Lesson Plan Course Title: Graphic Design and Illustration Session Title: One-Point Perspective Lesson Duration: Approximately two to four 90-minute class periods [Lesson length is subjective and will vary from instructor to instructor] Performance Objective: Upon completion of this lesson, students will apply perspective, color, and texture to create a 3D illustration with no fewer than three letter forms. Specific Objectives: 1. Discuss and research the illusion of reality in art developed during the Renaissance. 2. Define terms associated with the lesson. 3. Develop a 3D illustration of three or more letter forms utilizing one-point perspective. Preparation TEKS Correlations: 130.88(C)(1) The student applies academic knowledge and skills in art and design projects. The student is expected to: (B) apply mathematics knowledge and skills by identifying whole numbers, decimals, and fractions applied to measurement and scale; demonstrating knowledge of arithmetic operations; using conversion methods such as fractions to decimals and inches to points; and applying measurement to solve a problem. 130.88(C)(5) The student understands design systems. The student is expected to analyze and summarize the history and evolution of related fields. 130.88(C)(8) The student applies ethical decision making and understands and complies with laws regarding use of technology in graphic design and illustration. The student is expected to: (B) discuss and apply copyright laws in relation to fair use and acquisition 130.88(9) The student develops employability characteristics. The student is expected to: (D) maintain a career portfolio to document work experiences, licenses, certifications, and work samples 130.88(C)(11) The student develops an increasing understanding of graphic design and illustration. The student is expected to: (A) research art and design career opportunities and qualifications; (B) research the history and evolution of art and design by: (i) explaining the history of visual arts and design; (ii) understanding general characteristics in artwork from a variety of cultures; and (iii) comparing current visual arts technologies with historical technologies; (C) interpret, evaluate, and justify design decisions; (D) conduct oral or written critiques of designs by: (i) applying a critical method of evaluation; (E) analyze and apply art elements and principles; (F) employ a creative design process to create original two- or three-dimensional projects by: (i) creating designs for defined applications; (ii) applying elements of design; (iv) using good composition; (vii) creating a project by applying color AAVTC: Graphic Design & Illustration: One-Point Perspective Copyright © Texas Education Agency, 2013. All rights reserved. 1 Interdisciplinary Correlations Fine Arts: 117.52 (c)(3) Historical/cultural heritage. The student demonstrates an understanding of art history and culture as records of human achievement. The student is expected to: (A) compare and contrast historical and contemporary styles, identifying general themes and trends; (B) describe general characteristics in artworks from a variety of cultures; and (C) compare and contrast career and avocational opportunities in art. Instructor/Trainer References: The Artist’s Toolkit: http://www.artsconnected.org/toolkit/watch_space_perspective.cfm Science & Art of Perspective: http://www.webexhibits.org/sciartperspective/raphaelperspective1.html Instructional Aids: One-Point Perspective slide presentation Examples of one-point perspective elements in contemporary art Handout from the J. Paul Getty Museum, Elements of Art: http://www.getty.edu/education/teachers/building_lessons/elements_art.pdf One-Point Perspective Handout One-Point Perspective Guided Practice Handout One-Point Perspective Vocabulary Quiz One-Point Perspective Vocabulary Quiz answer key One-Point Perspective Rubric Materials Needed: 18” x 24” newsprint 18” x 24” drawing paper Rulers, pencils, color pencils, or markers Equipment Needed: Computer and projection system with appropriate software to display slide presentation Computer with internet access Learner None Introduction MI Introduction (LSI Quadrant I): SAY: We see things in 3 dimensions, but to create that look in 2 dimensional artwork, without using a photo, means using perspectives to ‘fake’ the look of 3D. SAY: Perspectives require more than just light, shadow and color. To create the effect of 3D depth, you need horizon lines and at least one vanishing point. AAVTC: Graphic Design & Illustration: One-Point Perspective Copyright © Texas Education Agency, 2013. All rights reserved. 2 Outline MI Outline (LSI Quadrant II): Instructor Notes: I. Discuss and research examples of one point perspective in Renaissance art and contemporary design NOTE: Go to the Science & Art of Perspective website to better understand how Renaissance art used perspectives. II. Define terms associated with the lesson A. Vanishing Point B. Horizon line C. Unity D. Emphasis E. Proportion F. Pattern G. Rhythm 1. Progressive 2. Regular 3. Alternating H. Form I. Space J. Visual Texture Use the slide presentation and the handouts to review and understand the terms. Place special emphasis on Proportion, Rhythm, Form and Space. III. Practice one-point perspective: A. Draw a horizontal line on a large piece of newsprint (horizon line). B. Place a dot on the horizontal line (vanishing point). C. Draw simple geometric shapes in the space above, below, and on the line. D. Place a ruler next to a corner of a geometric shape and the vanishing point. Draw a light line. The line does not have to meet the vanishing point. Repeat on each corner with an unobstructed path to the vanishing point. NOTE: This is a practice exercise to make sure that students understand the principle of one-point perspective. Refer to the last slide for a visual representation. Show contemporary art pieces that reflect the elements of one-point perspective. Encourage students to brainstorm other uses of one-point perspective and 3D in Graphic Design. The teacher will illustrate the method while students work independently. Application MI Guided Practice (LSI Quadrant III): The instructor will present the slide presentation on One-Point Perspective to the students, and provide visual examples for better understanding. The instructor will monitor individuals during the one-point perspective practice. The teacher will also demonstrate one-point perspective drawing technique while students observe. The teacher will post examples, objectives, and rubrics with the specifics for the final artwork. AAVTC: Graphic Design & Illustration: One-Point Perspective Copyright © Texas Education Agency, 2013. All rights reserved. 3 MI Independent Practice (LSI Quadrant III): Students should come up with their own 3D illustration of no fewer than three letter forms. All letters should have a single vanishing point to create the illusion of depth and space. Have students sketch and practice their designs on 8.5” x 11” paper before moving up to larger drawing paper. When working on the final, remind students to use a light pencil line. Students will decide on a color and/or texture scheme and use markers or color pencils to finish the 3D illustration. Summary MI Review (LSI Quadrants I and IV): Review the terms associated with the lesson. Review history of the origin of one-point perspective in Renaissance art. Evaluation MI Informal Assessment (LSI Quadrant III): Teacher will circulate during independent practice checking for understanding of concepts and techniques. Teacher will observe student progress and make suggestions / provide guidance as necessary. Teacher will administer the One-Point Perspective Quiz. MI Formal Assessment (LSI Quadrant III, IV): Students will participate in a formal class critique using the criteria outlined on the One-Point Perspective Rubric. The completed 3D illustration projects will be evaluated by the instructor using the One-Point Perspective Rubric. Extension MI Extension/Enrichment (LSI Quadrant IV): Students may wish to scan their designs and apply them to a consumer object such as a skateboard or t-shirt. AAVTC: Graphic Design & Illustration: One-Point Perspective Copyright © Texas Education Agency, 2013. All rights reserved. 4 One-Point Perspective Handout Vocabulary Vanishing Point – the point on the horizon where parallel lines seem to converge. Horizon line – the line that represents your eye level; where the sky meets ground or water. Unity – a quality that occurs when all parts of an artwork combine to create a sense of completion and wholeness. Emphasis – the visual sense of importance given to objects or areas in artwork. This is accomplished with the size, color, shape, or placement of an object or area to create dominance, contrast, or a focal point. Proportion – the size relationship of the parts of an artwork to each other and/or to the whole piece. Example: the size relationship of the nose to the whole face shows proportion. Pattern – repetition of line, shape, color, texture, space, or form in an artwork. A pattern is a model or plan to be followed when making something. Rhythm – a sense of visual movement or motion caused by the repetition of the elements of art in an artwork. In music, rhythm refers to the pattern of the notes. Progressive Rhythm – Rhythm created by showing regular changes in a repeated element, such as a series of squares that progressively increase in size from small to large. The changes may also progress from top to bottom, or dark to light. Regular Rhythm – Rhythm in an artwork created by repeating the same element, such as a shape, without variation. Alternating Rhythm – Rhythm created by repeating two or more elements on a regular, interchanging basis. Form – three-dimensional shapes expressing length, width, and depth. Balls, cylinders, boxes, and pyramids are forms. Space – the area between and around objects. In visual art, when we create the feeling or illusion of depth, we call it space. Visual Texture – the surface quality that can be seen. As opposed to actual or tactile texture; visual texture fools the eye to make the viewer believe that a two-dimensional surface has three-dimensional characteristics. AAVTC: Graphic Design & Illustration: One-Point Perspective Copyright © Texas Education Agency, 2013. All rights reserved. 5 One-Point Perspective Guided Practice Handout Practice On a sheet of 18” x 24” newsprint, use a ruler to draw a horizontal line across the paper and mark a point on the line as a vanishing point. Draw shapes below, above and on the horizon line. Place a ruler next to a corner of a shape and the vanishing point. Draw a light line. The line does not have to meet the vanishing point. Repeat on each corner with an unobstructed path to the vanishing point. All your shapes should go back to the SAME vanishing point. AAVTC: Graphic Design & Illustration: One-Point Perspective Copyright © Texas Education Agency, 2013. All rights reserved. 6 One-Point Perspective Quiz Directions: Draw a line from the vocabulary word on the left to the appropriate description on the right. Visual Texture The point on the horizon where parallel lines seem to converge. Pattern The line that represents your eye level where the sky meets ground or water. Emphasis A quality that occurs when all parts of an artwork combine to create a sense of completion and wholeness. Proportion The visual sense of importance given to objects or areas in artwork. Vanishing Point Repetition of line, shape, color, texture, space, or form in an artwork. Unity Rhythm A sense of visual movement or motion caused by the repetition of the elements of art in an artwork. Three-dimensional shapes expressing length, width, and depth such as spheres, cylinders, boxes, and pyramids. Horizon Line The area between and around objects. Form The surface quality that can be seen. The illusion of three-dimensional characteristics on a two-dimensional surface. Space AAVTC: Graphic Design & Illustration: One-Point Perspective Copyright © Texas Education Agency, 2013. All rights reserved. 7 One-Point Perspective Quiz – Answer Key Directions: Draw a line from the vocabulary word on the left to the appropriate description or on the right. Visual Texture The point on the horizon where parallel lines seem to converge. Pattern The line that represents your eye level where the sky meets ground or water. Emphasis A quality that occurs when all parts of an artwork combine to create a sense of completion and wholeness. Proportion The visual sense of importance given to objects or areas in artwork. Vanishing Point Repetition of line, shape, color, texture, space, or form in an artwork. Unity A sense of visual movement or motion caused by the repetition of the elements of art in an artwork. Rhythm Three-dimensional shapes expressing length, width, and depth such as spheres, cylinders, boxes, and pyramids. Horizon Line The area between and around objects. Form The surface quality that can be seen. The illusion of three-dimensional characteristics on a two-dimensional surface. Space AAVTC: Graphic Design & Illustration: One-Point Perspective Copyright © Texas Education Agency, 2013. All rights reserved. 8 ONE-POINT PERSPECTIVE RUBRIC Criteria Discussion Participation (10 points) Illustration Project Criteria (30 points) Understanding of Perspective (30 points) Creativity (20 points) Professional Appearance & Presentation (10 points) Comments: Exceptional Above Average Below Average Unacceptable 9-10 points 5-8 points 1-4 points 0 points Contributes to the discussion, adds new points of consideration. Contributes to the discussion. Some participation in discussion. Not engaged in discussion. 25-30 points 12-24 points 1-11 points 0 points Elaborates using more than three letter forms to create an interesting, well designed project. Uses three or more letter forms to create an interesting, well designed project. Only three simple letter forms used. Less than three letter forms used. 25-30 points 12-24 points 1-11 points 0 points Completes illustration correctly with perspective on objects above, below, and on the horizon line. Completes illustration with assistance showing perspective on objects above, below, and on the horizon line. Completes illustration with incorrectly drawn perspective. Does not complete perspective illustration. 17-20 points 8-16 points 1-7 points 0 points Design ideas are original in thought and exceptionally creative. Design ideas are somewhat original and creative. Limited evidence of creativity and originality in thought. No evidence of creativity or originality in thought or execution of project. 9-10 points 5-8 points 1-4 points 0 points Professional project. Final product is neat and professionally presented. Good presentation of project. Only minor corrections are needed Fair presentation of project. Several errors are evident. Project is unprofessional. Errors distract significantly from the content. TOTAL POINTS: AAVTC: Graphic Design & Illustration: One-Point Perspective Copyright © Texas Education Agency, 2013. All rights reserved. 9 Points