Technology For Developing Communities Examples in Informal Education Joe Mertz Fall 2007 Outline PlanetRead Telecenters • Hole in the Wall • Digital Doorway 2 What is Same Language Subtitling (SLS)? 3 What is Same Language Subtitling (SLS)? See music video demo at: http://planetread.com/index.htm Children’s BookBox example at: http://www.bookbox.com/view_online.php?pid=5 4 Does SLS work? 5 How is SLS being used? 6 Three related SLS ventures PlanetRead • • Research National broadcast DesiLassi • • www.DesiLassi.com Web delivered Songs, trailers, albums BookBox • • 7 Children’s stories 21 languages How was the research conducted? 8 June 1999 - April 2000 SLS added to film songs TV Broadcast in a region of India Weekly SLS 20 min as part of an 30 min program SLS Broadcast Research Pre and post test Two groups • • Experimental - claimed to watch regularly Control - claimed to not watch 25 episodes (weeks) Results • • • 9 Showed some marginal literacy gains by the experimental group over the control At an annual per-person cost of $0.00022 And viewers liked it! India broadcast coverage http://planetread.com/india.swf 10 More recent (unpublished) research Source: http://planetread.com/SLS%20Impact_Study_2007_Literacy.pdf 11 Telecenters / Telecentres Also known as • • • • • • • • 12 {PC, Internet} kiosks Internet cafes Computer education centers Community technology centers Infocentres Village knowledge centres Etc… The LINCOS project was a telecenter. Telecenters are common (ubiquitous?) telecentre.org estimates > 60,000 worldwide • • 13 not counting schools, libraries, and commercial cybercafes. (telecentre.org is supported by Canada's International Development Research Centre (IDRC), the Swiss Agency for Development and Cooperation (SDC), and Microsoft Unlimited Potential program.) TFDC projects Telecenters are common (ubiquitous?) E.g. International Telecommunication Union (ITU) Honduras - e‑Education services remote areas Kyrgyz Republic - e-Agriculture applications Mauritania - e-Employment for women Nicaragua - e-Health in rural areas Also Romania, Samoa, Solomon Islands, Tanzania, and more… 14 Potential partnerships Sri Lanka is in the midst of a significant build-out of telecenters. The Secretariat of the Pacific Community may be a partner for TCinGC placements to support a telecenter initiative in remote villages on 16 island states. 15 Prototypical problems 16 Economic barriers: fees vs. willingness to pay Social barriers: Discrimination or avoidance Confused branding: try to be all things to everyone Educational barriers: difficulty in text and computer navigation Mistrust and overabundance of information Lack of information in a familiar form: e.g languags & dialects Poor infrastructure: spotty electricity and connectivity Frequent maintenance needs: Quality service unavailable or costly What models sometimes work Computer-education centres • Simple computer classes Regular Internet cafés • Browsing, minor business, entertainment Government service centres • Provide government services • Sometimes more transparently Photo Shops 17 Key findings from http://research.microsoft.com/research/tem/kiosks Meeting business needs and social development goals simultaneously is difficult. What rural villagers want and what we think they need are frequently different. The kiosk entrepreneur plays the most critical role in the success of a kiosk. A kiosk champion can help sustain a set of kiosks. Services require attention to the entire supply chain, not only to the kiosk. Focus on a single class of services increases likelihood of success. 18 Key findings from http://research.microsoft.com/research/tem/kiosks 19 Kiosks do better in towns; kiosks do better in remote villages. Kiosks in offices and schools may provide alternatives to the standalone kiosk. Kiosk usage is dominated by relatively affluent, more educated young men. Per-transaction fees are resisted by many customers. Mobile-phone-based kiosks offer an alternative to PC-based kiosks. Hole in the Wall or Minimally Invasive Education Idea: • Groups of kids • In public settings • With unsupervised access to a computer, applications, and Internet access • Can develop computer literacy through discovery • And coincident school performance improvements 20 Hole in the Wall Source: http://www.hole-in-the-wall.com/docs/Paper06.pdf 21 Dr. Sugata Mitra Chief Scientist at NIIT • (NIIT: An IT solutions and service company) 1999: Carved a “hole in the wall” of the back of the NIIT offices adjoining a very poor area of Kalkaji, New Delhi. 22 Sources 23 Mitra, S. and Rana, V. (2001). “Children and the Internet: Experiments with minimally invasive education in India”, The British Journal of Educational Technology, 32(2), 221232. Mitra, S. (2003). “Minimally Invasive Education: A progress report on the "Hole-in-the-wall" experiments”. British Journal of Educational Technology, 34(3), 367-371. Mitra, S. (2005) “Self organising systems for mass computer literacy: Findings from the ‘hole in the wall’ experiments “ International Journal of Development Issues 4(1), 71 - 81 Design constraints Accessible outdoors Without air conditioning Poor power conditions Safe • Safe for kids • Safe for kiosk 24 Enclosure Brick structure Glass-covered “holes” show computer monitors Metal lid covers each monitor, keyboard, mouse combo • Sun shade during operational hours Adult proof • • • • 25 Height of monitor and lid requires adults to stoop Keyboard protected by cowl requiring small hands Seating close to wall, uncomfortable for tall people Designed to ensure children (<13) have priority access Ergonomics http://www.hole-in-the-wall.com/solution.html 26 Enclosure Building arranged so screens face north-east • To avoid sun glare Placed in safe, public locations • E.g. playgrounds • Where screens visible to passing adults • Minimizes vandalism, theft, accessing pornography, etc. 27 ToBu Mouse Has no moving parts Six metal circles (touch buttons) embedded on a plastic plate • Two top buttons for left and right click • Four buttons below for cursor movement 28 Keyboard Keyboard covered by a Perxpex cowl to protect from dust User inserts hand under cowl Opening below cowl only big enough for small hands 29 TuBu Mouse & Keyboard Source: http://www.hole-in-the-wall.com/docs/Paper06.pdf 30 Power Power is conditioned at input to correct for voltage spikes, over and under voltage, and frequency fluctuations. Four hours of battery back-up 31 Sensors Sensors and software for remote monitoring 1. temperature, humidity and illumination levels inside the enclosure; 2. electrical conditions; 3. mouse movement history (when the mouse was moved last); 4. history of applications run on each computer; 5. screen images on each computer; 6. images of children using the computer (web cam) 7. voice recordings of children speaking 8. history of sites visited on the Internet. Source: http://www.hole-in-the-wall.com/docs/Paper06.pdf 32 Software controls No essential software or data can be deleted or renamed Desktop icons can not be deleted Unused programs are automatically closed. Computer automatically reboots on hangs 33 Typical result Children develop basic computer literacy In school, children learn computer skills faster than non hole in the wall peers Less obvious result • Academic performance increases in English, math, science, and social studies 34 Replication 35 There are 30 sites in Delhi 23 sites spread out across rural India Cambodia (not clear how many sites) Recently announced plans for 200 in Jaipur, India Digital Doorway - South Africa Rugged steel terminal Stand alone, 3 or 4 side models (disability accessible model also) 36 LCD, vandal-proof keyboard, touchpad, webcam, speakers Computers & server (for webcam) located inside steel housing Internet by various means (e.g. GPRS) Cables from unit in pipe to ceiling Source: http://www.digitaldoorway.org.za/ 24 deployed 50 sites in planning System Software Server: FreeBSD v. 4.8 Server Software: Apache Video capture and streaming software: • FFMpeg User PC: Debian Linux Windows manager: KDE v3.1 Office suite: K-Office Education pack: K-EDU 37 Other Software Mysql database server Java VM Gcompris Education Suite GQCam webcam software Mozilla Internet Browser Web-based e-mail Applications 38 Science Software Geography Mathematics Puzzles Encyclopedia Office Suite Music Programs Paint Programs Educational Games Agriculture Information Storymaker