Spring 2012 League Manual 1 Spring 2012 League Manual Developed by Terry Shoemaker and WKU Institute for Citizenship & Social Responsibility Spring 2012 League Manual compiled by Rebecca Katz October 2011 Spring 2012 League Manual 2 Contents Introduction ……………………………………3 Follow-up E-mail Sample …......9 The League At-A-Glance …………………….4 Common Ground Experience …………… 10 Logistics … ……………………………….…5 Experience #1 ………………………11 Space ………… …………………….…5 Facilitator Instructions #1 ……12 Materials and Equipment ………………5 Experience #2 ……………………….13 Sub-Leagues and League Scheduling 6 Facilitator Instructions #2 … 14 Recruitment ….…………………………………7 Experience #3 ………………………15 Teams ..…………………………………7 Facilitator Instructions #3 ..…16 Marketing ..…………………………… 7 Experience #4 ………………………17 Website …………………………………7 Registration ..……………………………7 Facilitator Instructions #4 ……18 Conclusion and Contact Information …19 Game Templates Day………………………………………………8 …………………………………………………20 Orientation Night …………………… .8 Scorecard Template ……….…………20 An Average Evening ……………………8 Registration Form Template …………21 Records and Scores ……………………8 E-mail Template …………………….22 Final Celebration Night ……………… 8 Poster Template ………………….23 Spring 2012 League Manual 3 Introduction Welcome to Wii™ the People Bowling League! electronic entertainment and communication Wii™ the People is a civically-minded bowling that reinforce community engagement rather league that brings together diverse groups of than forestalling it” (Putnam, 410). people to bridge polarization and revitalize active participation in the United States. You will be an integral part of several university communities coming together to engage in civil Wii™ the People Bowling League was inspired discourse and have fun playing Wii™ Bowling! by Robert Putnam’s compelling book, Bowling We believe that once everyone starts talking Alone. again we can take more steps toward Putnam’s book describes the breakdown in American civic involvement and revitalizing community and civic engagement in social capital in the latter of half of the 20th our country. century. As an institution dedicated to developing the capacities of our communities, Use this league manual to guide you through the WKU Institute for Citizenship & Social your own Wii™ the People Bowling League. Responsibility You should adapt the league to fit your created Wii™ the People Bowling League to bring together groups with institution and culture. However, aspects very different ideas in our community to [WHAT ASPECTS?] of the league need to be dialogue, explain ideas, and maybe even find constant because other schools across the common ground. country will be participating at the same time. The experiences and results of all the leagues At the end of Bowling Alone, published in 2000, will be compared and analyzed. Robert Putnam sets forth seven challenges for America’s communities to meet by 2010. Wii™ Thank you for being a part of Wii™ the People! the People Bowling League meets one of these You have a unique point of view and we hope challenges: “Let us find ways to ensure that by that you will contribute new ideas and insights 2010 Americans will spend less leisure time to the ongoing dialogue about citizenship. This sitting passively alone in front of glowing is the start of a new way of thinking about our screen and more time in active connection with community and our country, and we are so our fellow citizens. Let us foster new forms of excited to work with you! Spring 2012 League Manual 4 The League At-A-Glance Regular league play: Four weeks (DATE TO sending a weekly report to team liaisons (see DATE) “Weekly Report Template”). Championship Game: Fifth week (WEEK OF the most wins from each league will compete DATE). against each other in the Championship Game. Only league winners play in the The teams with Championship Game, but all teams are invited to celebrate. If there is a tie within a league, the team with the most points scored will be the winner of League and Teams • that league, and continue on to the final round. Recruit at least four teams to play in the bowling league (more teams may Each week, present teams with a “Common require sub-leagues). Ground Experience” to work through. Please • Four to eight members on each team. keep • Must have four members present at confidential until it is time for the teams to work each match. on the task. Contesting teams will be asked to Otherwise, team forfeits the Common to work creatively, solve • One game played in an hour problems, and come to conclusions. See • Two matches in one game “Common Ground think Experiences that week’s match. o Two players play first match, at together Ground Experience” well. Common Ground Experience results at the end of the league. roles match. Or together. during everyone more information. Keep a record of these results as least two other players work on o Switch for All participating schools will compare second works The final championship game will take place This is at league the fifth week of the league (DATE). The two discretion. winning teams from each league will compete against each other in a final Wii™ bowling Record and total scores each week (see game. Invite all other teams to celebrate, hang "Scorecard Template"). Use this information if out, and talk about their experiences during there is a tie. Wii™ Bowling. Your institution may consider posting scores online (using this GoogleDoc) or prizes and After the final match, award facilitate a final reflection. Spring 2012 League Manual 5 Logistics Space the same time (at least four remotes per You will need a space large enough for at least console). Consider purchasing a case to store four people to Bowl and four other people to your Wii™ consoles and equipment. A carry- watch and dialogue. The space should have a on size suitcase works well, and is usually screen or TV that can be connected to a Wii™ more cost effective than purchasing multiple console. cases specifically made for Wii™. Arrange seating surrounding the bowling area, facing each other. This set-up is inclusive and facilitates discussion. You will also need white boards, large sticky note or easel pads, and markers or other writing utensils for students to work through the tasks. Be sure to give each team a scorecard so they can keep track of their bowling scores. Collect scorecards at the end of each game. See the end of this manual for the “Scorecard Template”. You may host more than one game per hour. As an option, you may provide snacks and If you do, make sure there is enough space refreshments for the players. Past participants and technology available. seem to enjoy this, especially if games are scheduled around dinnertime. Be sure to have Materials and Equipment some You will need to acquire or purchase a Wii™. considering diabetics, vegetarians and vegans, You do not need to purchase any extra Wii™ and kosher/halal laws. Also consider playing games because the bowling game is already music for background noise, or to set the tone programmed on new Wii’s™. Consoles range for the evening. from $120-$150., refurbished Wii™. the lower end for a Make sure you have enough Wii™ remotes for all players playing at "diet-neutral" snacks Wii™ the People Materials Wii™ Console Wii™ Remotes available Spring 2012 League Manual 6 differences, tensions, outcomes, etc. Random Storage Case Easel Pads or large spaces to write Markers/writing utensils Scorecards Snacks (optional) Music (optional) leagues allow anything to happen! The number of teams you recruit and the flexibility of everyone will determine how you Sub-Leagues and League Scheduling schedule your league. Depending on the number of teams you recruit their league from DATE to DATE. If you recruit and time you have for league play, you may over 7 teams, a league schedule works best have to divide teams into sub-leagues. with... The All schools will host best way to divide leagues is to choose 8 teams, 4 teams each sub-league randomly or draw names out of a hat. This 10 teams, 5 teams each sub-league way, you will avoid making assumptions about 12 teams, 6 teams each sub-league pairing teams based on similarities, Sample Schedule Here is the schedule WKU used last spring with 10 teams, and two sub-leagues “a” and “b”. Two games played simultaneously in different rooms, and all played on Tuesday nights. League Listing League A 1b: Americans for Informed Democracy (AID) 1a: Baptist Campus Ministries (BCM) 2b: ALIVE Center 2a: Student Identity Outreach (SIO) 3b: Mysterious Team 10 3a: Sigma Kappa Sorority (SK) 4b: Government and Politics Society (GAPS) 4a: Leftist Community Brothers (!!!!) 5b: We the People (LCB) 5a: Student Veterans Alliance (SVA) League B Time Station Wk 1 Wk 2 Wk 3 Wk 4 6pm 7pm 8pm 1 1a,2a 2a, 3a 1a, 4a 2a, 5a 2 1b, 2b 2b, 3b 1b, 4b 2b, 5b 1 3a, 4a 4a, 5a 3a, 5a 1a, 3a 2 3b, 4b 4b, 5b 3b, 5b 1b, 3b 1 5a, 5b 1a, 4b 2a, 2b 4a,4b Spring 2012 League Manual 7 Recruitment Teams a great first step to overcoming the Recruiting a diverse, cross-sectional, and disintegration of communities that Putnam talks interdisciplinary group of organizations is key about in Bowling Alone (See Chapter 9 starting to having the most interesting and insightful with the section about telephones). Wii™ the People experience. Your institution may be familiar with particular campus groups A recruitment e-mail and flyer template is and organizations interested in participating. included at the end of this manual. You can While that is a good place to start, make sure insert your specific information, or make your you step out of your comfort zone and reach own materials! out across the campus-community. Get a list community best. of all campus organizations and contact them. potential teams and hang the fliers around Ask members of interested organizations for campus and in dorms, or give them to suggestions and references. professors and members of organizations. Encourage a You know your campus Send these e-mails to professor or student to form a team from a course or department. Consider teams Website comprised of community members, or even If you have the technological capabilities, post hosting league. information about Wii™ the People on your Example teams: Faculty team, Fraternity, website, or make a separate webpage. Include Faith-based who, a group, separate group, Agriculture community International/minority majors, Student Government, etc. what, when, where, why, contact information, and how to register. This is also a good marketing tool because people can have information instantly. Marketing Identify how recruiting and marketing works Registration best at your school. E-mail usually seems to GoogleDocs is an easy platform for making be effective. Post an announcement to registration forms online if you do not have Facebook or other social networking sites. more sophisticated technology. All you need is Advertise in your institution’s newspaper or on a Google account (e-mail or otherwise). You blogs. However, sending a representative to can create documents, spreadsheets, and speak in person at an organization's meeting is registration forms that you can customize, edit, very effective. Communicating face-to-face is and share. You could also use a paper Spring 2012 League Manual 8 registration form for teams to fill out and return the end of this manual. to you. See “Registration Form Template” at Game Day Orientation Night Schedule an orientation night one or two weeks before the league starts and invite at least one representative from each team. At Records and Scores the the At the end of every game, collect teams’ significance in participating, and league goals. scorecards and any written record of the If you have the availability and resources, you Common Ground Experience. may also schedule time before the league white boards to work through the Common starts Wii™ Ground Experiences, take a picture of the Bowling. (While an e-mail may suffice for this white board before it is erased, or ask teams to type of information, it is more effective and write conclusions on a piece of paper, meeting, when explain teams can the league, "practice" If teams use personal to talk face-to-face, as previously mentioned). You can use this GoogleDoc to record and report scores. Find your school’s sheet in the An Average Evening tabs at the bottom left of the screen. Enter the A facilitator should arrive at the location about correct team names and tally the scores for the half an hour before the league starts to set up week in each teams’ row. the Wii™ consoles and arrange the space. When the evening begins, have team members Analyze the Common Ground Experience introduce themselves to the other team. Then records for any trends or conclusions. Send gather all the teams together and explain the data task for the evening. Pass out any materials. terry.shoemaker@wku.edu by Monday of the Finally, play Wii™ Bowling! following week. Designate a and conclusions to See weekly “Facilitator facilitator to float around during the league to Instructions” for specific details. Then, send a assist the groups if teams get stuck on a topic, follow-up e-mail to team liaisons before the or if discussion turns offensive. You may find next game. that the first night takes a little longer than one league scoreboard, interesting results from the hour per game. Common Ground Experience, and any other That is okay. As students These e-mails should include become more familiar with the process and announcements. See “Follow-up Wii™, the games will speed up. Sample” at the end of this section. E-mail Spring 2012 League Manual 9 invited to cheer on the competing teams, hang Finals Celebration Night out, and talk about the league. The fifth week (DATE) is the final celebration providing refreshments or dinner (like pizza when the teams from each sub-league, or two and drinks). The winners may be presented most with a prize, like a trophy, or even a copy of winning-est teams compete in the Consider Championship Game. If there is a tie within a Bowling Alone. league, the team with the most points scored winning team, take a moment to reflect as a will be the winner of that league, and continue larger group with the entire group and on to the final round. distribute All other teams are After you’ve presented the assessments. Follow-up E-mail Sample WII THE PEOPLE BOWLING LEAGUE Week 1 Hope everyone had fun at the first Wii™ the People Bowling League game! Here is a summary of Week 1. The summary includes everyone’s score and standing. Also, it includes a summary of the issues/concerns that teams identified as the most important in our world today. Below is the schedule for next Tuesday, so make sure you recruit enough players for your team next week. If you have any questions, comments or ideas of what we can do better, please let me know. Thank you all for a great start to our league! Week 1 Week 2 Week 3 Week 4 Issue/Concern Mentions LCB 613 Environment (including 9 Sigma Kappa 664 Natural Disasters, Water, ALIVE 512 Pollution) Team 10 717 Inequality (including 8 WKU AID 555 Women’s Rights, Racism, We the 523 Human Trafficking) People Economy (including Fair 7 SIO 554 Trade) BCM 585 Education 5 GAPS 611 Poverty 4 SVA 566 Healthcare 3 Average 590 League A Team Win/Loss Sigma 1-0 Kappa Team 10 1-0 ALIVE 0-1 LCB 0-1 SIO 0-1 League B Team Win/Loss WKU AID 1-0 GAPS BCM We the People SVA 1-0 1-0 0-1 0-1 Schedule March 22 6 pm – SIO vs. LCB 7 pm – Sigma Kappa vs. ALIVE Team 10 vs. GAPS 8 pm – BCM vs. WKU AID We the People vs. SVA Spring 2012 League Manual 10 Common Ground Experience The Common Ground Experience is the heart explains the challenge for the week. There is of Wii™ the People Bowling League. These also a separate instruction page for facilitators exercises give groups the opportunity to freely with more information and how to facilitate the discuss their ideas and opinions, learn about challenge. themselves, and learn about each other. Groups will work to find common ground with each other to complete the weekly challenges. This season, the challenges focus on the 2012 election season and are designed to get students thinking about the politics and practices during elections. This section IMPORTANT Please do not disclose the weekly Common Ground Experiences until they it is time to explain to each game. It is more fruitful and interesting when teams must work together without any ideas or preconceived notions. includes a handout to give to the students that Common Ground Experience At-A-Glance Common Ground Experience 1 (Week of #/#/12) Discovering Individual Political Ideology – Students will take surveys that reveal their political ideologies. A discussion will follow. Common Ground Experience 2 (Week of #/#/12) Identifying Issues – Teams will identify specific state and national issues that need to be reformed. Common Ground Experience 3 (Week of #/#/12) Wii the People Party – Teams will create a Third Party and platform based on the top issues from the week before. Common Ground Experience 4 (Week of #/#/12) The Campaign – Teams will create a realistic political campaign and Slogan for the new Wii the People Party. Spring 2012 League Manual 11 Common Ground Experience #1 Week of #/#/12 Discover your Political Ideology Where do you fall on the political spectrum? This week, each team member will take a survey that assesses how your convictions line up to the current political ideologies and categories. After you are done taking the survey, mark your place on the political spectrum. Discuss the results. -Were you surprised by your results? -What influences were important in determining your political ideology? -Were you surprised by the rest of the team’s results? How do your results compare with the rest of your team? -How does the team’s results compare with the other team’s results? A laptop with Internet access is being provided should you need more information. (optional) Other info/announcements, championship game reminder. (optional) Feel free to use the back of this sheet to give us feedback about the league thus far and what we can do better. Spring 2012 League Manual 12 Week 1 Facilitator Instructions This activity will build the foundation for the rest of the Common Ground Experience. Individual team members will be able to work better together once they understand other participants perspectives, as well as their own ideologies. Print out a few copies of the Common Ground Experience sheet. On a white board, large poster, or easel pad, create a “Political Spectrum” for team members to mark their survey results. You could be creative with this and create something more artistic and long lasting. Gather all team members and read the activity explanation. Then, pass out the survey instruments. As people finish the survey, have them mark where they are on the “Political Spectrum” according to the survey. At the end of each game, collect team scorecards and individual survey results. Enter each team’s score in a League Scores Spreadsheet. Cluster the survey results and break them down into the entire league results and team results. Don’t’ forget to e-mail your results to terry.shoemaker@wku.edu. Quick Reference -Common Ground Experience Sheet -Scorecards -White boards or easel pad -Writing utensils -“Political Spectrum” Spring 2012 League Manual 13 Common Ground Experience #2 Week of #/#/12 Identify Issues Many things in the U.S. need reform. These issues often divide and polarize our country and communities. This week, your challenge is to identify the four most important issues and reforms on the state and national levels for the 2012 election. You may brainstorm a list of issues, but you have to pick your Top 4 for state and national in the end. All team members must come to a consensus on each issue or reform that is placed on the lists. Make sure your ideas are specific. A laptop with Internet access is being provided should you need more information. (optional) Other info/announcements, championship game reminder. (optional) Feel free to use this sheet to give us some feedback about the league thus far and what we can do better. Week 2 Facilitator Instructions Spring 2012 League Manual 14 Print out a few copies of the Common Ground Experience sheet. Gather all team members and read the activity explanation. Pass out two large pieces of paper and writing utensils, or direct them to white boards so teams can make a “State” list and a “National” list. Emphasize to the teams that the issues and reforms that they list must 1) be specific and 2) have group consensus. Because all participants must form agreements, this week may be more heated than last week as teams debate to flesh out their own opinions. This will help show participants how difficult it can be to prioritize political issues to order to change anything. At the end of each game, collect team scorecards and lists. Enter each team’s score in a League Scores Spreadsheet. Cluster the items on the lists in each category. Identify the four most reoccurring themes of issues and reforms from each list. These four themes will be used in next week’s challenge. Don’t’ forget to e-mail your results to terry.shoemaker@wku.edu. Quick Reference -Common Ground Experience Sheet -Scorecards -White boards or easel pad -Writing utensils -“State” and “National” lists Spring 2012 League Manual 15 Common Ground Experience #3 Week of #/#/12 Wii™ the People Party You are the leaders in creating a new third party in the American political system; the Wii™ the People Party! Using the most common issues from last week’s Common Ground Experience, create the Wii™ the People Party’s platform. The platform should detail how Wii™ the People plans to implement these reforms. Everyone in the group should work together to brainstorm ideas, and compromise on the best solution for the party. Be sure to record your platform. A laptop with internet access is being provided should you need more information. (optional) Other info/announcements, championship game reminder. (optional) Spring 2012 League Manual 16 Feel free to use this sheet to give us some feedback about the league thus far and what we can do better. Week 3 Facilitator Instructions Print out a few copies of the Common Ground Experience sheet. Gather all team members and read the activity explanation. Pass out large pieces of paper and writing utensils, or direct them to white boards so teams. Pass out a separate sheet (or print on the back of the Common Ground Experience Sheet) with the four most common themes from last week. Emphasize that teams should detail exactly how they will implement the reforms. This week will also be tense as participants must compromise with each other to create a platform. If teams seem like they are giving up, encourage teams to keep working together until they find common ground with each other and agree on a party platform. Ask teams to record their party platform on a large easel pad, or other piece of paper. At the end of each game, collect team scorecards and party platforms. Enter each team’s score in a League Scores Spreadsheet. List all the party platforms and determine if there are any commonalities among groups’ solutions. Don’t’ forget to e-mail your results to terry.shoemaker@wku.edu. Quick Reference -Common Ground Experience Sheet -Scorecards -White boards or easel pad -Writing utensils -Party Platforms Spring 2012 League Manual 17 Common Ground Experience #4 Week of #/#/12 The Campaign Now that you know your political leanings, major issues, and party platform, create a realistic campaign slogan and strategy for the 2012 election season for the Wii™ the People Party. A laptop with internet access is being provided should you need more information. (optional) Other info/announcements, championship game reminder. (optional) Feel free to use this sheet to give us some feedback about the league thus far and what we can do better. Spring 2012 League Manual 18 Week 4 Facilitator Instructions Print out a few copies of the Common Ground Experience sheet. Gather all team members and read the activity explanation. Pass out large pieces of paper and writing utensils, or direct them to white boards so teams. Pass out a separate sheet (or print on the back of the Common Ground Experience Sheet) with the party platforms from last week. At the end of each game, collect team scorecards and campaigns. Enter each team’s score in a League Scores Spreadsheet. Don’t’ forget to e-mail your results to terry.shoemaker@wku.edu. Quick Reference -Common Ground Experience Sheet -Scorecards -White boards or easel pad -Writing utensils -Campaigns Spring 2012 League Manual 19 Conclusion and Contact Information Thank you for participating in the Spring 2012 Wii™ the People Bowling League. We hope you have a great experience and learn a lot. We are in the process of developing assessments to analyze the league. Once we have finalized the assessments, we will send them out to all participating Universities. Please let us know if you have any feedback or suggestions. Feel free to consult the WKU Institute for Citizenship & Social Responsibility for ideas, suggestions, and advice as you put on your own league. Below is our contact information. We are happy to work with you, or receive any feedback. WKU Institute for Citizenship and Social Responsibility 1906 College Heights Blvd. Bowling Green, KY 42101 (270)-745-3218 • icsr@wku.edu wku.edu/icsr • facebook.com/wkuicsr • twitter.com/wkuicsr • wkuicsr.posterous.com Terry Shoemaker, ICSR Program Coordinator (270)-745-3217 • terry.shoemaker@wku.edu Spring 2012 League Manual 20 Templates (Also available in separate “Templates” file) Scorecard Template (Print on heavier stock paper) Wii™ the People SPRING 2012 BOWLING LEAGUE DATE TOPIC Wii™ the People SPRING 2012 BOWLING LEAGUE DATE TOPIC UNIVERSITY_______________ ____________________________ __________________ TEAM______________________ ____________________________ Wii™ ___________________ SCORE UNIVERSITY_______________ ___________________________ TEAM______________________ ____________________________ Wii™ SCORE Spring 2012 League Manual 21 Registration Form Template Wii™ the People SPRING 2012 BOWLING LEAGUE Please return to: ____________________________ By this date: ____________________________ Team Registration TEAM NAME ______________________________________________________________________________ TEAM LIAISON Name E-mail ________________________________________________________________________________ TEAM ROSTER Name E-mail ________________________________________________________________________________ ________________________________________________________________________________ ________________________________________________________________________________ ________________________________________________________________________________ ________________________________________________________________________________ ________________________________________________________________________________ ________________________________________________________________________________ ________________________________________________________________________________ ________________________________________________________________________________ ________________________________________________________________________________ PREFERRED DAY(S) TO PLAY (Circle days) Monday Tuesday Wednesday Thursday Friday Spring 2012 League Manual 22 E-mail template (INSTITUTION) is hosting a Wii™ Bowling League this Spring. We're inviting your organization to form a team and be part of a community coming together to have fun, engage in civil discourse, and perhaps even find common ground with others. Wii™ the People Bowling League, Spring 2012 (DAYS & TIMES OF PLAY) League play: (START DATE-END DATE) Final Celebration: (DATE) Teams: 4-8 members. At least 4 members must be present to play at each match. The champions of the tournament will receive a fantastic prize! Each week, we'll provide you with a topic to reflect on, and by the end of the game maybe you'll find something both teams can actually agree upon. We'll keep score of this too and see how the entire league relates to each other in the end. We are specifically inviting your organization to take part because you have a unique point of view and will contribute great new ideas and insights! Follow this link to register a team:(REGISTRATION PAGE) If you have any questions, please e-mail us at (E-MAIL), or give us a call at (###). Have a great winter break and see you in the Spring! Spring 2012 League Manual 23 Poster template Insert poster