Lesson Plan

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Lesson Plan
Course Title: Digital & Interactive Media
Session Title: Basic Animation
Lesson Duration: 10 Hours
Performance Objective:
Upon completion of this assignment, the student will be able to plan and create a basic flip-book
and stop-motion animation.
Specific Objectives:
 Identify various types of animation
 Construct a written planner for a basic flip-book animation
 Sketch and assemble a flip-book animation
 Construct a diagram/planner for a stop-motion animation
 Capture still-shot images to be used in a stop-motion animation
 Create a computer-generated stop-motion sequence using still-shot images, audio sound
effects, and voiceovers
Preparation
TEKS Correlations: 130.278 (c)
(7) The student demonstrates appropriate use of digital photography equipment and techniques.
The student is expected to
(A) demonstrate proper use of safety procedures while using digital photography equipment;
(B) capture still-shot images using digital photography equipment incorporating various photo
composition techniques such as lighting, perspective, candid versus posed, rule of thirds,
and level of horizon;
(C) transfer still shot images from equipment to the computer;
(10) The student demonstrates appropriate use of audio equipment and techniques. The
student is expected to
(A) demonstrate proper use of safety procedures while using digital audio equipment;
(B) demonstrate proper use of terminology and concepts in relation to audio technology;
(C) demonstrate proper use of digital audio equipment to capture audio files;
(D) transfer audio files from equipment to the computer;
(E) demonstrate proper use of audio editing software such as adding effects, fading, volume
control, and manipulation of waveforms using appropriate digital manipulation software
(11) The student demonstrates appropriate use of animation. The student is expected to
(A) use the principles of motion graphics such as frames and key frames, integration of audio
into an animation, and user interactive controls;
(B) create and modify a linear and a nonlinear animation using appropriate software
following standard design principles;
(C) export and set animation to be used in various digital formats and on various video
animation players.
IT: Digital & Interactive Media: Basic Animation Plan
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(12) The student demonstrates appropriate project management in the creation of digital media
projects. The student is expected to
(A) develop a plan for a media project such as a storyboard, stage development, and
identification of equipment and resources; and
(B) evaluate a project plan along its timeline and make suggested revisions until completion
of the project.
Instructor/Trainer
References:
Content Developer Knowledge
Instructional Aids:
 Animation Presentation
 Animation Notes Organizer
 Activity #1 Flip Book Instructions/Planner
 Activity #1 Flip Book Scoring Rubric
 Activity #2 Stop-Motion Animation Instructions/Planner
 Activity #2 Stop-Motion Animation Scoring Rubric
 Animation Exam
 Animation Exam KEY
Materials Needed:
 Note cards, sticky note pads, etc for flip-book
 Materials for scene creation of stop motion such as toy logs, clay, building blocks, etc.
Equipment Needed:
 Computer and Projector for Presentation
 Digital Cameras for student use
 Computers for individual student use with presentation software
Learner
Prior to this lesson, have students browse the internet to find various types of animations. Have
them locate two animations that seem very different from each other, record the address of the
website where it is posted, and write at least three things that make them different and three
things that make them the same.
Introduction
MI
Introduction (LSI Quadrant I):
SAY, “Have you ever watched an animated cartoon and wondered ‘how did they do
that?’”
Ask a few of the students to stand up and share some of the things they discovered
about animation commonalities and differences.
Optional: Have a student make a list on the board of the things the students say as
being common and as being different.
IT: Digital & Interactive Media: Basic Animation Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
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Outline
MI
Outline (LSI Quadrant II):
I.
Instructor Notes:
Students define and identify characteristics of
various types of animations
Introduce various types of
animations using the Animation
Presentation.
Hand out the Animation Notes
Organizer (1) per student to aid
him/her in note taking during
your presentation.
Encourage the students to
comment and discuss the issues
on each slide.
II.
Construct a written planner for a basic flipbook animation
Hand out the Activity #1
Instruction Sheet (1) per
student.
Review the activity instructions
with students.
Have the students brainstorm
ideas for their flip-book
animation and create a sketch
on the handout sheet.
Review the completed
sketch/planner with students
and offer feedback before
allowing them to start their flipbook assignment.
The instructor should demonstrate how to create a
flip-book or use videos/Internet of how to create a
flip-book.
III.
Students sketch and assemble a flip-book
animation using the written planner as a
content guide
Review the activity instructions
with students. Be sure they
have their completed flip-book
planner with them.
Hand out the Flip-book scoring
rubric (1) per student and review
the criteria with students.
Provide materials for flip-book
activity.
The instructor should demonstrate how to create a
Stop-Motion Animation or use videos on the Internet
to show how to create a Stop-Motion Animation.
There are many videos available on this subject.
IT: Digital & Interactive Media: Basic Animation Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
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IV.
Students construct a diagram/planner for a
stop motion animation.
Optional: Have students work in pairs or groups.
Also, have students create a timeline for their
project, deciding on how many days it will take to
create their scene and object, take the pictures, &
create the movie maker sequence. Throughout the
assignment, have them do a timeline check to see if
they are making significant progress.
The instructor should demonstrate how to upload
still- shot images and import them into a software
program. Also, demonstrate how to perform a quick
test for fluidity/smoothness of motion to see if other
in-between frame images need to be added.
V.
Students capture still-shot images to be used
in a stop motion animation
Instructor should demonstrate how to add titles, end
credits, audio music and voiceovers to the stopmotion animation.
VI.
Students create a computer-generated stopmotion sequence using still-shot images,
audio sound effects and voiceovers.
Hand out the Activity #2
Instruction Sheet (1) per student
Review the activity instructions
with students.
Have the students brainstorm
ideas for their flip-book
animation and create a sketch
on the handout sheet.
NOTE: You will need to make
sure that students understand
availability of materials during
the planning stage.
NOTE: Optional activity see
guided practice activity #3 below
Make sure that students have
still-shot camera, tripod, light
source, and proper materials
such as clay, sticky notes, toy
logs, building blocks, etc.
Review the Activity #2
instructions with students. Be
sure they have their completed
stop-motion planner with them.
Hand out the Stop-Motion
scoring rubric (1) per student
and review the criteria with
students.
IT: Digital & Interactive Media: Basic Animation Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
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Application
MI
Guided Practice (LSI Quadrant III):



MI
The teacher demonstrates each activity.
The teacher actively monitors each activity and offers continual feedback for
each step of the animation process.
The teacher could provide the students with a set of pictures for a stop-motion
animation and monitor students as they create and set up the sequence using
titles and voiceover files provided.
Independent Practice (LSI Quadrant III):

Each student is responsible for an individual flip-book and computer-generated
animation (even working in groups, each member of the group can manipulate
his/her own copy of the still-shot images, sound clips, and voiceovers)
Summary
MI
Review (LSI Quadrants I and IV):


Have students view completed assignments of other students in their class and
write their opinions of the final products of their peers.
Have an electronic or printed copy of the Animation Presentation for students to
review terminology and proper procedures concerning animation.
Evaluation
MI
Informal Assessment (LSI Quadrant III):



MI
As students are working on activities, the instructor offers feedback as to
proper/improper technique.
Optional: Perform timeline checks.
Have students view completed assignments of other students in their class, write
their opinions of the quality of the final products of their peers, and then share
their feedback with the class.
Formal Assessment (LSI Quadrant III, IV):


Grading Rubrics for activities
EXAM: Questions over types of and procedures to create animations
Extension
MI
Extension/Enrichment (LSI Quadrant IV):
Students can use a video camera to film a close up of someone flipping through
his/her flip-book animation, and capture the video to the computer. They could add
any combination of the following to the captured video: music, voiceovers, titles,
and/or end credits.
IT: Digital & Interactive Media: Basic Animation Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
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Icon
MI
Verbal/
Linguistic
Logical/
Mathematical
Visual/Spatial
Musical/
Rhythmic
Bodily/
Kinesthetic
Intrapersonal
Interpersonal
Naturalist
Existentialist
Teaching Strategies
Personal Development
Strategies
Lecture, discussion, journal
writing, cooperative learning,
word origins
Reading, highlighting, outlining,
teaching others, reciting information
Problem solving, number
games, critical thinking,
classifying and organizing,
Socratic questioning
Mind-mapping, reflective
time, graphic organizers,
color-coding systems,
drawings, designs, video,
DVD, charts, maps
Use music, compose songs
or raps, use musical
language or metaphors
Organizing material logically, explaining
things sequentially, finding patterns,
developing systems, outlining, charting,
graphing, analyzing information
Developing graphic organizers, mindmapping, charting, graphing, organizing
with color, mental imagery (drawing in
the mind’s eye)
Use manipulatives, hand
signals, pantomime, real life
situations, puzzles and board
games, activities, roleplaying, action problems
Reflective teaching,
interviews, reflective listening,
KWL charts
Cooperative learning, roleplaying, group brainstorming,
cross-cultural interactions
Natural objects as
manipulatives and as
background for learning
Socratic questions, real life
situations, global
problems/questions
Creating rhythms out of words, creating
rhythms with instruments, playing an
instrument, putting words to existing
songs
Moving while learning, pacing while
reciting, acting out scripts of material,
designing games, moving fingers under
words while reading
Reflecting on personal meaning of
information, studying in quiet settings,
imagining experiments, visualizing
information, journaling
Studying in a group, discussing
information, using flash cards with
other, teaching others
Connecting with nature, forming study
groups with like-minded people
Considering personal relationship to
larger context
IT: Digital & Interactive Media: Basic Animation Plan
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Basic Animation Notes Organizer
1.
Animation is a collection of ___________ or ___________ ; each one being only
slightly _________ than the one before it.
2.
These pictures are displayed in _________ order – at a _________ rate giving an
optical _________ of __________.
3.
Persistence of Vision is a _________ that claims the human eye _________
every image even after the brain has had an opportunity to process the image. This
timing __________ causes the brain to __________ objects that are stationary.
This phenomenon often creates an optical ___________
4.
of motion.
A Zolotrope is a two- _________ display that when _________ quickly causes the
viewer to believe the two images are __________________.
IT: Digital & Interactive Media: Basic Animation Plan
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A.
List the type of animation in the first column of the table below and record its
characteristics in the second column.
Animation
Type
Definition
Flip-Book
A display that contains many _________ , with each page being
only slightly ____________ than the next. When the pages are
___________ at a rapid rate, the images appear to have
movement.
A display that is created by a series of photos taken of _________
objects that are physically _________ in small _________ from
one picture to the next.
Cutout
A type of ____________ motion created by using 2-dimensial
_____________ figures.
A type of _____________ animation in which the scene is
____________ so that characters/objects are only seen as
____________.
Erasure
A type of _________ motion in which the _________
_________ images are taken over ____________ as a(n)
____________ manipulates an image.
Object
Animation
A type of ____________ motion animation using inanimate
______________ such as __________________ or
__________________ .
Claymation
A type of __________ motion in which the characters are made of
_____________ or ___________ so that they may be
_________ to change shape.
IT: Digital & Interactive Media: Basic Animation Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
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Activity #1 – Flip-book Animation
Instructions:
1.
2.
3.
4.
5.
6.
7.
Brainstorm ideas for a flip-book.
Think of a simple scene containing 2 stationary objects and 3 moving objects.
In the rectangle below, sketch out your idea for your flip-book.
In your sketch, circle the 2 objects that will be stationary; use different colors of
highlights to note the 3 motion objects.
The 3 moving objects should be animated in this manner:
a. Object #1: moves horizontal (side to side)
b. Object #2: moves vertical (up and down)
c. Object #3: repeats a looped movement with at least 2 full loops
In your sketch: draw a dotted line to indicate the path of motion for each
Object; highlight the path with the appropriate color.
Show your sketch to your instructor for approval before continuing.
IT: Digital & Interactive Media: Basic Animation Plan
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Activity #1 Flip-–book Grading Rubric
Your Flip-book and planner will be graded as follows:
TECHNICAL
9-10 Points
5-8 Points
2-4 Points
0-1 Points
PLAN FOR
PROJECT
Sketch completed
and approved before
starting project
Sketch for animation
completed after
starting project
Sketch for animation
incomplete
No planner sketch
made
TITLE AND THE
END SCREEN
Easily read font style,
size, and duration
Easily read font style,
size, but short
duration
Font choice is poor
but duration is good
Poor font style or
size choice and
short duration
OBJECTS
DRAWN IN A
SCENE
Scene contains 5
related items
Scene contains 3-4
related items
Scene contains less
than 3 related items
Scene contains
unrelated items
STATIONARY
OBJECTS
2 objects remain
absolutely stationary
throughout
Only 1 stationary
object
No stationary
objects
MOVING
OBJECT #1
Object has smooth
horizontal movement
– no large jumps
Object has choppy
movement – no
large jumps
Object has choppy
movement – small
jumps apparent
Object has smooth
vertical movement –
no large jumps
Object has smooth
movement – no large
jumps
Movement tracks
from beginning to
end then repeats at
least 1 time
2 objects remain
relatively stationary
throughout
Object has smooth
horizontal movement
– small jumps
apparent
Object has smooth
vertical movement –
small jumps apparent
Object has smooth
movement – small
jumps apparent
Movement tracks
from beginning to end
then repeats a partial
loop
Object has choppy
movement – no
large jumps
Object has choppy
movement – no
large jumps
Movement tracks
from beginning to
end but does not
repeat
Object has choppy
movement – small
jumps apparent
Object has choppy
movement – small
jumps apparent
Animation displays a
part of a story –
linear progression
Animation displays a
part of a story –
random progression
Animation displays
characters with no
story
Animation content
contains random
objects
SUPERIOR
SUITABLE
MEDIOCRE
INADEQUATE
MOVING
OBJECT #2
MOVING
OBJECT #3
MOVING
OBJECT #3
OBJECTS
ANIMATE A
SCENE
OVERALL
FORMAT/
APPEARANCE
Awarded
Movement does not
track back to
beginning
TOTAL POSSIBLE POINTS: 100
Your Grade
(total points awarded)
IT: Digital & Interactive Media: Basic Animation Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
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Activity #2 - Stop-Motion Animation
Instructions:
1.
Brainstorm ideas for creating a stop-motion animation. ,
Sketch your scene in the rounded rectangle below.
2.
Think of a simple scene containing 2 stationary objects and 3 moving objects.
3.
Sketch out your scene idea in the rounded rectangle below.
In your sketch, circle the 2 objects that will be stationary; use different colors of highlighters
to note the 3 motion objects.
4.
In your sketch, draw a dotted line to indicate the path of motion for each object, highlight the
path with the appropriate color.
5.
In the box marked A, list the materials you will need to create your scene and objects.
6.
Your instructor must approve your idea/planner before you begin your scene setup.
Names of Group
Members:
A
Materials
List
IT: Digital & Interactive Media: Basic Animation Plan
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Activity #2 – Stop-Motion Animation Scoring
Rubric
Instructions:
1.
2.
3.
4.
5.
6.
7.
8.
Using the materials provided by the instructor, create a stop-motion animation.
Set up your scene with a light source directly over the scene.
Using a still shot camera, take photos of the objects.
Remember to use your planner as a guide – 2 objects must remain still while 3
objects will be in motion – all 3 objects should move simultaneously at different
rates of speed.
Copy your photos to the computer.
Place the photos in correct order sequence in presentation-type software.
Create a beginning title sequence and an ending credits sequence.
Add a sound file or music clip to play throughout the sequence.
Your assignment will be graded according to the following criteria:
TECHNICAL
9-10 Points
5-8 Points
2-4 Points
0-1 Points
TITLE AND THE
END SCREEN
Easily read font
style, size, and
duration
Easily read font
style, size, but short
duration
Font choice is poor
but duration is good
Poor Font style or
size choice and
short duration
2 objects remain
absolutely stationary
throughout
2 objects remain
relatively stationary
throughout
Only 1 stationary
object
No stationary
objects
Object has smooth
movement – no
small jumps
Object has smooth
movement – small
jumps apparent
Object has choppy
movement – no
large jumps
Object has choppy
movement or large
jumps
Object has smooth
movement – no
small jumps
Object has smooth
movement – no
small jumps
Object has smooth
movement – small
jumps apparent
Object has smooth
movement – small
jumps apparent
Object has choppy
movement – no
large jumps
Object has choppy
movement – no
large jumps
Object has choppy
movement or large
jumps
Object has choppy
movement or large
jumps
Music or sound
plays throughout
entire presentation
Music or sound
plays during photo
but not title or end
credit
Music or sound
plays throughout
75% of
presentation
Music or sound
plays less than
75% of
presentation
Animation displays a
part of a story –
linear progression
Animation displays a
part of a story –
random progression
Animation displays
characters with no
story
Animation content
contains random
objects
SUPERIOR
SUITABLE
MEDIOCRE
INADEQUATE
STATIONARY
OBJECTS
MOVING
OBJECT #1
MOVING
OBJECT #2
MOVING
OBJECT #3
AUDIO
OBJECTS
ANIMATE A
SCENE
OVERALL
FORMAT/
APPEARANCE
Awarded
TOTAL POSSIBLE POINTS: 80
Your Grade
IT: Digital & Interactive Media: Basic Animation Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
12
ANIMATION EXAM
STUDENT NAME: ______________________
Multiple Choice
Instructions: Fill in the blank preceding each question, using the letters A-D to represent
which answer choice is best for the given question.
1. A Flip-book is
A Pictures of inanimate objects
B A series of hand-drawn images placed in picture frames
C Another name for a stop motion video
D A display book with pictures or drawings that causes the images to appear
to have movement when flipped at a rapid rate
2. A Cut-out Animation is
A Created using items such as Lego blocks
B A stop motion using 2-dimensional figures
C Another name for zolotrope
D All of these
3. Persistence of Vision is
A A phenomena that creates an optical illusion of motion
B A scene made from craft dough
C A video using still-shot images of inanimate objects
D The process of backlighting cut-out figures
4. A stop-motion animation is
A A video effect when you freeze a frame for several seconds to create
anticipation in the viewer
B A video using still shot images of inanimate objects that are manipulated in
small increments from one picture to the next
C A zolotrope
D A phenomena that creates an optical illusion of motion
5. Animation is
A Optical illusions of movement
B A scene created with inanimate objects
C A stop-motion film
D All of these
6. A type of cutout animation in which the scene is backlit is called
A Claymation
B Erasure
C Object
D Silhouette
IT: Digital & Interactive Media: Basic Animation Plan
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7. A type of animation in which the scene is created from an artist drawing or writing
is called
A Erasure
B Silhouette
C Claymation
D Object
8. A zolotrope is a display with two different pictures, one on each side, and when
flipped from side to side, it will cause the brain to do what?
A Combine the two images
B See the pictures as silhouettes only
C Shut down
D Detect music
9. A stop-motion animation in which building blocks or toy logs are used is called
A Claymation
B Zolotrope
C Object
D Erasure
10 A stop-motion animation in which characters are made of craft dough is called
A Erasure
B Persistence of vision
C Claymation
D Cut Out
IT: Digital & Interactive Media: Basic Animation Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
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ANIMATION EXAM
STUDENT NAME: ______________________
Multiple Choice
Instructions: Fill in the blank preceding each question, using the letters A-D to represent
which answer choice is best for the given question.
B
1. A Flip-book is
A Pictures of inanimate objects
B A series of hand-drawn images placed in picture frames
C Another name for a stop-motion video
D A display book with pictures or drawings that causes the images to appear
to have movement when flipped at a rapid rate
B
2. A Cut-out Animation is
A Created using items such as Lego blocks
B A stop-motion using 2-dimensional figures
C Another name for zolotrope
D All of these
A
3. Persistence of Vision is
A A phenomena that creates an optical illusion of motion
B A scene made from craft dough
C A video using still shot images of inanimate objects
D The process of backlighting cut-out figures
B
4. A stop motion animation is
A A video effect when you freeze a frame for several seconds to create
anticipation in the viewer
B A video using still-shot images of inanimate objects that are manipulated in
small increments from one picture to the next
C A zolotrope
D A phenomena that creates an optical illusion of motion
D
5. Animation is
A Optical illusions of movement
B A scene created with inanimate objects
C A stop-motion film
D All of these
D
6. A type of cutout animation in which the scene is backlit is called
A Claymation
B Erasure
C Object
D Silhouette
IT: Digital & Interactive Media: Basic Animation Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
15
A
7. A type of animation in which the scene is created from an artist drawing or writing
is called
A Erasure
B Silhouette
C Claymation
D Object
A
8. A zolotrope is a display with two different pictures, one on each side, and when
flipped from side to side, it will cause the brain to do what?
A Combine the two images
B See the pictures as silhouettes only
C Shut down
D Detect music
C
9. A stop-motion animation in which building blocks or toy logs are used is called
A Claymation
B Zolotrope
C Object
D Erasure
C
10 A stop-motion animation in which characters are made of craft dough is called
A Erasure
B Persistence of vision
C Claymation
D Cut Out
IT: Digital & Interactive Media: Basic Animation Plan
Copyright © Texas Education Agency, 2013. All rights reserved.
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