PHYSICS 1: 2D Kinematics Kalamazoo Valley Community College Phy 112 In a 2D Kinematic problem the variables in a direction must be isolated from the other direction. Moving Left and Right is not the same as going Up or Down. A Vector is any variable which requires a direction. Displacement, Velocity, and Acceleration are some common examples. A Scalar is a variable not associated with a physical direction. Time, Energy, and Power Problem Statement A ping pong ball bounces off a table edge at 3.30m/s at 55.0°. The table edge is 1.25m above the ground. Solve for the range of the ball. Start by drawing a picture. If you can’t draw the picture you will have a very hard time understanding what comes next. 2 3.30m/s 1 55° 1.25m Range 3 Build a table The ball moves in the x and y direction. We will need to keep of the ball’s x variables separate from the y variables. Time is the only value the directions share. X-direction Y-direction Δ𝑥 Δ𝑦 ax ay V0x V0y Vfx vfy time A ping pong ball bounces off a table edge at 3.30m/s at 55.0°. The table edge is 1.25m above the ground. Solve for the range of the ball. Remember we need three variables in a direction in order to use the kinematic equations. The problem statement only states two numbers. The additional information needed to solve the problem is part of knowing the ball is in free-fall. To change velocity requires a push or a pull in the y-direction this is gravity. In the x-direction what push or pull will speed up or slow down the ball? Free-fall: acceleration in the y-direction is 9.80m/s2 pointed down. Range: total distance travelled by the object in the x-direction. The ball falls down 1.25m. We need (-) to say down X-direction Y-direction Δ𝑥 ??? Δ𝑦 -1.25m ax 0 ay -9.80m/s2 V0x 1.89m/s V0y 2.70m/s vfy ??? Vfx time ??? 𝑣𝑜𝑥 = 3.30𝑚 𝑠 ∙ 𝑐𝑜𝑠 55° Vo=3.30m/s 55° 1 V0x V0y 𝑣𝑜𝑥 = 1.89𝑚 𝑠 𝑣𝑜𝑦 = 3.30𝑚 𝑠 ∙ 𝑠𝑖𝑛 55° 𝑣𝑜𝑦 = 2.70𝑚 𝑠 The ball is pulled to the ground by gravity. We need (-) to say down There are three variables in the y-direction and only two in the xdirection. While the problem statement does not require any answers for the y-direction, we need to use the y-direction to solve for the range. Δ𝑑 = 𝑣0 ∙ 𝑡 + 12∙a ∙ 𝑡 2 X-direction Y-direction Δ𝑥 ??? Δ𝑦 -1.25m ax 0 ay -9.80m/s2 V0x 1.89m/s V0y 2.70m/s vfy ??? Vfx time ??? 𝑣𝑓 = 𝑣0 + a ∙ 𝑡 𝑣𝑓2 = 𝑣02 + 2 ∙ a ∙ Δ𝑑 For the y-direction pick the kinematic equation which allows us to solve for time. Δ𝑑 = 𝑣0 ∙ 𝑡 + 12∙𝑎 ∙ 𝑡 2 1 𝑚 −1.25𝑚 = 2.70𝑚 ∙ 𝑡 + ∙ − 9.80 2 ∙ 𝑡 2 𝑠 2 𝑠 Use your calculator’s solve feature or the quadratic equation to find the two answers. 𝑡 = −0.300𝑠 or 𝑡 = 0.851𝑠 Time is the only variable we can use across the directions. Why did we use the positive value? Now we have three variables in the x-direction and can solve for the range. Δ𝑑 = 𝑣0 ∙ 𝑡 + 12∙a ∙ 𝑡 2 X-direction Y-direction Δ𝑥 ??? Δ𝑦 -1.25m ax 0 ay -9.80m/s2 V0x 1.89m/s V0y 2.70m/s vfy ??? Vfx time 0.851s 𝑣𝑓 = 𝑣0 + a ∙ 𝑡 𝑣𝑓2 = 𝑣02 + 2 ∙ a ∙ Δ𝑑 1 Δ𝑥 = 1.89𝑚 ∙ 0.851𝑠 + 𝑠 2∙0 ∙ 0.851𝑠 2 Δ𝑥 = 1.61𝑚 𝑅𝑎𝑛𝑔𝑒 = 1.61𝑚 Problem Statement A basketball player makes a half court shot in the final seconds of the game. He throws the ball 1.83m above the floor and tries for the basket 14.3m away and 3.05m above the ground. If the ball is released at 7.38m/s @ 50° does he make the shot?