Fashion Design Fashion Illustration:

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Fashion Design
Fashion Illustration:
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Copyright © Texas Education Agency, 2014. All rights reserved.
Images and other multimedia content used with permission.
Journal: What makes one
person more fashionable than
another? Is it the clothes?
Accessories? Hair style? Make
up? Inner beauty?
Class Debate
Copyright © Texas Education Agency, 2014. All rights reserved.
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Body Basics
Before we discuss the 4 basic body
shapes a designer should understand
frame.
Frame= may be determined by a person’s
height in conjunction with the
measurement of their wrist.
There are 3 sizes
• Small
• Medium
• Large
Frame plays an integral role in how a
garment looks on a person.
Copyright © Texas Education Agency, 2014. All rights reserved.
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4 Basic Body Shapes
•
•
•
•
Triangle
Inverted triangle
Hourglass
Ruler
What fabulous form do you have?
Copyright © Texas Education Agency, 2014. All rights reserved.
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Triangle
Chest and waist
are smaller than
hips
Hips are widest part
of the body
*AKA: The Pear
Inverted Triangle
Chest and waist
are larger than
hips
Seen in athletes such
as swimmers, football
and Basketball players
etc..
*AKA: The Apple
Copyright © Texas Education Agency, 2014. All rights reserved.
Images and other multimedia content used with permission.
5
Hourglass
Chest and hips are
almost equal
measurements and waist
is smallest measurement
Rectangle
As you age this shape expands
and morphs into the Apple
Chest, waist and hips
are about the same
width
Seen most often in runners.
AKA: Ruler or boyish figure
Copyright © Texas Education Agency, 2014. All rights reserved.
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Understanding Lines
& Illusion
Fashion Illustration and Design plays upon
optical illusions to the advantage of a person or
garment by creating a desired appearance.
Horizontal: leads the
eye side to side
creating the illusion of
width
Vertical: leads the eye up
and down creating the
illusion of height.
Diagonal: creates
movement and interest
in clothing
Copyright © Texas Education Agency, 2014. All rights reserved.
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.
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Elements of Design
Shape or Silhouette:
The outline of a figure
Space:
The area
inside the
shape
Texture: Creates
different
impressions such
as taller, shorter,
larger or smaller.
Copyright © Texas Education Agency, 2014. All rights reserved.
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Patterns: Come in a
variety of sizes and
shapes and create
illusions to the
.
perception
of the
figure
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Principles of Design
Balance: When the
space on both sides of
the central line appear
equal, allowing a
feeling of stability
Emphasis:
Focal point
of the design
Proportion:
(aka scale)
Refers to how
separate
pieces relate
to each other
Copyright © Texas Education Agency, 2014. All rights reserved.
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Harmony:
Occurs when
design elements
complement
each other.
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Symmetrical vs. Asymmetrical



Equal design
Formal look
Often viewed as clean
cut/ corporate





Uneven design
Informal look
Often viewed as
creative
If designed right may
be used in creative
corporate world
(i.e. Fashion or Art
industry)
Copyright © Texas Education Agency, 2014. All rights reserved.
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10
Color Wheel
Primary Colors:
Basic colors from which
all other colors are made
• Red
• Blue
• Yellow
Tertiary Colors:
Combination of primary
colors with the
neighboring secondary
color
• Yellow-green
• Yellow-orange
• Red-orange
• Red-violet
• Blue-violet
• Blue-green
Secondary Colors: Created
after equal amounts of two
primary colors blend together
• Violet
• Green
• Orange
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Color Variation
Value: measures the
brightness of a color that
increases in value with
the more light it reflects
Tint: any color with white
added. AKA a Pastel
Tones: any color with
both White & Black
which is grey
Shade: any color with black
added
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Images and other multimedia content used with permission.
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Color Schemes
• Monochromatic: uses value
and intensity of just one color
Analogous: uses
two or more
neighboring colors
on the color wheel
Complementary:
combines direct
opposites on the color
wheel
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Images and other multimedia content used with permission.
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