areas.) [Begin response here] 3. Does labor market data and/or the need for additional education indicate that changes should be made to your program? Does the program (continue to) meet a labor market demand and/or fulfill an important step toward higher/additional education? [Begin response here] Hartnell College Catalog/2013-14 93 D. PROGRAM GOALS 1. List and describe program/disciplinary goals for the next comprehensive review cycle—Fall 2014 through Fall 2018. Be sure to highlight innovative, unique, or other especially noteworthy aspects. A new mission and vision is currently before the board for approval in February. In considering your program’s future goals, please review the proposed new mission and vision statements. VISION STATEMENT Hartnell College will be nationally recognized for the success of our students by developing leaders who will contribute to the social, cultural, and economic vitality of our region and the global community. MISSION STATEMENT Focusing on the needs of the Salinas Valley, Hartnell College provides educational opportunities for students to reach academic goals in an environment committed to student learning, achievement and success. [List and describe program goals here] 1) 2) 3) 4) 5) Hartnell College Catalog/2013-14 94 II. ANNUAL REVIEW This section must be completed for ALL academic programs, including those scheduled for a comprehensive review in spring 2014. A. COURSE DATA & TRENDS 1. Please evaluate the 3-year trend of enrollment and success of courses in your program/discipline. Identify the courses you are choosing to examine this current year in the list below. You do NOT need to evaluate trends for each course every year. Course Number Art 77 Art 80 Art 70 Course Name Introduction to Digital Video Intro to Digital Photo/Photo Imaging Intro to Graphic Design/Computer Graphics Does the course have any DE (online or hybrid) sections? no no no Please use the data that have been provided. Analyze trends that you observe with respect to the data for the identified courses and answer the following questions. Using the data for enrollment and success below, I would like to indicate the necessity of the Art 70 and Art 80 courses to be offered more than once a year. They are core classes in our program and need to be offered both Fall and Spring semesters. Art 72 can be considered as “test” or “proof”; as it is a core course. Art 72 is offered both Fall and Spring semester and has full enrollment consistently. ENROLLMENT 2. Review the enrollment data. Describe and analyze any patterns or anomalies that you notice. What do you make of these patterns or anomalies? What actions should be taken to ensure continuous improvement? Enrollment data of Digital Arts shows the following: Art 70: Fall 2010; 35, Fall 2011; 43, Spring 2012: 26, Fall 2012: 32 Art 71: Fall 2010: 35, Fall 2011: 35, Fall 2012: 35, Spring 2013; 1 (independent study to petition to do credit by exam) Art 72: Spring 2011; 40, Spring 2012: 28, Fall 2012: 29, Spring 2013: 25 Art 73: Spring 2011: 33, Spring 2012: 25, Spring 2013: 25 Art 74: Fall 2010: 31, Fall 2011: 19, Fall 2012: 28 Art 76: Spring 2011: 26, Spring 2012: 32, Spring 2013: 30 Art 77: Spring 2011: 34, Spring 2012: 39, Spring 2013: 31 Art 80: Fall 2010: 34, Fall 2011: 31, Fall 2012: 41, Spring 2013: 31 Art 85: Fall 2011: 20 (revised made inactive) Over the three-year period of 2010-11, 2011-12 and 2012-13, Digital Art enrollment data has indicated stable full class size enrollment. Class size is limited to 29 by computer lab stations. Hartnell College Catalog/2013-14 95 Many sections go over that enrollment limit. Core classes such as Art 72 are offered both Fall and Spring semester. Enrollment trends show the need for other core classes Art 70, Art 80 to become offered in the future more than once a year. SUCCESS 3. Review the success data. Describe and analyze any patterns or anomalies that you notice. What do you make of these patterns or anomalies? What actions should be taken to ensure continuous improvement? Success data of Digital Arts shows the following: Art 70: Fall 2010; 69%, Fall 2011; 72% Spring 2012: 69%, Fall 2012: 72% Art 71: Fall 2010: 80%, Fall 2011: 86%, Fall 2012: 71%, Spring 2013; 0% (independent study to petition to do credit by exam) Art 72: Spring 2011; 68%, Spring 2012: 75%, Fall 2012: 69%, Spring 2013: 80% Art 73: Spring 2011: 79%, Spring 2012: 84%, Spring 2013: 88% Art 74: Fall 2010: 68%, Fall 2011: 79%, Fall 2012: 79% Art 76: Spring 2011: 77%, Spring 2012: 50%, Spring 2013: 73% Art 77: Spring 2011: 71%, Spring 2012: 69%, Spring 2013: 71% Art 80: Fall 2010: 76%, Fall 2011: 71%, Fall 2012: 73%, Spring 2013: 84% Art 85: Fall 2011: 80% (revised made inactive) Over the three-year period of 2010-11, 2011-12 and 2012-13, the average overall college success rate varied from a low 67% of and a high of 73%. Over the three-year period of 2010-11, 2011-12 and 2012-13, the average Digital ART success rate varied from a low 50% of and a high of 88%. Digital Art success rates are considerably higher than the overall general college success rate. Digital Art success rates average out between 7080%. DEGREES AND CERTIFICATES 4. Describe the demonstrated effectiveness of the program over the past several years with levels and trends of achievement data, such as degree and certificate completions/awards. AA degree in Digital Art -0614: 2010-11: 2 2011-12: 4 2012-13: 10 From the year 2010-11 to 2011-12, the amount of students completing an Associate Art degree in Digital ART doubled. From the year 2011-12 to 2012-13, the amount of students completing an Associate Art degree in Digital ART more than doubled. The digital art faculty has worked hard over the past five years to achieve CSU and UC course to course articulation. The digital art faculty has also developed a two-year plan to guide students with course sequencing. Hartnell College Catalog/2013-14 96 B. TEACHING MODALITY 1. Enter the number of Distance Education Courses, both fully online and hybrid sections, along with the number of full-time and adjunct faculty. Term No. of DE/ Online Sections No of Hybrid Sections Fulltime Faculty Adjunct Faculty 2. Compare student success in the DE teaching environment with success in the faceto-face teaching environment in the same course. Are there differences? To what do you ascribe the differences in your program? Discuss any other relevant factors regarding diverse teaching modalities and environments, such as specific locations. Not applicable, no distant education online classes currently. 3. Describe the process to change and improve student success in DE courses/sections in your program, and any other relevant factors regarding diverse teaching modalities and environments, such as specific locations. Not applicable, no distant education online classes currently. Hartnell College Catalog/2013-14 97 C. CURRICULUM Complete the following tables pertaining to courses scheduled for review. Courses scheduled for review during AY 201314 as previously specified Art 70 Art 71 Art 72 Art 73 Art 76 Art 77 Art 80 Art 84 Courses scheduled for review during AY 201415 Art 74 Last date of approval for this class was 2/4/2010 Faculty member(s) responsible for coordinating Jerri Nemiro Jerri Nemiro Jerri Nemiro Jerri Nemiro Jerri Nemiro Jerri Nemiro Jerri Nemiro Jerri Nemiro Faculty member(s) responsible for coordinating Jerri Nemiro Hartnell College Catalog/2013-14 (a) Was the course reviewed and (b) taken through the curriculum process? Yes Yes Yes Yes Yes Yes Yes Yes Date of approval (or anticipated approval) by Curriculum Committee 10/17/2013 10/17/2013 10/17/2013 10/17/2013 10/17/2013 10/17/2013 10/17/2013 3/7/2013 Target semester and year—Fa 2014 or Sp 2015 Sp 2015 98 D. OUTCOMES Use your Program Outcome Maps to assist you in this subsection. As you plan your course assessments, keep the higher level program outcome in mind. While course level assessment serves the purpose of examining the teaching and learning for that particular course, it also provides the data that will be viewed collectively for assessment of the associated program level outcomes. PROGRAM LEVEL OUTCOMES 1. Please complete the following tables. List Program level outcome(s) scheduled for assessment as previously specified PLO 3: Structure visual information What changes have occurred in the program/discipline as a result of dialogue? utilizing digital design aesthetic All course syllabi were revised. New lecture PDF handouts principles. were designed in all classes. Was the Program Outcome Assessment Summary completed? Yes New projects: more visual problem solving / critical thinking. List Program level outcome(s) scheduled for assessment in AY 14-15 PLO 1: Produce effective technical proficiency in the creation of digital artworks and projects. Have your course level SLOs needed for this program level outcome been assessed or scheduled for assessment? Yes 2. Describe how program level outcomes were specifically addressed by the program/discipline during the past year. For example, were data gathered at the course level? Was there review and analysis of the data? How did the discipline faculty engage in discussion? Were any interventions conducted? Are there any plans to make changes to certificate/degree programs or improvements in teaching and student learning? Fall semester 2013: Data gathered at the course level for PLO outcome assessment: PLO #3: Structure visual information utilizing digital design aesthetic principles. Art 70 rated 0-20 points Participants: 28 students 65%: 18 students achieved the top rating of 35 pts. Remaining 35% achieved the following results: 5: 30 pts., 2: 29-15 pts. 2: 15-10 pts., 1: Below 9 pts. Art 71 26 students participated. The minimum expectation was 70% of the students will achieve the top rating of 30 points. Hartnell College Catalog/2013-14 99 Actual assessment showed higher than expected outcomes. 89% (24 students) achieved top rating of 30 points. 11% (2 students) achieved rating of 20-15 points. Art 72 Actual assessment showed higher than outcome expectation. 76% (18 students) achieved top rating of 30 points. 24%: Remaining achieved the following results: 2 students: 29-11 points 4 students: 10-0 points Art 74 Actual assessment showed above outcome expectation. 73% (17 students) achieved top rating of 10 points. 27%: Remaining achieved the following results: 5 students: 9-0 points Calculations from global portfolio of assignments and classes above: 6 / 100: unacceptable 4 / 100: min-unacceptable 10 / 100: competant expected 80 / 100: high level What we looked at: We looked at PLO #3: Structure visual information utilizing digital design aesthetic principles. In order to assess this program outcome, we focused on the ability of the students to use their critical thinking skills in the application of digital design aesthetic principles. In particular the case study involved visual problem solving in both two-dimensional and three-dimensional digital art projects. The projects incorporated the ability of the digital artist to visually problem solve utilizing line, shape, value or chiaroscuro, color, repetition, proportion, balance, scale, harmony and gestalt. The specific focus came from the following projects: Art 70: Introduction to Graphic Design / Computer Graphics Project: Poster (0-20 points) Two-dimensional poster (incorporating logo design, photos, type and vector graphics) Art 71: Introduction to 2D Digital Illustration Project: Perceptions of 2D digital illustration: (0-20 points) Two-dimensional digital vector illustration (line, variable line or cross-hatching, tonal value or chiaroscuro, color, proportion and harmony.) Project: Perception of the indication of a light source in 2D digital illustration: (0-10 points) Two-dimensional digital vector illustration (lighting angle, direction and quality) Art 72: Introduction to Digital Art Project: Interactive portfolio: planning and production. (0-30 points) Interactive portfolio of digital art projects (raster graphics and brush techniques, vector graphics, chiaroscuro, color, lighting angle and direction, perspective, digital imaging, and sequential animation). Art 74: Digital Three-Dimensional Design and Modeling Hartnell College Catalog/2013-14 100 Project: Basic 3D design principle project: (0-10 points) Traditional 2D design principles applied in 3D, (value, angle of view, color, focal point: methods of creating emphasis) What we found: The results from all the projects and classes above were aggregated into a “capstone” visual portfolio representation of the ability to structure visual information utilizing digital design aesthetic principles in both two-dimensional and three-dimensional form. The results were aggregated from 100 students. The specific make up was: Art 70: 28 students Art 71: 26 students Art 72: 24 students Art 74: 22 students (6/100) or 6% structured visual information with unacceptable evidence of visual problem solving with digital design aesthetic principles (4/100) or 4% structured visual information with minimally acceptable or inconsistent evidence of visual problem solving with digital design aesthetic principles (10/100) or 10% structured visual information with competent, expected evidence of visual problem solving with digital design aesthetic principles (80/100) or 80 % structured visual information with high level of excellence in evidence of visual problem solving with digital design aesthetic principles The digital art program at Hartnell College offers two paths: an Associate of Art Degree in Digital Arts and a Certificate in Digital Arts. The program meets the needs of both workforce training and transfer to a university for upper division study. In the past five years, we have been very active in both CSU and UC articulation with our program. Many of our classes have achieved course-to-course articulation status with California universities. We have also been very active in acquiring internships for our students and additional grant-based activities to benefit the program and the students. Students in the digital arts must be able to successfully combine right-brain visual problem solving with left-brain logistics. In 2011, the digital arts department looked at all the SLO assessment across all of the classes in the program and assessed that critical thinking and visual problem solving needed to be increased in the program. The department revised all the course syllabi in 2013 and updated all the assignments/projects to further this goal. The results of this year’s program level assessment indicates that this revision has been very effective in achieving student success in our program. Also, in 2012-2013, the instructor created very detailed PDF handouts to supplement the assignment and lecture materials. The handouts utilize a balance of written description with “screen shot” pictures of a process. The purpose of these supplemental materials are to do the following: • To describe to the students the purpose and pathway of an overall topic before they begin the specifics. • To relate to all learners, both verbal and visual. Many of the students in this program benefit immensely from the inclusion of visual samples in my handouts. “ A picture is worth a thousand words”, especially to artists. • To explain specific lessons, but also for the students to use the handouts to apply to their own individual scenarios in the future. • To explain the core aesthetic principles of visual art and its importance in the visual problem solving of art within technology. All case studies indicate that student success is clearly tied to the ability of basic learning skills; (reading and writing.) The common thread indicates that students that achieved a high level of excellence (80%) brought to the program a clear understanding of basic learning skills. The students that achieved unacceptable (6%) needed assistance in basic leaning skills. What our next steps are: Hartnell College Catalog/2013-14 101 We plan to continue the use of periodic individual progress reports throughout each semester in order to give each student feedback on their progress. Many students already make office hour appointments for individualized help on certain projects after a progress report. This allows the instructor the opportunity to work with the students that have challenges with basic learning skills; such as reading and writing. The goal is to assure that the basic learning skills are not a hindrance to understanding and achieving the ability to structure visual information utilizing digital design aesthetic principles. Our next goal will be work with the tutoring center for students that need additional help with basic learning skills. Revision of the AA degree and Certificate program was approved 2/20/2014 by the curriculum committee. The Revision is displayed below: Hartnell College Catalog/2013-14 CORE COMPETENCIES 3. Describe how Core Competencies were specifically addressed by the program/discipline during the past year. For example, were data gathered at the course level? Was there review and analysis of the data? How did the discipline faculty engage in discussion? Were any interventions conducted? Are there any plans to make changes to courses or improvements in teaching and student learning? We are at the stage of SLO and PLO assessment. As of Spring 2014, ALL of the current Digital Art courses and ALL of their SLO’s will have been assessed once, and some even assessed twice. As of Spring 2014, 2 of the 4 of the PLO’s will have been assessed once. Concentration now is on completing the PLO assessment for all the PLO’s. After this is completed, core competency assessment will begin. COURSE LEVEL STUDENT LEARNING OUTCOMES 4. Please complete the following tables. List courses scheduled for SLO assessment as previously specified Art 70 Art 71 Art 72 Art 74 In what term was the course assessed? Fall 2013 Fall 2013 Fall 2013 Fall 2013 List courses scheduled for SLO assessment in AY 2014-15 Art 77 Art 73 Faculty member(s) responsible for coordinating Jerri Nemiro Jerri Nemiro Was the Course Assessment Summary Report completed? Yes Yes Yes Yes Target semester and year—Fa 2014 or Sp 2015 Sp 2014 Sp 2014 5. Describe course level assessments results and how they will influence your plans moving forward. I began the development of the SLO’s for the digital art department in the academic year 200910. I completed the first SLO assessment for Art 70: Introduction to Graphic Design/Computer Graphic at the end of the fall semester of 2010. By the academic year 2011-2012, all PLO and SLO development for the entire digital art program and all of its classes were created. I have completed the 1st round the SLO assessment for Art 76 and Art 80. I have completed both the 1st round and the 2nd round of SLO assessment for Art 70, Art 71, Art 72, and Art 74. I will complete the SLO assessment for Art 77 and Art 73 during Spring semester 2014. As a result of all the SLO assessment and evaluation, I have implemented many changes in my classes to improve teaching and learning. The overall theme was to increase the student’s ability to use critical thinking in the context of visual problem solving. My goal has always been for the student to acquire a healthy balance of both right and left-brain activities. As a digital artist, the student must be able to successfully implement core aesthetic principles within the logistical arena of technology Art 70 SLO 1 Assess results Fall 2013: The student will demonstrate the effective application of design principles for graphic design printed imagery. Assessment was based on the compilation of a corporate identity design system in the following projects: Poster project: rated 0-20 points (4 posters: BW Line, Grayscale, 2 color Pantone, CMYK). Catalog project: rated 0-15 points (8 page Catalog) Participants: 28 students For some students, basic learning skills (reading and critical thinking) are a challenge. To resolve this issue, the instructor will schedule class lab time for students to "turn in" the poster project and catalog for assessment before completion. This allows feedback before project completion to assure students comprehend the visual aesthetic principles specified in the project. The assessment shows 5% below the expectation. The goal was 70% of the students achieve top rating of 35 pts. Students were given three detailed progress reports throughout the semester. Students were also given very detailed notes and handouts for each project. All projects incorporated increased use of visual problem solving and critical thinking. Incorporate group discussion and critical visual analysis of two distinctly different poster designs. Incorporate group discussion and critical visual analysis of two distinctly different catalog designs. Discussion on how a cohesive design was achieved in both catalogs. Art 70 SLO 2 Assess results Fall 2013: The student will demonstrate an awareness of the influence of graphic art and artists on the lives of all individuals, cultures and societies. Assessment was compiled from the following: Logo project: rated 0-20 points: Research and design on the following parts: Type and imagery fusion (2 styles of logos, 1 final logo, 2 versions) Visual pun, mind-mapping creative process (1 final logo, 2 versions). Participants: 28 students: 83%: 23 students achieved the top rating of 20 pts. 103 | P a g e Remaining 17% achieved the following results: 2: 19-15 pts. 2: 14-7 pts., 1: Below 7 pts. Minimum expectation was 70% of students achieve top rating of 20 points. Actual results were higher at 83% of students achieve top rating of 20 points. Students were given a very detailed handout and description of the project and the research involved. The handout included detailed notes on the process and several visual examples. Critical thinking and visual problem solving was incorporated into the research and the visual mind mapping exercise. The assessment illustrates that the mind mapping exercise is a very effective method to help students comprehend design as a visual problem solving process. Logo design was utilized as the topic for this SLO since the design should achieve it's corporate identity in all cutures and societies. Incorporate a group mind-mapping exercise. Students research in smalll groups 2 logo designs that illustrate a visual fusion through mind-mapping. The two designs will exhibit an approach from two different geographic locations. Art 71 SLO 1 Assess results Fall 2013: The student will demonstrate the effective application of digital illustration principles for two-dimensional imagery. The assessment was based on a 2 projects: 1. Perceptions of 2D digital illustration: rated 0-20 points;(line, variable line or cross-hatching, tonal value or chiaroscuro, color, proportion and harmony. 2.Perception of the indication of a light source in 2D digital illustration project: rated 0-10 points. (lighting angle and direction. lighting quality; specular or diffuse). 26 students participated. The minimum expectation was 70% of the students will achieve the top rating of 30 points. Actual assessment showed higher than expected outcomes. 89% (24 students) achieved top rating of 30 points. 11% (2 students) achieved rating of 20-15 points. The students who did not meet the top rating on this SLO were students whose attendance was absent on the lecture days that applied to this SLO. Attendance was essential for the understanding of the illustration perceptions in this SLO. The goal was to take the student beyond the technical execution of digital illustration and to be able to apply visual problem solving and criitical thinking to their own illustrations. With the changes in the course syllabus and projects for this year, this goal was met. The course syllabus has been revised since last year. The revision includes changes in projects that incorporate more application of visual problem solving and aesthetic critical thinking in the realm of 2D digital illustration. Art 71 SLO 2 Assess results Fall 2013: The student will demonstrate an awareness of the influence of art and artists on the lives of all individuals, cultures and societies and the connection to contemporary digital illustration. The assessment was based on the final exam project: rated 0-10 points. This project incorporated 1-point perspective illustration and research from historical and contemporary artists using 1-point perspective. 26 students participated. The minimum expectation was 70% of the students will achieve the top rating of 10 points. Actual assessment showed higher than expected outcomes. 97% (25 students) achieved top rating of 10 points. 3% (1 student) achieved rating of 0 points. Attendance was mandatory for this project. 1 student did not attend and did not achieve this SLO assessment. 104 | P a g e Incorporate group research on historical and contemporary artists before the final exam project. This will allow the students time to exhibit to the entire class their illustration and their research that inspired it. It will expose the students to even more awareness of the influence of art and artists on the lives of all individuals, cultures and societies and the connection to contemporary digital illustration. The course syllabus has been revised since last year. The revision includes changes in projects that incorporate research into historical and contemporary artists use of illustration principles. Art 72 SLO 1 Assess results Fall 2013: The student will demonstrate the ability to critically formulate a theme, premise, script and storyboard plan for a digital art project. The assessment was based on the following: Final Interface project: Part 1: Planning stage: rated 0-10 points. 24 students participated. The minimum expectation was 70% of the students will achieve the top rating of 10 points. Actual assessment showed higher than outcome expectation. 76% (18 students) achieved top rating of 10 points. 24%: Remaining achieved the following results: 2 students: 7 points 4 students: 5-0 points In order to effectively plan for this final interface project, all projects for the student's final portfolio must be completed. The instructor created a detailed outline for the students to follow to increase their time management skills for this project. See the attached document. This was effective in this second round of assessment for this course. Even with the revised time management detailed outline, 16 % of the students still had some time management issues for their final portfolio preparation. In order to increase the time management skills of the students, the instructor will incorporate "check in" times on the status of all portfolio projects before the actual due date. This will allow individual student and instructor discussion time on their project progress. The course syllabus has been revised since last year. The revision includes more specific directions for all projects. Art 72 SLO 2 Assess results Fall 2013: The student will demonstrate effective technical proficiency with digital art tools. The assessment was based on the following: Final Interface project: Part 2: Development and production stage: rated 11-30 points. 24 students participated. The minimum expectation was 70% of the students will achieve the top rating of 30 points. Actual assessment showed higher than outcome expectation. 76% (18 students) achieved top rating of 30 points. 24%: Remaining achieved the following results: 2 students: 29-11 points 4 students: 10-0 points In order to effectively create and produce the final interface portfolio project, all previous projects for the student's final portfolio must be completed. The instructor created a detailed outline for the students to follow to increase their time management skills for this project. See the attached document. This was effective in this second round of assessment for this course. Even with the revised time management detailed outline, 16 % of the students still had some time manangement issues for their final portfolio preparation. In order to increase the time management skills of the students, the instructor will incorporate "check in" times on the status of all portfolio projects before the actual due date. This will allow individual student and instructor discussion time on their project progress. 105 | P a g e The course syllabus has been revised since last year. The revision includes more specific directions for all projects Art 72 SLO 3 Assess results Fall 2013: The student will demonstrate the ability to analyze the history of digital art, its social impact and career and industry trends. The assessment was based on the following: Final project: Part 3: Research Powerpoint or Word presentation: rated 0-5 points. 24 students participated. The minimum expectation was 70% of the students will achieve the top rating of 5 points. Actual assessment showed higher than outcome expectation. 80% (19 students) achieved top rating of 5 points. 20%: Remaining achieved the following results: 4 students: 4-0 points The instructor created a detailed outline for the students to implement this SLO as part of their final exam project. See the attached document. A week before the final exam, students were required to complete research for this Part 3 presentation of the final. The third part of the final exam project was very effective in the implementation of individual student analysis of the history of digital art, its social impact and career and industry trends. The instructor will plan an even more effective approach for the future that will allow the students time to present their research presentation to the entire class. This will increase the students exposure to even more examples of the analysis of the history of digital art, its social impact and career and industry trends. Incorporate class presentation time of each student's indivdual research. This will increase the students exposure to even more examples of the analysis of the history of digital art, its social impact and career and industry trends. The course syllabus has been revised since last year. The revision includes more specific directions for all projects. Art 74 SLO 1 Assess results Fall 2013: The student will demonstrate an awareness of the relationship of the historical three-dimensional design principles of Egypt, Greece and the Renaissance to the contemporary digital 3D arena. The assessment was based on the following project: Media project presentation rated: 0-10 points. This project incorporated the analysis of aesthetic principles of design in 3D and to compare and contrast contemporary to historical. 22 students participated. The minimum expectation was 70% of the students will achieve the top rating of 10 points. Actual assessment showed higher than expected outcomes. 73% (16 students) achieved top rating of 10 points. 27%: Remaining achieved the following results: 1 student: 7 points 5 students:5-0 points The students exhibited strength in their awareness and understanding of 3D design aesthetic principles. They successfully researched contemporary examples of the 3D design principles. After assessment, more emphasis will be given to the awareness of the relationship of the historical three-dimensional design principles of Egypt, Greece and the Renaissance. After assessment, more emphasis will be given to the awareness of the relationship of the historical three-dimensional design principles of Egypt, Greece and the Renaissance. Incorporate an additional lecture session on the sculptural 3D design principles from the historical art of Egypt, Greece and the Renaissance. The instructor will also rewrite the description of the project used for assessment. The description will include more specific 106 | P a g e directions on how to compare and contrast contemporary 3D design principles with those from art history. The course syllabus has been revised since last year. The revision includes changes in projects that incorporate research into historical and contemporary artists and their use of aesthetic principles in 3D design. Art 74 SLO 2 Assess results Fall 2013: The student will demonstrate effective technical proficiency with digital three-dimensional design and modeling. The assessment was based on the following three projects: Digital Inorganic Additive_Subtractive_Sculptural 3D Project: rated 0-20 points. Organic modeling projects. Head: 0-15 points Hand: 0-10 points 22 students participated. The minimum expectation was 70% of the students will achieve the top rating of 45 points. Actual assessment showed 1% below outcome expectation. 69% (15 students) achieved top rating of 45 points. 31%: Remaining achieved the following results: 2 students: 44-35 points 5 students: 10-0 points The most important element for the students to grasp is the implementation of their concept design into 3D form. In order to achieve this, they must be able to plan out the schematics of their model before the actual creation. This semester students were required to produce a 2D schematic plan before their 3D model creation. This showed increased strength in critical thinking and visual problem solving in digital 3D design. The instructor created very detailed handouts on the creation of inorganic and organic models. See the documents attached. These handouts include both written and visual schematics for students to acquire polygonal and NURB modeling techniques. The one challenge for the students was time management of the projects to assure completion by the due date. The one challenge for the students was time management of the projects to assure completion by the due date. The course projects include two type: 1. Projects created with instructor in order to lecture specific techniques and aesthetic principles. 2. Projects where each student applies the learned concept to their own creation of 3D design and modeling. This requires individual critical thinking and visual problem solving in 3D. In order to increase the time management skills of the students, the instructor will incorporate "check in" times on the status of projects before the actual due date. This will allow individual student and instructor discussion time about their model schematics and how to achieve the result the most efficient and aesthetically pleasing way. The course syllabus has been revised since last year. The revision includes changes in projects that incorporate the use of critical thinking and visual problem solving in digital 3D design. The projects were revised to include visual schematics and planning before the actual model creation. Emphasis on additive and subtractive sculptural methods in organic and organic models were more throughly covered in the revised syllabus and project design. The instructor created very detailed handouts on the creation of inorganic and organic models. Art 74 SLO 3 Assess results Fall 2013: The student will demonstrate the ability to critically formulate the visual information into aesthetic design products in a digital three-dimensional environment utilizing line, plane, volume, mass, texture, color, context and material. The assessment was based on the following project: Basic 3D design principle project: (10 points) 107 | P a g e Traditional 2D design principles applied in 3D, (value, angle of view, color, focal point: methods of creating emphasis) 3D concept, research and construction from primitive basic shapes. 22 students participated. The minimum expectation was 70% of the students will achieve the top rating of 10 points. Actual assessment showed above outcome expectation. 73% (17 students) achieved top rating of 10 points. 27%: Remaining achieved the following results: 5 students: 9-0 points The one challenge for the students was time management of the project to assure completion by the due date. The one challenge for the students was time management of the project to assure completion by the due date. The course project includes two types: 1. Projects created with instructor in order to lecture specific techniques with the 3D aesthetic principles. 2. Projects where each student applies the learned concept to their own creation of 3D design and modeling. This requires individual critical thinking and visual problem solving in 3D. In order to increase the time management skills of the students, the instructor will incorporate "check in" times on the status of the project before the actual due date. This will allow individual student and instructor discussion time about their model schematics and the implementation of the visual design aesthetics in their 3D design project. The course syllabus has been revised since last year. The revision includes more specific directions to the one project that is exclusively dedicated to this SLO. 6. Describe assessment activities that need to be strengthened or improved. What are the challenges to achieving these improvements? Fall semester 2013, I revised the syllabi for all the classes in the digital art program. Digital art requires the students to achieve a balance of right and left-brain skills. They must use their critical thinking skills to visually problem solve and apply aesthetics within the logistics of technology. The handouts that I prepare for each lecture and project topic utilize a balance of written description with “screen shot” pictures of the process. I actually do all the projects myself and capture the process for them. I utilize the handouts for the following reasons: • To describe to the students the purpose and pathway of the overall topic before they begin the specifics. • To relate to all learners, both verbal and visual. Many of the students in this program immensely from the inclusion of visual samples in my handouts. “Picture is worth a thousand words”, especially to artists. • To explain specific lessons, but also to be able to use these handouts to apply to the students own individual scenario in the future. • To explain the core aesthetic principles of visual art and its importance in the visual problem solving of art within technology. I have incorporated individual progress reports for all the students in my classes. Each student receives an individual progress report three times during the semester. It lists all the projects and the “points” that they have received on each project. 108 | P a g e Also, five weeks before the semester is over, I give them a very detailed timeline of what items need to be completed for final projects. The progress reports have been an effective way to give each student feedback on their progress. Many students make office hour appointments for individualized help on certain projects after a progress report. This allows me to work with the students that have challenges with basic learning skills; such as reading and critical thinking. My next goal will be to work with students that still have challenges with time management skills. I plan to incorporate "check in" times on the status of all portfolio projects before the actual due date. This will allow more individual student and instructor discussion time on their project progress. The most important element for the students to grasp is the implementation of their concept design into 3D form. In order to achieve this, they must be able to plan out the schematics of their model before the actual creation. Below is a synopsis of some of the work that I created to increase the student’s ability to implement critical thinking and visual problem solving in digital 3D design. My detailed handouts on the creation of inorganic and organic models include both written and visual schematics for students to acquire polygonal and NURB modeling techniques. Evidence 1: Art 74: Digital Three-Dimensional Design and Modeling SLO: the student will demonstrate effective technical proficiency with digital threedimensional design and modeling. The most important element for the students to grasp is the implementation of their concept design into 3D form. In order to achieve this, they must be able to plan out the schematics of their model before the actual creation. Below is a synopsis of some of the work that I created to increase the student’s ability to implement critical thinking and visual problem solving in digital 3D design. My detailed handouts on the creation of inorganic and organic models include both written and visual schematics for students to acquire polygonal and NURB modeling techniques. Project: Inorganic digital sculptural methods: additive or subtractive (booleans) Project deliverables: • Acquire a photograph or the actual object • Create the 2D visual schematic plan • Create the 3D model by implementing the steps of the 2D schematic in 3D form • Add surface color and quality to the 3D model • Render 3 stills Evidence 2: Art 74: Digital Three-Dimensional Design and Modeling SLO: the student will demonstrate effective technical proficiency with digital threedimensional design and modeling. Handouts I created for the students to implement the deliverables: Project: Organic digital sculptural methods: Creating a character head in polygonal form 109 | P a g e Project deliverables: • • • • • Design 2D character concept art Implement the concept art in reference planes Create the 3D model from basic polygon primitives Add surface color and quality to the 3D model Render 3 stills Evidence 3: Art 71: Introduction to 2D Digital Illustration SLO 1: The student will demonstrate the effective application of digital illustration principles for two-dimensional imagery. SLO 2: the student will demonstrate an awareness of the influence of art and artists on the lives of all individuals, cultures and societies and the connection to contemporary digital illustration. I designed and implemented a new final exam for Art 71 for Fall semester 2013. This new final exam incorporated an effective use of both SLO 1 and 2. Students had to “demonstrate the effective application of digital illustration principles for two-dimensional imagery” by the creation of a digital vector illustration in 1 point perspective. In addition, the students had to “demonstrate an awareness of the influence of art and artists on the lives of all individuals, cultures and societies and the connection to contemporary digital illustration” with research on historical and contemporary artists using 1 point perspective. Art 71: New Final Exam that I designed to implement SLO 1 and 2: Art 71_Fall2013_Final Exam Project This project will involve the following: 1. Illustrations that use 1-point perspective. 2. Research of (painting, photography, illustration, architecture, etc. that exhibits the use of 1-point perspective). Evidence 4: Art 70: Introduction to Graphic Design / Computer Graphics SLO 1: the student will demonstrate the effective application of design principles for graphic design printed imagery. SLO 2: the student will demonstrate an awareness of the influence of graphic art and artists on the lives of all individuals, cultures and societies. I designed a new project based on the evolution of a logo design into a corporate identity system. The overall theme incorporated the critical thinking and visual problem solving involved in logo development and design. Students went through a process of “visual ideation” or “mind mapping” before the implementation of their design into 2D vector graphics. I also designed and implemented a new final exam for Art 70: Fall semester 2013. This new final exam incorporated the use of their logo design into the last element of their corporate identity system. The new final exam was targeted as an effective use of both SLO 1 110 | P a g e and 2. Students had to “demonstrate the effective application of design principles for graphic design printed imagery” by the creation of a CD design that incorporated their logo design. They also had to create all the color separations for the print process. In addition, the students had to “the student will demonstrate an awareness of the influence of graphic art and artists on the lives of all individuals, cultures and societies” with research either a historical and contemporary graphic designer that inspired them and articulate the aspects of the designer’s visual aesthetics they found particularly inspiring. Art 70: New Project that I designed to implement SLO 1: Art 70: Visual problem solving with typography and logo design Part 1: Letterform or letterforms and an image or Typography formed to imply the shape of an image This project will incorporate an image or implication of an image and a letterform or letterforms (typography). This project will be in Black and White for now. Later we will progress into color. Using a letterform or type character, which is familiar and easily recognizable, in combination with an image or object. To “fuse” the letterform and the image until they are completely integrated and create a form that is a new single visual unit from the two elements combined. Concepts we will apply in this project: 1. Abstraction with an image and a letterform. 2. We want to fuse the image and the letterform to make one cohesive visual image. Make a “synthesis” of both into a “single visual unit”. 3. Think about two items and how you can “fuse them together”. 4. You can fuse typography into an image or shape. 5. You can imply a connection of two attributes by the “visual synthesis” of the shape of an attribute and the shape of the letterforms. 6. Look at the positive and the negative space for inspiration. (You can imply the fusion through the relationship of the negative and the positive space. 7. Think about the choice of linear or silhouette design. 8. Think about the linear design choices; curved versus angular. 9. Think about “abstraction” and how it can be used to detach from realism. Work with aesthetic design principles; line, shape, value, repetition, texture, emphasis, association, scale, balance, placement, and composition. Art 70: New Final Exam that I developed and designed to implement SLO 1 and SLO 2: Begin by placing in your research of either a historical and/or contemporary graphic designer that inspired you and expect to articulate the aspects of the designer’s visual aesthetics you found particularly inspiring. Art 70: Fall 2013: Final Exam Project: CD Design: CMYK with Separations: PT 1 1. Select your original CMYK photo from your poster design 111 | P a g e 2. 3. Open the photo up in Photoshop Decide whether you want a clipping path for your design or not (an irregular shape for your photograph instead of square or rectangular) Art 70: Fall 2013: Final Exam Project: CD Design: CMYK with Separations: PT 2 Before we begin Part 2, see samples below of Part 1 and Part 2 all completed: Based on your CD design from Part 1, you are working on one of the approaches below. Art 70: Fall 2013: Final Exam Project: CD Design: CMYK with Separations: PT 3 Putting the four channel photo separations into the Illustrator document Before we begin Part 3, remember based on your CD design from Part 1, you are working on one of the approaches only in the notes. Evidence 5: Art 80: Introduction to Digital Photography and Photographic Imaging SLO 1: the student will demonstrate effective technical proficiency with digital photographic imaging. After completing my SLO assessment of Art 80 on 3/24/2012, I implemented refinements and modifications to improve the student success and learning. Refinements/Modifications: T o im prove the overall quality of the final digital photo portfolio, an additional lecture session will be given to digital control over highlight and shadow control through lighting contrast and the understanding of photographic color theory in both additive and subtractive methods of light. I developed and created five new handouts and refined projects covering digital control over highlight and shadow control through lighting contrast and the understanding of photographic color theory in both additive and subtractive methods of light. Art 80: New handouts and refined projects that I created to refine the implementation of SLO 1: New handout 1 Traditional and Digital Zone System: Part 1 Contrast, Lighting and Subject Brightness Range • Contrast: Difference between highlights and shadows. Art 80: New handouts and refined projects that I created to refine the implementation of SLO 1: New handout 2 Digital Zone System and Levels: Part 2 Levels • Input levels: Your original values • Output levels: Your adjusted values • Subject Brightness Range: Achieved from a combination of the subject matter and the lighting condition. • High Key, Low Key, Average Key 112 | P a g e Art 80: New handouts and refined projects that I created to refine the implementation of SLO 1: New handout 3 Digital Curves: • Working with the relationship between: • Original values (input levels) • Adjusted values (output levels) Art 80: New handouts and refined projects that I created to refine the implementation of SLO 1: New handout 4 Photographic Color Correction PT1 Identifying the color cast that needs correction Photography: Color wheels and their complements • Let’s look at visuals that illustrate photographic color theory. Art 80: New handouts and refined projects that I created to refine the implementation of SLO 1: New handout 5 Photographic Color Correction: PT 2 How to color correct: RGB mode and CMYK mode Photography: Specific color cast examples and how to correct • Let’s use the principles of color correction to correct the color cast issues we made in the art 3 handout. E. PREVIOUSLY SCHEDULED ACTIVITIES This subsection focuses on activities that were previously scheduled. An activity can address many different aspects of your program/discipline, and ultimately is undertaken to improve or enhance your program/discipline, and keep it current. Activity scheduled What success has been achieved to date on this activity? Will activity What challenges existed or continue continue into AY 14-15? to exist? Will activity continue into AY 15-16?* 1. Title 5 grant: Completed lower division articulation to CSUMB of Art 70, 71, 72, 76, 80. Encourage student success and transfer. Need to continue Title 5 grant funding for this project. Yes, if Title 5 still supports it. CSUMB/Hartnell/Gavilan student articulation field trip. 2. Yes 3. * For each activity that will continue into AY 2015-16 and that requires resources, submit a separate resource request in Section III. 113 | P a g e 1. Evaluate the success of each activity scheduled, including activities completed and those in progress. What measurable outcomes were achieved? Did the activities and subsequent dialogue lead to significant change in student learning or program success? The outcome of the Title V grant activity with Hartnell College and CSUMB is a completed articulation of several Hartnell College Digital Art courses to CSUMB lower division courses in communication design. The articulation is the following: Art 71 Hartnell College = CST 202 CSUMB Art 72 Hartnell College = CST 201 CSUMB Art 70 Hartnell College = CST 227 CSUMB Art 76 Hartnell College = CST 209 CSUMB Art 80 Hartnell College = CST 228 CSUMB III. ANNUAL ACTION PLAN This section must be completed for ALL academic programs, whether scheduled for annual or comprehensive review in spring 2014. A. NEW ACTIVITIES This subsection addresses new activities for, and continuing new activities into, AY 2015-16. An activity can address many different aspects of your program/discipline, and ultimately is undertaken to improve, enhance, and or keep your program/discipline area current. A new activity may or may not require additional resources. Activities can include but are not limited to: • • • • • • • • • • NEW CURRICULUM FURTHER DEVELOPMENT OF THE PROGRAM OR SERVICE GRANT DEVELOPMENT AND PROPOSALS FACULTY AND STAFF TRAINING MARKETING/OUTREACH ENROLLMENT MANAGEMENT STUDENT SERVICES ADMINISTRATIVE SERVICES SUPPORT OPERATIONS FACILITIES 114 | P a g e 1. List information concerning new projects or activities planned. Please keep in mind that resources needed, if funded, would not be approved until spring 2015 and provided until FY 2015-16. Ongoing activities involving resources that will no longer be available from grant funds starting FY 2015-16 must be planned for appropriately. Activity 1. Revise AA Cert in Digital Art Strategic Plan Goal(s) No. & Letter (e.g., 5A)* Goal 1A Goal 2A Goal 2B 2. Fig Group: Science, Art, Digital Art Goal 1A Goal 2A Goal 2B 3. Goal 1A Goal 2A Goal 2B CSUMB /Hartnell Student Articulation trips 4. Related Courses, SLOs, PLOs, or goals Desired Outcome(s) Resources Needed Person Responsible PLO 1,2,3 Add Art 13 & Art 84 to major electives. Take out Art 75. Apple Remote Desktop, Art 84 part time faculty, drawers for tablets. Jerri Nemiro PLO 1,2,3,4 Described in activity detail below Apple Remote Desktop, drawers for tablets. Ann Wright Eric Bosler Jerri Nemiro Lawrence Yee Jerri Nemiro Stan Crane Title V grant Increase student transfer rate to any CSU or UC Estimated Date of Completion (can be more than one year in length) Approved by Hartnell College curriculum committee 2/20/2014 Spring 2016 3/14/2015 Comments Constant revision of curriculum and degrees and certificates shows the faculty commitment to research and development. This will be a three-year project starting Spring 2014. This would be third year of this activity. 5. * See Appendix A for a list of the 11 goals in the college’s Strategic Plan. *** Please complete this page for each new activity. *** 2. This item is used to describe how the new activity, or continuing new activity, will support the program/discipline. Activity #1 Consider: • This activity: the most current revision of the AA and certificate in Digital Art, has been approved by the curriculum committee on 2/20/2014. It revises the degree and certificate to include the Art 84: Digital Art Portfolio and Business Practices course and Art 13: ThreeDimensional Design. a) Describe the new activity or follow-on activity that this resource will support. 115 | P a g e The resources requested to support this activity are: Apple Remote Desktop software, furniture drawers for drawing tablets and one part time faculty member to teach Art 84 in Spring of 2015. b) Describe how this activity supports any of the following: 1) Core Competency 2) Program level Outcome 3) Course level Outcome 4) Program/Discipline Goal 5) Strategic Priority Goal The program level outcomes for the digital art program have been revised this past year to the following: 1. Produce effective technical proficiency in the creation of digital artwork or projects. 2. Design effective visual communication for print, animation, and interactive media. 3. Structure visual information utilizing digital design aesthetic principles. 4. Appraise and analyze an awareness of the influence of digital art and artists on the lives of all individuals, cultures, and societies. The revision of the AA Degree incorporates the inclusion of 84: Digital Art Portfolio and Business Practices. This course supports the goal of the program, which is for the students to achieve success in employment preparation or transfer to a four-year university. Both of these goals require a portfolio than demonstrates “technical proficiency in the creation of digital artwork or projects” and the ability to “structure visual information utilizing digital design aesthetic principles c) Does this activity span multiple academic years? YES NO If yes, describe the action plan for completion of this activity. [Begin response here] d) What measureable outcomes are expected from this activity? List indicators of success. Indicators of success will be measurable by the transfer rate and employment placement if digital art students. e) What are the barriers to achieving success in this activity? Tracking the students after they graduate from Hartnell College to measure the indicators of success. The Title V grant has begun to offer the campus methods of tracking. Activity #2 Consider: • This activity: A Title V grant sponsored FIG group incorporating the collaboration of art and science. Proposal: The “Symbiosis” of Science and Art Inside and Outside the Classroom. • Faculty: Ann Wright, Lawrence Yee, Eric Bosler and Jerri Nemiro f) Describe the new activity or follow-on activity that this resource will support. 116 | P a g e The resources requested to support this activity are: Apple Remote Desktop software, furniture drawers for drawing tablets. The digital art program will be involved in the creation of digital art, video and or animation that visualizes scientific process and principles for STEM. g) Describe how this activity supports any of the following: 6) Core Competency 7) Program level Outcome 8) Course level Outcome 9) Program/Discipline Goal 10) Strategic Priority Goal The major theme after SLO assessment was the need to enhance the critical thinking and visual problem solving skills of all digital art students. Many revisions to instruction and assignments have already been made in order to achieve this goal. This activity will also work to achieve this goal. The arts give form to invisible ideas, theories and processes. Our students will learn to utilize critical thinking visual problem solving to visualize scientific information and procedures. We have already produced a “pilot project” that exhibits the success of an art and science project: The new media center sponsored project “New Horizons for a Little Planet”. This is an animation for the Hartnell College planetarium education program. h) Does this activity span multiple academic years? YES NO If yes, describe the action plan for completion of this activity. This will be a three year activity that will be completed Spring of 2016. Action plan: Initial research, inventory and assessment of findings, assembly of findings into visual form, delivery to entire faculty and students. i) What measureable outcomes are expected from this activity? List indicators of success. The measurable outcomes will to develop a process of “teachable critical thinking skill sets” to apply to Digital Art, Visual Art and STEM students. j) What are the barriers to achieving success in this activity? The purpose of this project is to break through pre-conceived barriers that art and science are two distinct mind-sets and experiences. Our goal is to create useful “outside the box” critical thinking for the students by the realization that great scientists are artists and great artists are scientists. Activity #3 Consider: • This activity: A Title V grant sponsored field trip to CSUMB Communication Design Program for Hartnell College Digital Art students. • Jerri Nemiro, Stan Crane: Title V Activity Director k) Describe the new activity or follow-on activity that this resource will support. [Begin response here] l) Describe how this activity supports any of the following: 117 | P a g e 11) Core Competency 12) Program level Outcome 13) Course level Outcome 14) Program/Discipline Goal 15) Strategic Priority Goal [Begin response here] m) Does this activity span multiple academic years? YES NO If yes, describe the action plan for completion of this activity. [Begin response here] n) What measureable outcomes are expected from this activity? List indicators of success. [Begin response here] o) What are the barriers to achieving success in this activity? [Begin response here] B. RESOURCE REQUESTS If new/additional resources are needed for your program/discipline, it is important that you identify them and project their cost, and that these resources and costs be considered through the College’s integrated planning (governance, budget development, funding decision making, and resource allocation) processes. A resource is likely to be something needed to support an activity that you have identified in IIIA. above, in which case you must link the resource with a specific activity number (first column below). ). All resource requests completed in the various columns of a specific row must be linked to the new or continuing activity numbered on the first column of that same row. A resource could also be something necessary for your program/discipline to function properly to improve student learning, such as updated equipment in a classroom; in such case be sure to note that the resource is NOT tied to a specific activity. 118 | P a g e * Personnel: Include a C, F, or M after the amount to indicate Classified Staff, Faculty, or Manager. ** S for Supplies, E for Equipment. If additional supplies, for example, are needed for ongoing activities, this should be requested through the budget rollover process. *** H for Hardware, S for Software Activity No. 1&2 AA Degree, Fig 1 AA Degree 1&2 AA Degree, Fig Personnel Classified Staff/ Faculty (C/F/M)* Supplies/ Equipment (S/E)** Remote Desktop for 32 stations S Part time faculty to teach Art 84: Spring 2015 F 4. 5. 119 | P a g e Technology Hardware/ Software (H/S)*** Furniture for J216, Drawer pullouts for drawing tablets E Contract Services Training Travel Library Materials Science Labs Projected Costs $160 ($79.99 per 20 seats) Prescribed rate for one 3 unit course (lecture and lab) $3456 (32X$108) APPENDIX A. Strategic Priorities & Goals (from Hartnell College Strategic Plan 2013-2018) Priority 1: Student Access Goal 1A: Hartnell College will provide higher education, workforce development, and lifelong learning opportunities—with seamless pathways—to all of the college’s present and prospective constituent individuals and groups. Priority 2: Student Success Goal 2A: Hartnell College will provide a supportive, innovative, and collaborative learning environment to help students pursue and achieve educational success. Goal 2B: Hartnell College will provide a supportive, innovative, and collaborative learning environment that addresses and meets the diverse learning needs of students. Priority 3: Employee Diversity and Development Goal 3A: Hartnell College is committed to 1) increasing diversity among its employees; 2) providing an environment that is safe for and inviting to diverse persons, groups, and communities; and 3) becoming a model institution of higher education whose respect for diversity is easily seen and is fully integrated throughout its policies, practices, facilities, signage, curricula, and other reflections of life at the college. Goal 3B: To attract and retain highly qualified employees, Hartnell College is committed to providing and supporting relevant, substantial professional development opportunities. Priority 4: Effective Utilization of Resources Goal 4A: To support its mission, Hartnell College is committed to the effective utilization of its human resources. Goal 4B: Hartnell College is committed to having its physical plant, furnishings, and grounds maintained and replaced in a planned and scheduled way to support learning, safety, security, and access. Goal 4C: Hartnell College will maintain a current, user-friendly technological infrastructure that serves the needs of students and employees. Goal 4D: Hartnell College is committed to maximizing the use and value of capital assets, managing financial resources, minimizing costs, and engaging in fiscally sound planning for future maintenance, space, and technology needs. 120 | P a g e Priority 5: Innovation and Relevance for Programs and Services Goal 5A: Hartnell College will provide programs and services that are relevant to the realworld needs of its diverse student population, while also developing and employing a culture of innovation that will lead to improved institutional effectiveness and student learning. Priority 6: Partnership with Industry, Business Agencies and Education Goal 6A: Hartnell College is committed to strengthening and furthering its current partnerships, in order to secure lasting, mutually beneficial relationships between the college and the community that the college serves. 121 | P a g e Additional information for Resources Request: PPA: Digital Art: Spring 2014 Resource Request 1: Apple Remote Desktop Software for 32 stations: J216 (31 in J216 lab and one for Long’s office in IT) Cost: $79.99 per 20 seats; Total $79.99X2 = $159.98 (add tax and shipping if necessary) Justification: This offers the instructor an effective teaching tool. Each student client computer station can be displayed and worked on by the instructor station. Resource Request 3: 31 drawers to attach to desks for pull out of the Wacom drawing tablets (31 in J216 lab) Cost: $107.95 each; Total $107.95 X 31 = $3,345.45 (add tax and shipping if necessary) Justification: This offers a more stable and secure method of student use of the Wacom drawing tablets. Currently the tablets have to be disassembled after every class. The constant disconnection can shorten the life of the tablet. A more secure and stable method would be to have the tablets at every station and available to “pull out” when the student needs is. We will need advice from Stephen Otero to make sure that this vendor and drawer is the best solution.